Portal: Still Alive: Difference between revisions

From the Portal Wiki
Jump to navigation Jump to search
m (Fixed bulletin spacing.)
(Replaced content with ":''Not to be confused with Still Alive (song), a song from the original game.'' {{stub}} File:")
Line 1: Line 1:
:''Not to be confused with [[Still Alive (song)]], a song from the original game.''
:''Not to be confused with [[Still Alive (song)]], a song from the original game.''
{{stub}}
{{stub}}
[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive Cover art]]
[[File:
'''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by ''[http://wecreatestuff.com/ We Create Stuff]'', and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels. The bonus chambers are available to play on the Nintendo Switch port of the Portal games, [[Portal: Companion Collection]].
 
[[File:PSAMaps.jpg|thumb|right|300px|Picture of all bonus maps available in Portal: Still Alive.]]
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers. It also has some other maps such as:
* GLaDOS Voice Map
  The creator of the [[Portal: The Flash Version MapPack]], Hen Mazolski, included a map where he used AI to recreate [[GLaDOS]]' voice.
 
* Cut Ending Mockup
  A mockup of an unused ending of [[Portal: The Flash Version MapPack]].
 
* Full port of [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]]
 
* Challenge maps
 
 
==Mechanics==
*[[Electricity Field|Electricity Fields]]
*[[Light Bridge|Hard Light Bridges]]
*[[Laser Field|Laser Fields]]
*[[Skull cube|Skull Cubes]]
*[[Crusher|Crushers]]
 
==Development history==
As some anonymous Valve developers say, every [[Portal: Still Alive]] bonus level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked.
 
== Update history ==
{{See also|Patches}}
 
== Gallery ==
{{Gallery
|lines=4
|height=150
|width=150
|File:Portal Still Alive menu background.png|Menu Background
|File:Portal Still Alive marketplace banner.png|Marketplace Banner
}}
 
== See also ==
* ''[[Portal]]'' {{n}} the original game released in October 2007 as part of [[The Orange Box]].
* ''[[Portal 2]]'' {{n}} the sequel to ''Portal'', released in April 2011.
 
== External links ==
*[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com
*[http://www.moddb.com/mods/portal-still-alive-pc Portal: Still Alive] PC port on Moddb.com
[[Category:Portal: Still Alive| ]]
{{TestChambersNav}}
 
 
{{Portal Series}}

Revision as of 02:33, 9 April 2023

Not to be confused with Still Alive (song), a song from the original game.

[[File: