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{{Test Chamber Infobox | {{Test Chamber Infobox | ||
| title = Portal Escape (Part 2) | | title = Portal Escape (Part 2) | ||
| map = | | map = escape_00.bsp | ||
| screenshot = | | screenshot = Portal chamber19 03.png | ||
| icon1 = | | icon1 = cube dispenser | ||
| icon2 = | | icon2 = cube hazard | ||
| icon3 = | | icon3 = pellet hazard | ||
| icon4 = | | icon4 = pellet catcher | ||
| icon5 = | | icon5 = water hazard on | ||
| icon6 = | | icon6 = fling enter on | ||
| icon7 = | | icon7 = fling exit on | ||
| icon8 = | | icon8 = turret hazard | ||
| icon9 = | | icon9 = dirty water on | ||
| icon10 = | | icon10 = cake | ||
| previous = Portal Escape (Part 1) | | previous = Portal Escape (Part 1) | ||
| next = Portal Escape (Part 3) | | next = Portal Escape (Part 3) | ||
}} | }} | ||
This is the twenty- | This is the twenty-second level of the game. It takes place within the maintenence areas of the facility, and requires the player to utilise their knowledge of [[Flinging]]. Pistons are present as the primary hazard. | ||
=== Mechanics === | |||
* [[Flinging]] | |||
== Hazards == | == Hazards == | ||
* [[Goo]] | * [[Goo]] | ||
* | * [[Piston]]s | ||
== Walkthrough == | == Walkthrough == | ||
- in | *Walk around the corner and go to the end of the corridor. | ||
*Go stand on the piston in the center and once on top, fire a portal on the wall in the small room ahead. | |||
*Jump down on the floor and place a portal on the wall next to you and go through. | |||
*Walk to the right, jump down from the ledge and continue to the room ahead. | |||
*Look up and shoot a portal on the white platform higher up. The portal must be placed near the corner on the left. | |||
*Put the other portal on the platform near you. Make sure it is above one of the pistons. Stand on the piston and you should go through the portal. | |||
*While standing on the piston, wait for the piston next to you to extend and then jump on it and then continue to the area next to it. | |||
*Look up and fire a portal on the wall near the ceiling. Put the other portal on the floor and go through it. | |||
*Quickly fire a portal on the floor where you are about to land and wait for landing. | |||
*Go to the left and fire a portal past the fast-moving pistons and place the other one on the wall next to you. | |||
*Shoot a portal past the two bigger pistons and go through the portal. | |||
*Look up again and fire a portal on the wall closest to the ceiling. | |||
*Go through the portal if the piston in front of the portal forms a temporary floor you could use. | |||
*Put a portal in the room behind the fence opposite of you and fall down past the pistons. | |||
*Go through the portal and turn to face the transportation tubes. | |||
*Jump down on the tube and duck. Go along the tube until you are above a similiar tube. Drop down on the tube below. | |||
*Place a portal as low as you can on the wall next to you. Go along the tube to the moving piston. | |||
*Fire a portal above the piston on the wall opposite of the piston. | |||
*Jump through the portal on the wall you've placed earlier when the piston is extended. | |||
*Go to the area ahead and jump over the railings. | |||
}} | }} | ||
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