February 13, 2025 Patch (Portal): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
| month = february | | month = february | ||
| year = 2025 | | year = 2025 | ||
| after = {{Patch name|2|14|2025}} | | after = {{Patch name|2|14|2025|portal}} | ||
| source-title = Portal - Update | | source-title = Portal - Update | ||
| source = https://store.steampowered.com/news/app/400/view/498313341602627789 | | source = https://store.steampowered.com/news/app/400/view/498313341602627789 | ||
Revision as of 03:43, 16 February 2025
| |||||||
Source: Portal - Update
Patch notes
Portal
- Fixed a startup crash on the Linux client.
Undocumented changes
- All code and asset changes from Half-Life 2's 20th anniversary update have been integrated, including changes to some menus, the classic fire toggle, episode switching functionality (which goes unused), and more. This update appears to have not been well tested, and as a result, several things are broken:
- The game now crashes when loading the final map of the campaign, unless classic fire has been turned on via the console (
r_classic_fire 1). - The logo on the title screen and pause menu now appears larger, overlapping the buttons.
- For some users, the buttons' font and spacing is also incorrect, although it is not known what causes this.
- The game now crashes when picking up Half-Life 2's Gravity Gun, if it is placed in a custom map or obtained using the
impulse 101console command. It previously functioned as normal with only minor visual bugs. - Other bugs and crashes have been introduced which break various mods.
- The game now crashes when loading the final map of the campaign, unless classic fire has been turned on via the console (