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Cores: Difference between revisions

From the Portal Wiki
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{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}
{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}


'''Cores''' (also referred to as '''Spheres''', '''Personality Cores/Spheres''', or '''Aperture Science Artificial Personality Constructs''') are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used as a standalone body for Personality Constructs and in android bodies like [[Atlas]]'s. Input Cores, by contrast, are eliptical in shape, and are used for the [[Turrets#Sentry Turret|Turrets]] and in android bodiess like [[P-Body]]'s. Spherical Cores who do not have limbs are generally attached to management rails in the [[Aperture Science]] computer-aided Enrichment Center.
'''Cores''' (also referred to as '''Spheres''', '''Personality Cores/Spheres''', or '''Aperture Science Artificial Personality Constructs''') are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used as a standalone body for Personality Constructs and in android bodies like [[Atlas]]'. Input Cores, by contrast, are elliptical in shape, and are used for the [[Turrets#Sentry Turret|Turrets]] and in android bodiess like [[P-Body]]'s. Spherical Cores who do not have limbs are generally attached to management rails in the [[Aperture Science]] computer-aided Enrichment Center.


{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both ''[[Portal]]'' and the single-player campaign in ''[[Portal 2]]''.}}
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both ''[[Portal]]'' and the single-player campaign in ''[[Portal 2]]''.}}
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{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for "assuming the party escort submission position".}}
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for "assuming the party escort submission position".}}
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye.
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye.
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