Portal: Prelude Test Chamber 02: Difference between revisions

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{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 01
   | title      = Test Chamber 02
   | map        = level_01.bsp
   | map        = level_01.bsp
   | number    = 02
   | number    = 02

Revision as of 20:06, 13 March 2016


Test Chamber 02
level_01.bsp

Chamber number 0.pngChamber number 2.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 2.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 02.png
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard.pngChamber icon dirty water.pngChamber icon crusher hazard.png
Chamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

This Test Chamber is the third level of the game, and introduces the player to Flinging.

Hazards

  • None

Walkthrough

  • Shoot a portal on the wall facing and go through.
  • Place a portal on the wall above the ledge facing you, then pass through the blue portal.
  • Jump through the blue portal. With the momentum you gained, you should reach the other side of the room.
  • Go at the end of the corridor, look up and shoot a portal on the white ceiling.
  • Go back to the blue portal, then pass through it.
  • Turn around and look down. Shoot a portal on the floor.
  • Jump through the orange portal, then go forward to reach the ledge.
  • Go at the end of the corridor and then place a portal on the white wall.
  • Go back to jump through the blue portal.
  • Proceed to the Chamberlock.

Video walkthough

  • To do