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(Added hallway picture) |
(Added alternate route (will try to add this to every chamber)) |
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* Go to the button quickly and stay onto to keep the vertical door open. Wait for the pellet to reach the Catcher. | * Go to the button quickly and stay onto to keep the vertical door open. Wait for the pellet to reach the Catcher. | ||
* Go to the [[Chamberlock]]. | * Go to the [[Chamberlock]]. | ||
=== Alternate route === | |||
* After walking through the entrance door, jump on the [[Unstationary Scaffold]]. | |||
* Ride the [[Unstationary Scaffold|scaffold]] to the other side of the [[Goo]]. | |||
* Stand on the [[Heavy Duty Super-Colliding Super Button|Button]] and place a portal into the second room trough the door, preferably on the floor. | |||
* Instead of taking the [[Unstationary Scaffold]] back to the first door where you'll find a portalable surface, shoot a second portal onto the wall which is basically in the [[Goo]]. Because you will not die instantly in the [[Goo]] (you can swim in it for a bit), go inside the portal you have placed and you will be in the [[High Energy Pellet]] room. | |||
This route is a common route in speedrunning of [[Portal: Still Alive]], mostly the ''Glitchless'' category. It saves a bit of time that you will lose while going back to the door at the start where the portalable surface is located. | |||
}} | }} | ||
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