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Cores: Difference between revisions

From the Portal Wiki
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Rewording for clarity, spoiler marking
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{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}
{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}


'''Cores''' (also referred to as '''Spheres''', '''Personality Cores/Spheres''', or '''Aperture Science Artificial Personality Constructs''') are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.
'''Cores''' (also referred to as '''Spheres''', '''Personality Cores/Spheres''', or '''Aperture Science Artificial Personality Constructs''') are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used as a standalone body for Personality Constructs and in android bodies like [[Atlas]]'s. Input Cores, by contrast, are eliptical in shape, and are used for the [[Turrets#Sentry Turret|Turrets]] and in android bodiess like [[P-Body]]'s. Spherical Cores who do not have limbs are generally attached to management rails in the [[Aperture Science]] computer-aided Enrichment Center.
 
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].


{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both ''[[Portal]]'' and the single-player campaign in ''[[Portal 2]]''.}}
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both ''[[Portal]]'' and the single-player campaign in ''[[Portal 2]]''.}}
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Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).


{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}
{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown).}}


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As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in ''Portal''.}}
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in ''Portal''.}}


{{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}
{{spoiler text|During the conflict with GLaDOS in ''Portal'', whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}


The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in ''Portal 2'' also have "eyelids".}}
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in ''Portal 2'' also have "eyelids".}}
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[[Image:MoralityCore.png|right|150px|Morality Core]]
[[Image:MoralityCore.png|right|150px|Morality Core]]


The '''Morality Core''' is one of the more important cores attached on GLaDOS in ''Portal''. It is a core with a purple 'eye' and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}}  
{{Quotation|The '''Morality Core'''|...}}
 
The '''Morality Core''' is one of the more important cores attached on GLaDOS in ''Portal''. It is a core with a purple "eye" and two dots just beneath it. {{spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}}  


{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}}  
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}}  


{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS' apathetic attitude and utter disregard for life in the end of ''Portal'' and prevalent in ''Portal 2'', though how much of this was under the core's control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, the Morality Core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS' apathetic attitude and utter disregard for life in the end of ''Portal'' and prevalent in ''Portal 2'', though how much of this was under the core's control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}
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{{Quotation|The '''Curiosity Core'''|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}
{{Quotation|The '''Curiosity Core'''|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}


The second core attached to GLaDOS is the '''Curiosity Core'''. It is the core with an orange 'eye' and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.
The second core attached to GLaDOS is the '''Curiosity Core'''. It is the core with an orange "eye" and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.
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{{Quotation|The '''Intelligence Core'''|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}
{{Quotation|The '''Intelligence Core'''|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}


GLaDOS' third core, the '''Intelligence Core''', has a blue 'eye' with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of ''Portal''. GLaDOS does not make references to [[Cake]] in ''Portal 2'', and it is presumed that this is because the Core was destroyed in Portal.}}
GLaDOS' third core, the '''Intelligence Core''', has a blue "eye" with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of ''Portal''. GLaDOS does not make references to [[Cake]] in ''Portal 2'', and it is presumed that this is because the Core was destroyed in Portal.}}
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{{Quotation|The '''Anger Core'''|*Snarl* *Snarl* *Growl*}}
{{Quotation|The '''Anger Core'''|*Snarl* *Snarl* *Growl*}}


The last core attached to GLaDOS is the '''Anger Core'''. It has a red 'eye' with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve's game 'Left 4 Dead', which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In ''Portal 2'', GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}
The last core attached to GLaDOS is the '''Anger Core'''. It has a red "eye" with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve's game ''Left 4 Dead'', which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In ''Portal 2'', GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}
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[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in ''[[Portal 2: Lab Rat]]''.]]
[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in ''[[Portal 2: Lab Rat]]''.]]
{{Quotation|'''Party Escort Bot'''|"Thank you for assuming the party escort submission position."|}}
{{Quotation|'''Party Escort Bot'''|"Thank you for assuming the party escort submission position."|}}
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to "place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides" which was described as the "party escort submission position", it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and "escort her to the party".
During the events of Portal, GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS' instructions to "place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides" which was described as the "party escort submission position", it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and "escort her to the party".}}
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for "assuming the party escort submission position".
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for "assuming the party escort submission position".}}
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye.
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