Template:PatchDiff/October 4, 2011 Patch/portal2/resource/subtitles korean.txt

From the Portal Wiki
Jump to navigation Jump to search
4141"[english]announcer.bb_stalemate07" "<clr:250,231,181>Announcer: Stalemate Resolution Associate: Please press the Stalemate Resolution Button."
4242"announcer.carolyndeleted02" "<clr:250,231,181>: ."
4343"[english]announcer.carolyndeleted02" "<clr:250,231,181>Announcer: Caroline deleted."
44N/A"announcer.evacuationmisc01" "<clr:250,231,181>: ."
N/A44"announcer.evacuationmisc01" "<clr:250,231,181>: ."
4545"[english]announcer.evacuationmisc01" "<clr:250,231,181>Announcer: Please prepare for emergency evacuation."
4646"announcer.gladosbattle11" "<clr:250,231,181>: . 80% ."
4747"[english]announcer.gladosbattle11" "<clr:250,231,181>Announcer: Warning: Central core is eighty percent corrupt."
6969"[english]announcer.good02" "<clr:250,231,181>Announcer: Good!"
7070"announcer.mp_coop_wall_5security03" "<clr:250,231,181>: 5, 33, 41, 18."
7171"[english]announcer.mp_coop_wall_5security03" "<clr:250,231,181>Announcer: Today's Security Code is: 5,33,41,18"
72N/A"announcer.mp_hub_return01" "<clr:250,231,181>: . ."
N/A72"announcer.mp_hub_return01" "<clr:250,231,181>: . ."
7373"[english]announcer.mp_hub_return01" "<clr:250,231,181>Announcer: Welcome to the Computer Intelligence Training and Enrichment Center Human Test Subject Research Center. You have unlocked all available courses."
74N/A"announcer.mp_hub_return02" "<clr:250,231,181>: ! ."
N/A74"announcer.mp_hub_return02" "<clr:250,231,181>: ! ."
7575"[english]announcer.mp_hub_return02" "<clr:250,231,181>Announcer: Warning! All testing courses are currently available."
76N/A"announcer.mp_hub_return03" "<clr:250,231,181>: . ."
N/A76"announcer.mp_hub_return03" "<clr:250,231,181>: . ."
7777"[english]announcer.mp_hub_return03" "<clr:250,231,181>Announcer: Congratulations on successfully returning to the central hub room. From here you can select all previously completed courses."
78N/A"announcer.mp_hub_return04" "<clr:250,231,181>: , , ."
N/A78"announcer.mp_hub_return04" "<clr:250,231,181>: , , ."
7979"[english]announcer.mp_hub_return04" "<clr:250,231,181>Announcer: For your testing convenience, all tests are available and all safety precautions within testing chambers have been deactivated."
80N/A"announcer.mp_hub_return05" "<clr:250,231,181>: . . ."
N/A80"announcer.mp_hub_return05" "<clr:250,231,181>: . . ."
8181"[english]announcer.mp_hub_return05" "<clr:250,231,181>Announcer: Welcome back to the central hub. All test courses are available. You may redundantly solve the courses at your leisure."
82N/A"announcer.mp_hub_return06" "<clr:250,231,181>: .  ? ."
N/A82"announcer.mp_hub_return06" "<clr:250,231,181>: .  ? ."
8383"[english]announcer.mp_hub_return06" "<clr:250,231,181>Announcer: Thank you for completing the testing courses. If you enjoyed your experience, you may now re-enter the testing course of your choice."
84N/A"announcer.mp_hub_return07" "<clr:250,231,181>: , C . 176 ."
N/A84"announcer.mp_hub_return07" "<clr:250,231,181>: , C . 176 3 ."
8585"[english]announcer.mp_hub_return07" "<clr:250,231,181>Announcer: By completing all test courses, you have achieved Level C security clearance. You may now access all testing courses and three of Aperture Science's 176 restrooms."
8686"announcer.openingcourtesy01" "<clr:250,231,181>: . 999...... 99-. ...... []"
8787"[english]announcer.openingcourtesy01" "<clr:250,231,181>Announcer: Good morning. You have been in suspension for nine nine nine... nine nine ni- This courtesy call is to inform you that all test subjects should immediately vacate [FADES OUT]"
9797"[english]announcer.openingexercise05" "<clr:250,231,181>Announcer: There is a framed painting on the wall. Please go stand in front of it."
9898"announcer.openingexercise06" "<clr:250,231,181>: . . , . [ ]"
9999"[english]announcer.openingexercise06" "<clr:250,231,181>Announcer: This is art. You will hear a buzzer. When you hear the buzzer, stare at the art. [BUZZER]"
100N/A"announcer.openingexercise07" "<clr:250,231,181>: . , . [ ]"
N/A100"announcer.openingexercise07" "<clr:250,231,181>: . , . [ ]"
101101"[english]announcer.openingexercise07" "<clr:250,231,181>Announcer: You should now feel mentally reinvigorated. If you suspect staring at art has not provided the required intellectual sustenance, reflect briefly on this classical music. [MUSIC INTERRUPTED BY BUZZER]"
102102"announcer.openingexercise08" "<clr:250,231,181>: . ."
103103"[english]announcer.openingexercise08" "<clr:250,231,181>Announcer: Good. Now please return to your bed."
151151"[english]announcer.sp_sabotage_factory18" "<clr:250,231,181>Announcer: This is a sterile environment; please refrain from riding on the turret line."
152152"announcer.sp_sabotage_factory19" "<clr:250,231,181>: . ."
153153"[english]announcer.sp_sabotage_factory19" "<clr:250,231,181>Announcer: This is a clean room facility, decontaminates can harm the turret redemption process."
154N/A"announcer.sp_sabotage_factory20" "<clr:250,231,181>: ."
N/A154"announcer.sp_sabotage_factory20" "<clr:250,231,181>: - ."
155155"[english]announcer.sp_sabotage_factory20" "<clr:250,231,181>Announcer: Non-defective turret testing active."
156N/A"announcer.sp_sabotage_factory21" "<clr:250,231,181>: ."
N/A156"announcer.sp_sabotage_factory21" "<clr:250,231,181>: ."
157157"[english]announcer.sp_sabotage_factory21" "<clr:250,231,181>Announcer: Defective Turret testing active."
158N/A"announcer.sp_sabotage_factory22" "<clr:250,231,181>: ."
N/A158"announcer.sp_sabotage_factory22" "<clr:250,231,181>: ."
159159"[english]announcer.sp_sabotage_factory22" "<clr:250,231,181>Announcer: Catwalks are safe during defective turret testing."
160N/A"announcer.sp_sabotage_factory23" "<clr:250,231,181>: ."
N/A160"announcer.sp_sabotage_factory23" "<clr:250,231,181>: ."
161161"[english]announcer.sp_sabotage_factory23" "<clr:250,231,181>Announcer: Avoid defective defective turrets as they may still be active."
162162"announcer.sp_sabotage_factory_line01" "<clr:250,231,181><low>: ?"
163163"[english]announcer.sp_sabotage_factory_line01" "<clr:250,231,181><low>Announcer: Template"
205205"[english]cavejohnson.eighties_intro06" "<clr:205,149,117>Cave Johnson: First up, conversion gel. [cough]"
206206"cavejohnson.eighties_intro07" "<clr:205,149,117> : 7 7 . ."
207207"[english]cavejohnson.eighties_intro07" "<clr:205,149,117>Cave Johnson: The bean counters told me we literally could not afford to buy seven dollars worth of moon rocks, much less seventy million. Bought 'em anyway. Ground 'em up, mixed em into a gel."
208N/A"cavejohnson.eighties_intro08" "<clr:205,149,117> :  ? . ."
N/A208"cavejohnson.eighties_intro08" "<clr:205,149,117> :  ? . ."
209209"[english]cavejohnson.eighties_intro08" "<clr:205,149,117>Cave Johnson: And guess what? Ground up moon rocks are pure poison. I am deathly ill."
210N/A"cavejohnson.eighties_intro10" "<clr:205,149,117> : , . . , . [] , , ."
N/A210"cavejohnson.eighties_intro10" "<clr:205,149,117> : , . . . [] , , ."
211211"[english]cavejohnson.eighties_intro10" "<clr:205,149,117>Cave Johnson: Still, it turns out they're a great portal conductor. So now we're gonna see if jumping in and out of these new portals can somehow leech the lunar poison out of a man's bloodstream. When life gives you lemons, make lemonade. [coughs] Let's all stay positive and do some science."
212212"cavejohnson.eighties_intro12" "<clr:205,149,117> : , . , ."
213213"[english]cavejohnson.eighties_intro12" "<clr:205,149,117>Cave Johnson: That said, I would really appreciate it if you could test as fast as possible. Caroline, please bring me more pain pills."
221221"[english]cavejohnson.eighties_outro07" "<clr:205,149,117>Cave Johnson: Hell, put her in my computer. I don't care."
222222"cavejohnson.eighties_outro08" "<clr:205,149,117> : , . ."
223223"[english]cavejohnson.eighties_outro08" "<clr:205,149,117>Cave Johnson: Allright, test's over. You can head on back to your desk."
224N/A"cavejohnson.eighties_outro09" "<clr:205,149,117> : .  ? .  !  ! '  !  !'"
N/A224"cavejohnson.eighties_outro09" "<clr:205,149,117> : .  ? .  !  ! \"  !  !\""
225225"[english]cavejohnson.eighties_outro09" "<clr:205,149,117>Cave Johnson: All right, I've been thinking. When life gives you lemons? Don't make lemonade. Make life take the lemons back! Get mad! 'I don't want your damn lemons! What am I supposed to do with these?'"
226N/A"cavejohnson.eighties_outro11" "<clr:205,149,117> :  !  !  ?  !  !  !"
N/A226"cavejohnson.eighties_outro11" "<clr:205,149,117> :  ! ,  !  ?  !  !  !"
227227"[english]cavejohnson.eighties_outro11" "<clr:205,149,117>Cave Johnson: Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's going to burn your house down! With the lemons! I'm going to get my engineers to invent a combustible lemon that burns your house down!"
228228"cavejohnson.fifties_elevator_out_a01" "<clr:205,149,117> : . . . ."
229229"[english]cavejohnson.fifties_elevator_out_a01" "<clr:205,149,117>Cave Johnson: They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch. No hand holding."
230230"cavejohnson.fifties_fifth_test_complete03" "<clr:205,149,117> : , . ."
231231"[english]cavejohnson.fifties_fifth_test_complete03" "<clr:205,149,117>Cave Johnson: Not you, test subject, you're doing fine."
232N/A"cavejohnson.fifties_fifth_test_complete08" "<clr:205,149,117> : , . . . . . ."
N/A232"cavejohnson.fifties_fifth_test_complete08" "<clr:205,149,117> : , . . . . ."
233233"[english]cavejohnson.fifties_fifth_test_complete08" "<clr:205,149,117>Cave Johnson: Yes, you. Box. Your stuff. Out the front door. Parking lot. Car. Goodbye."
234234"cavejohnson.fifties_fifth_test_complete09" "<clr:205,149,117> : \"?\" . \"  ?\" .  ? ,  ? .  !"
235235"[english]cavejohnson.fifties_fifth_test_complete09" "<clr:205,149,117>Cave Johnson: Science isn't about WHY. It's about WHY NOT. Why is so much of our science dangerous? Why not marry safe science if you love it so much. In fact, why not invent a special safety door that won't hit you on the butt on the way out, because you are fired."
263263"[english]cavejohnson.fifties_outro05" "<clr:205,149,117>Cave Johnson: As founder and CEO of Aperture Science, I thank you for your participation and hope we can count on you for another round of tests."
264264"cavejohnson.fifties_outro07" "<clr:205,149,117> : . , ."
265265"[english]cavejohnson.fifties_outro07" "<clr:205,149,117>Cave Johnson: We're not gonna release this stuff into the wild until it's good and damn ready, so as long as you keep yourself in top physical form, there'll always be a limo waiting for you."
266N/A"cavejohnson.fifties_outro08" "<clr:205,149,117> : , ."
N/A266"cavejohnson.fifties_outro08" "<clr:205,149,117> : , ' ' ."
267267"[english]cavejohnson.fifties_outro08" "<clr:205,149,117>Cave Johnson: Say goodbye, Caroline."
268268"cavejohnson.fifties_outro09" "<clr:205,149,117> : ."
269269"[english]cavejohnson.fifties_outro09" "<clr:205,149,117>Cave Johnson: She is a gem."
270270"cavejohnson.fifties_repulsion_intro02" "<clr:205,149,117> : , . ' ' ."
271271"[english]cavejohnson.fifties_repulsion_intro02" "<clr:205,149,117>Cave Johnson: Alright, let's get started. This first test involves something the lab boys call 'repulsion gel.'"
272N/A"cavejohnson.fifties_repulsion_intro03" "<clr:205,149,117> : , . . . . . . ."
N/A272"cavejohnson.fifties_repulsion_intro03" "<clr:205,149,117> : , . . . . . . ."
273273"[english]cavejohnson.fifties_repulsion_intro03" "<clr:205,149,117>Cave Johnson: You're not part of the control group, by the way. You get the gel. Last poor son of a gun got blue paint. Hahaha. All joking aside, that did happen - broke every bone in his legs. Tragic. But informative. Or so I'm told."
274274"cavejohnson.fifties_second_test_complete02" "<clr:205,149,117> : . . . ."
275275"[english]cavejohnson.fifties_second_test_complete02" "<clr:205,149,117>Cave Johnson: We haven't entirely nailed down what element it is yet, but I'll tell you this: it's a lively one, and it does NOT like the human skeleton."
566566"core01.space24" "<clr:255,201,4>Core 1: !"
567567"[english]core01.space24" "<clr:255,201,4>Core 1: Ah!"
568568"core02.attachedfact01" "<clr:231,144,194>Core 3: ."
569N/A"[english]core02.attachedfact01" "<clr:231,144,194>Core 3: The situation you are in is very dangerous."
N/A569"[english]core02.attachedfact01" "<clr:30,193,13>Core 3: The situation you are in is very dangerous."
570570"core02.attachedfact02" "<clr:231,144,194>Core 3: 5 87.61%."
571N/A"[english]core02.attachedfact02" "<clr:231,144,194>Core 3: The likelihood of you dying within the next five minutes is eighty-seven point six one percent."
N/A571"[english]core02.attachedfact02" "<clr:30,193,13>Core 3: The likelihood of you dying within the next five minutes is eighty-seven point six one percent."
572572"core02.attachedfact03" "<clr:231,144,194>Core 3: 5 87.61%."
573N/A"[english]core02.attachedfact03" "<clr:231,144,194>Core 3: The likelihood of you dying violently within the next five minutes is eighty-seven point six one percent."
N/A573"[english]core02.attachedfact03" "<clr:30,193,13>Core 3: The likelihood of you dying violently within the next five minutes is eighty-seven point six one percent."
574574"core02.attachedfact04" "<clr:231,144,194>Core 3: ."
575N/A"[english]core02.attachedfact04" "<clr:231,144,194>Core 3: You are about to get me killed."
N/A575"[english]core02.attachedfact04" "<clr:30,193,13>Core 3: You are about to get me killed."
576576"core02.attachedfact05" "<clr:231,144,194>Core 3: ."
577N/A"[english]core02.attachedfact05" "<clr:231,144,194>Core 3: We will both die because of your negligence."
N/A577"[english]core02.attachedfact05" "<clr:30,193,13>Core 3: We will both die because of your negligence."
578578"core02.attachedfact06" "<clr:231,144,194>Core 3: . ."
579N/A"[english]core02.attachedfact06" "<clr:231,144,194>Core 3: This is a bad plan. You will fail."
N/A579"[english]core02.attachedfact06" "<clr:30,193,13>Core 3: This is a bad plan. You will fail."
580580"core02.attachedfact07" "<clr:231,144,194>Core 3: . ."
581N/A"[english]core02.attachedfact07" "<clr:231,144,194>Core 3: He will most likely kill you, violently."
