Template:PatchDiff/October 4, 2011 Patch/portal2 dlc1/pak01 dir.vpk/materials/glass/glasswindow frosted shiny.vmt

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N/A1LightmappedGeneric
N/A2{
N/A3$basetexture "Glass/glasswindow_frosted_002b"
N/A4$envmap env_cubemap
N/A5 
N/A6 
N/A7$envmapsaturation .1
N/A8$envmaptint "[ 1.0 1.0 1.0 ]"
N/A9$surfaceprop glass
N/A10$translucent 1
N/A11$fresnelreflection .5
N/A12 
N/A13"srgb?$alpha" "0.5"
N/A14"%noportal" 1
N/A15"%keywords" portal2
N/A16$worldimposter 1
N/A17}