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{{Quotation|'''Cave Johnson'''|We haven't entirely nailed down what element it is yet, but I'll tell you this: it's a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}} | {{Quotation|'''Cave Johnson'''|We haven't entirely nailed down what element it is yet, but I'll tell you this: it's a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}} | ||
[[File:Bounce.png|right|135px|Don't get covered by the gel.]] | [[File:Bounce.png|right|135px|Don't get covered by the gel.]] | ||
'''Gels''' are a gameplay | '''Gels''' are a gameplay [[Mechanics|mechanic]] introduced in ''[[Portal 2]]''. They are paint-like liquids that impart different effects when applied to [[surfaces]] and objects. | ||
== Gels == | == Gels == | ||
=== Repulsion Gel === | === Repulsion Gel === | ||
{{main|Repulsion Gel}} | {{main|Repulsion Gel}} | ||
Repulsion Gel is a light blue substance that repels objects. A player or an object that hits a surface coated with | Repulsion Gel is a light blue substance that repels objects. A player or an object that hits a surface coated with the Gel bounces off. Due to the effect, the height from which a player falls before landing on a Gel-covered surface affects the height of a jump. Players can also use the Gel to move back and forth between two parallel surface rather than merely be propelled up and down. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel which causes them to bounce around erratically. | ||
=== Propulsion Gel === | === Propulsion Gel === | ||
{{main|Propulsion Gel}} | {{main|Propulsion Gel}} | ||
Propulsion Gel is an orange substance that greatly increases object velocity and reduces the friction of objects moving on the surface(s) it is applied to. Objects covered in Propulsion Gel similarly have their friction reduced, causing them to slide around. | |||
=== Conversion Gel === | === Conversion Gel === | ||
{{main|Conversion Gel}} | {{main|Conversion Gel}} | ||
Conversion Gel is a portal-conducting white | Conversion Gel is a portal-conducting white substance made from {{spoiler text|ground moon rocks}}. It enables the player to place portals on [[surfaces]] that are not normally ''portal-conductive''. | ||
=== Water === | === Water === | ||
While not technically a gel, water washes off other gels from surfaces and objects. It has no special properties | While not technically a gel, water washes off other gels from surfaces and objects. It has no special properties in regards to gameplay, and does not stick to surfaces. | ||
== Related achievements == | == Related achievements == | ||
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*A fourth gel, "Sticky Gel", was tested within ''Portal 2'', however it was removed early on during the development due to making play-testers motion-sick.<ref>Chapter 8, page 4 of ''[[Portal 2: The Final Hours]]''.</ref> | *A fourth gel, "Sticky Gel", was tested within ''Portal 2'', however it was removed early on during the development due to making play-testers motion-sick.<ref>Chapter 8, page 4 of ''[[Portal 2: The Final Hours]]''.</ref> | ||
*Repulsion Gel was Aperture Science's first attempt at creating a dietetic pudding substitute. | *Repulsion Gel was Aperture Science's first attempt at creating a dietetic pudding substitute. | ||
* | *Similarly to the way in which the student game {{w|Narbacular Drop}} became ''Portal'', the paint mechanic was borrowed from a student game called ''Tag: The Power of Paint''. | ||
== See also == | == See also == |
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