Mel: Difference between revisions

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{{needimage|Some pictures of Mel from ''Portal Stories: Mel'' would help.}}
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[[Image:Mel.png|150px|right|Mel's placeholder found in Portal 2's game files.]]
 
Originally, '''Mel''' was to be the protagonist<ref name="GI">[http://gameinformer.com/b/news/archive/2012/03/07/portal-2-origins.aspx ''Portal 2'''s Wildly Different Origins] on GameInformer</ref> of ''[[Portal 2]]'', and was later refitted to be in the game's co-op campaign alongside [[Chell]], before ultimately being cut from the game altogether.
 
== Overview ==
[[File:Human co-op.jpg|thumb|170px|left|Human test subject co-op gameplay by the ''[[Portal 2 - The Final Hours|The Final Hours of Portal 2]]''.]]
 
The only valid instance of Mel's physical appearance comes from an early placeholder texture replacement of [[Chell]]'s model from ''[[Portal]]''. She appears as a blonde haired, blue eyed woman in a light blue jumpsuit with a fairer skin tone than that of Chell. In the later stages of ''Portal 2''<nowiki>'</nowiki>s development cycle, she along with Chell were scrapped from the co-op campaign in favor of the android test subjects; [[Atlas]] and [[P-body]].
 
While Mel was still cast as the game's main character, play-testers "eventually became disappointed" when they found that [[GLaDOS]] didn't recognize the player.<ref name="GI">[http://gameinformer.com/b/news/archive/2012/03/07/portal-2-origins.aspx ''Portal 2'''s Wildly Different Origins] on GameInformer</ref> In addition, after being changed to a [[Cooperative Testing Initiative|co-op]] character, play-testers were also reluctant to experiment within the co-op puzzles themselves, due to the consequence of dying without respawning; {{Spoiler|destruction of the co-op bots at the end of each chapter, and the reassembly system for the starting and conclusion of each test chamber, helped tackle this issue.}} In addition, this helped create an in-universe excuse for the constant respawning of co-op players.<ref name="Joystiq-Preview-Portal-2-Co-op">[http://www.joystiq.com/2010/06/21/preview-portal-2-co-op/ Preview: Portal 2 (co-op)] on Joystiq</ref>
 
In ''[[Portal 2 - The Final Hours|The Final Hours of Portal 2]]'', a screenshot of an early human co-op campaign can be found. The screenshot depicts the player staring at their co-op partner, who is dressed in the same early jumpsuit design for ''Portal 2''<nowiki>'</nowiki>s Chell. However, it appears to be lacking the ponytail hair Chell had and the face appears to be much younger than Chell's development stage at that time, suggesting that the woman in the screenshot is an early design of Mel.
 
In the ''[[Portal 2]]'' mod ''[[Portal Stories: Mel]]'', Mel is the main character.
 
== Trivia ==
* Although the human co-op concept was scrapped, several [[GLaDOS]] voice lines making reference to the women's weight were reused in the game's release for comedic effect, due to [[Atlas]] and [[P-body]] being robots.<ref name="Joystiq-Preview-Portal-2-Co-op" />
* Her placeholder texture is a skin group of [[Chell]]'s model from ''[[Portal]]'', which is present and separate from the ''Portal 2'' Chell model in the game files, however the model lacks animations.
 
== References ==
<references />
 
 
{{CharactersNav}}
 
[[Category:Beta and unused content]]

Revision as of 01:42, 14 August 2017

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