Template:PatchDiff/October 4, 2011 Patch/update/pak01 dir.vpk/resource/basemodui scheme.res

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N/A1///////////////////////////////////////////////////////////
N/A2// Object Control Panel scheme resource file
N/A3//
N/A4// sections:
N/A5// Colors - all the colors used by the scheme
N/A6// BaseSettings - contains settings for app to use to draw controls
N/A7// Fonts - list of all the fonts used by app
N/A8// Borders - description of all the borders
N/A9//
N/A10// hit ctrl-alt-shift-R in the app to reload this file
N/A11//
N/A12///////////////////////////////////////////////////////////
N/A13Scheme
N/A14{
N/A15 //////////////////////// COLORS ///////////////////////////
N/A16 // color details
N/A17 // this is a list of all the colors used by the scheme
N/A18 Colors
N/A19 {
N/A20 // base colors
N/A21 "White" "255 255 255 255"
N/A22 "OffWhite" "221 221 221 255"
N/A23 "DullWhite" "211 211 211 255"
N/A24 "Gray" "64 64 64 255"
N/A25 "MediumGray" "145 145 145 255"
N/A26 "DarkGrey" "128 128 128 255"
N/A27 "AshGray" "16 16 16 255"
N/A28 "AshGrayHighAlpha" "16 16 16 192"
N/A29 "DarkGrayLowAlpha" "32 32 32 64"
N/A30 "DarkRed" "65 0 0 255"
N/A31 "DeepRed" "168 26 26 255"
N/A32 "Orange" "255 155 0 255"
N/A33 "Red" "255 0 0 255"
N/A34 //"LightBlue" "68 140 203 255"
N/A35 "LightBlue" "66 142 192 255"
N/A36 "GreyBlue" "65 74 96 255"
N/A37 "DarkBlueTrans" "65 74 96 64"
N/A38 
N/A39 "TransparentBlack" "0 0 0 128"
N/A40 "Black" "0 0 0 255"
N/A41 
N/A42 "Blank" "0 0 0 0"
N/A43 "Green" "0 128 0 255"
N/A44 "LightBrown" "120 69 24 255"
N/A45 "DarkBrown" "57 49 38 255"
N/A46 
N/A47 "ScrollBarGrey" "51 51 51 255"
N/A48 "ScrollBarHilight" "110 110 110 255"
N/A49 "ScrollBarDark" "38 38 38 255"
N/A50 
N/A51 "BrightYellow" "242 237 0 255"
N/A52 "DarkYellow" "136 133 0 255"
N/A53 "TextYellow" "110 110 84 255"
N/A54 
N/A55 "CNeurotoxinCountdownScreen_Default" "0 0 0 255"
N/A56 }
N/A57 
N/A58 ///////////////////// BASE SETTINGS ////////////////////////
N/A59 //
N/A60 // default settings for all panels
N/A61 // controls use these to determine their settings
N/A62 BaseSettings
N/A63 {
N/A64 // vgui_controls color specifications
N/A65 Border.Bright "200 200 200 196" // the lit side of a control
N/A66 Border.Dark "40 40 40 196" // the dark/unlit side of a control
N/A67 Border.Selection "0 0 0 196" // the additional border color for displaying the default/selected button
N/A68 Border.DarkRed "DarkRed"
N/A69 Border.DeepRed "DeepRed"
N/A70 Border.LightBrown "LightBrown"
N/A71 Border.DarkBrown "DarkBrown"
N/A72 Border.White "White"
N/A73 
N/A74 Button.TextColor "black"
N/A75 Button.BgColor "blank"
N/A76 Button.ArmedTextColor "black"
N/A77 Button.ArmedBgColor "blank"
N/A78 Button.DepressedTextColor "black"
N/A79 Button.DepressedBgColor "blank"
N/A80 Button.FocusBorderColor "blank"
N/A81 
N/A82 CheckButton.TextColor "LightBlue"
N/A83 CheckButton.SelectedTextColor "White"
N/A84 CheckButton.BgColor "TransparentBlack"
N/A85 CheckButton.Border1 "Border.Dark" // the left checkbutton border
N/A86 CheckButton.Border2 "Border.Bright" // the right checkbutton border
N/A87 CheckButton.Check "White" // color of the check itself
N/A88 
N/A89 ComboBoxButton.ArrowColor "DullWhite"
N/A90 ComboBoxButton.ArmedArrowColor "White"
N/A91 ComboBoxButton.BgColor "Blank"
N/A92 ComboBoxButton.DisabledBgColor "Blank"
N/A93 
N/A94 Frame.TitleTextInsetX 12
N/A95 Frame.ClientInsetX 6
N/A96 Frame.ClientInsetY 4
N/A97 //Frame.BgColor "160 160 160 128"
N/A98 Frame.BgColor "0 0 0 255"
N/A99 Frame.OutOfFocusBgColor "0 0 0 255"
N/A100 //Frame.OutOfFocusBgColor "160 160 160 32"
N/A101 Frame.FocusTransitionEffectTime "0.3" // time it takes for a window to fade in/out on focus/out of focus
N/A102 Frame.TransitionEffectTime "0.3" // time it takes for a window to fade in/out on open/close
N/A103 Frame.AutoSnapRange "0"
N/A104 FrameGrip.Color1 "200 200 200 196"
N/A105 FrameGrip.Color2 "0 0 0 196"
N/A106 FrameTitleButton.FgColor "200 200 200 196"
N/A107 FrameTitleButton.BgColor "Blank"
N/A108 FrameTitleButton.DisabledFgColor "255 255 255 192"
N/A109 FrameTitleButton.DisabledBgColor "Blank"
N/A110 FrameSystemButton.FgColor "Blank"
N/A111 FrameSystemButton.BgColor "Blank"
N/A112 FrameSystemButton.Icon ""
N/A113 FrameSystemButton.DisabledIcon ""
N/A114 FrameTitleBar.TextColor "White"
N/A115 FrameTitleBar.BgColor "Blank"
N/A116 FrameTitleBar.DisabledTextColor "255 255 255 192"
N/A117 FrameTitleBar.DisabledBgColor "Blank"
N/A118 
N/A119 GraphPanel.FgColor "White"
N/A120 GraphPanel.BgColor "TransparentBlack"
N/A121 
N/A122 Label.TextDullColor "Black"
N/A123 Label.TextColor "DarkGrey"
N/A124 Label.TextBrightColor "LightBlue"
N/A125 Label.SelectedTextColor "White"
N/A126 Label.BgColor "Blank"
N/A127 Label.DisabledFgColor1 "117 117 117 255"
N/A128 Label.DisabledFgColor2 "30 30 30 255"
N/A129 
N/A130 ListPanel.TextColor "OffWhite"
N/A131 ListPanel.BgColor "TransparentBlack"
N/A132 ListPanel.SelectedTextColor "Black"
N/A133 ListPanel.SelectedBgColor "LightBlue"
N/A134 ListPanel.SelectedOutOfFocusBgColor "LightBlue"
N/A135 ListPanel.EmptyListInfoTextColor "LightBlue"
N/A136 
N/A137 ImagePanel.fillcolor "Blank"
N/A138 
N/A139 Menu.TextColor "White"
N/A140 Menu.BgColor "160 160 160 64"
N/A141 Menu.ArmedTextColor "Black"
N/A142 Menu.ArmedBgColor "LightBlue"
N/A143 Menu.TextInset "6"
N/A144 
N/A145 Panel.FgColor "DullWhite"
N/A146 Panel.BgColor "Blank"
N/A147 
N/A148 ProgressBar.FgColor "White"
N/A149 ProgressBar.BgColor "TransparentBlack"
N/A150 
N/A151 PropertySheet.TextColor "LightBlue"
N/A152 PropertySheet.SelectedTextColor "White"
N/A153 PropertySheet.TransitionEffectTime "0.6" // time to change from one tab to another
N/A154 PropertySheet.TabFont "DefaultLarge"
N/A155 
N/A156 RadioButton.TextColor "DullWhite"
N/A157 RadioButton.SelectedTextColor "White"
N/A158 
N/A159 RichText.TextColor "OffWhite"
N/A160 RichText.BgColor "TransparentBlack"
N/A161 RichText.SelectedTextColor "Black"
N/A162 RichText.SelectedBgColor "LightBlue"
N/A163 
N/A164 // gameconsole has no scrollbar (and shipped without one working), nor symbols to do arrows,
N/A165 // so now adjusting for gameuibuttons to supply arrows as a hack for DLC sectionedlistpanel
N/A166 // which cannot put the arrows at the bottom
N/A167 ScrollBar.Wide "12" [!$GAMECONSOLE]
N/A168 ScrollBar.Wide "16" [$GAMECONSOLE && $GAMECONSOLELODEF]
N/A169 ScrollBar.Wide "18" [$GAMECONSOLE && $GAMECONSOLEHIDEF]
N/A170 
N/A171 ScrollBarButton.FgColor "Black" [!$GAMECONSOLE]
N/A172 ScrollBarButton.BgColor "Blank" [!$GAMECONSOLE]
