Portal: Prelude: Difference between revisions
m (Not a native steam game) |
m (fix links thanks Darkstar) |
||
Line 32: | Line 32: | ||
==External Links== | ==External Links== | ||
[http://www.portalprelude.com/ | [http://www.portalprelude.com/ ''Portal: Prelude'' homepage] | ||
[http://developer.valvesoftware.com/wiki/Portal:_Prelude | [http://developer.valvesoftware.com/wiki/Portal:_Prelude Valve Developer Community page] | ||
==References== | ==References== |
Revision as of 14:01, 27 April 2011
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Developer: |
|
Engine: | |
Released: |
Microsoft Windows
|
Modes: |
Singleplayer |
Genre: |
First-person puzzle/platformer |
Ratings: |
N/A |
Requirements: |
|
Portal: Prelude is an unofficial prequel to the game Portal, developed by an independant team of three. The game features a brand new storyline focussing on the pre-GLaDOS era of Aperture Science where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 test chambers which follow a gradual learning curve similar to that of Portal. In addition, 48 challenge maps and 8 advanced test chambers are included with the mod.
Many gameplay elements from Portal make a return in Prelude, while entirely new gameplay devices were created exclusively for the mod, such as localised graviational fields. Portal: Prelude also features over 400 lines of voice acting, with English and French subtitles.
Awards
- Portal: Prelude won third place in ModDB's Mod of the Year 2008[1]
External Links
Valve Developer Community page