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Portal: Prelude Test Chamber 15: Difference between revisions

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{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 15
   | title      = Test Chamber 15
   | valve-title= Mind Maze / Wargame
   | valve-title= Mind Maze
   | map        = level_05.bsp
   | map        = level_05.bsp
   | number    = 15
   | number    = 15
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   | icon6      = fling enter
   | icon6      = fling enter
   | icon7      = fling exit
   | icon7      = fling exit
   | icon8      = turret hazard on
   | icon8      = turret hazard
   | icon9      = dirty water
   | icon9      = dirty water
   | icon10    = empty on
   | icon10    = empty on
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}}
}}


{{clr}}
{{Chamber infobox
{{Chamber infobox
   | title      = Maintenance Area
   | title      = Maintenance Area
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}}
}}


This [[Test Chamber]] is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.
{{Chamber infobox
  | title      = Maintenance Area
  | valve-title= Wargame
  | map        = level_05.bsp
  | screenshot = Portal Prelude bts.png
  | icon1      = cube dispenser
  | icon2      = cube hazard
  | icon3      = pellet hazard
  | icon4      = pellet catcher
  | icon5      = water hazard
  | icon6      = fling enter
  | icon7      = fling exit
  | icon8      = turret hazard on
  | icon9      = dirty water
  | icon10    = empty
  | icon11    = empty
  | icon12    = empty
  | icon13    = empty
  | icon14    = empty
  | icon15    = cake
  | next      = Portal: Prelude Test Chamber 16
}}
== Hazards ==
== Hazards ==
* [[High Energy Pellet]]s
* [[High Energy Pellet]]s
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== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
{{Spoiler|block=yes|
=== Test Chamber 15 ===
* Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge.
* Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge.
* Place portals next to the two other Switches and prepare yourself for the timed puzzle.
* Place portals next to the two other Switches and prepare yourself for the timed puzzle.
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* Do the reverse course with the cube. '''This cube mustn't touch any Electricity Field or get crushed.
* Do the reverse course with the cube. '''This cube mustn't touch any Electricity Field or get crushed.
* Place the cube on one of the two empty buttons, then go on the last one.
* Place the cube on one of the two empty buttons, then go on the last one.
* Enjoy the mess then use the path that Peter opened. You are now in the maintenance areas.
* Try not to get crushed by the descending ceiling pistons. Exclusive to the ''[[Portal with RTX]]''.
 
=== While exiting the Shaft ===
* Use the path that Peter opens. You are now in the maintenance areas.
* Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
* Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
* With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
* With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.