N/A173 ScrollBarButton.ArmedFgColor "White" [!$GAMECONSOLE]
N/A174 ScrollBarButton.ArmedBgColor "Blank" [!$GAMECONSOLE]
N/A175 ScrollBarButton.DepressedFgColor "White" [!$GAMECONSOLE]
N/A176 ScrollBarButton.DepressedBgColor "Blank" [!$GAMECONSOLE]
N/A177 
N/A178 ScrollBarButton.FgColor "Blank" [$GAMECONSOLE]
N/A179 ScrollBarButton.BgColor "Blank" [$GAMECONSOLE]
N/A180 ScrollBarButton.ArmedFgColor "Blank" [$GAMECONSOLE]
N/A181 ScrollBarButton.ArmedBgColor "Blank" [$GAMECONSOLE]
N/A182 ScrollBarButton.DepressedFgColor "Blank" [$GAMECONSOLE]
N/A183 ScrollBarButton.DepressedBgColor "Blank" [$GAMECONSOLE]
N/A184 
N/A185 ScrollBarSlider.FgColor "0 0 0 255" [!$GAMECONSOLE] // nob color
N/A186 ScrollBarSlider.BgColor "0 0 0 40" [!$GAMECONSOLE] // slider background color
N/A187 ScrollBarSlider.NobFocusColor "White" [!$GAMECONSOLE]
N/A188 ScrollBarSlider.NobDragColor "White" [!$GAMECONSOLE]
N/A189 
N/A190 ScrollBarSlider.FgColor "Blank" [$GAMECONSOLE] // nob color
N/A191 ScrollBarSlider.BgColor "Blank" [$GAMECONSOLE] // slider background color
N/A192 ScrollBarSlider.NobFocusColor "Blank" [$GAMECONSOLE]
N/A193 ScrollBarSlider.NobDragColor "Blank" [$GAMECONSOLE]
N/A194 ScrollBarSlider.Inset "3"
N/A195 
N/A196 SectionedListPanel.HeaderTextColor "100 100 100 255" [$GAMECONSOLE]
N/A197 SectionedListPanel.HeaderTextColor "128 128 128 255" [!$GAMECONSOLE]
N/A198 SectionedListPanel.HeaderBgColor "Blank"
N/A199 SectionedListPanel.DividerColor "Black"
N/A200 SectionedListPanel.TextColor "LightBlue"
N/A201 SectionedListPanel.BrightTextColor "Black"
N/A202 SectionedListPanel.BgColor "TransparentBlack"
N/A203 SectionedListPanel.SelectedTextColor "240 240 240 255"
N/A204 SectionedListPanel.SelectedBgColor "0 0 0 240"
N/A205 SectionedListPanel.OutOfFocusSelectedTextColor "240 240 240 255"
N/A206 SectionedListPanel.OutOfFocusSelectedBgColor "0 0 0 240"
N/A207 SectionedListPanel.MouseOverBgColor "0 0 0 40"
N/A208 
N/A209 Slider.NobColor "108 108 108 255"
N/A210 Slider.TextColor "127 140 127 255"
N/A211 Slider.TrackColor "31 31 31 255"
N/A212 Slider.DisabledTextColor1 "117 117 117 255"
N/A213 Slider.DisabledTextColor2 "30 30 30 255"
N/A214 
N/A215 TextEntry.TextColor "OffWhite"
N/A216 TextEntry.BgColor "TransparentBlack"
N/A217 TextEntry.CursorColor "OffWhite"
N/A218 TextEntry.DisabledTextColor "DullWhite"
N/A219 TextEntry.DisabledBgColor "Blank"
N/A220 TextEntry.SelectedTextColor "Black"
N/A221 TextEntry.SelectedBgColor "LightBlue"
N/A222 TextEntry.OutOfFocusSelectedBgColor "LightBlue"
N/A223 TextEntry.FocusEdgeColor "0 0 0 196"
N/A224 
N/A225 ToggleButton.SelectedTextColor "White"
N/A226 
N/A227 Tooltip.TextColor "0 0 0 196"
N/A228 Tooltip.BgColor "LightBlue"
N/A229 
N/A230 TreeView.BgColor "TransparentBlack"
N/A231 
N/A232 WizardSubPanel.BgColor "Blank"
N/A233 
N/A234 Console.TextColor "OffWhite"
N/A235 Console.DevTextColor "White"
N/A236 
N/A237 //
N/A238 // portal2
N/A239 //
N/A240 Logo.X "75" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A241 Logo.X "50" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A242 Logo.X "75" [!$GAMECONSOLE && $WIN32WIDE]
N/A243 Logo.X "50" [!$GAMECONSOLE && !$WIN32WIDE]
N/A244 Logo.Y "35"
N/A245 Logo.Width "240"
N/A246 Logo.Height "60"
N/A247 
N/A248 SteamCloud.X "350" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A249 SteamCloud.X "325" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A250 SteamCloud.X "350" [!$GAMECONSOLE && $WIN32WIDE]
N/A251 SteamCloud.X "325" [!$GAMECONSOLE && !$WIN32WIDE]
N/A252 SteamCloud.Y "50"
N/A253 SteamCloud.Width "40"
N/A254 SteamCloud.Height "40"
N/A255 
N/A256 SteamCloudProgress.X "396" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A257 SteamCloudProgress.X "370" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A258 SteamCloudProgress.X "396" [!$GAMECONSOLE && $WIN32WIDE]
N/A259 SteamCloudProgress.X "370" [!$GAMECONSOLE && !$WIN32WIDE]
N/A260 SteamCloudProgress.Y "73"
N/A261 SteamCloudProgress.Width "86" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A262 SteamCloudProgress.Width "85" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A263 SteamCloudProgress.Width "86" [!$GAMECONSOLE && $WIN32WIDE]
N/A264 SteamCloudProgress.Width "85" [!$GAMECONSOLE && !$WIN32WIDE]
N/A265 SteamCloudProgress.Height "5"
N/A266 SteamCloudProgress.ColorRemaining "30 67 74 150"
N/A267 SteamCloudProgress.ColorDone "80 179 199 255"
N/A268 SteamCloudProgress.ColorDoneFade "80 179 199 100"
N/A269 
N/A270 SteamCloudText.Font "ButtonText"
N/A271 SteamCloudText.X "350" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A272 SteamCloudText.X "324" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A273 SteamCloudText.X "350" [!$GAMECONSOLE && $WIN32WIDE]
N/A274 SteamCloudText.X "324" [!$GAMECONSOLE && !$WIN32WIDE]
N/A275 SteamCloudText.Y "49"
N/A276 SteamCloudText.Color "140 140 140 255"
N/A277 
N/A278 FooterPanel.ButtonFont "GameUIButtonsMini"
N/A279 FooterPanel.TextFont "ButtonText" [$GAMECONSOLE]
N/A280 FooterPanel.TextFont "ButtonText_NC" [!$GAMECONSOLE]
N/A281 FooterPanel.TextOffsetX "4" [$GAMECONSOLE]
N/A282 FooterPanel.TextOffsetX "0" [!$GAMECONSOLE]
N/A283 FooterPanel.TextOffsetY "-1" [$PS3]
N/A284 FooterPanel.TextOffsetY "1" [$X360]
N/A285 FooterPanel.TextOffsetY "0" [!$GAMECONSOLE && !$OSX]
N/A286 FooterPanel.TextOffsetY "-1" [$OSX]
N/A287 FooterPanel.TextColor "140 140 140 255"
N/A288 FooterPanel.InGameTextColor "200 200 200 255"
N/A289 FooterPanel.ButtonGapX "12" [!$GAMECONSOLE]
N/A290 FooterPanel.ButtonGapX "20" [$GAMECONSOLE && ($ENGLISH || $GAMECONSOLEWIDE)]
N/A291 FooterPanel.ButtonGapX "16" [$GAMECONSOLE && (!$ENGLISH && !$GAMECONSOLEWIDE)]
N/A292 FooterPanel.ButtonGapY "25"
N/A293 FooterPanel.ButtonPaddingX "20" [!$GAMECONSOLE]
N/A294 FooterPanel.OffsetY "16" [$GAMECONSOLE]
N/A295 FooterPanel.OffsetY "8" [!$GAMECONSOLE]
N/A296 FooterPanel.BorderColor "130 130 130 255" [!$GAMECONSOLE]
N/A297 FooterPanel.BorderArmedColor "180 180 180 255" [!$GAMECONSOLE]
N/A298 FooterPanel.BorderDepressedColor "blank" [!$GAMECONSOLE]
N/A299 
N/A300 FooterPanel.AvatarSize "32"
N/A301 FooterPanel.AvatarBorderSize "40"
N/A302 FooterPanel.AvatarOffsetY "47"
N/A303 FooterPanel.AvatarNameY "49"
N/A304 FooterPanel.AvatarFriendsY "66"
N/A305 FooterPanel.AvatarTextFont "ButtonText"
N/A306 
N/A307 Dialog.TitleFont "DialogTitle"
N/A308 Dialog.TitleColor "0 0 0 255"
N/A309 Dialog.MessageBoxTitleColor "0 0 0 255"
N/A310 Dialog.TitleOffsetX "10"
N/A311 Dialog.TitleOffsetY "9" [!$X360 && !$OSX]
N/A312 Dialog.TitleOffsetY "10" [$X360]
N/A313 Dialog.TitleOffsetY "4" [$OSX]
