Portal: Revolution

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Portal: Revolution
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Basic Information
Developer:

Second Face Software[1]

Engine:

Strata Source

Released:

6 Jan 2024[2]

Modes:

Singleplayer

Genre:

First-person puzzle/platformer

Requirements:

Portal 2

Portal: Revolution is a modification and unofficial prequel to Portal 2.

Story

Portal: Revolution servers as a prequel for Portal 2, and is set after the events of Portal. The player assumes the role of an unnamed test subject in the decayed laboratories of Aperture Science. The game begins with the protagonist being awoken by the maintenance personality core named Stirling. Stirling tells the protagonist that she is being trained as part of an "emergency response team", and is instructed to solve a series of tests. After the player has completed these tests, Stirling confesses that he was misleading her, and reveals his real goal, namely to activate a powerful device that will be able to restore Aperture's laboratories to full operation. He asks for the protagonist's help in exchange for setting her free. The protagonist and Stirling proceed through a series of chambers, to finally reach the "Spire" where the device is located. Stirling explains that the device goes far beyond Aperture's previous creations with teleportation, allowing him to use it to reassemble and activate GLaDOS. The protagonist enters the device control room and Stirling instructs her to test it by first teleporting a Weighted Companion Cube through a short distance. The device succeeds in teleporting the Cube to the chamber. After this, Stirling tells the protagonist that the device also has to undergo a test for "animate objects". The protagonist enters the chamber, but the device malfunctions, leading to the protagonist repeatedly getting teleported to a random location in the Aperture Science labs, when Stirling manages to get the device to a halt, and the protagonist gets teleported to an older experimental testing track in the depths of Aperture.

Mechanics

Portal: Revolution's mechanics work similarly to Portal and Portal 2, however, there are a few that haven't been used in any of the released Portal games.

Characters

Stirling

Stirling is a personality core who you meet at the start of the game. At the end of the game, they become the antagonist, after elaboration by Conly.

Emilia Conly

Emilia Conly is a former human that got brain scanned into a personality core on accident, and was awoken. In the final battle at the Spire, it is revealed that she invented Stirling as a robotic vacuum cleaner.