Portal Re:/Flashed
Developer: |
Alternate Worlds Entertainment |
Publisher: |
Alternate Worlds Entertainment |
Distributor: |
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Engine: |
Godot |
Modes: |
Singleplayer |
Genre: |
Two Dimensional Puzzle Platformer |
Ratings: |
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Platforms: |
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Requirements: |
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Portal Re:/Flashed (or Portal Reflashed) is a 2D Fan Game inspired by Valve's Portal Series made in Godot for Lospec Jam 2. It features levels inspired by ones from Portal: The Flash Version. The game is currently still under development post-jam, expecting to receive additional levels, mechanics, and audio, with improvements in controls and visuals.
Overview
The game starts in a room familiar to those who played Portal: The Flash Version, where you escape your glass box and start running through each level. There are not many hazards across the few levels in the Game Jam version, only having lasers, the energy pellets, and pitfalls.
Items and Mechanics
The Game Jam version of Portal Re:/Flashed carries over fewer mechanics from its flash cousin.
Item or Mechanic | Game Jam verison | Portal: The Flash Version |
---|---|---|
Security Camera | ||
Crusher | ||
Unstationary Scaffold | 03 | |
Electricity Fields | ||
Blue Plasma Wall | 04 | |
Red Plasma Wall | 04 | |
Button | 05 | |
Energy ball | 06 | |
Storage Cube | 05 | |
Turret |
Controls
↵ Enter - Start
← → ↑ - Move
↓ - Fire a portal/pick up item
Z - Aim Mode, ← → ↑ control aim while Z is held
X - Change firing mode
Levels
Levels | |||||||||
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Trivia
- The game was made for the 2nd Lospec Jam
- JamesTDG and PixelDud made the game, while BirdsProbably made the title screen
- The player character's design is inspired by the pocket universe people, such as Sticky from Portal 2's Perpetual Testing Initiative
References