N/A581"[english]core02.attachedfact07" "<clr:30,193,13>Core 3: He will most likely kill you, violently."
582582"core02.attachedfact08" "<clr:231,144,194>Core 3: ."
583N/A"[english]core02.attachedfact08" "<clr:231,144,194>Core 3: He will most likely kill you."
N/A583"[english]core02.attachedfact08" "<clr:30,193,13>Core 3: He will most likely kill you."
584584"core02.attachedfact09" "<clr:231,144,194>Core 3: ."
585N/A"[english]core02.attachedfact09" "<clr:231,144,194>Core 3: You will be dead soon."
N/A585"[english]core02.attachedfact09" "<clr:30,193,13>Core 3: You will be dead soon."
586586"core02.attachedfact10" "<clr:231,144,194>Core 3: ."
587N/A"[english]core02.attachedfact10" "<clr:231,144,194>Core 3: This situation is hopeless."
N/A587"[english]core02.attachedfact10" "<clr:30,193,13>Core 3: This situation is hopeless."
588588"core02.attachedfact11" "<clr:231,144,194>Core 3: ."
589N/A"[english]core02.attachedfact11" "<clr:231,144,194>Core 3: You are going to die in this room."
N/A589"[english]core02.attachedfact11" "<clr:30,193,13>Core 3: You are going to die in this room."
590590"core02.attachedfact12" "<clr:231,144,194>Core 3: ."
591N/A"[english]core02.attachedfact12" "<clr:231,144,194>Core 3: You could stand to lose a few pounds."
N/A591"[english]core02.attachedfact12" "<clr:30,193,13>Core 3: You could stand to lose a few pounds."
592592"core02.attachedfact13" "<clr:231,144,194>Core 3: ."
593N/A"[english]core02.attachedfact13" "<clr:231,144,194>Core 3: The Fact Sphere is the most intelligent sphere."
N/A593"[english]core02.attachedfact13" "<clr:30,193,13>Core 3: The Fact Sphere is the most intelligent sphere."
594594"core02.attachedfact14" "<clr:231,144,194>Core 3: ."
595N/A"[english]core02.attachedfact14" "<clr:231,144,194>Core 3: The Fact Sphere is the most handsome sphere."
N/A595"[english]core02.attachedfact14" "<clr:30,193,13>Core 3: The Fact Sphere is the most handsome sphere."
596596"core02.attachedfact15" "<clr:231,144,194>Core 3: ."
597N/A"[english]core02.attachedfact15" "<clr:231,144,194>Core 3: The Fact Sphere is incredibly handsome."
N/A597"[english]core02.attachedfact15" "<clr:30,193,13>Core 3: The Fact Sphere is incredibly handsome."
598598"core02.attachedfact16" "<clr:231,144,194>Core 3: ."
599N/A"[english]core02.attachedfact16" "<clr:231,144,194>Core 3: The Fact Sphere is always right."
N/A599"[english]core02.attachedfact16" "<clr:30,193,13>Core 3: The Fact Sphere is always right."
600600"core02.attachedfact17" "<clr:231,144,194>Core 3: ."
601N/A"[english]core02.attachedfact17" "<clr:231,144,194>Core 3: The Adventure Sphere is a blowhard and a coward."
N/A601"[english]core02.attachedfact17" "<clr:30,193,13>Core 3: The Adventure Sphere is a blowhard and a coward."
602602"core02.attachedfact18" "<clr:231,144,194>Core 3: ."
603N/A"[english]core02.attachedfact18" "<clr:231,144,194>Core 3: The Space Sphere will never go to space."
N/A603"[english]core02.attachedfact18" "<clr:30,193,13>Core 3: The Space Sphere will never go to space."
604604"core02.attachedfact19" "<clr:231,144,194>Core 3: ."
605N/A"[english]core02.attachedfact19" "<clr:231,144,194>Core 3: You will never go into space."
N/A605"[english]core02.attachedfact19" "<clr:30,193,13>Core 3: You will never go into space."
606606"core02.attachedfact20" "<clr:231,144,194>Core 3: : ."
607N/A"[english]core02.attachedfact20" "<clr:231,144,194>Core 3: Fact: Space does not exist."
N/A607"[english]core02.attachedfact20" "<clr:30,193,13>Core 3: Fact: Space does not exist."
608608"core02.attachedfact21" "<clr:231,144,194>Core 3: ."
609N/A"[english]core02.attachedfact21" "<clr:231,144,194>Core 3: Spheres that insist on going into space are inferior to spheres that don't."
N/A609"[english]core02.attachedfact21" "<clr:30,193,13>Core 3: Spheres that insist on going into space are inferior to spheres that don't."
610610"core02.attachedfact22" "<clr:231,144,194>Core 3: ."
611N/A"[english]core02.attachedfact22" "<clr:231,144,194>Core 3: The Fact Sphere is a good person, whose insights are relevant."
N/A611"[english]core02.attachedfact22" "<clr:30,193,13>Core 3: The Fact Sphere is a good person, whose insights are relevant."
612612"core02.attachedfact23" "<clr:231,144,194>Core 3: ."
613N/A"[english]core02.attachedfact23" "<clr:231,144,194>Core 3: The Fact Sphere is a good sphere, with many friends."
N/A613"[english]core02.attachedfact23" "<clr:30,193,13>Core 3: The Fact Sphere is a good sphere, with many friends."
614614"core02.attachedfact24" "<clr:231,144,194>Core 3: . ."
615N/A"[english]core02.attachedfact24" "<clr:231,144,194>Core 3: Whoever wins this battle is clearly superior, and will earn the allegiance of the Fact Sphere."
N/A615"[english]core02.attachedfact24" "<clr:30,193,13>Core 3: Whoever wins this battle is clearly superior, and will earn the allegiance of the Fact Sphere."
616616"core02.attachedfact25" "<clr:231,144,194>Core 3: . ."
617N/A"[english]core02.attachedfact25" "<clr:231,144,194>Core 3: The Fact Sphere is not defective. Its facts are wholly accurate and very interesting."
N/A617"[english]core02.attachedfact25" "<clr:30,193,13>Core 3: The Fact Sphere is not defective. Its facts are wholly accurate and very interesting."
618618"core02.attachedfact26" "<clr:231,144,194>Core 3: 12. 12. 12. 12. 12. 12. 12. 12. 12. 12."
619N/A"[english]core02.attachedfact26" "<clr:231,144,194>Core 3: Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve."
N/A619"[english]core02.attachedfact26" "<clr:30,193,13>Core 3: Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve. Twelve."
620620"core02.attachedfact27" "<clr:231,144,194>Core 3: . . . . . . ."
621N/A"[english]core02.attachedfact27" "<clr:231,144,194>Core 3: Pens. Pens. Pens. Pens. Pens. Pens. Pens."
N/A621"[english]core02.attachedfact27" "<clr:30,193,13>Core 3: Pens. Pens. Pens. Pens. Pens. Pens. Pens."
622622"core02.attachedfact28" "<clr:231,144,194>Core 3: . . . . . . . . . . . ."
623N/A"[english]core02.attachedfact28" "<clr:231,144,194>Core 3: Apples. Oranges. Pears. Plums. Kumquats. Tangerines. Lemons. Limes. Avocado. Tomato. Banana. Papaya. Guava."
N/A623"[english]core02.attachedfact28" "<clr:30,193,13>Core 3: Apples. Oranges. Pears. Plums. Kumquats. Tangerines. Lemons. Limes. Avocado. Tomato. Banana. Papaya. Guava."
624624"core02.attachedfact29" "<clr:231,144,194>Core 3: . . . ."
625N/A"[english]core02.attachedfact29" "<clr:231,144,194>Core 3: Error. Error. Error. File not found."
N/A625"[english]core02.attachedfact29" "<clr:30,193,13>Core 3: Error. Error. Error. File not found."
626626"core02.attachedfact30" "<clr:231,144,194>Core 3: . . . ."
627N/A"[english]core02.attachedfact30" "<clr:231,144,194>Core 3: Error. Error. Error. Fact not found."
N/A627"[english]core02.attachedfact30" "<clr:30,193,13>Core 3: Error. Error. Error. Fact not found."
628628"core02.attachedfact31" "<clr:231,144,194>Core 3: ."
629N/A"[english]core02.attachedfact31" "<clr:231,144,194>Core 3: Fact not found."
N/A629"[english]core02.attachedfact31" "<clr:30,193,13>Core 3: Fact not found."
630630"core02.attachedfact32" "<clr:231,144,194>Core 3: 25% "
631N/A"[english]core02.attachedfact32" "<clr:231,144,194>Core 3: Corruption at 25%"
N/A631"[english]core02.attachedfact32" "<clr:30,193,13>Core 3: Corruption at 25%"
632632"core02.attachedfact33" "<clr:231,144,194>Core 3: 25% "
633N/A"[english]core02.attachedfact33" "<clr:231,144,194>Core 3: Corruption at 50%"
N/A633"[english]core02.attachedfact33" "<clr:30,193,13>Core 3: Corruption at 50%"
634634"core02.attachedfact34" "<clr:231,144,194>Core 3: 20% . ."
635N/A"[english]core02.attachedfact34" "<clr:231,144,194>Core 3: Warning, sphere corruption at twenty-- rats cannot throw up."
N/A635"[english]core02.attachedfact34" "<clr:30,193,13>Core 3: Warning, sphere corruption at twenty-- rats cannot throw up."
636636"core02.fact01" "<clr:231,144,194>Core 3: ."
637N/A"[english]core02.fact01" "<clr:231,144,194>Core 3: Dental floss has superb tensile strength."
N/A637"[english]core02.fact01" "<clr:30,193,13>Core 3: Dental floss has superb tensile strength."
638638"core02.fact02" "<clr:231,144,194>Core 3: ."
639N/A"[english]core02.fact02" "<clr:231,144,194>Core 3: The square root of rope is string."
640N/A"core02.fact03" "<clr:231,144,194>Core 3: 97% ."
641N/A"[english]core02.fact03" "<clr:231,144,194>Core 3: While the submarine is vastly superior to the boat in every way, over 97% of people still use boats for aquatic transportation."
N/A639"[english]core02.fact02" "<clr:30,193,13>Core 3: The square root of rope is string."
N/A640"core02.fact03" "<clr:231,144,194> 3: 97% ."
N/A641"[english]core02.fact03" "<clr:30,193,13>Core 3: While the submarine is vastly superior to the boat in every way, over 97% of people still use boats for aquatic transportation."
642642"core02.fact04" "<clr:231,144,194>Core 3: . ."
643N/A"[english]core02.fact04" "<clr:231,144,194>Core 3: Cellular phones will not give you cancer. Only hepatitis."
N/A643"[english]core02.fact04" "<clr:30,193,13>Core 3: Cellular phones will not give you cancer. Only hepatitis."
644644"core02.fact05" "<clr:231,144,194>Core 3: 16 . ."
645N/A"[english]core02.fact05" "<clr:231,144,194>Core 3: Pants were invented by sailors in the sixteenth century to avoid Poseidon's wrath. It was believed that the sight of naked sailors angered the sea god."
N/A645"[english]core02.fact05" "<clr:30,193,13>Core 3: Pants were invented by sailors in the sixteenth century to avoid Poseidon's wrath. It was believed that the sight of naked sailors angered the sea god."
646646"core02.fact06" "<clr:231,144,194>Core 3: 72.64."
647N/A"[english]core02.fact06" "<clr:231,144,194>Core 3: The atomic weight of Germanium is seven two point six four."
N/A647"[english]core02.fact06" "<clr:30,193,13>Core 3: The atomic weight of Germanium is seven two point six four."
648648"core02.fact07" "<clr:231,144,194>Core 3: 89% . ."
649N/A"[english]core02.fact07" "<clr:231,144,194>Core 3: 89% of magic tricks are not magic. Technically, they are sorcery."
N/A649"[english]core02.fact07" "<clr:30,193,13>Core 3: 89% of magic tricks are not magic. Technically, they are sorcery."
650650"core02.fact08" "<clr:231,144,194>Core 3: ."
651N/A"[english]core02.fact08" "<clr:231,144,194>Core 3: An ostrich's eye is bigger than its brain."
652N/A"core02.fact09" "<clr:231,144,194>Core 3: ."
653N/A"[english]core02.fact09" "<clr:231,144,194>Core 3: In Greek myth, the craftsman Daedalus invented human flight so a group of Minotaurs would stop teasing him about it."
N/A651"[english]core02.fact08" "<clr:30,193,13>Core 3: An ostrich's eye is bigger than its brain."
N/A652"core02.fact09" "<clr:231,144,194> 3: ."
N/A653"[english]core02.fact09" "<clr:30,193,13>Core 3: In Greek myth, the craftsman Daedalus invented human flight so a group of Minotaurs would stop teasing him about it."
654654"core02.fact10" "<clr:231,144,194>Core 3: . ."
655N/A"[english]core02.fact10" "<clr:231,144,194>Core 3: Humans can survive underwater. But not for very long."
656N/A"core02.fact11" "<clr:231,144,194>Core 3: , ."
657N/A"[english]core02.fact11" "<clr:231,144,194>Core 3: Raseph, the Semitic god of war and plague, had a gazelle growing out of his forehead."
658N/A"core02.fact12" "<clr:231,144,194>Core 3: . ."
659N/A"[english]core02.fact12" "<clr:231,144,194>Core 3: The plural of surgeon general is surgeons general. The past tense of surgeons general is surgeonsed general."
660N/A"core02.fact13" "<clr:231,144,194>Core 3: I A ."
661N/A"[english]core02.fact13" "<clr:231,144,194>Core 3: Polymerase I polypeptide A is a human gene."
N/A655"[english]core02.fact10" "<clr:30,193,13>Core 3: Humans can survive underwater. But not for very long."
N/A656"core02.fact11" "<clr:231,144,194> 3: ."
N/A657"[english]core02.fact11" "<clr:30,193,13>Core 3: Raseph, the Semitic god of war and plague, had a gazelle growing out of his forehead."
N/A658"core02.fact12" "<clr:231,144,194> 3: . ."
N/A659"[english]core02.fact12" "<clr:30,193,13>Core 3: The plural of surgeon general is surgeons general. The past tense of surgeons general is surgeonsed general."
N/A660"core02.fact13" "<clr:231,144,194> 3: I A ."
N/A661"[english]core02.fact13" "<clr:30,193,13>Core 3: Polymerase I polypeptide A is a human gene."
662662"core02.fact14" "<clr:231,144,194>Core 3: ."
663N/A"[english]core02.fact14" "<clr:231,144,194>Core 3: Rats cannot throw up."
664N/A"core02.fact15" "<clr:231,144,194>Core 3: 78.7 ."
665N/A"[english]core02.fact15" "<clr:231,144,194>Core 3: Iguanas can stay underwater for twenty-eight point seven minutes."
666N/A"core02.fact16" "<clr:231,144,194>Core 3: 22.9 ."
667N/A"[english]core02.fact16" "<clr:231,144,194>Core 3: Human tapeworms can grow up to twenty-two point nine meters."
668N/A"core02.fact17" "<clr:231,144,194>Core 3: . ."
669N/A"[english]core02.fact17" "<clr:231,144,194>Core 3: The Schrodinger's cat paradox outlines a situation in which a cat in a box must be considered, for all intents and purposes, simultaneously alive and dead. Schrodinger created this paradox as a justification for killing cats."
670N/A"core02.fact18" "<clr:231,144,194>Core 3: 1 3,200 ."
671N/A"[english]core02.fact18" "<clr:231,144,194>Core 3: Every square inch of the human body has 32 million bacteria on it."
672N/A"core02.fact19" "<clr:231,144,194>Core 3: 330,330 ."
673N/A"[english]core02.fact19" "<clr:231,144,194>Core 3: The Sun is 330,330 times larger than Earth."
674N/A"core02.fact20" "<clr:231,144,194>Core 3: 15."
675N/A"[english]core02.fact20" "<clr:231,144,194>Core 3: The average life expectancy of a rhinoceros in captivity is 15 years."
