Portal 2 Chapter 1 Introduction: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
   | map        = sp_a1_intro1.bsp
   | map        = sp_a1_intro1.bsp
   | dirty      = 1
   | dirty      = 1
   | screenshot = Portal 2 Chapter 1 Introduction cube button.png
   | screenshot = Portal 2 Chapter 1 Introduction test chamber.png
   | noprogress = true
   | noprogress = true
   | total      = 19
   | total      = 19
Line 23: Line 23:
}}
}}


This is the first level of the game and serves as both a tutorial and introduction. The first part of the level takes place within the interior of an [[Aperture Science]] Relaxation Chamber, and introduces the player to gameplay fundamentals such as looking with the mouse, moving and activating objects. {{Spoiler|The player is also introduced to both the [[Announcer]] and [[Wheatley]] at this time}}. The second part of the level provides a more detailed look at the Aperture Science facility while the player is transported to the first Test Chamber. The final part of the level takes place within a dilapidated Test Chamber, and introduces the player to [[Portals]], as well as the [[Weighted Storage Cube]] and the way in which it interacts with [[Heavy Duty Super-Colliding Super Button]]. When the first Test Chamber has been completed, the player will encounter the [[Emancipation Grill]] and exit through the [[Chamberlock]].
This is the first level of the game and serves as both a tutorial and introduction. The first part of the level takes place within the interior of an [[Aperture Science]] Relaxation Chamber, and introduces the player to gameplay fundamentals such as looking with the mouse, moving and activating objects. {{Spoiler|The player is also introduced to both the [[Announcer]] and [[Wheatley]] at this time}}. The second part of the level provides a more detailed look at the Aperture Science facility while the player is transported to the [[Portal Test Chamber 00|first Test Chamber]]. The final part of the level takes place within a dilapidated Test Chamber, and introduces the player to [[Portals]], as well as the [[Weighted Storage Cube]] and the way in which it interacts with [[Heavy Duty Super-Colliding Super Button]]. When the first Test Chamber has been completed, the player will encounter the [[Emancipation Grill]] and exit through the [[Chamberlock]].


== Contents ==
== Contents ==
Line 29: Line 29:
=== Mechanics ===
=== Mechanics ===
* [[Heavy Duty Super-Colliding Super Button]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Weighted Storage Cube]]
*[[Vital Apparatus Vent]]
*[[Vital Apparatus Vent]]
*[[Emancipation Grill]]
*[[Emancipation Grill]]
*[[Chamberlock]]
*[[Chamberlock]]
*[[Portals]]
*[[Portal Spawner]] ''(blue & orange)''
*[[Portals]] ''(blue & orange)''
 
=== Characters ===
*[[Announcer]]
*[[Chell]]
*[[Wheatley]]
 
=== Objective ===
* Complete the decayed test shaft (Test Chamber 00)
 
=== Hazards ===
=== Hazards ===
* None
* None
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Aperture Science Relaxation Chamber''
* ''Aperture Science Extended Relaxation Center''
* ''Aperture Science Relaxation Vault''
* ''Test Chamber 00 (Dilapidated)''


== Walkthrough ==
== Walkthrough ==
Line 63: Line 81:
|lines=3
|lines=3
|File:Portal 2 Chapter 1 Introduction deteriorated room.png|alt1=The relaxation vault after degradation|The relaxation vault after degradation.
|File:Portal 2 Chapter 1 Introduction deteriorated room.png|alt1=The relaxation vault after degradation|The relaxation vault after degradation.
|File:Portal 2 Chapter 1 Introduction post transport.png|alt2=Passage into the main facility|Passage into the main facility.
|File:Portal 2 Chapter 1 Introduction post transport.png|alt2=Passage into the main facility|Passage into the main facility
|File:Portal 2 Chapter 1 Introduction test chamber.png|alt3=The degraded first Test Chamber from Portal|The deteriorated first [[Test Chamber]] from [[Portal]].
|File:Portal 2 Chapter 1 Introduction cube button.png|alt3=The return of the Weighted Storage Cube and Heavy Duty Super-Colliding Super Button|The return of the Weighted Storage Cube and Heavy Duty Super-Colliding Super Button.
|File:Portal 2 Chapter 1 Introduction Early.png|alt5=Early version of the relaxation vault|Early version of the relaxation vault.  
|File:Portal 2 Chapter 1 Introduction Early.png|alt4=Early version of the relaxation vault|Early version of the relaxation vault.  
|File:Portal 2 Chapter 1 Introduction.png|alt6=[[Chell]]'s Relaxation Chamber un-dilapidated.|[[Chell]]'s Relaxation Chamber un-dilapidated.  
|File:Portal 2 Chapter 1 Introduction.png|alt5=[[Chell]]'s Relaxation Chamber un-dilapidated.|The relaxation vault before degradation.  
}}
}}


==Trivia==
==Trivia==
* The painting Chell is instructed to observe changes<ref>http://www.reddit.com/r/Portal/comments/gydjz/did_anyone_else_spot_this_in_chells_room/</ref> between her first and second wakeup. Additionally, it bears a striking resemblance to Lakeside Hideaway by Thomas Kinkade.<ref>http://freepages.family.rootsweb.ancestry.com/~ja7smith/TKlakesidehideaway.jpg Lakeside Hideaway by Thomas Kinkade</ref>
* The painting Chell is instructed to observe changes<ref>https://www.reddit.com/r/Portal/comments/gydjz</ref> between her first and second wakeup. Additionally, it bears a striking resemblance to Lakeside Hideaway by Thomas Kinkade.<ref>http://freepages.family.rootsweb.ancestry.com/~ja7smith/TKlakesidehideaway.jpg Lakeside Hideaway by Thomas Kinkade</ref>
* During the early phases of ''Portal 2'''s development, the Relaxation Vault was to resemble an island, as seen above.  
* During the early phases of ''Portal 2'''s development, the Relaxation Vault was to resemble an island, as seen above.  
{{Gallery
{{Gallery
Line 82: Line 100:
==References==
==References==
<references/>
<references/>


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal 2 chambers]]
[[Category:Portal 2 chambers]]