N/A314 Dialog.TileWidth "50"
N/A315 Dialog.TileHeight "50"
N/A316 Dialog.PinFromBottom "75"
N/A317 Dialog.PinFromLeft "100" [$GAMECONSOLE && ($GAMECONSOLEWIDE && !$ANAMORPHIC)]
N/A318 Dialog.PinFromLeft "75" [$GAMECONSOLE && (!$GAMECONSOLEWIDE || $ANAMORPHIC)]
N/A319 Dialog.PinFromLeft "100" [!$GAMECONSOLE && $WIN32WIDE]
N/A320 Dialog.PinFromLeft "75" [!$GAMECONSOLE && !$WIN32WIDE]
N/A321 Dialog.ButtonFont "GameUIButtonsMini" [!$PS3]
N/A322 Dialog.ButtonFont "GameUIButtonsPs3ctrlr" [$PS3]
N/A323 
N/A324 SliderControl.InsetX "-10"
N/A325 SliderControl.MarkColor "17 187 227 255" [$GAMECONSOLE]
N/A326 SliderControl.MarkFocusColor "17 187 227 255" [$GAMECONSOLE]
N/A327 SliderControl.MarkColor "150 150 150 255" [!$GAMECONSOLE]
N/A328 SliderControl.MarkFocusColor "150 150 150 255" [!$GAMECONSOLE]
N/A329 SliderControl.ForegroundColor "0 0 0 255"
N/A330 SliderControl.BackgroundColor "150 150 150 255"
N/A331 SliderControl.ForegroundFocusColor "255 255 255 255"
N/A332 SliderControl.BackgroundFocusColor "150 150 150 255"
N/A333 
N/A334 LoadingProgress.NumDots "15"
N/A335 LoadingProgress.DotGap "3"
N/A336 LoadingProgress.DotWidth "8"
N/A337 LoadingProgress.DotHeight "8"
N/A338 
N/A339 ConfirmationDialog.TextFont "ConfirmationText"
N/A340 ConfirmationDialog.TextOffsetX "5"
N/A341 ConfirmationDialog.IconOffsetY "-2" [$GAMECONSOLE]
N/A342 ConfirmationDialog.IconOffsetY "0" [!$GAMECONSOLE]
N/A343 
N/A344 NewGameDialog.TextOffsetY "-2" [$GAMECONSOLE]
N/A345 NewGameDialog.TextOffsetY "-1" [$OSX]
N/A346 SaveLoadGameDialog.TextOffsetY "-2" [$GAMECONSOLE]
N/A347 SaveLoadGameDialog.TextOffsetY "-1" [$OSX]
N/A348 
N/A349 KeyBindings.ActionColumnWidth "200"
N/A350 KeyBindings.KeyColumnWidth "150"
N/A351 KeyBindings.HeaderFont "KeyBindingsHeader"
N/A352 KeyBindings.KeyFont "DialogButton"
N/A353 
N/A354 CustomButtonBindings.ActionColumnWidth "200"
N/A355 CustomButtonBindings.ButtonColumnWidth "150"
N/A356 CustomButtonBindings.HeaderFont "KeyBindingsHeader"
N/A357 CustomButtonBindings.ButtonFont "DialogButton"
N/A358 CustomButtonBindings.ArrowInset "2" [$GAMECONSOLEHIDEF]
N/A359 CustomButtonBindings.ArrowInset "3" [$GAMECONSOLELODEF]
N/A360 CustomButtonBindings.ButtonOffset "50"
N/A361 
N/A362 InlineEditPanel.FillColor "9 190 255 100"
N/A363 InlineEditPanel.DashColor "Black"
N/A364 InlineEditPanel.LineSize "1" [!$GAMECONSOLE]
N/A365 InlineEditPanel.LineSize "2" [$GAMECONSOLE]
N/A366 InlineEditPanel.DashLength "6"
N/A367 InlineEditPanel.GapLength "3"
N/A368 
N/A369 //////////////////////// HYBRID BUTTON STYLES /////////////////////////////
N/A370 //
N/A371 // Custom styles for use with HybridButtons
N/A372 
N/A373 // sets the defaults for any hybrid buttons
N/A374 // each "styled" hybrid button overrides as necessary
N/A375 HybridButton.TextColor "0 0 0 255"
N/A376 HybridButton.FocusColor "240 240 240 255" [!$GAMECONSOLE]
N/A377 HybridButton.FocusColor "255 255 255 255" [$GAMECONSOLE]
N/A378 HybridButton.CursorColor "0 0 0 240" [!$GAMECONSOLE || $X360]
N/A379 HybridButton.CursorColor "0 0 0 200" [$PS3]
N/A380 HybridButton.DisabledColor "140 140 140 255" [!$GAMECONSOLE]
N/A381 HybridButton.FocusDisabledColor "140 140 140 255" [!$GAMECONSOLE]
N/A382 HybridButton.LockedColor "140 140 140 255" [!$GAMECONSOLE]
N/A383 HybridButton.DisabledColor "255 255 255 255" [$GAMECONSOLE]
N/A384 HybridButton.FocusDisabledColor "255 255 255 255" [$GAMECONSOLE]
N/A385 HybridButton.LockedColor "128 128 128 255" [$GAMECONSOLE]
N/A386 HybridButton.Font "DialogMenuItem"
N/A387 HybridButton.SymbolFont "MarlettLarge" [!$GAMECONSOLE]
N/A388 HybridButton.TextInsetX "10"
N/A389 HybridButton.TextInsetY "3" [!$OSX]
N/A390 HybridButton.TextInsetY "0" [$OSX]
N/A391 HybridButton.AllCaps "0"
N/A392 HybridButton.CursorHeight "25"
N/A393 HybridButton.MultiLine "25"
N/A394 HybridButton.ListButtonActiveColor "255 255 255 255"
N/A395 HybridButton.ListButtonInactiveColor "255 255 255 60"
N/A396 HybridButton.MouseOverCursorColor "0 0 0 40"
N/A397 
N/A398 // any primary menu (not the main menu)
N/A399 DefaultButton.Style "0"
N/A400 DefaultButton.AllCaps "1"
N/A401 
N/A402 // main menu only
N/A403 MainMenuButton.Style "1"
N/A404 MainMenuButton.TextColor "120 120 120 255"
N/A405 MainMenuButton.FocusColor "255 255 255 255"
N/A406 MainMenuButton.CursorColor "255 255 255 15" [!$GAMECONSOLE || $X360]
N/A407 MainMenuButton.CursorColor "255 255 255 50" [$PS3]
N/A408 MainMenuButton.Font "MainMenuItem"
N/A409 MainMenuButton.TextInsetX "10"
N/A410 MainMenuButton.TextInsetY "2" [!$GAMECONSOLE && !$OSX]
N/A411 MainMenuButton.TextInsetY "-2" [$OSX]
N/A412 MainMenuButton.TextInsetY "1" [$PS3]
N/A413 MainMenuButton.TextInsetY "2" [$X360 && !$JAPANESE]
N/A414 MainMenuButton.TextInsetY "1" [$X360 && $JAPANESE]
N/A415 MainMenuButton.AllCaps "1"
N/A416 
N/A417 // inside a dialog, left aligned, optional RHS component anchored to right edge
N/A418 LeftDialogButton.Style "2"
N/A419 LeftDialogButton.Font "DialogButton"
N/A420 
N/A421 // inside a dialog, left aligned, RHS list anchored to right edge
N/A422 DialogListButton.Style "3"
N/A423 DialogListButton.Font "DialogButton"
N/A424 
N/A425 // inside of a flyout menu only
N/A426 FlyoutMenuButton.Style "4"
N/A427 
N/A428 // inside a dialog, contains a RHS value, usually causes a flyout
N/A429 DropDownButton.Style "5"
N/A430 
N/A431 // specialized button, only appears in game mode carousel
N/A432 GameModeButton.Style "6"
N/A433 
N/A434 VirtualNavigationButton.Style "7"
N/A435 
N/A436 // menus where mixed case is used for button text (Steam link dialog)
N/A437 MixedCaseButton.Style "8"
N/A438 MixedCaseButton.CursorHeight "50"
N/A439 MixedCaseButton.AllCaps "0"
N/A440 
N/A441 MixedCaseDefaultButton.Style "9"
N/A442 MixedCaseDefaultButton.AllCaps "0"
N/A443 
N/A444 BitmapButton.Style "10"
N/A445 BitmapButton.TextColor "120 120 120 255"
N/A446 BitmapButton.FocusColor "255 255 255 255"
N/A447 BitmapButton.CursorColor "255 255 255 15"
N/A448 BitmapButton.Font "NewGameChapter"
N/A449 BitmapButton.TextInsetX "4"
N/A450 BitmapButton.TextInsetY "0" [!$OSX]
N/A451 BitmapButton.TextInsetY "-2" [$OSX]
N/A452 }
N/A453 
N/A454 //////////////////////// CRITICAL FONTS ////////////////////////////////
N/A455 //
N/A456 // Very specifc console optimization that precaches critical glyphs to prevent hitching.
N/A457 // Adding descriptors here causes super costly memory font pages to be instantly built.
N/A458 // CAUTION: Each descriptor could be up to N fonts, due to resolution, proportionality state, etc,
N/A459 // so the font page explosion could be quite drastic.
