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* [[Panels]] | * [[Panels]] | ||
* [[Portal Spawner]] | * [[Portal Spawner]] | ||
=== Characters === | === Characters === | ||
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=== Hazards === | === Hazards === | ||
* | * [[Goo]] (Not present ''[Missing due to test chamber 08 collided into test chamber 07 after the events of portal]'') | ||
=== Locations === | === Locations === | ||
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| icon1 = cube dispenser | | icon1 = cube dispenser | ||
| icon2 = cube button | | icon2 = cube button | ||
| icon3 = | | icon3 = pellet hazard on | ||
| icon4 = | | icon4 = pellet catcher on | ||
| icon5 = water hazard | | icon5 = water hazard on | ||
| icon6 = fling enter | | icon6 = fling enter | ||
| icon7 = fling exit | | icon7 = fling exit | ||
| icon8 = turret hazard | | icon8 = turret hazard | ||
| icon9 = dirty water | | icon9 = dirty water on | ||
| icon10 = | | icon10 = cake | ||
| next = Portal 2 Chapter 1 Her Chamber | | next = Portal 2 Chapter 1 Her Chamber | ||
}} | }} |
Latest revision as of 22:52, 2 April 2024
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
These Test Chambers form the seventh level of the game, and form the final part of the initial phase of testing. Like the other levels in Chapter 1, the level is set within two dilapidated Test Chambers. The first of the two Chambers corresponds with Test Chamber 07 from the original Portal. The player is not required to complete any additional tests in the two chambers however, as they are reunited with Wheatley and work with him to proceed to move deeper into the facility.
Contents
Mechanics
- Unstationary Scaffold (not working [missing])
- High Energy Pellet - Launcher & Catcher (not working)
- Panels
- Portal Spawner
Characters
Hazards
- Goo (Not present [Missing due to test chamber 08 collided into test chamber 07 after the events of portal])
Locations
- Aperture Science Enrichment Center
- Test Chambers 07 & 08 (Dilapidated)
- Dilapidated Facility
Walkthrough
- Drop into the chamber, look to the left and fire a portal into the adjacent chamber.
- Wait for Wheatley to detach from his rail, and catch him.
- Plug Wheatley into the wall socket, follow Wheatley's instructions and wait for him to open the passageway.
- Follow the walkway to the end of the level; the Oracle Turret is visible here.
Video walkthrough
Gallery
Seen\Unseen Areas (Portal & Portal 2) | ||||||||||||||
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