Portal: Still Alive: Difference between revisions

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(Added development history as requested in the "Current events" section)
m (Fixed minor spelling mistakes)
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==Development history==
==Development history==
As some anonymous Valve development say, every [[Portal: Still Alive]] level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by  
As some anonymous Valve developers say, every [[Portal: Still Alive]] bonus level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by  
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked.
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked.