February 22, 2005 Patch (Narbacular Drop): Difference between revisions

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{{DISPLAYTITLE:Atualização de 22 de fevereiro de 2015 (Narbacular Drop)}}
{{Patch layout
{{Patch layout
| game = narbacular drop
| game = narbacular drop
| source      = https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/documents/narbacular_drop_milestones.pdf
| source      = https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/documents/narbacular_drop_milestones.pdf
| source-title = Narbacular Drop Milestone List
| source-title = Narbacular Drop Milestone List
| before      = [[February 1, 2005 Patch (Narbacular Drop)/pt-br|Atualização de 1º de fevereiro de 2015 (Narbacular Drop)]]
| before      = [[February 1, 2005 Patch (Narbacular Drop)]]
| after        = [[April 5, 2005 Patch (Narbacular Drop)/pt-br|Atualização de 5 de abril de 2015 (Narbacular Drop)]]
| after        = [[April 5, 2005 Patch (Narbacular Drop)]]
| notes        =
| notes        =
=== Alfa ===
=== Alpha ===
* Todos os cinco quebra-cabeças, pelo menos parcialmente implementados.
* All five puzzles at least partially implemented.
* Carregador do sistema Waypoint para o Hammer implementado (Lava Turtle pode mover-se).
* Waypoint system loader for Hammer implemented (so Lava Turtle can move).
* Mais animações para Princess e Impy serão adicionadas ao jogo.
* More animations for Princess and Impy will be added to the game.
* IA é funcional para Impy, Demon e Turtle, mas não finalizada.
* AI is functional for Impy, Demon and Turtle, but not finalized.
* AI permite que Wally dê dicas para o jogador, parcialmente implementadas.
* AI allows Wally to give the player hints, partially implemented.
* Menus bidimensionais totalmente implementados.
* Two-Dimensional menus fully implemented.
** Menu principal (opções para o modo fácil, modo Impy, configurações e sair)
** Main Menu (Easy Mode, Impy Mode, Configure, and Quit options)
** Menu pausa (opções para voltar ao jogo, reiniciar quarto, sair para o menu principal, e sair do jogo).
** Pause Menu (Return to Game, Restart Room, Quit to Main Menu, and Quit Game options).
** Menu de configuração (opções de exibição e sons)
** Configure Menu (Options for display and sounds)
* Jogabilidade:
* Game Play:
** O jogador pode "concluir" quatro dos cinco níveis.
** The player can “beat” four of the five levels.
** A batalha final pode ser jogada.
** The final boss battle can somewhat be played.
** Transições através de portais gráficos e de orientação serão mais suaves e menos perceptíveis.
** Transitions through portals both graphical and orientation-wise will be smoother and less noticeable.
** Níveis serão mais interessantes, e a IA será mais envolvente.
** Levels will be more interesting, and the AI will be more engaging.
** O jogador será capaz de obter dicas com a Wally sobre como vencer o nível depois de certo ponto.
** The player will be able to get hints on how to beat the level from Wally after certain triggers.
** O jogador será capaz de alterar certas opções nos menus do jogo.
** The player will be able to change certain options in the game menus.
}}
}}

Latest revision as of 12:14, 24 February 2016

Patch notes

Alpha

  • All five puzzles at least partially implemented.
  • Waypoint system loader for Hammer implemented (so Lava Turtle can move).
  • More animations for Princess and Impy will be added to the game.
  • AI is functional for Impy, Demon and Turtle, but not finalized.
  • AI allows Wally to give the player hints, partially implemented.
  • Two-Dimensional menus fully implemented.
    • Main Menu (Easy Mode, Impy Mode, Configure, and Quit options)
    • Pause Menu (Return to Game, Restart Room, Quit to Main Menu, and Quit Game options).
    • Configure Menu (Options for display and sounds)
  • Game Play:
    • The player can “beat” four of the five levels.
    • The final boss battle can somewhat be played.
    • Transitions through portals both graphical and orientation-wise will be smoother and less noticeable.
    • Levels will be more interesting, and the AI will be more engaging.
    • The player will be able to get hints on how to beat the level from Wally after certain triggers.
    • The player will be able to change certain options in the game menus.