N/A460 CriticalFonts
N/A461 {
N/A462 "CoopLevelSelectFont"
N/A463 {
N/A464 "uppercase" "1"
N/A465 "lowercase" "1"
N/A466 "punctuation" "1"
N/A467 }
N/A468 
N/A469 "CoopLevelSelectFont_Bold"
N/A470 {
N/A471 "uppercase" "1"
N/A472 "punctuation" "1"
N/A473 }
N/A474 
N/A475 "CoopLevelSelectFont_Small"
N/A476 {
N/A477 "commonchars" "1"
N/A478 }
N/A479 
N/A480 "CoopHubTrackScreenFont"
N/A481 {
N/A482 "uppercase" "1"
N/A483 "punctuation" "1"
N/A484 }
N/A485 
N/A486 "CoopHubScreenMediumFont"
N/A487 {
N/A488 "uppercase" "1"
N/A489 "punctuation" "1"
N/A490 }
N/A491 
N/A492 "CoopHubScreenVerySmallFont"
N/A493 {
N/A494 "uppercase" "1"
N/A495 "punctuation" "1"
N/A496 }
N/A497 
N/A498 "CoopHubTrackScreenFont_Bold"
N/A499 {
N/A500 "numbers" "1"
N/A501 }
N/A502 
N/A503 "CoopHubScreenNumberFont"
N/A504 {
N/A505 "numbers" "1"
N/A506 "explicit" "#P2COOP_Scoreboard_Stat4"
N/A507 }
N/A508 
N/A509 "CoopLevelProgressFont_Small"
N/A510 {
N/A511 "uppercase" "1"
N/A512 "numbers" "1"
N/A513 "punctuation" "1"
N/A514 }
N/A515 
N/A516 "NeurotoxinCountdownFont"
N/A517 {
N/A518 "numbers" "1"
N/A519 "punctuation" "1"
N/A520 }
N/A521 
N/A522 "InstructorTitle"
N/A523 {
N/A524 "commonchars" "1"
N/A525 }
N/A526 
N/A527 "InstructorTitle_ss"
N/A528 {
N/A529 "commonchars" "1"
N/A530 }
N/A531 
N/A532 "InstructorKeyBindings"
N/A533 {
N/A534 "commonchars" "1"
N/A535 }
N/A536 
N/A537 "InstructorKeyBindingsSmall"
N/A538 {
N/A539 "commonchars" "1"
N/A540 }
N/A541 
N/A542 "CloseCaption_Console"
N/A543 {
N/A544 "commonchars" "1"
N/A545 "asianchars" "1"
N/A546 "skipifasian" "0"
N/A547 "russianchars" "1"
N/A548 "uppercase" "1"
N/A549 "lowercase" "1"
N/A550 }
N/A551 
N/A552 "CommentaryDefault"
N/A553 {
N/A554 "commonchars" "1"
N/A555 "asianchars" "1"
N/A556 "skipifasian" "0"
N/A557 "russianchars" "1"
N/A558 "uppercase" "1"
N/A559 "lowercase" "1"
N/A560 }
N/A561 
N/A562 "CreditsOutroText"
N/A563 {
N/A564 "commonchars" "1"
N/A565 "skipifasian" "0"
N/A566 }
N/A567 
N/A568 "ConfirmationText"
N/A569 {
N/A570 "commonchars" "1"
N/A571 }
N/A572 
N/A573 "InGameChapterTitle"
N/A574 {
N/A575 "uppercase" "1"
N/A576 "numbers" "1"
N/A577 "russianchars" "1"
N/A578 }
N/A579 
N/A580 "InGameChapterSubtitle"
N/A581 {
N/A582 "uppercase" "1"
N/A583 "russianchars" "1"
N/A584 }
N/A585 
N/A586 "ButtonText"
N/A587 {
N/A588 "commonchars" "1"
N/A589 }
N/A590 
N/A591 "MainMenuItem"
N/A592 {
N/A593 "commonchars" "1"
N/A594 }
N/A595 
N/A596 "DialogMenuItem"
N/A597 {
N/A598 "commonchars" "1"
N/A599 }
N/A600 
N/A601 "DialogTitle"
N/A602 {
N/A603 "commonchars" "1"
N/A604 }
N/A605 
N/A606 "DialogButton"
N/A607 {
N/A608 "commonchars" "1"
N/A609 }
N/A610 
N/A611 "ControllerLayout"
N/A612 {
N/A613 "commonchars" "1"
N/A614 }
N/A615 
N/A616 "NewGameChapter"
N/A617 {
N/A618 "commonchars" "1"
N/A619 }
N/A620 
N/A621 "NewGameChapterName"
N/A622 {
N/A623 "commonchars" "1"
N/A624 }
N/A625 
N/A626 "FriendsList"
N/A627 {
N/A628 "uppercase" "1"
N/A629 "lowercase" "1"
N/A630 "numbers" "1"
N/A631 "explicit" " _-"
N/A632 }
N/A633 
N/A634 "FriendsListSmall"
N/A635 {
N/A636 "uppercase" "1"
N/A637 "lowercase" "1"
N/A638 "explicit" "2() "
N/A639 }
N/A640 
N/A641 "FriendsListStatusLine" [!$GAMECONSOLE]
N/A642 {
N/A643 "uppercase" "1"
N/A644 "lowercase" "1"
N/A645 "explicit" "2() "
N/A646 }
N/A647 }
N/A648 
N/A649 //////////////////////// BITMAP FONT FILES /////////////////////////////
N/A650 //
N/A651 // Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse
N/A652 BitmapFontFiles
N/A653 {
N/A654 // UI buttons, custom font, (256x64)
N/A655 "Buttons" "materials/vgui/fonts/buttons_32.vbf" [!$PS3]
N/A656 "Buttons" "materials/vgui/fonts/buttons_ps3_32.vbf" [$PS3 && !$INPUTSWAPAB]
N/A657 "Buttons" "materials/vgui/fonts/buttons_ps3_j_32.vbf" [$PS3 && $INPUTSWAPAB]
N/A658 }
N/A659 
N/A660 //////////////////////// FONTS /////////////////////////////
N/A661 //
N/A662 // describes all the fonts
N/A663 // font options: italic, underline, strikeout, antialias, dropshadow, outline, tall, blur, scanlines
N/A664 //  ?: custom, bitmap, rotary, additive
N/A665 //
N/A666 // by default, the game will make a proportional AND a nonproportional version of each
N/A667 // font. If you know ahead of time that the font will only ever be used proportionally
N/A668 // or nonproportionally, you can conserve resources by telling the engine so with the
N/A669 // "isproportional" key. can be one of: "no", "only", or "both".
N/A670 // "both" is the default behavior.
N/A671 // "only" means ONLY a proportional version will be made.
N/A672 // "no" means NO proportional version will be made.
N/A673 // this key should come after the named font glyph sets -- eg, it should be inside "Default" and
N/A674 // after "1", "2", "3", etc -- *not* inside the "1","2",.. size specs. That is, it should be
N/A675 // at the same indent level as "1", not the same indent level as "yres".
N/A676 
N/A677 Fonts
N/A678 {
N/A679 // Used for Debugging UI, overlays, etc - Not intended for customers
N/A680 "DefaultSystemUI"
N/A681 {
N/A682 "isproportional" "only"
N/A683 "1"
N/A684 {
N/A685 "name" "UniversLTStd-BoldCn"
N/A686 "tall" "18"
N/A687 "weight" "400"
N/A688 "antialias" "1"
N/A689 }
N/A690 }
N/A691 
N/A692 "NeurotoxinCountdownFont"
N/A693 {
N/A694 "isproportional" "no"
N/A695 "1"
N/A696 {
N/A697 "name" "UniversLTStd-BoldCn"
N/A698 "tall" "80" [!$OSX]
N/A699 "tall" "94" [$OSX]
N/A700 "weight" "100" [!$X360]
N/A701 "weight" "400" [$X360]
N/A702 "antialias" "1"
N/A703 }
N/A704 }
N/A705 
N/A706//////////////////////// COOP /////////////////////////////
N/A707 
N/A708 // Coop in-game vgui screen fonts
N/A709 "CoopLevelSelectFont"
N/A710 {
N/A711 "isproportional" "no"
N/A712 "1"
N/A713 {
N/A714 "name" "UniversLTStd-BoldCn"
N/A715 "tall" "38"
N/A716 "weight" "400"
N/A717 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A718 "antialias" "1"
N/A719 }
N/A720 }
N/A721 
N/A722 "CoopLevelSelectFont_Bold"
N/A723 {
N/A724 "isproportional" "no"
N/A725 "1"
N/A726 {
N/A727 "name" "UniversLTStd-BoldCn"
N/A728 "tall" "38"
N/A729 "weight" "400"
N/A730 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A731 "antialias" "1"
N/A732 }
N/A733 }
N/A734 
N/A735 "CoopLevelSelectFont_Small"
N/A736 {
N/A737 "isproportional" "no"
N/A738 "1"
N/A739 {
N/A740 "name" "UniversLTStd-BoldCn"
N/A741 "tall" "28"
N/A742 "weight" "400"
N/A743 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A744 "antialias" "1"
N/A745 }
N/A746 }
N/A747 
N/A748 "CoopLevelSelectFont_ExtraSmall"
N/A749 {
N/A750 "isproportional" "no"
N/A751 "1"
N/A752 {
