Portal 2 Chapter 8 Test Chamber 11: Difference between revisions
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{{Chamber infobox | {{Chamber infobox | ||
| title = Chapter 8 | | title = Portal 2 Chapter 8 Test Chamber 11 | ||
| valve-title= Laser Catapult | | valve-title= Laser Catapult | ||
| map = sp_a4_laser_catapult.bsp | | map = sp_a4_laser_catapult.bsp | ||
| Line 9: | Line 9: | ||
| screenshot = Portal 2 Chapter 8 Test Chamber 11.png | | screenshot = Portal 2 Chapter 8 Test Chamber 11.png | ||
| icon1 = cube dispenser | | icon1 = cube dispenser | ||
| icon2 = cube button | | icon2 = cube button | ||
| icon3 = cube hazard | | icon3 = cube hazard | ||
| icon4 = laser sensor on | | icon4 = laser sensor on | ||
| icon5 = laser redirection on | | icon5 = laser redirection on | ||
| Line 24: | Line 24: | ||
This is the fifty-third level of the game, and takes place within an [[Aperture Science]] Test Chamber. This level requires the player to utilise their knowledge of the [[Aerial Faith Plate]], [[Excursion Funnel]] and [[Thermal Discouragement Beam]] in order to proceed. | This is the fifty-third level of the game, and takes place within an [[Aperture Science]] Test Chamber. This level requires the player to utilise their knowledge of the [[Aerial Faith Plate]], [[Excursion Funnel]] and [[Thermal Discouragement Beam]] in order to proceed. | ||
== Hazards == | == Contents == | ||
=== Mechanics === | |||
* [[Discouragement Redirection Cube]] | |||
* [[Frankenturrets]] | |||
* [[Vital Apparatus Vent]] | |||
* [[Heavy Duty Super-Colliding Super Button]] | |||
* [[Victory Lift]] | |||
* [[Excursion Funnel]] | |||
* [[Aerial Faith Plate]] | |||
* Laser Receptacle | |||
=== Hazards === | |||
* Deadly Pits | |||
* [[Thermal Discouragement Beam]] | * [[Thermal Discouragement Beam]] | ||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
* [[Wheatley]] | |||
=== Locations === | |||
* ''Test Chamber 11 (Wheatley)'' | |||
=== Objective === | |||
* Go through Wheatley's Test Track. | |||
== Walkthrough == | == Walkthrough == | ||
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*Wait for the Frankenturret to activate the button and then go on the second Victory lift. Then fire one of the portals on the floor near the beam. | *Wait for the Frankenturret to activate the button and then go on the second Victory lift. Then fire one of the portals on the floor near the beam. | ||
*Go in the [[Chamberlock]]. | *Go in the [[Chamberlock]]. | ||
}} | |||
Alternate solution using the flying glitch: | |||
{{Spoiler|block=yes| | |||
*Fire a portal at the end of the excursion funnel. | |||
*Fire the another portal at the wall below the button. | |||
*Go in the funnel. | |||
*Wait until you are completely still. | |||
*Crouch and wait until you are completely still. | |||
*Move to the Chamberlock without releasing the crouch button. | |||
*Fire a portal below you to stop you from flying. | |||
*Go in the Chamberlock. | |||
}} | }} | ||