February 13, 2025 Patch (Portal)

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Revision as of 06:09, 22 March 2025 by VRadExe (talk | contribs) (I see no reason to intentionally include less information, the whole point of "undocumented changes" sections is to specify things that Valve didn't. I've removed the "not well tested" speculation, but brought the rest of it back)
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Patch notes

Portal

  • Fixed a startup crash on the Linux client.

Undocumented changes

  • All code and asset changes from Half-Life 2's 20th anniversary update have been integrated, including changes to some menus, the classic fire toggle, episode switching functionality (which goes unused), and more. As a result, however, several things have been broken:
    • The game now crashes when loading the final map of the campaign, unless classic fire has been turned on via the console (r_classic_fire 1).
    • The logo on the title screen and pause menu now appears larger, overlapping the buttons.
      • For some users, the buttons' font and spacing is also incorrect, although it is not known what causes this.
    • The game now crashes when picking up Half-Life 2's Gravity Gun, if it is placed in a custom map or obtained using the impulse 101 console command. It previously functioned as normal with only minor visual bugs.
    • Other bugs and crashes have been introduced which break various mods.