N/A753 "name" "UniversLTStd-BoldCn"
N/A754 "tall" "22"
N/A755 "weight" "400"
N/A756 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A757 "antialias" "1"
N/A758 }
N/A759 }
N/A760 
N/A761 "CoopHubTrackScreenFont_Bold"
N/A762 {
N/A763 "isproportional" "no"
N/A764 "1"
N/A765 {
N/A766 "name" "UniversLTStd-BoldCn"
N/A767 "tall" "98" [!($PS3 && ($JAPANESE || $TCHINESE || $SCHINESE || $KOREAN))]
N/A768 "tall" "70" [$PS3 && ($JAPANESE || $TCHINESE || $SCHINESE || $KOREAN)]
N/A769 "weight" "400"
N/A770 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A771 "antialias" "1"
N/A772 }
N/A773 }
N/A774 
N/A775 "CoopHubTrackScreenFont"
N/A776 {
N/A777 "isproportional" "no"
N/A778 "1"
N/A779 {
N/A780 "name" "UniversLTStd-BoldCn"
N/A781 "tall" "34"
N/A782 "weight" "400"
N/A783 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A784 "antialias" "1"
N/A785 }
N/A786 }
N/A787 
N/A788 "CoopLevelProgressFont_Small"
N/A789 {
N/A790 "isproportional" "no"
N/A791 "1"
N/A792 {
N/A793 "name" "UniversLTStd-BoldCn"
N/A794 "tall" "28"
N/A795 "weight" "400"
N/A796 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A797 //"yres" "1200 6000"
N/A798 "antialias" "1"
N/A799 //"dropshadow" "1"
N/A800 }
N/A801 }
N/A802 
N/A803 "CoopHubScreenNumberFont"
N/A804 {
N/A805 "isproportional" "no"
N/A806 "1"
N/A807 {
N/A808 "name" "UniversLTStd-Cn"
N/A809 "tall" "106" [!($PS3 && ($JAPANESE || $TCHINESE || $SCHINESE || $KOREAN))]
N/A810 "tall" "80" [$PS3 && ($JAPANESE || $TCHINESE || $SCHINESE || $KOREAN)]
N/A811 "weight" "400"
N/A812 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A813 "antialias" "1"
N/A814 }
N/A815 }
N/A816 
N/A817 "CoopHubScreenMediumFont"
N/A818 {
N/A819 "isproportional" "no"
N/A820 "1"
N/A821 {
N/A822 "name" "UniversLTStd-Cn"
N/A823 "tall" "34"
N/A824 "weight" "400"
N/A825 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A826 "antialias" "1"
N/A827 }
N/A828 }
N/A829 
N/A830 "CoopHubScreenVerySmallFont"
N/A831 {
N/A832 "isproportional" "no"
N/A833 "1"
N/A834 {
N/A835 "name" "UniversLTStd-Cn"
N/A836 "tall" "12"
N/A837 "weight" "400"
N/A838 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A839 "antialias" "1"
N/A840 }
N/A841 }
N/A842 
N/A843 "CoopCreditsFont"
N/A844 {
N/A845 "isproportional" "no"
N/A846 "1"
N/A847 {
N/A848 "name" "Consolas" [!$OSX]
N/A849 "name" "Helvetica" [$OSX]
N/A850 "tall" "39"
N/A851 "weight" "100"
N/A852 //"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A853 "antialias" "1"
N/A854 }
N/A855 }
N/A856 
N/A857 "CoopCreditsFont_ExtraSmall"
N/A858 {
N/A859 "isproportional" "no"
N/A860 "1"
N/A861 {
N/A862 "name" "Consolas"
N/A863 "tall" "23"
N/A864 "weight" "20"
N/A865 //"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A866 "antialias" "1"
N/A867 }
N/A868 }
N/A869 
N/A870//////////////////////// MENU UI /////////////////////////////
N/A871 
N/A872 // this is the symbol font
N/A873 "MarlettLarge" [!$GAMECONSOLE]
N/A874 {
N/A875 "1"
N/A876 {
N/A877 "name" "Marlett"
N/A878 "tall" "16"
N/A879 "weight" "0"
N/A880 "symbol" "1"
N/A881 "range" "0x0000 0x007F" // Basic Latin
N/A882 "antialias" "1"
N/A883 }
N/A884 }
N/A885 
N/A886 // this is the symbol font
N/A887 "Marlett" [!$GAMECONSOLE]
N/A888 {
N/A889 "1"
N/A890 {
N/A891 "name" "Marlett"
N/A892 "tall" "12"
N/A893 "weight" "0"
N/A894 "symbol" "1"
N/A895 "range" "0x0000 0x007F" // Basic Latin
N/A896 "antialias" "1"
N/A897 }
N/A898 }
N/A899 
N/A900 "MarlettHalf" [!$GAMECONSOLE]
N/A901 {
N/A902 "1"
N/A903 {
N/A904 "name" "Marlett"
N/A905 "tall" "9"
N/A906 "weight" "0"
N/A907 "symbol" "1"
N/A908 "range" "0x0000 0x007F" // Basic Latin
N/A909 "antialias" "1"
N/A910 }
N/A911 }
N/A912 
N/A913 GameUIButtons
N/A914 {
N/A915 "1"
N/A916 {
N/A917 "bitmap" "1"
N/A918 "name" "Buttons"
N/A919 "scalex" "0.8"
N/A920 "scaley" "0.8"
N/A921 }
N/A922 }
N/A923 
N/A924 GameUIButtonsMini
N/A925 {
N/A926 "1"
N/A927 {
N/A928 "bitmap" "1"
N/A929 "name" "Buttons"
N/A930 "scalex" "0.65"
N/A931 "scaley" "0.65"
N/A932 }
N/A933 }
N/A934 
N/A935 GameUIButtonsPs3ctrlr
N/A936 {
N/A937 "1"
N/A938 {
N/A939 "bitmap" "1"
N/A940 "name" "Buttons"
N/A941 "scalex" "1"
N/A942 "scaley" "1"
N/A943 }
N/A944 }
N/A945 
N/A946 GameUIButtonsTiny
N/A947 {
N/A948 "1"
N/A949 {
N/A950 "bitmap" "1"
N/A951 "name" "Buttons"
N/A952 "scalex" "0.5"
N/A953 "scaley" "0.5"
N/A954 }
N/A955 }
N/A956 
N/A957 // attract screen
N/A958 "AttractTitle"
N/A959 {
N/A960 "isproportional" "only"
N/A961 "1"
N/A962 {
N/A963 "name" "UniversLTStd-BoldCn"
N/A964 "tall" "34"
N/A965 "weight" "400"
N/A966 "antialias" "1"
N/A967 }
N/A968 }
N/A969 
N/A970 // an item appearing on the main menu
N/A971 "MainMenuItem"
N/A972 {
N/A973 "isproportional" "only"
N/A974 "1"
N/A975 {
N/A976 "name" "UniversLTStd-Cn"
N/A977 "tall" "22" [!$OSX]
N/A978 "tall" "26" [$OSX]
N/A979 "weight" "400"
N/A980 "antialias" "1"
N/A981 }
N/A982 }
N/A983 
N/A984 // an item appearing on a dialog menu
N/A985 "DialogMenuItem"
N/A986 {
N/A987 "isproportional" "only"
N/A988 "1"
N/A989 {
N/A990 "name" "UniversLTStd-Cn"
N/A991 "tall" "18" [!$OSX]
N/A992 "tall" "21" [$OSX]
N/A993 "weight" "700"
N/A994 "antialias" "1"
N/A995 }
N/A996 }
N/A997 
N/A998 // the title heading for a primary menu
N/A999 "DialogTitle"
N/A1000 {
N/A1001 "isproportional" "only"
N/A1002 "1"
N/A1003 {
N/A1004 "name" "UniversLTStd-BoldCn"
N/A1005 "tall" "33" [!$OSX]
N/A1006 "tall" "37" [$OSX]
N/A1007 "weight" "400"
N/A1008 "antialias" "1"
N/A1009 }
N/A1010 }
N/A1011 
N/A1012 // an LHS/RHS item appearing on a dialog menu
N/A1013 "DialogButton"
N/A1014 {
N/A1015 "isproportional" "only"
N/A1016 "1" [$GAMECONSOLE]
N/A1017 {
N/A1018 // SD requires a bolder font
N/A1019 "name" "UniversLTStd-Cn" [$GAMECONSOLELODEF]
N/A1020 // HD can support the lighter/thinner font
N/A1021 "name" "UniversLTStd-LightCn" [$GAMECONSOLEHIDEF]
N/A1022 "weight" "700"
N/A1023 "tall" "18"
N/A1024 "antialias" "1"
N/A1025 }
N/A1026 "1" [!$GAMECONSOLE]
N/A1027 {
N/A1028 // HD or PC can support the lighter/thinner font
N/A1029 "name" "UniversLTStd-Cn" [$WIN32LODEF]
N/A1030 "tall" "20" [$WIN32LODEF && !$OSX]
N/A1031 "tall" "21" [$WIN32LODEF && $OSX]
N/A1032 "weight" "400" [$WIN32LODEF]
N/A1033 "name" "UniversLTStd-LightCn" [$WIN32HIDEF]
N/A1034 "tall" "18" [$WIN32HIDEF && !$OSX]
N/A1035 "tall" "21" [$WIN32HIDEF && $OSX]
N/A1036 "weight" "700" [$WIN32HIDEF]
N/A1037 "antialias" "1"
N/A1038 }
N/A1039 }
N/A1040 
N/A1041 // text for the footer buttons (A/B/X/Y)
N/A1042 "ButtonText" [$GAMECONSOLE]
N/A1043 {
N/A1044 "isproportional" "only"
N/A1045 "1"
N/A1046 {
N/A1047 "name" "UniversLTStd-Cn"
N/A1048 "tall" "18"