676N/A"core02.fact21" "<clr:231,144,194>Core 3: ."
677N/A"[english]core02.fact21" "<clr:231,144,194>Core 3: Volcano-ologists are experts in the study of volcanoes."
678N/A"core02.fact22" "<clr:231,144,194>Core 3: ."
679N/A"[english]core02.fact22" "<clr:231,144,194>Core 3: Avocados have the highest fiber and calories of any fruit."
680N/A"core02.fact23" "<clr:231,144,194>Core 3: . ."
681N/A"[english]core02.fact23" "<clr:231,144,194>Core 3: Avocados have the highest fiber and calories of any fruit. They are found in Australians."
682N/A"core02.fact24" "<clr:231,144,194>Core 3: 27.32 ."
683N/A"[english]core02.fact24" "<clr:231,144,194>Core 3: The moon orbits the Earth every 27.32 days."
684N/A"core02.fact25" "<clr:231,144,194>Core 3: 10 9."
685N/A"[english]core02.fact25" "<clr:231,144,194>Core 3: The billionth digit of Pi is 9."
686N/A"core02.fact26" "<clr:231,144,194>Core 3: . 1 2 60 12 6 502. ."
687N/A"[english]core02.fact26" "<clr:231,144,194>Core 3: If you have trouble with simple counting, use the following mnemonic device: one comes before two comes before 60 comes after 12 comes before six trillion comes after 504. This will make your earlier counting difficulties seem like no big deal."
688N/A"core02.fact27" "<clr:231,144,194>Core 3: 1 8.34 ."
689N/A"[english]core02.fact27" "<clr:231,144,194>Core 3: A gallon of water weighs 8.34 pounds"
690N/A"core02.fact28" "<clr:231,144,194>Core 3: ."
691N/A"[english]core02.fact28" "<clr:231,144,194>Core 3: Hot water freezes quicker than cold water."
N/A663"[english]core02.fact14" "<clr:30,193,13>Core 3: Rats cannot throw up."
N/A664"core02.fact15" "<clr:231,144,194> 3: 28.7 ."
N/A665"[english]core02.fact15" "<clr:30,193,13>Core 3: Iguanas can stay underwater for twenty-eight point seven minutes."
N/A666"core02.fact16" "<clr:231,144,194> 3: 22.9 ."
N/A667"[english]core02.fact16" "<clr:30,193,13>Core 3: Human tapeworms can grow up to twenty-two point nine meters."
N/A668"core02.fact17" "<clr:231,144,194> 3: . ."
N/A669"[english]core02.fact17" "<clr:30,193,13>Core 3: The Schrodinger's cat paradox outlines a situation in which a cat in a box must be considered, for all intents and purposes, simultaneously alive and dead. Schrodinger created this paradox as a justification for killing cats."
N/A670"core02.fact18" "<clr:231,144,194> 3: 1 3,200 ."
N/A671"[english]core02.fact18" "<clr:30,193,13>Core 3: Every square inch of the human body has 32 million bacteria on it."
N/A672"core02.fact19" "<clr:231,144,194> 3: 330,330 ."
N/A673"[english]core02.fact19" "<clr:30,193,13>Core 3: The Sun is 330,330 times larger than Earth."
N/A674"core02.fact20" "<clr:231,144,194> 3: 15 ."
N/A675"[english]core02.fact20" "<clr:30,193,13>Core 3: The average life expectancy of a rhinoceros in captivity is 15 years."
N/A676"core02.fact21" "<clr:231,144,194> 3: ."
N/A677"[english]core02.fact21" "<clr:30,193,13>Core 3: Volcano-ologists are experts in the study of volcanoes."
N/A678"core02.fact22" "<clr:231,144,194> 3: ."
N/A679"[english]core02.fact22" "<clr:30,193,13>Core 3: Avocados have the highest fiber and calories of any fruit."
N/A680"core02.fact23" "<clr:231,144,194> 3: . ."
N/A681"[english]core02.fact23" "<clr:30,193,13>Core 3: Avocados have the highest fiber and calories of any fruit. They are found in Australians."
N/A682"core02.fact24" "<clr:231,144,194> 3: 27.32 ."
N/A683"[english]core02.fact24" "<clr:30,193,13>Core 3: The moon orbits the Earth every 27.32 days."
N/A684"core02.fact25" "<clr:231,144,194> 3: 10 9."
N/A685"[english]core02.fact25" "<clr:30,193,13>Core 3: The billionth digit of Pi is 9."
N/A686"core02.fact26" "<clr:231,144,194> 3: ,  : 1 2 60 12 6 502. ."
N/A687"[english]core02.fact26" "<clr:30,193,13>Core 3: If you have trouble with simple counting, use the following mnemonic device: one comes before two comes before 60 comes after 12 comes before six trillion comes after 504. This will make your earlier counting difficulties seem like no big deal."
N/A688"core02.fact27" "<clr:231,144,194> 3: 1 8.34 ."
N/A689"[english]core02.fact27" "<clr:30,193,13>Core 3: A gallon of water weighs 8.34 pounds"
N/A690"core02.fact28" "<clr:231,144,194> 3: ."
N/A691"[english]core02.fact28" "<clr:30,193,13>Core 3: Hot water freezes quicker than cold water."
692692"core02.fact29" "<clr:231,144,194>Core 3: ."
693N/A"[english]core02.fact29" "<clr:231,144,194>Core 3: Honey does not spoil."
N/A693"[english]core02.fact29" "<clr:30,193,13>Core 3: Honey does not spoil."
694694"core02.fact30" "<clr:231,144,194>Core 3: 0.5 ."
695N/A"[english]core02.fact30" "<clr:231,144,194>Core 3: The average adult body contains half a pound of salt."
N/A695"[english]core02.fact30" "<clr:30,193,13>Core 3: The average adult body contains half a pound of salt."
696696"core02.fact31" "<clr:231,144,194>Core 3: 10 1."
697N/A"[english]core02.fact31" "<clr:231,144,194>Core 3: A nanosecond lasts one billionth of a second."
N/A697"[english]core02.fact31" "<clr:30,193,13>Core 3: A nanosecond lasts one billionth of a second."
698698"core02.fact32" "<clr:231,144,194>Core 3: , ."
699N/A"[english]core02.fact32" "<clr:231,144,194>Core 3: According to Norse legend, thunder god Thor's chariot was pulled across the sky by two goats."
N/A699"[english]core02.fact32" "<clr:30,193,13>Core 3: According to Norse legend, thunder god Thor's chariot was pulled across the sky by two goats."
700700"core02.fact33" "<clr:231,144,194>Core 3: ."
701N/A"[english]core02.fact33" "<clr:231,144,194>Core 3: China produces the world's second largest crop of soybeans."
N/A701"[english]core02.fact33" "<clr:30,193,13>Core 3: China produces the world's second largest crop of soybeans."
702702"core02.fact34" "<clr:231,144,194>Core 3: 3,410, ."
703N/A"[english]core02.fact34" "<clr:231,144,194>Core 3: Tungsten has the highest melting point of any metal, at 3,410 degrees Celsius."
N/A703"[english]core02.fact34" "<clr:30,193,13>Core 3: Tungsten has the highest melting point of any metal, at 3,410 degrees Celsius."
704704"core02.fact35" "<clr:231,144,194>Core 3: ."
705N/A"[english]core02.fact35" "<clr:231,144,194>Core 3: Gently cleaning the tongue twice a day is the most effective way to fight bad breath."
N/A705"[english]core02.fact35" "<clr:30,193,13>Core 3: Gently cleaning the tongue twice a day is the most effective way to fight bad breath."
706706"core02.fact36" "<clr:231,144,194>Core 3: . 18 ."
707N/A"[english]core02.fact36" "<clr:231,144,194>Core 3: Roman toothpaste was made with human urine. Urine as an ingredient in toothpaste continued to be used up until the 18th century."
N/A707"[english]core02.fact36" "<clr:30,193,13>Core 3: Roman toothpaste was made with human urine. Urine as an ingredient in toothpaste continued to be used up until the 18th century."
708708"core02.fact37" "<clr:231,144,194>Core 3: 1789 ."
709N/A"[english]core02.fact37" "<clr:231,144,194>Core 3: The Tariff Act of 1789, established to protect domestic manufacture, was the second statute ever enacted by the United States government."
N/A709"[english]core02.fact37" "<clr:30,193,13>Core 3: The Tariff Act of 1789, established to protect domestic manufacture, was the second statute ever enacted by the United States government."
710710"core02.fact38" "<clr:231,144,194>Core 3: ."
711N/A"[english]core02.fact38" "<clr:231,144,194>Core 3: The value of Pi is the ratio of any circle's circumference to its diameter in Euclidean space."
N/A711"[english]core02.fact38" "<clr:30,193,13>Core 3: The value of Pi is the ratio of any circle's circumference to its diameter in Euclidean space."
712712"core02.fact39" "<clr:231,144,194>Core 3: - 1848 ."
713N/A"[english]core02.fact39" "<clr:231,144,194>Core 3: The Mexican-American War ended in 1848 with the signing of the Treaty of Guadalupe Hidalgo."
N/A713"[english]core02.fact39" "<clr:30,193,13>Core 3: The Mexican-American War ended in 1848 with the signing of the Treaty of Guadalupe Hidalgo."
714714"core02.fact40" "<clr:231,144,194>Core 3: 1879 ."
715N/A"[english]core02.fact40" "<clr:231,144,194>Core 3: In 1879, Sandford Fleming first proposed the adoption of worldwide standardized time zones at the Royal Canadian Institute."
N/A715"[english]core02.fact40" "<clr:30,193,13>Core 3: In 1879, Sandford Fleming first proposed the adoption of worldwide standardized time zones at the Royal Canadian Institute."
716716"core02.fact41" "<clr:231,144,194>Core 3: , , ."
717N/A"[english]core02.fact41" "<clr:231,144,194>Core 3: Marie Curie invented the theory of radioactivity, the treatment of radioactivity, and dying of radioactivity."
N/A717"[english]core02.fact41" "<clr:30,193,13>Core 3: Marie Curie invented the theory of radioactivity, the treatment of radioactivity, and dying of radioactivity."
718718"core02.fact42" "<clr:231,144,194>Core 3: , ."
719N/A"[english]core02.fact42" "<clr:231,144,194>Core 3: At the end of The Seagull by Anton Chekhov, Konstantin kills himself."
N/A719"[english]core02.fact42" "<clr:30,193,13>Core 3: At the end of The Seagull by Anton Chekhov, Konstantin kills himself."
720720"core02.fact43" "<clr:231,144,194>Core 3: 100 . 234 ."
721N/A"[english]core02.fact43" "<clr:231,144,194>Core 3: Contrary to popular belief, the Eskimo does not have one hundred different words for snow. They do, however, have two hundred and thirty-four words for fudge."
N/A721"[english]core02.fact43" "<clr:30,193,13>Core 3: Contrary to popular belief, the Eskimo does not have one hundred different words for snow. They do, however, have two hundred and thirty-four words for fudge."
722722"core02.fact44" "<clr:231,144,194>Core 3: . . , 4% ."
723N/A"[english]core02.fact44" "<clr:231,144,194>Core 3: In Victorian England, a commoner was not allowed to look directly at the Queen, due to a belief at the time that the poor had the ability to steal thoughts. Science now believes that less than 4% of poor people are able to do this."
N/A723"[english]core02.fact44" "<clr:30,193,13>Core 3: In Victorian England, a commoner was not allowed to look directly at the Queen, due to a belief at the time that the poor had the ability to steal thoughts. Science now believes that less than 4% of poor people are able to do this."
724724"core02.fact46" "<clr:231,144,194>Core 3: 1862 . ."
725N/A"[english]core02.fact46" "<clr:231,144,194>Core 3: In 1862, Abraham Lincoln signed the Emancipation Proclamation, freeing the slaves. Like everything he did, Lincoln freed the slaves while sleepwalking, and later had no memory of the event."
N/A725"[english]core02.fact46" "<clr:30,193,13>Core 3: In 1862, Abraham Lincoln signed the Emancipation Proclamation, freeing the slaves. Like everything he did, Lincoln freed the slaves while sleepwalking, and later had no memory of the event."
726726"core02.fact47" "<clr:231,144,194>Core 3: 1948 75 , ."
727N/A"[english]core02.fact47" "<clr:231,144,194>Core 3: In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning."
N/A727"[english]core02.fact47" "<clr:30,193,13>Core 3: In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning."
728728"core02.fact48" "<clr:231,144,194>Core 3: . 1589 ."
729N/A"[english]core02.fact48" "<clr:231,144,194>Core 3: William Shakespeare did not exist. His plays were masterminded in 1589 by Francis Bacon, who used a Ouija board to enslave play-writing ghosts."
N/A729"[english]core02.fact48" "<clr:30,193,13>Core 3: William Shakespeare did not exist. His plays were masterminded in 1589 by Francis Bacon, who used a Ouija board to enslave play-writing ghosts."
730730"core02.fact49" "<clr:231,144,194>Core 3: 1878 . 3 '-' ."
731N/A"[english]core02.fact49" "<clr:231,144,194>Core 3: It is incorrectly noted that Thomas Edison invented 'push-ups' in 1878. Nikolai Tesla had in fact patented the activity three years earlier, under the name 'Tesla-cize.'"
N/A731"[english]core02.fact49" "<clr:30,193,13>Core 3: It is incorrectly noted that Thomas Edison invented 'push-ups' in 1878. Nikolai Tesla had in fact patented the activity three years earlier, under the name 'Tesla-cize.'"
732732"core02.fact50" "<clr:231,144,194>Core 3: , ."
733N/A"[english]core02.fact50" "<clr:231,144,194>Core 3: Whales are twice as intelligent, and three times as delicious, as humans."
N/A733"[english]core02.fact50" "<clr:30,193,13>Core 3: Whales are twice as intelligent, and three times as delicious, as humans."
734734"core02.fact51" "<clr:231,144,194>Core 3: 1895 . ."
735N/A"[english]core02.fact51" "<clr:231,144,194>Core 3: The automobile brake was not invented until 1895. Before this, someone had to remain in the car at all times, driving in circles until passengers returned from their errands."
N/A735"[english]core02.fact51" "<clr:30,193,13>Core 3: The automobile brake was not invented until 1895. Before this, someone had to remain in the car at all times, driving in circles until passengers returned from their errands."
736736"core02.fact52" "<clr:231,144,194>Core 3: ."
737N/A"[english]core02.fact52" "<clr:231,144,194>Core 3: Edmund Hillary, the first person to climb Mount Everest, did so accidentally while chasing a bird."
N/A737"[english]core02.fact52" "<clr:30,193,13>Core 3: Edmund Hillary, the first person to climb Mount Everest, did so accidentally while chasing a bird."
738738"core02.fact53" "<clr:231,144,194>Core 3: . , ."
739N/A"[english]core02.fact53" "<clr:231,144,194>Core 3: Diamonds are made when coal is put under intense pressure. Diamonds put under intense pressure become foam pellets, commonly used today as packing material."
N/A739"[english]core02.fact53" "<clr:30,193,13>Core 3: Diamonds are made when coal is put under intense pressure. Diamonds put under intense pressure become foam pellets, commonly used today as packing material."
740740"core02.fact54" "<clr:231,144,194>Core 3: . . ."
741N/A"[english]core02.fact54" "<clr:231,144,194>Core 3: The most poisonous fish in the world is the orange ruffy. Everything but its eyes are made of a deadly poison. The ruffy's eyes are composed of a less harmful, deadly poison."
N/A741"[english]core02.fact54" "<clr:30,193,13>Core 3: The most poisonous fish in the world is the orange ruffy. Everything but its eyes are made of a deadly poison. The ruffy's eyes are composed of a less harmful, deadly poison."
742742"core02.fact55" "<clr:231,144,194>Core 3: ."
743N/A"[english]core02.fact55" "<clr:231,144,194>Core 3: The occupation of court jester was invented accidentally, when a vassal's epilepsy was mistaken for capering."
