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Portal Test Chamber 15: Difference between revisions

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This [[Test Chamber]] is the sixteenth level of the game, and introduces the player to more advanced [[Flinging]] techniques. The Chamber also requires the player to utilise [[High Energy Pellet]]s and work with timed [[Switch]]es.
This [[Test Chamber]] is the sixteenth level of the game, and introduces the player to more advanced [[Flinging]] techniques. The Chamber also requires the player to utilise [[High Energy Pellet]]s and work with timed [[Switch]]es.
=== Mechanics ===
* [[Victory Lift]]
* [[Unstationary Scaffold]]
* [[High Energy Pellet]] ''(launcher and catcher)''
* [[Emancipation Grill]]
* [[Flinging]]
* [[Pedestal Button]]


== Hazards ==
== Hazards ==
* [[High Energy Pellet]]s
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]
* [[Goo]]
* [[Goo]]


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*You should then get back to the other side of the glass.
*You should then get back to the other side of the glass.
*Go stand in front of the 'door' on the right and shoot a portal at the end of the hallway.
*Go stand in front of the 'door' on the right and shoot a portal at the end of the hallway.
*Put the other portal on the wall near you. Wait for the [[Unstationary Scaffolding]] to get in front of the portal.
*Put the other portal on the wall near you. Wait for the [[Unstationary Scaffold|Unstationary Scaffolding]] to get in front of the portal.
*Go through the portal and look at the wall on the left. Fire the portal at the end of the hallway.
*Go through the portal and look at the wall on the left. Fire the portal at the end of the hallway.
*Wait for the platform to get to the start of the hallway and go stand in front of the portal.
*Wait for the platform to get to the start of the hallway and go stand in front of the portal.
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*Place a portal on the wall of the room and turn around. Fire the second portal in a similiar room on the other side.
*Place a portal on the wall of the room and turn around. Fire the second portal in a similiar room on the other side.
*Push the [[Switch]] and run through the portal to push the other switch. Then shoot portals on the extended wall facing the receptacle and the other portal on the floor below the Pellet emitter.
*Push the [[Switch]] and run through the portal to push the other switch. Then shoot portals on the extended wall facing the receptacle and the other portal on the floor below the Pellet emitter.
*Now the [[Victory lift]] has been lowered. Go stand on it and enter the [[Chamberlock]].
*Now the [[Victory Lift]] has been lowered. Go stand on it and enter the [[Chamberlock]].
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{{Spoiler|block=yes|
{{Spoiler|block=yes|
* In the very last room, players are able to [[flinging|fling]] themselves onto the victory lift using the altitude from either of the two lifts.
* In the very last room, players are able to [[flinging|fling]] themselves onto the victory lift using the altitude from either of the two lifts.
== Trapping Yourself ==
*use the alternate solution but instead of flinging to the exit, open both doors and fling inside.
*GLaDOS will be forced to open the button door
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