N/A1049 "weight" "400"
N/A1050 "antialias" "1"
N/A1051 }
N/A1052 }
N/A1053 
N/A1054 "ButtonText_NC" [!$GAMECONSOLE]
N/A1055 {
N/A1056 "isproportional" "only"
N/A1057 "1"
N/A1058 {
N/A1059 "name" "UniversLTStd-BoldCn"
N/A1060 "tall" "18" [$WIN32LODEF]
N/A1061 "tall" "15" [$WIN32HIDEF]
N/A1062 "weight" "400"
N/A1063 "antialias" "1"
N/A1064 }
N/A1065 }
N/A1066 
N/A1067 "KeyBindingsHeader" [!$GAMECONSOLE]
N/A1068 {
N/A1069 "isproportional" "only"
N/A1070 "1"
N/A1071 {
N/A1072 "name" "UniversLTStd-BoldCn"
N/A1073 "tall" "20" [!$OSX]
N/A1074 "tall" "22" [$OSX]
N/A1075 "weight" "400"
N/A1076 "antialias" "1"
N/A1077 }
N/A1078 }
N/A1079 
N/A1080 // text for the controller callouts
N/A1081 "ControllerLayout"
N/A1082 {
N/A1083 "isproportional" "only"
N/A1084 "1"
N/A1085 {
N/A1086 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1087 "name" "UniversLTStd-Cn" [$OSX]
N/A1088 "tall" "15" [$GAMECONSOLE]
N/A1089 "tall" "18" [!$GAMECONSOLE && $WIN32LODEF && !$OSX]
N/A1090 "tall" "15" [!$GAMECONSOLE && $WIN32HIDEF && !$OSX]
N/A1091 "tall" "18" [$OSX]
N/A1092 "weight" "400"
N/A1093 "antialias" "1"
N/A1094 }
N/A1095 }
N/A1096 
N/A1097 // text for the confirmation
N/A1098 "ConfirmationText"
N/A1099 {
N/A1100 "isproportional" "only"
N/A1101 "1"
N/A1102 {
N/A1103 "name" "UniversLTStd-Cn"
N/A1104 "tall" "20" [!$OSX]
N/A1105 "tall" "24" [$OSX]
N/A1106 "weight" "700" [$GAMECONSOLE]
N/A1107 "weight" "400" [!$GAMECONSOLE]
N/A1108 "antialias" "1"
N/A1109 }
N/A1110 }
N/A1111 
N/A1112 "FriendsList"
N/A1113 {
N/A1114 "isproportional" "only"
N/A1115 "1"
N/A1116 {
N/A1117 "name" "UniversLTStd-Cn"
N/A1118 "tall" "24" [$GAMECONSOLE]
N/A1119 "tall" "20" [!$GAMECONSOLE && !$OSX]
N/A1120 "tall" "24" [!$GAMECONSOLE && $OSX]
N/A1121 "weight" "700"
N/A1122 "antialias" "1"
N/A1123 }
N/A1124 }
N/A1125 
N/A1126 "FriendsListSmall"
N/A1127 {
N/A1128 "isproportional" "only"
N/A1129 "1" [$OSX]
N/A1130 {
N/A1131 "name" "UniversLTStd-Cn"
N/A1132 "tall" "18"
N/A1133 "weight" "400"
N/A1134 "antialias" "1"
N/A1135 "yres" "1 500"
N/A1136 }
N/A1137 "2"
N/A1138 {
N/A1139 "name" "UniversLTStd-BoldCn"
N/A1140 "tall" "18"
N/A1141 "weight" "400"
N/A1142 "antialias" "1"
N/A1143 "yres" "501 6000" [$OSX]
N/A1144 }
N/A1145 }
N/A1146 
N/A1147 "FriendsListStatusLine" [!$GAMECONSOLE]
N/A1148 {
N/A1149 "isproportional" "only"
N/A1150 "1"
N/A1151 {
N/A1152 "name" "UniversLTStd-Cn"
N/A1153 "tall" "14"
N/A1154 "weight" "400"
N/A1155 "antialias" "1"
N/A1156 }
N/A1157 }
N/A1158 
N/A1159 "NewGameChapter"
N/A1160 {
N/A1161 "isproportional" "only"
N/A1162 "1"
N/A1163 {
N/A1164 "name" "UniversLTStd-Cn"
N/A1165 "tall" "18" [!$OSX]
N/A1166 "tall" "20" [$OSX]
N/A1167 "weight" "400"
N/A1168 "antialias" "1"
N/A1169 }
N/A1170 }
N/A1171 
N/A1172 "NewGameChapterName"
N/A1173 {
N/A1174 "isproportional" "only"
N/A1175 "1"
N/A1176 {
N/A1177 "name" "UniversLTStd-BoldCn"
N/A1178 "tall" "18" [!$OSX]
N/A1179 "tall" "20" [$OSX]
N/A1180 "weight" "400"
N/A1181 "antialias" "1"
N/A1182 }
N/A1183 }
N/A1184 
N/A1185 "GamerTag"
N/A1186 {
N/A1187 "isproportional" "only"
N/A1188 "1" [$OSX]
N/A1189 {
N/A1190 "name" "UniversLTStd-Cn"
N/A1191 "tall" "18"
N/A1192 "weight" "400"
N/A1193 "antialias" "1"
N/A1194 "yres" "1 500"
N/A1195 }
N/A1196 "2"
N/A1197 {
N/A1198 "name" "UniversLTStd-BoldCn"
N/A1199 "tall" "18"
N/A1200 "weight" "400"
N/A1201 "antialias" "1"
N/A1202 "yres" "501 6000" [$OSX]
N/A1203 }
N/A1204 }
N/A1205 
N/A1206 "GamerTagStatus"
N/A1207 {
N/A1208 "isproportional" "only"
N/A1209 "1" [$OSX]
N/A1210 {
N/A1211 "name" "UniversLTStd-Cn"
N/A1212 "tall" "16"
N/A1213 "weight" "400"
N/A1214 "antialias" "1"
N/A1215 "yres" "1 500"
N/A1216 }
N/A1217 "2"
N/A1218 {
N/A1219 "name" "UniversLTStd-BoldCn"
N/A1220 "tall" "16"
N/A1221 "weight" "400"
N/A1222 "antialias" "1"
N/A1223 "yres" "501 6000" [$OSX]
N/A1224 }
N/A1225 }
N/A1226 
N/A1227//////////////////////// CLOSE CAPTION /////////////////////////////
N/A1228 
N/A1229 "CloseCaption_Normal" [!$GAMECONSOLE]
N/A1230 {
N/A1231 "1"
N/A1232 {
N/A1233 "name" "UniversLTStd-Cn"
N/A1234 "tall" "20"
N/A1235 "weight" "500"
N/A1236 "antialias" "1"
N/A1237 }
N/A1238 }
N/A1239 
N/A1240 "CloseCaption_Italic" [!$GAMECONSOLE]
N/A1241 {
N/A1242 "1"
N/A1243 {
N/A1244 "name" "UniversLTStd-Cn"
N/A1245 "tall" "20"
N/A1246 "weight" "500"
N/A1247 "italic" "1"
N/A1248 "antialias" "1"
N/A1249 }
N/A1250 }
N/A1251 
N/A1252 "CloseCaption_Bold" [!$GAMECONSOLE]
N/A1253 {
N/A1254 "1"
N/A1255 {
N/A1256 "name" "UniversLTStd-Cn"
N/A1257 "tall" "20"
N/A1258 "weight" "900"
N/A1259 "antialias" "1"
N/A1260 }
N/A1261 }
N/A1262 
N/A1263 "CloseCaption_BoldItalic" [!$GAMECONSOLE]
N/A1264 {
N/A1265 "1"
N/A1266 {
N/A1267 "name" "UniversLTStd-Cn"
N/A1268 "tall" "20"
N/A1269 "weight" "900"
N/A1270 "italic" "1"
N/A1271 "antialias" "1"
N/A1272 }
N/A1273 }
N/A1274 
N/A1275 "CloseCaption_Console" [$GAMECONSOLE]
N/A1276 {
N/A1277 "isproportional" "only"
N/A1278 "1"
N/A1279 {
N/A1280 "name" "UniversLTStd-BoldCn"
N/A1281 "tall" "20"
N/A1282 "weight" "400"
N/A1283 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A1284 "antialias" "1"
N/A1285 }
N/A1286 }
N/A1287 
N/A1288//////////////////////// CHAPTER TITLES /////////////////////////////
N/A1289 
N/A1290 "InGameChapterTitle"
N/A1291 {
N/A1292 "isproportional" "only"
N/A1293 "1"
N/A1294 {
N/A1295 "name" "UniversLTStd-Cn"
N/A1296 "tall" "19"
N/A1297 "weight" "200"
N/A1298 "antialias" "1"
N/A1299 }
N/A1300 }
N/A1301 
N/A1302 "InGameChapterSubtitle"
N/A1303 {
N/A1304 "isproportional" "only"
N/A1305 "1"
N/A1306 {
N/A1307 "name" "UniversLTStd-BoldCn"
N/A1308 "tall" "34"
N/A1309 "weight" "800"
N/A1310 "antialias" "1"
N/A1311 }
N/A1312 }
N/A1313 
N/A1314//////////////////////// INSTRUCTOR /////////////////////////////
N/A1315 
N/A1316 "InstructorTitle"
N/A1317 {
N/A1318 "isproportional" "only"
N/A1319 "1"
N/A1320 {
N/A1321 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1322 "name" "UniversLTStd-Cn" [$OSX]
N/A1323 "tall" "18"
N/A1324 "weight" "400"
N/A1325 "antialias" "1"
N/A1326 }
N/A1327 }
N/A1328 
N/A1329 "InstructorTitle_ss"
N/A1330 {
N/A1331 "isproportional" "only"
N/A1332 "1"
N/A1333 {
N/A1334 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1335 "name" "UniversLTStd-Cn" [$OSX]
N/A1336 "tall" "14"
N/A1337 "weight" "400"
N/A1338 "antialias" "1"
N/A1339 }
N/A1340 }
N/A1341 
N/A1342 "InstructorButtons"
N/A1343 {
N/A1344 "1"
N/A1345 {
N/A1346 "bitmap" "1"
N/A1347 "name" "Buttons"
N/A1348 "scalex" "0.8"
N/A1349 "scaley" "0.8"
N/A1350 }
N/A1351 }
N/A1352 
N/A1353 "InstructorButtons_ss"
N/A1354 {
N/A1355 "1"