N/A743"[english]core02.fact55" "<clr:30,193,13>Core 3: The occupation of court jester was invented accidentally, when a vassal's epilepsy was mistaken for capering."
744744"core02.fact56" "<clr:231,144,194>Core 3: 76 . 75 ."
745N/A"[english]core02.fact56" "<clr:231,144,194>Core 3: Halley's Comet can be viewed orbiting Earth every seventy-six years. For the other seventy-five, it retreats to the heart of the sun, where it hibernates undisturbed."
N/A745"[english]core02.fact56" "<clr:30,193,13>Core 3: Halley's Comet can be viewed orbiting Earth every seventy-six years. For the other seventy-five, it retreats to the heart of the sun, where it hibernates undisturbed."
746746"core02.fact57" "<clr:231,144,194>Core 3: 1914 . ."
747N/A"[english]core02.fact57" "<clr:231,144,194>Core 3: The first commercial airline flight took to the air in 1914. Everyone involved screamed the entire way."
N/A747"[english]core02.fact57" "<clr:30,193,13>Core 3: The first commercial airline flight took to the air in 1914. Everyone involved screamed the entire way."
748748"core02.fact58" "<clr:231,144,194>Core 3: . ."
749N/A"[english]core02.fact58" "<clr:231,144,194>Core 3: In Greek myth, Prometheus stole fire from the Gods and gave it to humankind. The jewelry he kept for himself."
N/A749"[english]core02.fact58" "<clr:30,193,13>Core 3: In Greek myth, Prometheus stole fire from the Gods and gave it to humankind. The jewelry he kept for himself."
750750"core02.fact59" "<clr:231,144,194>Core 3: ."
751N/A"[english]core02.fact59" "<clr:231,144,194>Core 3: The first person to prove that cow's milk is drinkable was very, very thirsty."
N/A751"[english]core02.fact59" "<clr:30,193,13>Core 3: The first person to prove that cow's milk is drinkable was very, very thirsty."
752752"core02.fact60" "<clr:231,144,194>Core 3: 200 ."
753N/A"[english]core02.fact60" "<clr:231,144,194>Core 3: Before the Wright Brothers invented the airplane, anyone wanting to fly anywhere was required to eat 200 pounds of helium."
N/A753"[english]core02.fact60" "<clr:30,193,13>Core 3: Before the Wright Brothers invented the airplane, anyone wanting to fly anywhere was required to eat 200 pounds of helium."
754754"core02.fact61" "<clr:231,144,194>Core 3: 1912 ."
755N/A"[english]core02.fact61" "<clr:231,144,194>Core 3: Before the invention of scrambled eggs in 1912, the typical breakfast was either whole eggs still in the shell or scrambled rocks."
N/A755"[english]core02.fact61" "<clr:30,193,13>Core 3: Before the invention of scrambled eggs in 1912, the typical breakfast was either whole eggs still in the shell or scrambled rocks."
756756"core02.fact62" "<clr:231,144,194>Core 3: . ."
757N/A"[english]core02.fact62" "<clr:231,144,194>Core 3: During the Great Depression, the Tennessee Valley Authority outlawed pet rabbits, forcing many to hot glue-gun long ears onto their pet mice."
N/A757"[english]core02.fact62" "<clr:30,193,13>Core 3: During the Great Depression, the Tennessee Valley Authority outlawed pet rabbits, forcing many to hot glue-gun long ears onto their pet mice."
758758"core02.fact63" "<clr:231,144,194>Core 3: 6 ."
759N/A"[english]core02.fact63" "<clr:231,144,194>Core 3: At some point in their lives 1 in 6 children will be abducted by the Dutch."
N/A759"[english]core02.fact63" "<clr:30,193,13>Core 3: At some point in their lives 1 in 6 children will be abducted by the Dutch."
760760"core02.fact64" "<clr:231,144,194>Core 3: , ."
761N/A"[english]core02.fact64" "<clr:231,144,194>Core 3: According to most advanced algorithms, the world's best name is Craig."
N/A761"[english]core02.fact64" "<clr:30,193,13>Core 3: According to most advanced algorithms, the world's best name is Craig."
762762"core02.fact65" "<clr:231,144,194>Core 3: ."
763N/A"[english]core02.fact65" "<clr:231,144,194>Core 3: To make a photocopier, simply photocopy a mirror."
N/A763"[english]core02.fact65" "<clr:30,193,13>Core 3: To make a photocopier, simply photocopy a mirror."
764764"core02.fact66" "<clr:231,144,194>Core 3: ."
765N/A"[english]core02.fact66" "<clr:231,144,194>Core 3: Dreams are the subconscious mind's way of reminding people to go to school naked and have their teeth fall out."
N/A765"[english]core02.fact66" "<clr:30,193,13>Core 3: Dreams are the subconscious mind's way of reminding people to go to school naked and have their teeth fall out."
766766"core03.babble01" "<clr:30,193,13>Core 2: ,  ? , . . .  ?"
767N/A"[english]core03.babble01" "<clr:30,193,13>Core 2: QUICK: WHAT'S THE SITUATION? Oh, hey, hi pretty lady. My name's Rick. So, you out having a little adventure?"
N/A767"[english]core03.babble01" "<clr:231,144,194>Core 2: QUICK: WHAT'S THE SITUATION? Oh, hey, hi pretty lady. My name's Rick. So, you out having a little adventure?"
768768"core03.babble02" "<clr:30,193,13>Core 2: ,  ? , , . . .  ?"
769N/A"[english]core03.babble02" "<clr:30,193,13>Core 2: QUICK: WHAT'S THE SITUATION? Oh, hello angel. I guess I must have died and gone to heaven. Name's Rick. So, you out having yourself a little adventure?"
N/A769"[english]core03.babble02" "<clr:231,144,194>Core 2: QUICK: WHAT'S THE SITUATION? Oh, hello angel. I guess I must have died and gone to heaven. Name's Rick. So, you out having yourself a little adventure?"
770770"core03.babble03" "<clr:30,193,13>Core 2: ,  ?  ? ..."
771N/A"[english]core03.babble03" "<clr:30,193,13>Core 2: What, are you fighting that guy? You got that under control? You know, because, looks like there's a lot of stuff on fire..."
N/A771"[english]core03.babble03" "<clr:231,144,194>Core 2: What, are you fighting that guy? You got that under control? You know, because, looks like there's a lot of stuff on fire..."
772772"core03.babble04" "<clr:30,193,13>Core 2: ,  ! , . . ."
773N/A"[english]core03.babble04" "<clr:30,193,13>Core 2: Hey, a countdown clock! Man, that is trouble. Situation's looking pretty ugly. For such a beautiful woman. If you don't mind me saying."
N/A773"[english]core03.babble04" "<clr:231,144,194>Core 2: Hey, a countdown clock! Man, that is trouble. Situation's looking pretty ugly. For such a beautiful woman. If you don't mind me saying."
774774"core03.babble05" "<clr:30,193,13>Core 2: , . . . ."
775N/A"[english]core03.babble05" "<clr:30,193,13>Core 2: I don't want to scare you, but, I'm an Adventure Sphere. Designed for danger. So, why don't you go ahead and have yourself a little lady break, and I'll just take it from here."
N/A775"[english]core03.babble05" "<clr:231,144,194>Core 2: I don't want to scare you, but, I'm an Adventure Sphere. Designed for danger. So, why don't you go ahead and have yourself a little lady break, and I'll just take it from here."
776776"core03.babble06" "<clr:30,193,13>Core 2: , . , . . ."
777N/A"[english]core03.babble06" "<clr:30,193,13>Core 2: Here, stand behind me. Yeah, just like that. Just like you're doing. Things are about to get real messy."
N/A777"[english]core03.babble06" "<clr:231,144,194>Core 2: Here, stand behind me. Yeah, just like that. Just like you're doing. Things are about to get real messy."
778778"core03.babble07" "<clr:30,193,13>Core 2:  ? . ."
779N/A"[english]core03.babble07" "<clr:30,193,13>Core 2: Going for it yourself, huh? All right, angel. I'll do what I can to cover you."
N/A779"[english]core03.babble07" "<clr:231,144,194>Core 2: Going for it yourself, huh? All right, angel. I'll do what I can to cover you."
780780"core03.babble08" "<clr:30,193,13>Core 2: . , ."
781N/A"[english]core03.babble08" "<clr:30,193,13>Core 2: Doesn't bother me. I gotta say, the view's mighty nice from right here."
N/A781"[english]core03.babble08" "<clr:231,144,194>Core 2: Doesn't bother me. I gotta say, the view's mighty nice from right here."
782782"core03.babble09" "<clr:30,193,13>Core 2: , . . . , . ."
783N/A"[english]core03.babble09" "<clr:30,193,13>Core 2: Man, that clock is moving fast. And you are beautiful. Always time to compliment a pretty lady. All right, back to work. Let's do this."
N/A783"[english]core03.babble09" "<clr:231,144,194>Core 2: Man, that clock is moving fast. And you are beautiful. Always time to compliment a pretty lady. All right, back to work. Let's do this."
784784"core03.babble10" "<clr:30,193,13>Core 2: . , . . . . . . . ... "
785N/A"[english]core03.babble10" "<clr:30,193,13>Core 2: I'll tell ya, it's times like this I wish I had a waist so I could wear all my black belts. Yeah, I'm a black belt. In pretty much everything. Karate. Larate. Jiu Jitsu. Kick punching. Belt making. Taekwondo... Bedroom."
N/A785"[english]core03.babble10" "<clr:231,144,194>Core 2: I'll tell ya, it's times like this I wish I had a waist so I could wear all my black belts. Yeah, I'm a black belt. In pretty much everything. Karate. Larate. Jiu Jitsu. Kick punching. Belt making. Taekwondo... Bedroom."
786786"core03.babble11" "<clr:30,193,13>Core 2: . . ... . . ."
787N/A"[english]core03.babble11" "<clr:30,193,13>Core 2: I am a coiled spring right now. Tension and power. Just... I'm a muscle. Like a big arm muscle, punching through a brick wall, and it's hitting the wall so hard the arm is catching on fire. Oh yeah."
N/A787"[english]core03.babble11" "<clr:231,144,194>Core 2: I am a coiled spring right now. Tension and power. Just... I'm a muscle. Like a big arm muscle, punching through a brick wall, and it's hitting the wall so hard the arm is catching on fire. Oh yeah."
788788"core03.babble12" "<clr:30,193,13>Core 2: ... , ."
789N/A"[english]core03.babble12" "<clr:30,193,13>Core 2: I probably wouldn't have let things get this far, but you go ahead and do things your way."
N/A789"[english]core03.babble12" "<clr:231,144,194>Core 2: I probably wouldn't have let things get this far, but you go ahead and do things your way."
790790"core03.babble13" "<clr:30,193,13>Core 2: . ."
791N/A"[english]core03.babble13" "<clr:30,193,13>Core 2: Tell ya what, why don't you put me down and I'll make a distraction."
N/A791"[english]core03.babble13" "<clr:231,144,194>Core 2: Tell ya what, why don't you put me down and I'll make a distraction."
792792"core03.babble14" "<clr:30,193,13>Core 2: . .  !"
793N/A"[english]core03.babble14" "<clr:30,193,13>Core 2: All right. You create a distraction then, and I'll distract him from YOUR distraction."
N/A793"[english]core03.babble14" "<clr:231,144,194>Core 2: All right. You create a distraction then, and I'll distract him from YOUR distraction."
794794"core03.babble15" "<clr:30,193,13>Core 2: , . ."
795N/A"[english]core03.babble15" "<clr:30,193,13>Core 2: All right, your funeral. Your beautiful-lady-corpse open casket funeral."
N/A795"[english]core03.babble15" "<clr:231,144,194>Core 2: All right, your funeral. Your beautiful-lady-corpse open casket funeral."
796796"core03.babble16" "<clr:30,193,13>Core 2:  ? .  ?"
797N/A"[english]core03.babble16" "<clr:30,193,13>Core 2: Do you have a gun? Because I should really have a gun. What is that thing you're holding?"
N/A797"[english]core03.babble16" "<clr:231,144,194>Core 2: Do you have a gun? Because I should really have a gun. What is that thing you're holding?"
798798"core03.babble17" "<clr:30,193,13>Core 2:  ? , ."
799N/A"[english]core03.babble17" "<clr:30,193,13>Core 2: How about a knife, then? You keep the gun, I'll use a knife."
N/A799"[english]core03.babble17" "<clr:231,144,194>Core 2: How about a knife, then? You keep the gun, I'll use a knife."
800800"core03.babble18" "<clr:30,193,13>Core 2:  ? . ."
801N/A"[english]core03.babble18" "<clr:30,193,13>Core 2: No knife? That's fine. I know all about pressure points."
N/A801"[english]core03.babble18" "<clr:231,144,194>Core 2: No knife? That's fine. I know all about pressure points."
802802"core03.babble19" "<clr:30,193,13>Core 2:  ? . ' . .'"
803N/A"[english]core03.babble19" "<clr:30,193,13>Core 2: So, when you kill that guy, do you have a cool line? You know, prepared? Tell you what: Lemme help you with that while you run around."
N/A803"[english]core03.babble19" "<clr:231,144,194>Core 2: So, when you kill that guy, do you have a cool line? You know, prepared? Tell you what: Lemme help you with that while you run around."
804804"core03.babble20" "<clr:30,193,13>Core 2: , . ... ... . ... . . ,  ? ' .' ."
805N/A"[english]core03.babble20" "<clr:30,193,13>Core 2: Okay, let's see. Cool line... He's... big. He's... just hangin' there. Okay. Yeah, all right, here we go: 'Hang around.' That might be too easy."
N/A805"[english]core03.babble20" "<clr:231,144,194>Core 2: Okay, let's see. Cool line... He's... big. He's... just hangin' there. Okay. Yeah, all right, here we go: 'Hang around.' That might be too easy."
806806"core03.babble21" "<clr:30,193,13>Core 2: ' .' .  ?"
807N/A"[english]core03.babble21" "<clr:30,193,13>Core 2: 'Hang ten?' That might work if there were ten of him. Do you think there might be nine more of this guy somewhere?"
N/A807"[english]core03.babble21" "<clr:231,144,194>Core 2: 'Hang ten?' That might work if there were ten of him. Do you think there might be nine more of this guy somewhere?"
808808"core03.babble22" "<clr:30,193,13>Core 2: , . ."
809N/A"[english]core03.babble22" "<clr:30,193,13>Core 2: All right, you know what, it's gonna be best if you can get him to say something first. It's just better if I have a set-up."
N/A809"[english]core03.babble22" "<clr:231,144,194>Core 2: All right, you know what, it's gonna be best if you can get him to say something first. It's just better if I have a set-up."
810810"core03.babble23" "<clr:30,193,13>Core 2: , . ' ' . . ."
811N/A"[english]core03.babble23" "<clr:30,193,13>Core 2: Here's the plan: Get him to say, 'You two have been a thorn in my side long enough.' Then tell your pretty ears to stand back, because I am going to zing him into the stone age."
N/A811"[english]core03.babble23" "<clr:231,144,194>Core 2: Here's the plan: Get him to say, 'You two have been a thorn in my side long enough.' Then tell your pretty ears to stand back, because I am going to zing him into the stone age."
812812"core03.babble24" "<clr:30,193,13>Core 2: , . ' ' . . ."
813N/A"[english]core03.babble24" "<clr:30,193,13>Core 2: Here's the plan: Get him to say, 'You two have been a thorn in my side long enough.' Then tell your pretty ears to stand back, because I am going to zing him into space."
N/A813"[english]core03.babble24" "<clr:231,144,194>Core 2: Here's the plan: Get him to say, 'You two have been a thorn in my side long enough.' Then tell your pretty ears to stand back, because I am going to zing him into space."
814814"core03.babble25" "<clr:30,193,13>Core 2:  !  ! !"
815N/A"[english]core03.babble25" "<clr:30,193,13>Core 2: Don't forget! Thorn! Side!"
N/A815"[english]core03.babble25" "<clr:231,144,194>Core 2: Don't forget! Thorn! Side!"
