Portal 2 Chapter 2 Test Chamber 04

From the Portal Wiki
Portal 2 Chapter 2 Test Chamber 04
sp_a2_catapult_intro.bsp Catapult Intro

Chamber number 0.pngChamber number 4.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 4.pngChamber progress slash.pngChamber progress 2.pngChamber progress 0.png


Portal 2 Chapter 2 Test Chamber 05.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon player button.pngChamber icon water hazard on.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon faith plate on.pngChamber icon turret hazard.pngChamber icon dirty water.png

This is the fourteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to the Aerial Faith Plate, and the way in which it can be used to circumvent hazards and catch objects.

Walkthrough

  • Use the Aerial Faith Plate to reach the other side of the chamber
  • Use the switch to release a Weighted Storage Cube, observe how it is repeatedly launched by the Faith Plate in the middle of the chamber.
  • Use the Faith Plate to launch yourself towards the Cube in order to grab it; time yourself so that your trajectory intersects with that of the Cube's.
  • Once the Cube is obtained, use the Faith Plate to return to the exit door of the chamber.
  • Place the Cube on the Heavy Duty Super-Colliding Super Button and proceed into the Chamberlock.

Music

Main article: Portal 2 soundtrack

The Friendly Faith Plate by Aperture Science Psychoacoustics Laboratory [2:59] |   Download |   Play