Shredder: Difference between revisions

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{{Quotation|'''Wheatley'''|Spinny-blade-wall!|sound=Wheatley_bw_finale02_spinnyblade05.wav}}
{{Quotation|'''Wheatley'''|Ha! There's our handiwork. I shouldn't laugh, really. They do feel pain. Of a sort. It's all simulated, you know. But really enough for them I suppose." |sound=Wheatley sp_a2_bts5_grinder02.wav}}
[[File:Shredders.jpg|right|200px|thumb|A Shredder]]
[[File:Shredders.jpg|right|200px|thumb|A Shredder]]


The shredder is a large pair of spinning blades used to shred Aperture Science equipment. {{Spoiler|It was first seen in ''The Escape'', where the blades destroy turrets the systems deems to be defective.}} {{Spoiler|Wheatley tried to use a pair to kill Chell in ''The Part Where He Kills You'' after she maneuvered past his turrets. The player must move to the left or the right to avoid.}}
The '''Shredder''' (reffered to as the [[Media:Wheatley bw_finale02_spinnyblade05.wav|'''"spinny-blade-wall"''']] by [[Wheatley]]) is a large pair of spinning blades used to shred Aperture Science equipment, and potentially the player. {{Spoiler|It is first seen in ''The Escape'', where the blades destroy turrets the systems seems to be defective.}} {{Spoiler|Wheatley tries to use a pair to kill Chell in ''The Part Where He Kills You'' after she maneuvers past his turrets. The player must move to the left or the right to avoid them.}} It also appears in several [[Co-op]] course 4 chambers as a hazard.
 
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Latest revision as of 19:22, 27 April 2023

Ha! There's our handiwork. I shouldn't laugh, really. They do feel pain. Of a sort. It's all simulated, you know. But really enough for them I suppose."
Wheatley
A Shredder

The Shredder (reffered to as the "spinny-blade-wall" by Wheatley) is a large pair of spinning blades used to shred Aperture Science equipment, and potentially the player. It is first seen in The Escape, where the blades destroy turrets the systems seems to be defective. Wheatley tries to use a pair to kill Chell in The Part Where He Kills You after she maneuvers past his turrets. The player must move to the left or the right to avoid them. It also appears in several Co-op course 4 chambers as a hazard.