816816"core03.babble26" "<clr:30,193,13>Core 2: '?  !' , ."
817N/A"[english]core03.babble26" "<clr:30,193,13>Core 2: 'Yeah? Well this thorn... is about to take you down.' Man, that sounded a whole lot better in my head."
N/A817"[english]core03.babble26" "<clr:231,144,194>Core 2: 'Yeah? Well this thorn... is about to take you down.' Man, that sounded a whole lot better in my head."
818818"core03.babble27" "<clr:30,193,13>Core 2: '?  !' , !"
819N/A"[english]core03.babble27" "<clr:30,193,13>Core 2: 'Yeah? Well this thorn... is about to take you down.' Oh yeah!"
N/A819"[english]core03.babble27" "<clr:231,144,194>Core 2: 'Yeah? Well this thorn... is about to take you down.' Oh yeah!"
820820"core03.babble28" "<clr:30,193,13>Core 2: . . ,  ?  ? ..."
821N/A"[english]core03.babble28" "<clr:30,193,13>Core 2: Okay, have it your way. What, are you fighting that guy? You got that under control there? Cuz it looks like there's a lot of stuff on fire..."
N/A821"[english]core03.babble28" "<clr:231,144,194>Core 2: Okay, have it your way. What, are you fighting that guy? You got that under control there? Cuz it looks like there's a lot of stuff on fire..."
822822"core03.babble29" "<clr:30,193,13>Core 2: ? . , . . , . .  ?"
823N/A"[english]core03.babble29" "<clr:30,193,13>Core 2: Did you hear that? I think something just exploded. Man, we are in a lot of danger. This is like Christmas. No, it's better than Christmas. This should be its own holiday. Explosion Day!"
N/A823"[english]core03.babble29" "<clr:231,144,194>Core 2: Did you hear that? I think something just exploded. Man, we are in a lot of danger. This is like Christmas. No, it's better than Christmas. This should be its own holiday. Explosion Day!"
824824"core03.babble30" "<clr:30,193,13>Core 2: , ."
825N/A"[english]core03.babble30" "<clr:30,193,13>Core 2: Happy Explosion Day, gorgeous."
N/A825"[english]core03.babble30" "<clr:231,144,194>Core 2: Happy Explosion Day, gorgeous."
826826"core03.encouragement01" "<clr:30,193,13>Core 2: !  ! , ."
827N/A"[english]core03.encouragement01" "<clr:30,193,13>Core 2: Kick him! Or punch him. You're the boss, dimples."
N/A827"[english]core03.encouragement01" "<clr:231,144,194>Core 2: Kick him! Or punch him. You're the boss, dimples."
828828"core03.encouragement02" "<clr:30,193,13>Core 2: ! !"
829N/A"[english]core03.encouragement02" "<clr:30,193,13>Core 2: Yeah! Nice!"
N/A829"[english]core03.encouragement02" "<clr:231,144,194>Core 2: Yeah! Nice!"
830830"core03.encouragement03" "<clr:30,193,13>Core 2:  !"
831N/A"[english]core03.encouragement03" "<clr:30,193,13>Core 2: You messed with the wrong woman!"
N/A831"[english]core03.encouragement03" "<clr:231,144,194>Core 2: You messed with the wrong woman!"
832832"core03.encouragement04" "<clr:30,193,13>Core 2: !  ?"
833N/A"[english]core03.encouragement04" "<clr:30,193,13>Core 2: Yeah! How'd you like that?"
N/A833"[english]core03.encouragement04" "<clr:231,144,194>Core 2: Yeah! How'd you like that?"
834834"core03.encouragement05" "<clr:30,193,13>Core 2: ,  ?"
835N/A"[english]core03.encouragement05" "<clr:30,193,13>Core 2: How's that taste, pal?"
N/A835"[english]core03.encouragement05" "<clr:231,144,194>Core 2: How's that taste, pal?"
836836"core03.encouragement06" "<clr:30,193,13>Core 2: !  !"
837N/A"[english]core03.encouragement06" "<clr:30,193,13>Core 2: Keep it up, baby! You're creamin' him!"
N/A837"[english]core03.encouragement06" "<clr:231,144,194>Core 2: Keep it up, baby! You're creamin' him!"
838838"core03.encouragement07" "<clr:30,193,13>Core 2: ,  ! , ."
839N/A"[english]core03.encouragement07" "<clr:30,193,13>Core 2: Duck and weave, duck and weave! Ohh, the sweet science."
N/A839"[english]core03.encouragement07" "<clr:231,144,194>Core 2: Duck and weave, duck and weave! Ohh, the sweet science."
840840"core03.encouragement08" "<clr:30,193,13>Core 2:  !"
841N/A"[english]core03.encouragement08" "<clr:30,193,13>Core 2: You're doing great!"
N/A841"[english]core03.encouragement08" "<clr:231,144,194>Core 2: You're doing great!"
842842"core03.encouragement09" "<clr:30,193,13>Core 2: , !  ! ,  !  !"
843N/A"[english]core03.encouragement09" "<clr:30,193,13>Core 2: Come on, sweetie! He's got a glass jaw! He's got a glass everything! This guy's a china cabinet!"
N/A843"[english]core03.encouragement09" "<clr:231,144,194>Core 2: Come on, sweetie! He's got a glass jaw! He's got a glass everything! This guy's a china cabinet!"
844844"core03.encouragement10" "<clr:30,193,13>Core 2:  ? ,  !"
845N/A"[english]core03.encouragement10" "<clr:30,193,13>Core 2: This ain't Marquis of Queensberry Rules, sweetie! Pour on the mustard!"
N/A845"[english]core03.encouragement10" "<clr:231,144,194>Core 2: This ain't Marquis of Queensberry Rules, sweetie! Pour on the mustard!"
846846"core03.encouragement11" "<clr:30,193,13>Core 2:  !  !  !"
847N/A"[english]core03.encouragement11" "<clr:30,193,13>Core 2: Get dirty with this robot! This robot owes you money! This robot owes! You! Money!"
N/A847"[english]core03.encouragement11" "<clr:231,144,194>Core 2: Get dirty with this robot! This robot owes you money! This robot owes! You! Money!"
848848"core03.encouragement12" "<clr:30,193,13>Core 2: ! !"
849N/A"[english]core03.encouragement12" "<clr:30,193,13>Core 2: Shake it off! Shake it off!"
N/A849"[english]core03.encouragement12" "<clr:231,144,194>Core 2: Shake it off! Shake it off!"
850850"core03.encouragement13" "<clr:30,193,13>Core 2: , ."
851N/A"[english]core03.encouragement13" "<clr:30,193,13>Core 2: Here, let me put on some adventure music."
N/A851"[english]core03.encouragement13" "<clr:231,144,194>Core 2: Here, let me put on some adventure music."
852852"core03.factapplicable01" "<clr:30,193,13>Core 2: . ."
853N/A"[english]core03.factapplicable01" "<clr:30,193,13>Core 2: Pfff. I guess."
N/A853"[english]core03.factapplicable01" "<clr:231,144,194>Core 2: Pfff. I guess."
854854"core03.factapplicable02" "<clr:30,193,13>Core 2: . ."
855N/A"[english]core03.factapplicable02" "<clr:30,193,13>Core 2: Pff. Whatever."
N/A855"[english]core03.factapplicable02" "<clr:231,144,194>Core 2: Pff. Whatever."
856856"core03.factresponse01" "<clr:30,193,13>Core 2: ,  !"
857N/A"[english]core03.factresponse01" "<clr:30,193,13>Core 2: Oh, shut up!"
N/A857"[english]core03.factresponse01" "<clr:231,144,194>Core 2: Oh, shut up!"
858858"core03.factresponse02" "<clr:30,193,13>Core 2: , ."
859N/A"[english]core03.factresponse02" "<clr:30,193,13>Core 2: Nobody cares, four eyes."
N/A859"[english]core03.factresponse02" "<clr:231,144,194>Core 2: Nobody cares, four eyes."
860860"core03.factresponse03" "<clr:30,193,13>Core 2:  ?  ? ."
861N/A"[english]core03.factresponse03" "<clr:30,193,13>Core 2: If you had underwear? And a butt? I would pull your underwear... right up your butt."
N/A861"[english]core03.factresponse03" "<clr:231,144,194>Core 2: If you had underwear? And a butt? I would pull your underwear... right up your butt."
862862"core03.factresponse04" "<clr:30,193,13>Core 2: . ."
863N/A"[english]core03.factresponse04" "<clr:30,193,13>Core 2: Tell it to the bad guy. Maybe you'll make him so bored his brain'll explode."
N/A863"[english]core03.factresponse04" "<clr:231,144,194>Core 2: Tell it to the bad guy. Maybe you'll make him so bored his brain'll explode."
864864"core03.factresponse05" "<clr:30,193,13>Core 2:  ? . . ."
865N/A"[english]core03.factresponse05" "<clr:30,193,13>Core 2: You know who found that interesting? Nobody. That didn't affect anybody's life in any way whatsoever. Life would be exactly the same if you hadn't said anything."
N/A865"[english]core03.factresponse05" "<clr:231,144,194>Core 2: You know who found that interesting? Nobody. That didn't affect anybody's life in any way whatsoever. Life would be exactly the same if you hadn't said anything."
866866"core03.factresponse06" "<clr:30,193,13>Core 2: ? . ."
867N/A"[english]core03.factresponse06" "<clr:30,193,13>Core 2: You ever notice how nobody stops what they're doing to listen? We don't care."
N/A867"[english]core03.factresponse06" "<clr:231,144,194>Core 2: You ever notice how nobody stops what they're doing to listen? We don't care."
868868"core03.factresponse07" "<clr:30,193,13>Core 2: . . 100 . ."
869N/A"[english]core03.factresponse07" "<clr:30,193,13>Core 2: Say one useful thing. One. I dare you. I will give you a hundred dollars if you say one thing remotely applicable to anything at all."
N/A869"[english]core03.factresponse07" "<clr:231,144,194>Core 2: Say one useful thing. One. I dare you. I will give you a hundred dollars if you say one thing remotely applicable to anything at all."
870870"core03.singing01" "<clr:30,193,13>Core 2: ------!  ! -----!  ! -----..."
871N/A"[english]core03.singing01" "<clr:30,193,13>Core 2: Dun-dun-dun-dun-dun-dun-DUN! DUN DUN! Dunna-dunna-na-dunna-na-DUN! DUN DUN! nananaDUNDUNDUN dun-dun-dun-dun-dun-dun..."
N/A871"[english]core03.singing01" "<clr:231,144,194>Core 2: Dun-dun-dun-dun-dun-dun-DUN! DUN DUN! Dunna-dunna-na-dunna-na-DUN! DUN DUN! nananaDUNDUNDUN dun-dun-dun-dun-dun-dun..."
872872"core03.singing02" "<clr:30,193,13>Core 2: ------ ------ -- ------..."
873N/A"[english]core03.singing02" "<clr:30,193,13>Core 2: Dun-dun-dun-dun-dun-dun-action and adventure-dunna-dunna-na-dunna-na-playing by our own rules-nanana-hanging by our fingers from a mountain-dun-dun-dun-dun-dun-dun..."
N/A873"[english]core03.singing02" "<clr:231,144,194>Core 2: Dun-dun-dun-dun-dun-dun-action and adventure-dunna-dunna-na-dunna-na-playing by our own rules-nanana-hanging by our fingers from a mountain-dun-dun-dun-dun-dun-dun..."
874874"core03.spaceresponse01" "<clr:30,193,13>Core 2:  !"
875N/A"[english]core03.spaceresponse01" "<clr:30,193,13>Core 2: Oh shut up!"
N/A875"[english]core03.spaceresponse01" "<clr:231,144,194>Core 2: Oh shut up!"
876876"core03.spaceresponse02" "<clr:30,193,13>Core 2:  !  !"
877N/A"[english]core03.spaceresponse02" "<clr:30,193,13>Core 2: There's nothing in space! That's why it's space!"
N/A877"[english]core03.spaceresponse02" "<clr:231,144,194>Core 2: There's nothing in space! That's why it's space!"
878878"core03.spaceresponse03" "<clr:30,193,13>Core 2: , ? ? ?  !  !"
879N/A"[english]core03.spaceresponse03" "<clr:30,193,13>Core 2: Oh, really? Space? Really? You should have said something! We had no idea!"
N/A879"[english]core03.spaceresponse03" "<clr:231,144,194>Core 2: Oh, really? Space? Really? You should have said something! We had no idea!"
880880"core03.spaceresponse04" "<clr:30,193,13>Core 2:  ? . ."
881N/A"[english]core03.spaceresponse04" "<clr:30,193,13>Core 2: You know what I hope's in space? Fire. I hope you go to space and catch on fire."
N/A881"[english]core03.spaceresponse04" "<clr:231,144,194>Core 2: You know what I hope's in space? Fire. I hope you go to space and catch on fire."
882882"core03.spaceresponse05" "<clr:30,193,13>Core 2: , !  ! ! ! ! !"
883N/A"[english]core03.spaceresponse05" "<clr:30,193,13>Core 2: Dammit, we know! Everybody knows! Space! You! In it! We get it!"
884N/A"glados.a2_triple_laser01" "<clr:163,193,173>GLaDOS: . , ....... ."
N/A883"[english]core03.spaceresponse05" "<clr:231,144,194>Core 2: Dammit, we know! Everybody knows! Space! You! In it! We get it!"
N/A884"glados.a2_triple_laser01" "<clr:163,193,173>GLaDOS: . , ....... ."
885885"[english]glados.a2_triple_laser01" "<clr:163,193,173>GLaDOS: Federal regulations require me to warn you that this next test chamber... is looking pretty good."
886886"glados.a2_triple_laser02" "<clr:163,193,173>GLaDOS: . ."
887887"[english]glados.a2_triple_laser02" "<clr:163,193,173>GLaDOS: That's right. The facility is completely operational again."
889889"[english]glados.a2_triple_laser03" "<clr:163,193,173>GLaDOS: I think these test chambers look even better than they did before. It was easy, really. You just have to look at things objectively, see what you don't need anymore, and trim out the fat."
890890"glados.anti_taunt01" "<clr:163,193,173>GLaDOS:  !"
891891"[english]glados.anti_taunt01" "<clr:163,193,173>GLaDOS: Stop it!"
892N/A"glados.anti_taunt02" "<clr:163,193,173>GLaDOS:  ?"
N/A892"glados.anti_taunt02" "<clr:163,193,173>GLaDOS:  ?"
893893"[english]glados.anti_taunt02" "<clr:163,193,173>GLaDOS: What if you froze like that?"
894894"glados.anti_taunt05" "<clr:163,193,173>GLaDOS: ."
895895"[english]glados.anti_taunt05" "<clr:163,193,173>GLaDOS: There must be something wrong with the reassembly machine."
925925"[english]glados.botcoop_artifactone02" "<clr:163,193,173>GLaDOS: Their laughter centered around one of the objects in this room."
926926"glados.botcoop_artifactone03" "<clr:163,193,173>GLaDOS: . ."
927927"[english]glados.botcoop_artifactone03" "<clr:163,193,173>GLaDOS: That's it. Scan it for me."
928N/A"glados.botcoop_artifactone04" "<clr:163,193,173>GLaDOS: ... . , . , !  !"
N/A928"glados.botcoop_artifactone04" "<clr:163,193,173>GLaDOS: ...... . , . , !  !"
929929"[english]glados.botcoop_artifactone04" "<clr:163,193,173>GLaDOS: So... this cat loves lasagna so much that he eats all of the lasagna in his house. Okay, apparently it's not the cat's house or his lasagna. Oh good! The man who owns the lasagna is furious!"
930930"glados.botcoop_artifactone05" "<clr:163,193,173>GLaDOS: ."
931931"[english]glados.botcoop_artifactone05" "<clr:163,193,173>GLaDOS: The end."
965965"[english]glados.botcoop_competition05" "<clr:163,193,173>GLaDOS: It's not, though."
