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Excursion Funnel: Difference between revisions

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BGMan (talk | contribs)
I think the trivia section was odd, i mean "it kinda looks like something from mario galaxy" is really weird, i removed the sections i considered that and added back an actual bit of trivia
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[[File:Excursion Funnel.jpeg|thumb|400px|An Excursion Funnel]]  
[[File:Excursion Funnel.jpeg|thumb|400px|An Excursion Funnel]]  
The '''Excursion Funnel''' is a game [[Mechanics|mechanic]] introduced in ''Portal 2''. The mechanism creates a wide beam of blue light that the player may enter or exit at any time. It seems to defy the laws of gravity, allowing any who enter to become weightless and travel along the path of the Funnel. Anyone or anything caught inside the Funnel travels in the direction that the Funnel is flowing, unless the Funnel is made to reverse, which is usually accomplished through the activation of a [[Heavy Duty Super-Colliding Super Button|button]].
The '''Excursion Funnel''', also known as the '''Tractor Beam''', is a game [[Mechanics|mechanic]] introduced in ''Portal 2''. The mechanism creates a wide cylindrical beam of blue light that the player may enter or exit at any time. It seems to defy the laws of gravity, allowing anything/anyone who enters to become weightless and travel along the path of the Funnel. Anyone or anything caught inside the Funnel travels in the direction that the Funnel is flowing in, unless the Funnel is reversed, which is usually accomplished through the activation of a [[Heavy Duty Super-Colliding Super Button|button]].


Excursion Funnels can pass through portals and can cross vast distances, and can therefore can be used to solve puzzles in which Funnels may not initially appear to be useful.
Excursion Funnels can pass through portals and can cross vast distances, and can, therefore, be used to solve puzzles in which Funnels may not initially appear to be useful.


Excursion Funnels can also act as a mode of transportation for the player or objects across large gaps, as well as [[Gels]]. Gels caught in the Excursion Funnel will slowly follow the direction of the Funnel until the substance collides with a wall or until the Funnel suddenly disappears, making funnels useful for coating large areas in a short amount of time.
Excursion Funnels can also act as a mode of transportation for the player or objects across large gaps, as well as [[Gels]]. Gels caught in the Excursion Funnel will slowly follow the direction of the Funnel until the substance collides with a wall or until the Funnel is deactivated, making funnels useful for coating large areas in a short amount of time.
 
==Demonstration==
{{youtube|1oVpE40V9rE|hd=on|widths=960,720,512,384}}
 
==Seen in==
===Portal 2 Single-Player campaign===
*[[Portal 2 Chapter 8 Test Chamber 1]] (introduced)
*[[Portal 2 Chapter 8 Test Chamber 2]]
*[[Portal 2 Chapter 8 Test Chamber 3]]
*[[Portal 2 Chapter 8 Test Chamber 4]]
*[[Portal 2 Chapter 8 Test Chamber 5]]
*[[Portal 2 Chapter 8 Test Chamber 6]]
*[[Portal 2 Chapter 8 Test Chamber 11]]
*[[Portal 2 Chapter 8 Test Chamber 12]]
*[[Portal 2 Chapter 8 Test Chamber 15]]
*[[Portal 2 Chapter 8 Test Chamber 16]]
*[[Portal 2 Chapter 9 Mash-up]]
*[[Portal 2 Chapter 9 Holmes Vs Moriarty]]
*[[Portal 2 Chapter 9 Morton's Fork]]
*[[Portal 2 Chapter 9 Finale]]
 
===Portal 2 Multi-Player Campaign===
*[[Portal 2 Co-op Course 4 Chamber 1]] (introduced)
*[[Portal 2 Co-op Course 4 Chamber 2]]
*[[Portal 2 Co-op Course 4 Chamber 3]]
*[[Portal 2 Co-op Course 4 Chamber 4]]
*[[Portal 2 Co-op Course 4 Chamber 5]]
*[[Portal 2 Co-op Course 4 Chamber 6]]
*[[Portal 2 Co-op Course 4 Chamber 7]]
*[[Portal 2 Co-op Course 4 Chamber 8]]
*[[Portal 2 Co-op Course 4 Chamber 9]]
*[[Portal 2 Co-op Course 5 Chamber 2]]
*[[Portal 2 Co-op Course 5 Chamber 8]]
*[[Portal 2 Co-op Course 6 Chamber 2]]
*[[Portal 2 Co-op Course 6 Chamber 7]]
 
===Sixense MotionPack DLC===
*[[Portal 2 Sixense MotionPack DLC Test Chamber 7]] (introduced)
*[[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)]]
*[[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)]]
*[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5]]
*[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6]]


==Trivia==
==Trivia==
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*When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened.
*When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened.


*Because of the fine print in the early Portal 2 trailers, many people have come to believe that the funnel is made of liquid asbestos. This theory is supported by the liquid ambiance one hears while traversing a funnel, but is refuted by the fact that the funnel does not exhibit any other liquid qualities and does not refract light in the way clear gel or water does.
*In promotional material for Portal 2, Excursion Funnels are stated to be made of "Liquid Asbestos".
 
*Rather, it seems to be related to the [[Light Bridge|Hard-Light Bridge]]. Both objects have a translucent blue color with sine waves running along their length, and can be beamed through portals. It is therefore likely also created from natural light.


==Gallery==
==Gallery==
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*[http://store.steampowered.com/video/620/5787 Portal 2 E3 Demo (Excursion Funnels)]
*[http://store.steampowered.com/video/620/5787 Portal 2 E3 Demo (Excursion Funnels)]


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{{Portal2MechanicsNav}}
[[Category:Mechanics]]
[[Category:Mechanics]]