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Crusher: Difference between revisions

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{{Quotation|'''Cave Johnson'''|That is not a panel. That's a crusher. We sell those too.}}
[[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]]
[[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]]
{{Quotation|'''[[Cave Johnson]]'''|That is not a panel. That's a crusher. We sell those too.}}


The '''Crusher''' is a hazard element present in several testing environments, introduced in ''[[Portal 2]]''. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached.
The '''Crusher''' is a hazard element present in several testing environments, introduced in ''[[Portal 2]]''. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached.
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Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly.
Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly.


In [[co-op]] mode, if the player comes in contact with a crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies.
In co-op mode, if the player comes in contact with a crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies.


== See also ==
== See also ==