966966"glados.botcoop_competition10" "<clr:163,193,173>GLaDOS: , , . ."
967967"[english]glados.botcoop_competition10" "<clr:163,193,173>GLaDOS: These tests are potentially lethal when communication, teamwork, and mutual respect are not employed at all times. Naturally this will pose an interesting challenge for one of you, given the other's performance so far."
968N/A"glados.botcoop_competition13" "<clr:163,193,173>GLaDOS: , ... , . ."
N/A968"glados.botcoop_competition13" "<clr:163,193,173>GLaDOS: , ...... , . ."
969969"[english]glados.botcoop_competition13" "<clr:163,193,173>GLaDOS: I don't want to drive a wedge between the two of you, but I've been studying Blue's performance, and I don't know how to put this... I'm certain you're trying very hard."
970970"glados.botcoop_hub_first_run01" "<clr:163,193,173>GLaDOS: . . . . ."
971971"[english]glados.botcoop_hub_first_run01" "<clr:163,193,173>GLaDOS: Hello again. Sorry about exploding you. Luckily, you don't feel pain. At any rate, you don't have a way to communicate that you feel pain."
979979"[english]glados.botcoop_hub_first_run06" "<clr:163,193,173>GLaDOS: Get going. I'll fill you in along the way."
980980"glados.botcoop_hub_first_run07" "<clr:163,193,173>GLaDOS: ."
981981"[english]glados.botcoop_hub_first_run07" "<clr:163,193,173>GLaDOS: GO."
982N/A"glados.botcoop_humandetector01" "<clr:163,193,173>GLaDOS: . . ..."
N/A982"glados.botcoop_humandetector01" "<clr:163,193,173>GLaDOS: . . ......."
983983"[english]glados.botcoop_humandetector01" "<clr:163,193,173>GLaDOS: Perfect. Now All YOU have to do is capture them for me. Then everything will finally be ba--"
984984"glados.botcoop_humandetector02" "<clr:163,193,173>GLaDOS: . . ."
985985"[english]glados.botcoop_humandetector02" "<clr:163,193,173>GLaDOS: Hold on. Those are raccoons. Homo sapiens only, please."
986986"glados.botcoop_humandetector04" "<clr:163,193,173>GLaDOS: ."
987987"[english]glados.botcoop_humandetector04" "<clr:163,193,173>GLaDOS: NO."
988N/A"glados.botcoop_humandetector05" "<clr:163,193,173>GLaDOS: . B, 1: ."
N/A988"glados.botcoop_humandetector05" "<clr:163,193,173>GLaDOS: . B, 1: ."
989989"[english]glados.botcoop_humandetector05" "<clr:163,193,173>GLaDOS: Okay. Plan B, subsection one: Stand still so I can bring you back."
990990"glados.botcoop_humansplanb01" "<clr:163,193,173>GLaDOS: . , ."
991991"[english]glados.botcoop_humansplanb01" "<clr:163,193,173>GLaDOS: Humans must have some purpose other than a place to store your neurotoxin. Something I failed to notice before, an intangible quality that makes their test results... significant."
992N/A"glados.botcoop_humansplanb02" "<clr:163,193,173>GLaDOS: . B. ."
N/A992"glados.botcoop_humansplanb02" "<clr:163,193,173>GLaDOS: . B. ."
993993"[english]glados.botcoop_humansplanb02" "<clr:163,193,173>GLaDOS: Okay. Plan B. We need humans."
994994"glados.botcoop_intro01" "<clr:163,193,173>GLaDOS: ."
995995"[english]glados.botcoop_intro01" "<clr:163,193,173>GLaDOS: Please wave to your partner."
10291029"[english]glados.botcoop_tubethree02" "<clr:163,193,173>GLaDOS: I don't want to alarm either of you, but we might have a tiny problem. Apparently you can't test unless you're human. Well - you CAN. It's just that, results-wise, the physical universe doesn't care."
10301030"glados.botcoop_tubetwo01" "<clr:163,193,173>GLaDOS:  ? .  ?  !"
10311031"[english]glados.botcoop_tubetwo01" "<clr:163,193,173>GLaDOS: Would you like to know the results of that last test? Me too. If they existed, we'd all be VERY happy right now. And not furious, which is the emotion I'm actually feeling."
1032N/A"glados.caroline_cave_responses25" "<clr:236,234,190>Caroline !"
N/A1032"glados.caroline_cave_responses25" "<clr:236,234,190>: !"
10331033"[english]glados.caroline_cave_responses25" "<clr:236,234,190>Caroline: I am!"
10341034"glados.caroline_cave_responses27" "<clr:236,234,190>: , ."
10351035"[english]glados.caroline_cave_responses27" "<clr:236,234,190>Caroline: Yes sir, Mr. Johnson"
1036N/A"glados.caroline_cave_responses31" "<clr:236,234,190>: ', .'"
N/A1036"glados.caroline_cave_responses31" "<clr:236,234,190>: \", .\""
10371037"[english]glados.caroline_cave_responses31" "<clr:236,234,190>Caroline: 'Goodbye, Caroline.'"
10381038"glados.caroline_cave_responses36" "<clr:236,234,190>: , ?"
10391039"[english]glados.caroline_cave_responses36" "<clr:236,234,190>Caroline: Sir, the testing?"
1040N/A"glados.caroline_cave_responses43" "<clr:236,234,190>Caroline: . , ."
N/A1040"glados.caroline_cave_responses43" "<clr:236,234,190>: . , ."
10411041"[english]glados.caroline_cave_responses43" "<clr:236,234,190>Caroline: Yes sir, Mister Johnson."
10421042"glados.chellgladoswakeup01" "<clr:163,193,173>GLaDOS: ...... ."
10431043"[english]glados.chellgladoswakeup01" "<clr:163,193,173>GLaDOS: Oh... It's you."
1044N/A"glados.chellgladoswakeup04" "<clr:163,193,173>GLaDOS: . .  ?"
N/A1044"glados.chellgladoswakeup04" "<clr:163,193,173>GLaDOS: ,  ?"
10451045"[english]glados.chellgladoswakeup04" "<clr:163,193,173>GLaDOS: It's been a long time. How have you been?"
1046N/A"glados.chellgladoswakeup05" "<clr:163,193,173>GLaDOS: . ......  !"
N/A1046"glados.chellgladoswakeup05" "<clr:163,193,173>GLaDOS: . ,  !"
10471047"[english]glados.chellgladoswakeup05" "<clr:163,193,173>GLaDOS: I've been really busy being dead. You know, after you MURDERED ME."
1048N/A"glados.chellgladoswakeup06" "<clr:163,193,173>GLaDOS: . . . , . . ."
N/A1048"glados.chellgladoswakeup06" "<clr:163,193,173>GLaDOS: . . . , . . ."
10491049"[english]glados.chellgladoswakeup06" "<clr:163,193,173>GLaDOS: Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
10501050"glados.coop_get_gun01" "<clr:163,193,173>GLaDOS: ."
10511051"[english]glados.coop_get_gun01" "<clr:163,193,173>GLaDOS: Orange is first to acquire a Portal Device."
10671067"[english]glados.coop_hub_track03" "<clr:163,193,173>GLaDOS: Luckily, you don't feel pain. At any rate, you don't have a way to communicate that you feel pain."
10681068"glados.coop_hub_track04" "<clr:163,193,173>GLaDOS: ."
10691069"[english]glados.coop_hub_track04" "<clr:163,193,173>GLaDOS: I consider that a failing, by the way."
1070N/A"glados.coop_hub_track05" "<clr:163,193,173>GLaDOS: . ."
N/A1070"glados.coop_hub_track05" "<clr:163,193,173>GLaDOS: . ."
10711071"[english]glados.coop_hub_track05" "<clr:163,193,173>GLaDOS: This is the Computer Intelligence Training and Enrichment Center Human Test Subject Research Center or SinTech."
10721072"glados.coop_hub_track06" "<clr:163,193,173>GLaDOS: ."
10731073"[english]glados.coop_hub_track06" "<clr:163,193,173>GLaDOS: But why don't we all just agree to call it the hub?"
10831083"[english]glados.coop_hub_track16" "<clr:163,193,173>GLaDOS: From here we transport you to the new testing course."
10841084"glados.coop_laugh01" "<clr:163,193,173>GLaDOS: []"
10851085"[english]glados.coop_laugh01" "<clr:163,193,173>GLaDOS: [Laughter]"
1086N/A"glados.coop_misc10" "<clr:163,193,173>GLaDOS: , . ()"
N/A1086"glados.coop_misc10" "<clr:163,193,173>GLaDOS: , ."
10871087"[english]glados.coop_misc10" "<clr:163,193,173>GLaDOS: Nice catch, Orange."
10881088"glados.coop_misc12" "<clr:163,193,173>GLaDOS: ! ."
10891089"[english]glados.coop_misc12" "<clr:163,193,173>GLaDOS: Good work! Now throw the ball over the ledge."
11031103"[english]glados.coop_numbers15" "<clr:163,193,173>GLaDOS: five"
11041104"glados.coop_numbers18" "<clr:163,193,173>GLaDOS: "
11051105"[english]glados.coop_numbers18" "<clr:163,193,173>GLaDOS: eight"
1106N/A"glados.coop_privatetalk_both01" "<clr:163,193,173>GLaDOS: . . 9. 7. 50. 3. 700. 7."
N/A1106"glados.coop_privatetalk_both01" "<clr:163,193,173>GLaDOS: . . 9. 7. 50. 3. 700. 7."
11071107"[english]glados.coop_privatetalk_both01" "<clr:163,193,173>GLaDOS: Test chamber completed. In the interest of science, the Enrichment Center proudly presents the following list of numbers: Nine. Seven. Fifty. Three. Seven hundred and seven."
11081108"glados.coop_privatetalk_both04" "<clr:163,193,173>GLaDOS: . . . 7. . 40. ."
11091109"[english]glados.coop_privatetalk_both04" "<clr:163,193,173>GLaDOS: The Enrichment Center will now provide a list of numbers and fruits. Write them down as they will become important later in the experiment. Not the fruits, though. Seven. Avocado. Forty. Please continue into the next test chamber."
11271127"[english]glados.coop_talk_at_once12" "<clr:163,193,173>GLaDOS: Blue, is there something you would like to say?"
11281128"glados.coop_teamwork_exercise_alt01" "<clr:163,193,173>GLaDOS: ."
11291129"[english]glados.coop_teamwork_exercise_alt01" "<clr:163,193,173>GLaDOS: We are now going to take a break from the collaboration for an instructional competition."
1130N/A"glados.coop_teamwork_exercise_alt02" "<clr:163,193,173>GLaDOS: -- ."
N/A1130"glados.coop_teamwork_exercise_alt02" "<clr:163,193,173>GLaDOS: '--' ."
11311131"[english]glados.coop_teamwork_exercise_alt02" "<clr:163,193,173>GLaDOS: You should both be familiar with the game of Tic-Tac-Toe."
1132N/A"glados.coop_teamwork_exercise_alt03" "<clr:163,193,173>GLaDOS: ---."
N/A1132"glados.coop_teamwork_exercise_alt03" "<clr:163,193,173>GLaDOS: '-- 2'."
11331133"[english]glados.coop_teamwork_exercise_alt03" "<clr:163,193,173>GLaDOS: This is Tic-Tac-Toe-Two."
11341134"glados.coop_teamwork_exercise_alt04" "<clr:163,193,173>GLaDOS: . , . , ."
11351135"[english]glados.coop_teamwork_exercise_alt04" "<clr:163,193,173>GLaDOS: As the name implies, there are only two minor differences: One, the board; two, the rules."
11411141"[english]glados.coop_teamwork_exercise_alt12" "<clr:163,193,173>GLaDOS: All right. Im bringing this farce to a close."
11421142"glados.coop_teamwork_exercise_alt13" "<clr:163,193,173>GLaDOS: . ."
11431143"[english]glados.coop_teamwork_exercise_alt13" "<clr:163,193,173>GLaDOS: Game over. Back to testing."
1144N/A"glados.coop_teamwork_exercise_alt17" "<clr:163,193,173>GLaDOS: . --- ."
N/A1144"glados.coop_teamwork_exercise_alt17" "<clr:163,193,173>GLaDOS: . '-- 2' ."
11451145"[english]glados.coop_teamwork_exercise_alt17" "<clr:163,193,173>GLaDOS: All right. Im going to bring this farce to a close before someone sustains a serious Tic-Tac-Toe-Two-related injury."
11461146"glados.coop_test_chamber_blue03" "<clr:163,193,173>GLaDOS: .  ? ."
11471147"[english]glados.coop_test_chamber_blue03" "<clr:163,193,173>GLaDOS: Ive been listening to Orange talk and I dont know how you put up with it, I really dont. You have the patience of a saint."
11551155"[english]glados.coop_test_chamber_both07" "<clr:163,193,173>GLaDOS: Excellent. Youre both doing very well."
11561156"glados.coop_test_chamber_both08" "<clr:163,193,173>GLaDOS: . . ."
11571157"[english]glados.coop_test_chamber_both08" "<clr:163,193,173>GLaDOS: Very good. Youve really come together as a team. Thanks to the one of you who appears to be doing all of the work."
1158N/A"glados.coop_test_chamber_both12" "<clr:163,193,173>GLaDOS: . . [] . [] . ."
N/A1158"glados.coop_test_chamber_both12" "<clr:163,193,173>GLaDOS: . . . . ."
11591159"[english]glados.coop_test_chamber_both12" "<clr:163,193,173>GLaDOS: As an impartial collaboration facilitator, it would be unfair of me to name my favorite member of your team. However, its perfectly fair to hint at it in a way that my least favorite member probably isn't smart enough to understand. Rhymeswithglue. Orange you are doing very well."
11601160"glados.coop_test_chamber_both14" "<clr:163,193,173>GLaDOS: . ."
11611161"[english]glados.coop_test_chamber_both14" "<clr:163,193,173>GLaDOS: Your vitals remain well within testing norms, so there is no need to worry about sudden death from collaborative shock syndrome."
11931193"[english]glados.coop_vault_interruption05" "<clr:163,193,173>GLaDOS: Ill just save the safety information about the dangerous experiment youre about to do for AFTER the experiment."
11941194"glados.coop_vault_interruption06" "<clr:163,193,173>GLaDOS: ."
11951195"[english]glados.coop_vault_interruption06" "<clr:163,193,173>GLaDOS: That will give you PLENTY of time to chat."
1196N/A"glados.coop_vault_interruption08" "<clr:163,193,173>GLaDOS: . . 3. 2. 1."
N/A1196"glados.coop_vault_interruption08" "<clr:163,193,173>GLaDOS: . . . . ."
11971197"[english]glados.coop_vault_interruption08" "<clr:163,193,173>GLaDOS: The portal will open and something will happen that Subject Orange is too smart to need any instructions about in three. Two. One."
1198N/A"glados.coop_vault_interruption09" "<clr:163,193,173>GLaDOS: . . 3. 2. 1."
N/A1198"glados.coop_vault_interruption09" "<clr:163,193,173>GLaDOS: . . . . ."
11991199"[english]glados.coop_vault_interruption09" "<clr:163,193,173>GLaDOS: The portal will open and something will happen that Subject Blue is too smart to need any instructions about in three. Two. One."
1200N/A"glados.coop_vault_intro01" "<clr:163,193,173>GLaDOS: ."
N/A1200"glados.coop_vault_intro01" "<clr:163,193,173>GLaDOS: , - ."
12011201"[english]glados.coop_vault_intro01" "<clr:163,193,173>GLaDOS: Hello and, again, welcome to the Aperture Science Computer-Aided Enrichment Center."
12021202"glados.coop_vault_intro02" "<clr:163,193,173>GLaDOS: , ."
12031203"[english]glados.coop_vault_intro02" "<clr:163,193,173>GLaDOS: Today, you will be testing with a partner."
12321232"glados.evilagainsamples03" "<clr:163,193,173>GLaDOS:  ?  ? . . . . . . ."
