Portal 2 Chapter 2 Test Chamber 5: Difference between revisions
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This is the fourteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to the [[Aerial Faith Plate]], and the way in which it can be used to circumvent hazards and catch objects. | This is the fourteenth level of the game, and takes place within a half-dilapidated Test Chamber. This level introduces the player to the [[Aerial Faith Plate]], and the way in which it can be used to circumvent hazards and catch objects. | ||
== Hazards == | == Contents == | ||
=== Mechanics === | |||
* [[Weighted Storage Cube]] | |||
* [[Vital Apparatus Vent]] | |||
* [[Heavy Duty Super-Colliding Super Button]] | |||
* [[Pedestal Button]] | |||
* [[Aerial Faith Plate]] | |||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
=== Hazards === | |||
*[[Goo]] | *[[Goo]] | ||
=== Locations === | |||
* ''Aperture Science Enrichment Center'' | |||
* ''Test Chamber 05 (GLaDOS)'' | |||
== Walkthrough == | == Walkthrough == | ||
Line 41: | Line 59: | ||
{{main|Portal 2 soundtrack}} | {{main|Portal 2 soundtrack}} | ||
{{Track|The Friendly Faith Plate}} | {{Track|The Friendly Faith Plate}} | ||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal 2 chambers]] | [[Category:Portal 2 chambers]] |
Latest revision as of 04:58, 13 June 2023
This is the fourteenth level of the game, and takes place within a half-dilapidated Test Chamber. This level introduces the player to the Aerial Faith Plate, and the way in which it can be used to circumvent hazards and catch objects.
Contents
Mechanics
- Weighted Storage Cube
- Vital Apparatus Vent
- Heavy Duty Super-Colliding Super Button
- Pedestal Button
- Aerial Faith Plate
Characters
Hazards
Locations
- Aperture Science Enrichment Center
- Test Chamber 05 (GLaDOS)
Walkthrough
- Use the Aerial Faith Plate to reach the other side of the chamber
- Use the switch to release a Weighted Storage Cube, observe how it is repeatedly launched by the Faith Plate in the middle of the chamber.
- Use the Faith Plate to launch yourself towards the Cube in order to grab it; time yourself so that your trajectory intersects with that of the Cube's.
- Once the Cube is obtained, use the Faith Plate to return to the exit door of the chamber.
- Place the Cube on the Heavy Duty Super-Colliding Super Button and proceed into the Chamberlock.
Video walkthrough
Music
Main article: Portal 2 soundtrack
The Friendly Faith Plate by Aperture Science Psychoacoustics Laboratory [2:59] | Download | Play