N/A1356 {
N/A1357 "bitmap" "1"
N/A1358 "name" "Buttons"
N/A1359 "scalex" "0.8" [$GAMECONSOLELODEF]
N/A1360 "scaley" "0.8" [$GAMECONSOLELODEF]
N/A1361 "scalex" "0.5" [$GAMECONSOLEHIDEF]
N/A1362 "scaley" "0.5" [$GAMECONSOLEHIDEF]
N/A1363 }
N/A1364 }
N/A1365 
N/A1366 "InstructorKeyBindings"
N/A1367 {
N/A1368 "isproportional" "only"
N/A1369 "1" [$OSX]
N/A1370 {
N/A1371 "name" "UniversLTStd-Cn" [$OSX]
N/A1372 "tall" "14"
N/A1373 "weight" "400"
N/A1374 "antialias" "0"
N/A1375 "yres" "1 500"
N/A1376 }
N/A1377 "2"
N/A1378 {
N/A1379 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1380 "name" "UniversLTStd-Cn" [$OSX]
N/A1381 "tall" "12"
N/A1382 "weight" "400"
N/A1383 "antialias" "1"
N/A1384 "yres" "501 6000" [$OSX]
N/A1385 }
N/A1386 }
N/A1387 
N/A1388 "InstructorKeyBindingsSmall"
N/A1389 {
N/A1390 "isproportional" "only"
N/A1391 "1"
N/A1392 {
N/A1393 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1394 "name" "UniversLTStd-Cn" [$OSX]
N/A1395 "tall" "9" [!$GAMECONSOLE]
N/A1396 "tall" "12" [$GAMECONSOLE]
N/A1397 "weight" "400"
N/A1398 "antialias" "1"
N/A1399 }
N/A1400 }
N/A1401 
N/A1402//////////////////////// COMMENTARY /////////////////////////////
N/A1403 
N/A1404 "CommentaryDefault"
N/A1405 {
N/A1406 "isproportional" "only"
N/A1407 "1" [$OSX]
N/A1408 {
N/A1409 "name" "UniversLTStd-Cn"
N/A1410 "tall" "16"
N/A1411 "weight" "400"
N/A1412 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A1413 "antialias" "1"
N/A1414 "yres" "1 500"
N/A1415 }
N/A1416 "2"
N/A1417 {
N/A1418 "name" "UniversLTStd-BoldCn"
N/A1419 "tall" "16"
N/A1420 "weight" "400"
N/A1421 "range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
N/A1422 "antialias" "1"
N/A1423 "yres" "501 6000" [$OSX]
N/A1424 }
N/A1425 }
N/A1426 
N/A1427//////////////////////// CREDITS /////////////////////////////
N/A1428 
N/A1429 CreditsOutroText
N/A1430 {
N/A1431 "isproportional" "only"
N/A1432 "1"
N/A1433 {
N/A1434 "name" "Consolas"
N/A1435 "tall" "20"
N/A1436 "weight" "400"
N/A1437 "antialias" "1"
N/A1438 }
N/A1439 }
N/A1440 
N/A1441//////////////////////// CENTER PRINT /////////////////////////////
N/A1442 
N/A1443 CenterPrintText
N/A1444 {
N/A1445 // note that this scales with the screen resolution
N/A1446 "1"
N/A1447 {
N/A1448 "name" "UniversLTStd-BoldCn" [!$OSX]
N/A1449 "name" "UniversLTStd-Cn" [$OSX]
N/A1450 "tall" "24"
N/A1451 "weight" "400"
N/A1452 "antialias" "1"
N/A1453 "additive" "1"
N/A1454 }
N/A1455 }
N/A1456 
N/A1457 "AchievementNotification"
N/A1458 {
N/A1459 "1"
N/A1460 {
N/A1461 "name" "UniversLTStd-BoldCn"
N/A1462 "tall" "18"
N/A1463 "weight" "400"
N/A1464 "antialias" "1"
N/A1465 }
N/A1466 }
N/A1467 }
N/A1468 
N/A1469 //
N/A1470 //////////////////// BORDERS //////////////////////////////
N/A1471 //
N/A1472 // describes all the border types
N/A1473 Borders
N/A1474 {
N/A1475 BaseBorder
N/A1476 {
N/A1477 "inset" "0 0 1 1"
N/A1478 Left
N/A1479 {
N/A1480 "1"
N/A1481 {
N/A1482 "color" "BorderDark"
N/A1483 "offset" "0 1"
N/A1484 }
N/A1485 }
N/A1486 
N/A1487 Right
N/A1488 {
N/A1489 "1"
N/A1490 {
N/A1491 "color" "BorderBright"
N/A1492 "offset" "1 0"
N/A1493 }
N/A1494 }
N/A1495 
N/A1496 Top
N/A1497 {
N/A1498 "1"
N/A1499 {
N/A1500 "color" "BorderDark"
N/A1501 "offset" "0 0"
N/A1502 }
N/A1503 }
N/A1504 
N/A1505 Bottom
N/A1506 {
N/A1507 "1"
N/A1508 {
N/A1509 "color" "BorderBright"
N/A1510 "offset" "0 0"
N/A1511 }
N/A1512 }
N/A1513 }
N/A1514 
N/A1515 TitleButtonBorder
N/A1516 {
N/A1517 "inset" "0 0 1 1"
N/A1518 Left
N/A1519 {
N/A1520 "1"
N/A1521 {
N/A1522 "color" "BorderBright"
N/A1523 "offset" "0 1"
N/A1524 }
N/A1525 }
N/A1526 
N/A1527 Right
N/A1528 {
N/A1529 "1"
N/A1530 {
N/A1531 "color" "BorderDark"
N/A1532 "offset" "1 0"
N/A1533 }
N/A1534 }
N/A1535 
N/A1536 Top
N/A1537 {
N/A1538 "4"
N/A1539 {
N/A1540 "color" "BorderBright"
N/A1541 "offset" "0 0"
N/A1542 }
N/A1543 }
N/A1544 
N/A1545 Bottom
N/A1546 {
N/A1547 "1"
N/A1548 {
N/A1549 "color" "BorderDark"
N/A1550 "offset" "0 0"
N/A1551 }
N/A1552 }
N/A1553 }
N/A1554 
N/A1555 TitleButtonDisabledBorder
N/A1556 {
N/A1557 "inset" "0 0 1 1"
N/A1558 Left
N/A1559 {
N/A1560 "1"
N/A1561 {
N/A1562 "color" "BgColor"
N/A1563 "offset" "0 1"
N/A1564 }
N/A1565 }
N/A1566 
N/A1567 Right
N/A1568 {
N/A1569 "1"
N/A1570 {
N/A1571 "color" "BgColor"
N/A1572 "offset" "1 0"
N/A1573 }
N/A1574 }
N/A1575 Top
N/A1576 {
N/A1577 "1"
N/A1578 {
N/A1579 "color" "BgColor"
N/A1580 "offset" "0 0"
N/A1581 }
N/A1582 }
N/A1583 
N/A1584 Bottom
N/A1585 {
N/A1586 "1"
N/A1587 {
N/A1588 "color" "BgColor"
N/A1589 "offset" "0 0"
N/A1590 }
N/A1591 }
N/A1592 }
N/A1593 
N/A1594 TitleButtonDepressedBorder
N/A1595 {
N/A1596 "inset" "1 1 1 1"
N/A1597 Left
N/A1598 {
N/A1599 "1"
N/A1600 {
N/A1601 "color" "BorderDark"
N/A1602 "offset" "0 1"
N/A1603 }
N/A1604 }
N/A1605 
N/A1606 Right
N/A1607 {
N/A1608 "1"
N/A1609 {
N/A1610 "color" "BorderBright"
N/A1611 "offset" "1 0"
N/A1612 }
N/A1613 }
N/A1614 
N/A1615 Top
N/A1616 {
N/A1617 "1"
N/A1618 {
N/A1619 "color" "BorderDark"
N/A1620 "offset" "0 0"
N/A1621 }
N/A1622 }
N/A1623 
N/A1624 Bottom
N/A1625 {
N/A1626 "1"
N/A1627 {
N/A1628 "color" "BorderBright"
N/A1629 "offset" "0 0"
N/A1630 }
N/A1631 }
N/A1632 }
N/A1633 
N/A1634 ScrollBarButtonBorder [0]
N/A1635 {
N/A1636 "inset" "2 2 0 0"
N/A1637 Left
N/A1638 {
N/A1639 "1"
N/A1640 {
N/A1641 "color" "BorderBright"
N/A1642 "offset" "0 1"
N/A1643 }
N/A1644 }
N/A1645 
N/A1646 Right
N/A1647 {
N/A1648 "1"
N/A1649 {
N/A1650 "color" "BorderDark"
N/A1651 "offset" "1 0"
N/A1652 }
N/A1653 }
N/A1654 
N/A1655 Top
N/A1656 {
N/A1657 "1"
N/A1658 {
N/A1659 "color" "BorderBright"
N/A1660 "offset" "0 0"
N/A1661 }
N/A1662 }
N/A1663 
N/A1664 Bottom
N/A1665 {
N/A1666 "1"
N/A1667 {
N/A1668 "color" "BorderDark"
N/A1669 "offset" "0 0"
N/A1670 }
N/A1671 }
N/A1672 }
N/A1673 
N/A1674 ButtonBorder [0]
N/A1675 {
N/A1676 "inset" "0 0 1 1"
N/A1677 Left
N/A1678 {
N/A1679 "1"
N/A1680 {
N/A1681 "color" "BorderBright"
N/A1682 "offset" "0 1"
N/A1683 }
N/A1684 }
N/A1685 
N/A1686 Right
N/A1687 {
N/A1688 "1"
N/A1689 {
N/A1690 "color" "BorderDark"
N/A1691 "offset" "0 0"
N/A1692 }
N/A1693 }
N/A1694 
N/A1695 Top
N/A1696 {
N/A1697 "1"
N/A1698 {
N/A1699 "color" "BorderBright"
N/A1700 "offset" "0 1"
N/A1701 }
N/A1702 }
N/A1703 
N/A1704 Bottom
N/A1705 {
N/A1706 "1"
N/A1707 {
N/A1708 "color" "BorderDark"
N/A1709 "offset" "0 0"
N/A1710 }
N/A1711 }
N/A1712 }
N/A1713 
N/A1714 TabBorder
N/A1715 {
N/A1716 "inset" "0 0 1 1"
N/A1717 Left
N/A1718 {
N/A1719 "1"
N/A1720 {
N/A1721 "color" "BorderBright"
N/A1722 "offset" "0 1"
N/A1723 }
N/A1724 }
N/A1725 
N/A1726 Right
N/A1727 {