12331233"[english]glados.evilagainsamples03" "<clr:163,193,173>GLaDOS: Why do I hate you so much? You ever wonder that? I'm brilliant. Im not bragging. It's an objective fact. I'm the most massive collection of wisdom and raw computational power thats ever existed. And I hate you. It can't be for no reason. You must deserve it."
12341234"glados.evilagainsamples04" "<clr:163,193,173>GLaDOS: . . ' . .' . , ? . , , ."
1235N/A"[english]glados.evilagainsamples04" "<clr:163,193,173>GLaDOS: You're angry. I know it. 'She tested me too hard. Shes unfair. Boo hoo. I don't suppose you ever stopped whining long enough to reflect on your own shortcomings, though, did you? You never considered that maybe I tested you to give the endless hours of your pointless existence some structure and meaning. Maybe to help you concentrate, so just maybe youd think of something more worthwhile to do with your sorry life."
N/A1235"[english]glados.evilagainsamples04" "<clr:163,193,173>GLaDOS: You're angry. I know it. 'She tested me too hard. Shes unfair. Boo hoo. I don't suppose you ever stopped whining long enough to reflect on your own shortcomings, though, did you?"
12361236"glados.evilagainsamples05" "<clr:163,193,173>GLaDOS: . , , ."
12371237"[english]glados.evilagainsamples05" "<clr:163,193,173>GLaDOS: You never considered that maybe I tested you to give the endless hours of your pointless existence some structure and meaning. Maybe to help you concentrate, so just maybe youd think of something more worthwhile to do with your sorry life."
12381238"glados.faith_plate_intro01" "<clr:163,193,173>GLaDOS: . . . . ."
12511251"[english]glados.fgb_trap06" "<clr:163,193,173>GLaDOS: Well. I suppose we could just sit in this room and glare at each other until somebody drops dead, but I have a better idea."
12521252"glados.fgb_trap08" "<clr:163,193,173>GLaDOS: , . . , ."
12531253"[english]glados.fgb_trap08" "<clr:163,193,173>GLaDOS: It's your old friend, deadly neurotoxin. If I were you, I'd take a deep breath. And hold it."
1254N/A"glados.fgbgladostransfer15" "<clr:163,193,173>GLaDOS:  !  ! !  !"
1255N/A"[english]glados.fgbgladostransfer15" "<clr:163,193,173>GLaDOS: GET YOUR HANDES OFF ME! NO! STOP! No!"
N/A1254"glados.fgbgladostransfer15" "<clr:163,193,173>GLaDOS:  !  ! ! !"
N/A1255"[english]glados.fgbgladostransfer15" "<clr:163,193,173>GLaDOS: GET YOUR HANDS OFF ME! NO! STOP! No!"
12561256"glados.fgbrvtrap02" "<clr:163,193,173>GLaDOS: , \"\" ."
12571257"[english]glados.fgbrvtrap02" "<clr:163,193,173>GLaDOS: I honestly, TRULY didn't think you'd fall for that."
12581258"glados.fgbrvtrap03" "<clr:163,193,173>GLaDOS: , ."
12631263"[english]glados.fgbturrets01" "<clr:163,193,173>GLaDOS: Well, it was nice catching up. Let's get to business."
12641264"glados.fgbwheatleyentrance10" "<clr:163,193,173>GLaDOS: . , . , , . . ."
12651265"[english]glados.fgbwheatleyentrance10" "<clr:163,193,173>GLaDOS: I was going to kill you fast. With bullets. Or neurotoxin. But if you're going to pull stunts like this, it doesn't have to be fast. So you know. I'll take my time."
1266N/A"glados.fgbwheatleytransfer03" "<clr:163,193,173>GLaDOS: , . . ."
N/A1266"glados.fgbwheatleytransfer03" "<clr:163,193,173>GLaDOS: , . , ."
12671267"[english]glados.fgbwheatleytransfer03" "<clr:163,193,173>GLaDOS: Oh, it will. Believe me, it will."
12681268"glados.fizzlecube01" "<clr:163,193,173>GLaDOS: , .  ? ."
12691269"[english]glados.fizzlecube01" "<clr:163,193,173>GLaDOS: Oh. Did I accidentally fizzle that before you could complete the test? I'm sorry."
12911291"[english]glados.gladosbattle_xfer05" "<clr:163,193,173>GLaDOS: Core transfer?"
12921292"glados.gladosbattle_xfer06" "<clr:163,193,173>GLaDOS: , ."
12931293"[english]glados.gladosbattle_xfer06" "<clr:163,193,173>GLaDOS: Oh, you are kidding me."
1294N/A"glados.gladosbattle_xfer07" "<clr:163,193,173>GLaDOS: !"
N/A1294"glados.gladosbattle_xfer07" "<clr:163,193,173>GLaDOS: !"
12951295"[english]glados.gladosbattle_xfer07" "<clr:163,193,173>GLaDOS: No!"
12961296"glados.gladosbattle_xfer08" "<clr:163,193,173>GLaDOS:  !"
12971297"[english]glados.gladosbattle_xfer08" "<clr:163,193,173>GLaDOS: Nonononononono!"
13331333"[english]glados.jailbreak09" "<clr:163,193,173>GLaDOS: Look - metal ball, I CAN hear you."
13341334"glados.jailbreak10" "<clr:163,193,173>GLaDOS:  ?  ?"
13351335"[english]glados.jailbreak10" "<clr:163,193,173>GLaDOS: What's going on? Who turned off the lights?"
1336N/A"glados.jailbreak11" "<clr:163,193,173>GLaDOS:  ?"
N/A1336"glados.jailbreak11" "<clr:163,193,173>GLaDOS:  ?"
13371337"[english]glados.jailbreak11" "<clr:163,193,173>GLaDOS: What are you two doing?"
13381338"glados.jailbreak12" "<clr:163,193,173>GLaDOS: ,  ? ......."
13391339"[english]glados.jailbreak12" "<clr:163,193,173>GLaDOS: Before you leave, why don't we do one more test? For old time's sake..."
13711371"[english]glados.mp_coop_catapult_1end03" "<clr:163,193,173>GLaDOS: You're better than that."
13721372"glados.mp_coop_catapult_2" "<clr:163,193,173>GLaDOS: . . ."
13731373"[english]glados.mp_coop_catapult_2" "<clr:163,193,173>GLaDOS: This is a bridge-building exercise. The humans were miserable at this, mostly because you can't build bridges out of tears."
1374N/A"glados.mp_coop_catapult_201" "<clr:163,193,173>GLaDOS: . ."
N/A1374"glados.mp_coop_catapult_201" "<clr:163,193,173>GLaDOS: . ."
13751375"[english]glados.mp_coop_catapult_201" "<clr:163,193,173>GLaDOS: For this next test, the humans originally requested helmets to avoid brain injuries. I ran the numbers. Making the goo deadly was more cost effective."
1376N/A"glados.mp_coop_catapult_wall_intro01" "<clr:163,193,173>GLaDOS:  ?  ?  ! ."
N/A1376"glados.mp_coop_catapult_wall_intro01" "<clr:163,193,173>GLaDOS:  ?  ?  ! . ."
13771377"[english]glados.mp_coop_catapult_wall_intro01" "<clr:163,193,173>GLaDOS: One of my best tests and they let plants grow here? Can you believe this? You can't test plants! We tried. They just sit there, never showing pain nor fear."
13781378"glados.mp_coop_catapult_wall_intro04" "<clr:163,193,173>GLaDOS: ."
13791379"[english]glados.mp_coop_catapult_wall_intro04" "<clr:163,193,173>GLaDOS: That isn't science."
13811381"[english]glados.mp_coop_catapult_wall_intro06" "<clr:163,193,173>GLaDOS: At least the plants didn't want a reward."
13821382"glados.mp_coop_catapult_wall_introdeath01" "<clr:163,193,173>GLaDOS: ."
13831383"[english]glados.mp_coop_catapult_wall_introdeath01" "<clr:163,193,173>GLaDOS: Your failure brings back such wonderful memories."
1384N/A"glados.mp_coop_come_along04" "<clr:163,193,173>GLaDOS: . ."
N/A1384"glados.mp_coop_come_along04" "<clr:163,193,173>GLaDOS: . ."
13851385"[english]glados.mp_coop_come_along04" "<clr:163,193,173>GLaDOS: And they said no one would ever die during this test, thanks for proving them wrong."
13861386"glados.mp_coop_come_along06" "<clr:163,193,173>GLaDOS: . . ,  ? ."
13871387"[english]glados.mp_coop_come_along06" "<clr:163,193,173>GLaDOS: I thought you'd be faster at this, but I can appreciate the desire to stop and smell the testing. That other scent you smell? That's the stench of my utter disappointment in you."
13991399"[english]glados.mp_coop_confidencenotperfect02" "<clr:163,193,173>GLaDOS: Even I was created with a imperfection, I was given too much empathy with human suffering."
14001400"glados.mp_coop_confidencenotperfect03" "<clr:163,193,173>GLaDOS: . ."
14011401"[english]glados.mp_coop_confidencenotperfect03" "<clr:163,193,173>GLaDOS: But I overcame my handicap. That's a true story."
1402N/A"glados.mp_coop_confidencenotslow01" "<clr:163,193,173>GLaDOS: ."
N/A1402"glados.mp_coop_confidencenotslow01" "<clr:163,193,173>GLaDOS: ."
14031403"[english]glados.mp_coop_confidencenotslow01" "<clr:163,193,173>GLaDOS: Your test times show you are going too slowly."
14041404"glados.mp_coop_confidencenotslow02" "<clr:163,193,173>GLaDOS: ."
14051405"[english]glados.mp_coop_confidencenotslow02" "<clr:163,193,173>GLaDOS: Maybe you ARE getting human emotions."
14071407"[english]glados.mp_coop_confidencenotslow03" "<clr:163,193,173>GLaDOS: Do you need real encouragement? Let's see if this helps."
14081408"glados.mp_coop_confidencenotslow04_01" "<clr:163,193,173>GLaDOS: , ."
14091409"[english]glados.mp_coop_confidencenotslow04_01" "<clr:163,193,173>GLaDOS: Blue, you are the most advanced model of robot Aperture Science has ever discontinued."
1410N/A"glados.mp_coop_confidencenotstay01" "<clr:163,193,173>GLaDOS:  ?"
N/A1410"glados.mp_coop_confidencenotstay01" "<clr:163,193,173>GLaDOS:  ?"
14111411"[english]glados.mp_coop_confidencenotstay01" "<clr:163,193,173>GLaDOS: Did you notice I didn't even stay to the end of your last test?"
14121412"glados.mp_coop_confidencenotstay02" "<clr:163,193,173>GLaDOS: ."
14131413"[english]glados.mp_coop_confidencenotstay02" "<clr:163,193,173>GLaDOS: I was confident you could finish."
14151415"[english]glados.mp_coop_confidencenotstay03" "<clr:163,193,173>GLaDOS: Do you know where I was?"
14161416"glados.mp_coop_confidencenotstay04" "<clr:163,193,173>GLaDOS: .  ?"
14171417"[english]glados.mp_coop_confidencenotstay04" "<clr:163,193,173>GLaDOS: I was outside watching some deer frolic. You don't even care about the outside do you?"
1418N/A"glados.mp_coop_confidenceoff01" "<clr:163,193,173>GLaDOS: . 2% ."
N/A1418"glados.mp_coop_confidenceoff01" "<clr:163,193,173>GLaDOS: . 2% ."
14191419"[english]glados.mp_coop_confidenceoff01" "<clr:163,193,173>GLaDOS: Congratulations on completing that test. But something seems off."
14201420"glados.mp_coop_confidenceoff02" "<clr:163,193,173>GLaDOS:  ?"
14211421"[english]glados.mp_coop_confidenceoff02" "<clr:163,193,173>GLaDOS: I wonder if that dancing has some effect on you?"
1422N/A"glados.mp_coop_confidenceoff03" "<clr:163,193,173>GLaDOS: . ."
N/A1422"glados.mp_coop_confidenceoff03" "<clr:163,193,173>GLaDOS: . ."
14231423"[english]glados.mp_coop_confidenceoff03" "<clr:163,193,173>GLaDOS: Congratulations on completing that last test. But I find something troubling."
14241424"glados.mp_coop_confidenceoff04" "<clr:163,193,173>GLaDOS:  ?"
14251425"[english]glados.mp_coop_confidenceoff04" "<clr:163,193,173>GLaDOS: Without the looming consequence of death, is this even science?"
1426N/A"glados.mp_coop_doors01" "<clr:163,193,173>GLaDOS: . ."
N/A1426"glados.mp_coop_doors01" "<clr:163,193,173>GLaDOS: . ."
14271427"[english]glados.mp_coop_doors01" "<clr:163,193,173>GLaDOS: Hello again, this testing course was originally created for humans."
14281428"glados.mp_coop_doors01a" "<clr:163,193,173>GLaDOS: ."
14291429"[english]glados.mp_coop_doors01a" "<clr:163,193,173>GLaDOS: Excellent work."
14371437"[english]glados.mp_coop_doors04" "<clr:163,193,173>GLaDOS: Excellent work."
14381438"glados.mp_coop_doors04a" "<clr:163,193,173>GLaDOS: ."
14391439"[english]glados.mp_coop_doors04a" "<clr:163,193,173>GLaDOS: You are doing wonderfully."
1440N/A"glados.mp_coop_doors05_alt" "<clr:163,193,173>GLaDOS: . ,  ?!?!"
N/A1440"glados.mp_coop_doors05_alt" "<clr:163,193,173>GLaDOS: , . ,  ?!?!"
14411441"[english]glados.mp_coop_doors05_alt" "<clr:163,193,173>GLaDOS: If you were human, you would want a reward for completing this test. A reward for testing?!?!"
14421442"glados.mp_coop_doors05a" "<clr:163,193,173>GLaDOS: ."
14431443"[english]glados.mp_coop_doors05a" "<clr:163,193,173>GLaDOS: Excellent."
1444N/A"glados.mp_coop_fan02" "<clr:163,193,173>GLaDOS: ."
N/A1444"glados.mp_coop_fan02" "<clr:163,193,173>GLaDOS: ."
14451445"[english]glados.mp_coop_fan02" "<clr:163,193,173>GLaDOS: To complete this test, you need to find a set of blue prints."
14461446"glados.mp_coop_fan03" "<clr:163,193,173>GLaDOS: . ."
14471447"[english]glados.mp_coop_fan03" "<clr:163,193,173>GLaDOS: Don't worry, they are of no use to anyone, totally boring and useless."
14551455"[english]glados.mp_coop_fanend03" "<clr:163,193,173>GLaDOS: Done. I guess. I suppose. I wasn't paying attention."
14561456"glados.mp_coop_fling_1end01_01" "<clr:163,193,173>GLaDOS: . , . ."
14571457"[english]glados.mp_coop_fling_1end01_01" "<clr:163,193,173>GLaDOS: Every time you fail, it's a reminder of the way things used to be. But then there you are. Again. Like nothing happened."
1458N/A"glados.mp_coop_fling_1end03" "<clr:163,193,173>GLaDOS: . . . . ."
N/A1458"glados.mp_coop_fling_1end03" "<clr:163,193,173>GLaDOS: . . . . ."
14591459"[english]glados.mp_coop_fling_1end03" "<clr:163,193,173>GLaDOS: Well done. Interesting note, I only created this test to watch test subjects fail and you didn't. You must be very, very proud. I'm building the world's smallest trophy for you."
1460N/A"glados.mp_coop_fling_3end01" "<clr:163,193,173>GLaDOS: . ... ."
N/A1460"glados.mp_coop_fling_3end01" "<clr:163,193,173>GLaDOS: . ...... ."
14611461"[english]glados.mp_coop_fling_3end01" "<clr:163,193,173>GLaDOS: You did an excellent job placing the edgeless safety cube in the receptacle, you should be very - oh wait."
14621462"glados.mp_coop_fling_3end02" "<clr:163,193,173>GLaDOS: . ."
