Relaxation Vault: Difference between revisions
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|File:F-stopRelaxationVault.png|alt2=''F-STOP'' Concept Art|''F-STOP'' Concept Art | |File:F-stopRelaxationVault.png|alt2=''F-STOP'' Concept Art|''F-STOP'' Concept Art | ||
|File:Lab Rat P26.jpg|alt3={{Spoiler|[[Doug Rattmann]] resting in a bed in [[Portal 2: Lab Rat]]}}|{{Spoiler|[[Doug Rattmann]] resting in a bed in [[Portal 2: Lab Rat]]}} | |File:Lab Rat P26.jpg|alt3={{Spoiler|[[Doug Rattmann]] resting in a bed in [[Portal 2: Lab Rat]]}}|{{Spoiler|[[Doug Rattmann]] resting in a bed in [[Portal 2: Lab Rat]]}} | ||
|File:Portal_2_Chapter_1_Introduction_test_chamber.png|alt4=The Relaxation Vault as seen in Portal 2|The Relaxation Vault as seen in Portal 2 | |||
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Revision as of 20:28, 24 October 2011
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Relaxation Chambers are rooms in which test subjects are held in stasis until it is time for them to begin testing. They contain beds, tables, and toilets, and generally can only be entered and exited by way of a portal. These chambers appear in both Portal and Portal 2.
Appearances
In Portal, Chell awakens to find herself in a Relaxation Vault in Test Chamber 00 at the very beginning of the game. After being briefly introduced to the testing environment by GLaDOS, an orange portal opens and she is free to walk into the first test chamber.
In Portal 2, after Chell is reawakened by Wheatley and is transported to the remnants of Test Chamber 00, she falls into the Relaxation Vault where she must wait until prerecorded message finishes playing, which triggers an orange portal to appear.
Development
In the early stages of Portal 2, when it was a prequel titled F-STOP, a piece of concept artwork involving Relaxation Vaults for robots was created.
Gallery
Relaxation Vault | |||||||||
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