N/A1728 "1"
N/A1729 {
N/A1730 "color" "BorderDark"
N/A1731 "offset" "1 0"
N/A1732 }
N/A1733 }
N/A1734 
N/A1735 Top
N/A1736 {
N/A1737 "1"
N/A1738 {
N/A1739 "color" "BorderBright"
N/A1740 "offset" "0 0"
N/A1741 }
N/A1742 }
N/A1743 
N/A1744 Bottom
N/A1745 {
N/A1746 "1"
N/A1747 {
N/A1748 "color" "BorderBright"
N/A1749 "offset" "0 0"
N/A1750 }
N/A1751 }
N/A1752 }
N/A1753 
N/A1754 TabActiveBorder
N/A1755 {
N/A1756 "inset" "0 0 1 0"
N/A1757 Left
N/A1758 {
N/A1759 "1"
N/A1760 {
N/A1761 "color" "BorderBright"
N/A1762 "offset" "0 0"
N/A1763 }
N/A1764 }
N/A1765 
N/A1766 Right
N/A1767 {
N/A1768 "1"
N/A1769 {
N/A1770 "color" "BorderDark"
N/A1771 "offset" "1 0"
N/A1772 }
N/A1773 }
N/A1774 
N/A1775 Top
N/A1776 {
N/A1777 "1"
N/A1778 {
N/A1779 "color" "BorderBright"
N/A1780 "offset" "0 0"
N/A1781 }
N/A1782 }
N/A1783 
N/A1784 Bottom
N/A1785 {
N/A1786 "1"
N/A1787 {
N/A1788 "color" "ControlBG"
N/A1789 "offset" "6 2"
N/A1790 }
N/A1791 }
N/A1792 }
N/A1793 
N/A1794 
N/A1795 ToolTipBorder
N/A1796 {
N/A1797 "inset" "0 0 1 0"
N/A1798 Left
N/A1799 {
N/A1800 "1"
N/A1801 {
N/A1802 "color" "BorderDark"
N/A1803 "offset" "0 0"
N/A1804 }
N/A1805 }
N/A1806 
N/A1807 Right
N/A1808 {
N/A1809 "1"
N/A1810 {
N/A1811 "color" "BorderDark"
N/A1812 "offset" "1 0"
N/A1813 }
N/A1814 }
N/A1815 
N/A1816 Top
N/A1817 {
N/A1818 "1"
N/A1819 {
N/A1820 "color" "BorderDark"
N/A1821 "offset" "0 0"
N/A1822 }
N/A1823 }
N/A1824 
N/A1825 Bottom
N/A1826 {
N/A1827 "1"
N/A1828 {
N/A1829 "color" "BorderDark"
N/A1830 "offset" "0 0"
N/A1831 }
N/A1832 }
N/A1833 }
N/A1834 
N/A1835 // this is the border used for default buttons (the button that gets pressed when you hit enter)
N/A1836 ButtonKeyFocusBorder
N/A1837 {
N/A1838 "inset" "0 0 1 1"
N/A1839 Left
N/A1840 {
N/A1841 "1"
N/A1842 {
N/A1843 "color" "BorderSelection"
N/A1844 "offset" "0 0"
N/A1845 }
N/A1846 "2"
N/A1847 {
N/A1848 "color" "BorderBright"
N/A1849 "offset" "0 1"
N/A1850 }
N/A1851 }
N/A1852 Top
N/A1853 {
N/A1854 "1"
N/A1855 {
N/A1856 "color" "BorderSelection"
N/A1857 "offset" "0 0"
N/A1858 }
N/A1859 "2"
N/A1860 {
N/A1861 "color" "BorderBright"
N/A1862 "offset" "1 0"
N/A1863 }
N/A1864 }
N/A1865 Right
N/A1866 {
N/A1867 "1"
N/A1868 {
N/A1869 "color" "BorderSelection"
N/A1870 "offset" "0 0"
N/A1871 }
N/A1872 "2"
N/A1873 {
N/A1874 "color" "BorderDark"
N/A1875 "offset" "1 0"
N/A1876 }
N/A1877 }
N/A1878 Bottom
N/A1879 {
N/A1880 "1"
N/A1881 {
N/A1882 "color" "BorderSelection"
N/A1883 "offset" "0 0"
N/A1884 }
N/A1885 "2"
N/A1886 {
N/A1887 "color" "BorderDark"
N/A1888 "offset" "0 0"
N/A1889 }
N/A1890 }
N/A1891 }
N/A1892 
N/A1893 ButtonDepressedBorder
N/A1894 {
N/A1895 "inset" "2 1 1 1"
N/A1896 Left
N/A1897 {
N/A1898 "1"
N/A1899 {
N/A1900 "color" "BorderDark"
N/A1901 "offset" "0 1"
N/A1902 }
N/A1903 }
N/A1904 
N/A1905 Right
N/A1906 {
N/A1907 "1"
N/A1908 {
N/A1909 "color" "BorderBright"
N/A1910 "offset" "1 0"
N/A1911 }
N/A1912 }
N/A1913 
N/A1914 Top
N/A1915 {
N/A1916 "1"
N/A1917 {
N/A1918 "color" "BorderDark"
N/A1919 "offset" "0 0"
N/A1920 }
N/A1921 }
N/A1922 
N/A1923 Bottom
N/A1924 {
N/A1925 "1"
N/A1926 {
N/A1927 "color" "BorderBright"
N/A1928 "offset" "0 0"
N/A1929 }
N/A1930 }
N/A1931 }
N/A1932 
N/A1933 ComboBoxBorder
N/A1934 {
N/A1935 "inset" "0 0 1 1"
N/A1936 Left
N/A1937 {
N/A1938 "1"
N/A1939 {
N/A1940 "color" "BorderDark"
N/A1941 "offset" "0 1"
N/A1942 }
N/A1943 }
N/A1944 
N/A1945 Right
N/A1946 {
N/A1947 "1"
N/A1948 {
N/A1949 "color" "BorderBright"
N/A1950 "offset" "1 0"
N/A1951 }
N/A1952 }
N/A1953 
N/A1954 Top
N/A1955 {
N/A1956 "1"
N/A1957 {
N/A1958 "color" "BorderDark"
N/A1959 "offset" "0 0"
N/A1960 }
N/A1961 }
N/A1962 
N/A1963 Bottom
N/A1964 {
N/A1965 "1"
N/A1966 {
N/A1967 "color" "BorderBright"
N/A1968 "offset" "0 0"
N/A1969 }
N/A1970 }
N/A1971 }
N/A1972 
N/A1973 MenuBorder
N/A1974 {
N/A1975 "inset" "1 1 1 1"
N/A1976 Left
N/A1977 {
N/A1978 "1"
N/A1979 {
N/A1980 "color" "BorderBright"
N/A1981 "offset" "0 1"
N/A1982 }
N/A1983 }
N/A1984 
N/A1985 Right
N/A1986 {
N/A1987 "1"
N/A1988 {
N/A1989 "color" "BorderDark"
N/A1990 "offset" "1 0"
N/A1991 }
N/A1992 }
N/A1993 
N/A1994 Top
N/A1995 {
N/A1996 "1"
N/A1997 {
N/A1998 "color" "BorderBright"
N/A1999 "offset" "0 0"
N/A2000 }
N/A2001 }
N/A2002 
N/A2003 Bottom
N/A2004 {
N/A2005 "1"
N/A2006 {
N/A2007 "color" "BorderDark"
N/A2008 "offset" "0 0"
N/A2009 }
N/A2010 }
N/A2011 }
N/A2012 ASWBriefingButtonBorder
N/A2013 {
N/A2014 "inset" "1 1 1 1"
N/A2015 Left
N/A2016 {
N/A2017 "1"
N/A2018 {
N/A2019 "color" "LightBlue"
N/A2020 "offset" "0 0"
N/A2021 }
N/A2022 }
N/A2023 
N/A2024 Right
N/A2025 {
N/A2026 "1"
N/A2027 {
N/A2028 "color" "LightBlue"
N/A2029 "offset" "0 0"
N/A2030 }
N/A2031 }
N/A2032 
N/A2033 Top
N/A2034 {
N/A2035 "1"
N/A2036 {
N/A2037 "color" "LightBlue"
N/A2038 "offset" "0 0"
N/A2039 }
N/A2040 }
N/A2041 
N/A2042 Bottom
N/A2043 {
N/A2044 "1"
N/A2045 {
N/A2046 "color" "LightBlue"
N/A2047 "offset" "0 0"
N/A2048 }
N/A2049 }
N/A2050 }
N/A2051 ASWBriefingButtonBorderDisabled
N/A2052 {
N/A2053 "inset" "1 1 1 1"
N/A2054 Left
N/A2055 {
N/A2056 "1"
N/A2057 {
N/A2058 "color" "GreyBlue"
N/A2059 "offset" "0 0"
N/A2060 }
N/A2061 }
N/A2062 
N/A2063 Right
N/A2064 {
N/A2065 "1"
N/A2066 {
N/A2067 "color" "GreyBlue"
N/A2068 "offset" "0 0"
N/A2069 }
N/A2070 }
N/A2071 
N/A2072 Top
N/A2073 {
N/A2074 "1"
N/A2075 {
N/A2076 "color" "GreyBlue"
N/A2077 "offset" "0 0"
N/A2078 }
N/A2079 }
N/A2080 
N/A2081 Bottom
N/A2082 {
N/A2083 "1"
N/A2084 {
N/A2085 "color" "GreyBlue"
N/A2086 "offset" "0 0"
N/A2087 }
N/A2088 }
N/A2089 }
N/A2090 ASWMapLabelBorder
N/A2091 {
N/A2092 "inset" "1 1 1 1"
N/A2093 Left
N/A2094 {
N/A2095 "1"
N/A2096 {
N/A2097 "color" "White"
N/A2098 "offset" "0 0"
N/A2099 }
N/A2100 }
N/A2101 
N/A2102 Right
N/A2103 {
N/A2104 "1"
N/A2105 {
N/A2106 "color" "White"
N/A2107 "offset" "0 0"
N/A2108 }
N/A2109 }
N/A2110 
N/A2111 Top
N/A2112 {
N/A2113 "1"
N/A2114 {
N/A2115 "color" "White"
N/A2116 "offset" "0 0"
N/A2117 }
N/A2118 }
N/A2119 
N/A2120 Bottom
N/A2121 {
N/A2122 "1"
N/A2123 {
N/A2124 "color" "White"
N/A2125 "offset" "0 0"
N/A2126 }
N/A2127 }
N/A2128 }
N/A2129 }
N/A2130 
N/A2131 CustomFontFiles
N/A2132 {
N/A2133 "1" "vgui/fonts/univercb.vfont" [!$TURKISH]
N/A2134 "2" "vgui/fonts/univercl.vfont" [!$TURKISH]
N/A2135 "3" "vgui/fonts/universc.vfont" [!$TURKISH]
N/A2136 "1" "vgui/fonts/univercb_t.vfont" [$TURKISH]
N/A2137 "2" "vgui/fonts/univercl_t.vfont" [$TURKISH]
N/A2138 "3" "vgui/fonts/universc_t.vfont" [$TURKISH]
N/A2139 "4" "vgui/fonts/consola.vfont"
N/A2140 "5" "vgui/fonts/unltcyr5.vfont"
N/A2141 "6" "vgui/fonts/unltcyr6.vfont"
N/A2142 }
N/A2143}