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Portal Stories: Mel Junk Yard

From the Portal Wiki
Revision as of 00:01, 13 July 2020 by PortalPlayer1 (talk | contribs) (Trivia)

The Junk Yard is the first map in the third chapter of Portal Stories: Mel. It has no major hazards, but you may get killed by walking on fire and by electrocution.

Junk Yard
st_a3_junkyard





Hazards

  • Fire

Walkthrough

 
Calculator found at an office displaying "2 + 2 = 10"
 
Rocket Turret seen at the start of the map
 
A photograph depicting Cave Johnson shaking hands with Dr. Breen
  • The test starts with a door, entering it will start the level and the third chapter.
  • The first section of the Junk Yard (the one that you are inside) is blocked by a fence. Create a portal inside and another one outside of it.
  • Do not remove the portal outside the fence. Find a section with a door and create a portal at the floor.
  • This part requires timing. Jump inside the portal near the door, you' ll be taken back to the portal that you used to escape from the fence. Create a portal in the floor quickly, this will fling you to the top of the final section.

Video Walkthrough

Trivia

  • Rocket Turret from Portal can be seen in a pile of rubble near the start of the map.
  • A calculator that can be picked up in an office will eventually show the equation ‘2 + 2 = 10’, a reference to GLaDOS’ final moments.
  • If a player continuously tries to interact with Virgil, he will eventually get annoyed and say "Am I speaking in an accent that is beyond your range of hearing?" which also gives the achievement Beyond Your Range of Hearing. This is a reference to a similar line delivered by Wheatley in Portal 2.
  • A framed photograph in one of the offices depicts Cave Johnson shaking hands with Dr. Breen, a recurring character in Half Life.
  • A TARDIS (Time And Relative Dimension In Space) from the British science fiction television series Doctor Who can be seen out of bounds to the left.

Achievements

 
Beyond your Range of Hearing
Refuse to Listen
 
Electrocution
Get electrocuted