Surfaces: Difference between revisions

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m (Implies that all dark spaces are uneven. Or fixes that.)
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Each level within the Portal series consists of '''surfaces'''. Typically, any light-coloured flat surface can house a [[Portals|Portal]] for the player to use, whereas an uneven dark surface cannot be used in this way. These are used as the basic structure of any given puzzle.
Each level within the Portal series consists of '''surfaces'''. Typically, any light-coloured flat surface can house a [[Portals|Portal]] for the player to use, whereas an uneven or dark surface cannot be used in this way. These are used as the basic structure of any given puzzle.


As introduced in Portal 2, [[Conversion Gel]] will paint any surface white to allow for portal use.
As introduced in Portal 2, [[Conversion Gel]] will paint any surface white to allow for portal use.

Revision as of 22:45, 25 April 2011

Each level within the Portal series consists of surfaces. Typically, any light-coloured flat surface can house a Portal for the player to use, whereas an uneven or dark surface cannot be used in this way. These are used as the basic structure of any given puzzle.

As introduced in Portal 2, Conversion Gel will paint any surface white to allow for portal use.