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| map = escape01.bsp | | map = escape01.bsp | ||
| screenshot = | | screenshot = | ||
| icon1 = | | icon1 = cube dispenser | ||
| icon2 = | | icon2 = cube hazard | ||
| icon3 = | | icon3 = pellet hazard | ||
| icon4 = | | icon4 = pellet catcher | ||
| icon5 = | | icon5 = water hazard on | ||
| icon6 = fling enter on | | icon6 = fling enter on | ||
| icon7 = fling exit on | | icon7 = fling exit on | ||
| icon8 = turret hazard on | | icon8 = turret hazard on | ||
| icon9 = dirty water on | | icon9 = dirty water on | ||
| icon10 = | | icon10 = cake | ||
| previous = Portal Escape (Part 2) | | previous = Portal Escape (Part 2) | ||
| next = Portal Escape (Part 4) | | next = Portal Escape (Part 4) |
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