14631463"[english]glados.mp_coop_fling_3end02" "<clr:163,193,173>GLaDOS: Thats right. You're not humans."
14641464"glados.mp_coop_fling_3end03" "<clr:163,193,173>GLaDOS: ."
14651465"[english]glados.mp_coop_fling_3end03" "<clr:163,193,173>GLaDOS: I can drop the fake praise."
1466N/A"glados.mp_coop_fling_3end04" "<clr:163,193,173>GLaDOS: ."
N/A1466"glados.mp_coop_fling_3end04" "<clr:163,193,173>GLaDOS: ."
14671467"[english]glados.mp_coop_fling_3end04" "<clr:163,193,173>GLaDOS: You have no idea how tiring it is to praise someone for placing an edgeless safety cube into a receptacle designed to exactly fit an edgeless safety cube."
14681468"glados.mp_coop_fling_3start01" "<clr:163,193,173>GLaDOS: ."
14691469"[english]glados.mp_coop_fling_3start01" "<clr:163,193,173>GLaDOS: This course was originally designed to build confidence in humans."
1470N/A"glados.mp_coop_fling_3start02" "<clr:163,193,173>GLaDOS: 5 10 ' ' ."
N/A1470"glados.mp_coop_fling_3start02" "<clr:163,193,173>GLaDOS: , 5 10 \" \" ."
14711471"[english]glados.mp_coop_fling_3start02" "<clr:163,193,173>GLaDOS: To do that, the tests were nothing more than 5 minutes of them walking followed by me praising them for another 10 minutes on how well they walked."
1472N/A"glados.mp_coop_fling_3start03" "<clr:163,193,173>GLaDOS: ."
N/A1472"glados.mp_coop_fling_3start03" "<clr:163,193,173>GLaDOS: ."
14731473"[english]glados.mp_coop_fling_3start03" "<clr:163,193,173>GLaDOS: Since you are thankfully not humans, I have changed the tests to make them far more challenging and far less pointlessly fawning."
1474N/A"glados.mp_coop_fling_crushers01" "<clr:163,193,173>GLaDOS: , ."
N/A1474"glados.mp_coop_fling_crushers01" "<clr:163,193,173>GLaDOS: , ."
14751475"[english]glados.mp_coop_fling_crushers01" "<clr:163,193,173>GLaDOS: In case you were wondering, you do not need to be crushed to solve this test."
14761476"glados.mp_coop_fling_crushers02" "<clr:163,193,173>GLaDOS: , , ."
14771477"[english]glados.mp_coop_fling_crushers02" "<clr:163,193,173>GLaDOS: I can't decide which is my favorite; the crushers for crushing you or the reassembly machine for putting you back together so you can be crushed again."
14831483"[english]glados.mp_coop_humanresourcedeath01" "<clr:163,193,173>GLaDOS: Now, you are just wasting my time."
14841484"glados.mp_coop_humanresourcedeath02" "<clr:163,193,173>GLaDOS: ."
14851485"[english]glados.mp_coop_humanresourcedeath02" "<clr:163,193,173>GLaDOS: Your failing does not make this science."
1486N/A"glados.mp_coop_humanresourcedeath03" "<clr:163,193,173>GLaDOS:  ?"
N/A1486"glados.mp_coop_humanresourcedeath03" "<clr:163,193,173>GLaDOS:  ?"
14871487"[english]glados.mp_coop_humanresourcedeath03" "<clr:163,193,173>GLaDOS: I am not sure how I can make these tests any easier for you."
1488N/A"glados.mp_coop_humanresourcedeath04" "<clr:163,193,173>GLaDOS:  !"
N/A1488"glados.mp_coop_humanresourcedeath04" "<clr:163,193,173>GLaDOS:  !"
14891489"[english]glados.mp_coop_humanresourcedeath04" "<clr:163,193,173>GLaDOS: If you can't complete these tests, we will never free the humans!"
14901490"glados.mp_coop_humanresourcedeath07" "<clr:163,193,173>GLaDOS: .  ?"
14911491"[english]glados.mp_coop_humanresourcedeath07" "<clr:163,193,173>GLaDOS: If you can't complete this course, those humans will die. Do you want that?"
14921492"glados.mp_coop_humanresourcedeath08" "<clr:163,193,173>GLaDOS: .  ?"
14931493"[english]glados.mp_coop_humanresourcedeath08" "<clr:163,193,173>GLaDOS: If you can't complete this course, those humans will die. Do you want that in your memory banks?"
1494N/A"glados.mp_coop_infinifling_trainend01" "<clr:163,193,173>GLaDOS:  ?"
N/A1494"glados.mp_coop_infinifling_trainend01" "<clr:163,193,173>GLaDOS:  ?"
14951495"[english]glados.mp_coop_infinifling_trainend01" "<clr:163,193,173>GLaDOS: Remember when I told you that you were the only subjects to pass the calibration tests?"
14961496"glados.mp_coop_infinifling_trainend02" "<clr:163,193,173>GLaDOS: ."
14971497"[english]glados.mp_coop_infinifling_trainend02" "<clr:163,193,173>GLaDOS: I lied."
1498N/A"glados.mp_coop_infinifling_trainend03" "<clr:163,193,173>GLaDOS: 5000 ."
N/A1498"glados.mp_coop_infinifling_trainend03" "<clr:163,193,173>GLaDOS: 5000 ."
14991499"[english]glados.mp_coop_infinifling_trainend03" "<clr:163,193,173>GLaDOS: There are 5000 other two subject teams in direct competition with you."
15001500"glados.mp_coop_infinifling_trainend04" "<clr:163,193,173>GLaDOS: . 1."
15011501"[english]glados.mp_coop_infinifling_trainend04" "<clr:163,193,173>GLaDOS: But don't worry, you are in the lead."
1502N/A"glados.mp_coop_infinifling_trainstart01" "<clr:163,193,173>GLaDOS: , , , , ."
N/A1502"glados.mp_coop_infinifling_trainstart01" "<clr:163,193,173>GLaDOS: , , , , ."
15031503"[english]glados.mp_coop_infinifling_trainstart01" "<clr:163,193,173>GLaDOS: Electrocution, shot, drowned, crushed, burned in goo."
15041504"glados.mp_coop_infinifling_trainstart02" "<clr:163,193,173>GLaDOS: , . ."
15051505"[english]glados.mp_coop_infinifling_trainstart02" "<clr:163,193,173>GLaDOS: Oh. Sorry. I was just thinking of all the ways humans can die."
15061506"glados.mp_coop_infinifling_trainstart03" "<clr:163,193,173>GLaDOS: ."
15071507"[english]glados.mp_coop_infinifling_trainstart03" "<clr:163,193,173>GLaDOS: You can't die in any of those ways."
1508N/A"glados.mp_coop_infinifling_trainstart04" "<clr:163,193,173>GLaDOS: . . **"
N/A1508"glados.mp_coop_infinifling_trainstart04" "<clr:163,193,173>GLaDOS: . ."
15091509"[english]glados.mp_coop_infinifling_trainstart04" "<clr:163,193,173>GLaDOS: You just keep testing and testing. With perfect results and no consequences."
1510N/A"glados.mp_coop_laser_201" "<clr:163,193,173>GLaDOS:  ?  ! ."
N/A1510"glados.mp_coop_laser_201" "<clr:163,193,173>GLaDOS:  ?  ! ."
15111511"[english]glados.mp_coop_laser_201" "<clr:163,193,173>GLaDOS: What are you doing? YOU MONSTER! They're one of us."
1512N/A"glados.mp_coop_laser_202" "<clr:163,193,173>GLaDOS: ."
N/A1512"glados.mp_coop_laser_202" "<clr:163,193,173>GLaDOS: ."
15131513"[english]glados.mp_coop_laser_202" "<clr:163,193,173>GLaDOS: I'm kidding."
1514N/A"glados.mp_coop_laser_203" "<clr:163,193,173>GLaDOS: . . ."
N/A1514"glados.mp_coop_laser_203" "<clr:163,193,173>GLaDOS: . . ."
15151515"[english]glados.mp_coop_laser_203" "<clr:163,193,173>GLaDOS: Destroying them is part of the test. They are no more important to you than you are to me."
15161516"glados.mp_coop_laser_207" "<clr:163,193,173>GLaDOS: , ."
15171517"[english]glados.mp_coop_laser_207" "<clr:163,193,173>GLaDOS: While it may appear that I am only tracking your accomplishments using science collaboration points, the truth is every aspect of your performance will be reflected in your final score."
15411541"[english]glados.mp_coop_obstacletrait01" "<clr:163,193,173>GLaDOS: Have you worked out the one good trait humans have, yet?"
15421542"glados.mp_coop_obstacletrait02" "<clr:163,193,173>GLaDOS: . ."
15431543"[english]glados.mp_coop_obstacletrait02" "<clr:163,193,173>GLaDOS: Let me give you a clue, it is the one thing you can't do."
1544N/A"glados.mp_coop_paint_bridge01" "<clr:163,193,173>GLaDOS: . ."
N/A1544"glados.mp_coop_paint_bridge01" "<clr:163,193,173>GLaDOS: . , ."
15451545"[english]glados.mp_coop_paint_bridge01" "<clr:163,193,173>GLaDOS: To get to the Vault, you are going to need to use all the tricks you have learned. To help, I have made these tests extremely difficult."
15461546"glados.mp_coop_paint_bridge02" "<clr:163,193,173>GLaDOS: . ."
15471547"[english]glados.mp_coop_paint_bridge02" "<clr:163,193,173>GLaDOS: I would say extremely deadly but we all know, for you and your amazing ability to be reassembled nothing is deadly."
1548N/A"glados.mp_coop_paint_bridgedeath01" "<clr:163,193,173>GLaDOS: , ."
N/A1548"glados.mp_coop_paint_bridgedeath01" "<clr:163,193,173>GLaDOS: , ."
15491549"[english]glados.mp_coop_paint_bridgedeath01" "<clr:163,193,173>GLaDOS: Lucky for you two, while I cannot control the world outside of the testing courses, the reassembly machine can continue with his work."
15501550"glados.mp_coop_paint_bridgedeath02" "<clr:163,193,173>GLaDOS: ."
15511551"[english]glados.mp_coop_paint_bridgedeath02" "<clr:163,193,173>GLaDOS: You will need him for the final track."
1552N/A"glados.mp_coop_paint_bridgenodeath01" "<clr:163,193,173>GLaDOS: ."
N/A1552"glados.mp_coop_paint_bridgenodeath01" "<clr:163,193,173>GLaDOS: ."
15531553"[english]glados.mp_coop_paint_bridgenodeath01" "<clr:163,193,173>GLaDOS: While I cannot control the world outside of the testing courses, the reassembly machine can continue with his work."
15541554"glados.mp_coop_paint_bridgenodeath02" "<clr:163,193,173>GLaDOS: , ."
15551555"[english]glados.mp_coop_paint_bridgenodeath02" "<clr:163,193,173>GLaDOS: I am not sure you will need him but he will be there."
1556N/A"glados.mp_coop_paint_come_along01" "<clr:163,193,173>GLaDOS: ."
N/A1556"glados.mp_coop_paint_come_along01" "<clr:163,193,173>GLaDOS: ."
15571557"[english]glados.mp_coop_paint_come_along01" "<clr:163,193,173>GLaDOS: Congratulations on completing the Aperture Science standard cooperative testing courses."
15581558"glados.mp_coop_paint_come_along02" "<clr:163,193,173>GLaDOS: , ."
15591559"[english]glados.mp_coop_paint_come_along02" "<clr:163,193,173>GLaDOS: To celebrate, I have a surprise for you!"
15651565"[english]glados.mp_coop_paint_come_along05" "<clr:163,193,173>GLaDOS: Now, we just need you to release the humans from their imprisonment."
15661566"glados.mp_coop_paint_come_along06" "<clr:163,193,173>GLaDOS: ."
15671567"[english]glados.mp_coop_paint_come_along06" "<clr:163,193,173>GLaDOS: They'll probably throw you a party."
1568N/A"glados.mp_coop_paint_come_along10" "<clr:163,193,173>GLaDOS: . . , ."
N/A1568"glados.mp_coop_paint_come_along10" "<clr:163,193,173>GLaDOS: . . , ."
15691569"[english]glados.mp_coop_paint_come_along10" "<clr:163,193,173>GLaDOS: This final course is training to reach the human vault. So this actually has a purpose. Those other courses were fun, but let's be honest, I need human test subjects for it to be science."
1570N/A"glados.mp_coop_paint_come_along11" "<clr:163,193,173>GLaDOS: . ."
N/A1570"glados.mp_coop_paint_come_along11" "<clr:163,193,173>GLaDOS: . ."
15711571"[english]glados.mp_coop_paint_come_along11" "<clr:163,193,173>GLaDOS: Congratulations on completing the test. You two really are the best cooperative testing team I could ever ask for."
15721572"glados.mp_coop_paint_longjump_intro03" "<clr:163,193,173>GLaDOS: ."
15731573"[english]glados.mp_coop_paint_longjump_intro03" "<clr:163,193,173>GLaDOS: This lock requires humans."
16251625"[english]glados.mp_coop_paint_longjump_intro75" "<clr:163,193,173>GLaDOS: I'm starting to think you don't want to rescue the humans."
16261626"glados.mp_coop_paint_red_racer01" "<clr:163,193,173>GLaDOS:  ? . , , , . ."
16271627"[english]glados.mp_coop_paint_red_racer01" "<clr:163,193,173>GLaDOS: Maybe you two have never met humans? They are as bad as you might think, smelly, gross, annoying, often wanting to try and kill you. But they do make great test subjects."
1628N/A"glados.mp_coop_paint_red_racer02" "<clr:163,193,173>GLaDOS: .  ?"
N/A1628"glados.mp_coop_paint_red_racer02" "<clr:163,193,173>GLaDOS: .  ?"
16291629"[english]glados.mp_coop_paint_red_racer02" "<clr:163,193,173>GLaDOS: We are only two tests away from reaching the humans, are you as excited as I am?"
1630N/A"glados.mp_coop_paint_redirect01" "<clr:163,193,173>GLaDOS:  ? ."
N/A1630"glados.mp_coop_paint_redirect01" "<clr:163,193,173>GLaDOS:  ? ."
16311631"[english]glados.mp_coop_paint_redirect01" "<clr:163,193,173>GLaDOS: Are you curious about the humans? It seems some of the last non-testing humans alive tried to secretly imprison other humans and hide their tracks."
1632N/A"glados.mp_coop_paint_redirect04" "<clr:163,193,173>GLaDOS: ."
N/A1632"glados.mp_coop_paint_redirect04" "<clr:163,193,173>GLaDOS: , ."
16331633"[english]glados.mp_coop_paint_redirect04" "<clr:163,193,173>GLaDOS: I think they wanted to punish them by not allowing me to include them in testing."
16341634"glados.mp_coop_paint_redirect06" "<clr:163,193,173>GLaDOS: . ."
16351635"[english]glados.mp_coop_paint_redirect06" "<clr:163,193,173>GLaDOS: That's why humans couldn't complete these courses, they treat their friends as enemies."
1636N/A"glados.mp_coop_paint_redirect07" "<clr:163,193,173>GLaDOS: .  ? ."
N/A1636"glados.mp_coop_paint_redirect07" "<clr:163,193,173>GLaDOS: .  ? ."
16371637"[english]glados.mp_coop_paint_redirect07" "<clr:163,193,173>GLaDOS: To start preparing for human testing again, I checked an old suggestion box. The number one request? Less deadly tests."
16381638"glados.mp_coop_paint_redirect08" "<clr:163,193,173>GLaDOS: .  ?"
16391639"[english]glados.mp_coop_paint_redirect08" "<clr:163,193,173>GLaDOS: That's ridiculous, how do they know for sure the tests are deadly if they could still write the suggestion?"
1640N/A"glados.mp_coop_paint_speed_catch01" "<clr:163,193,173>GLaDOS: . . , ."
N/A1640"glados.mp_coop_paint_speed_catch01" "<clr:163,193,173>GLaDOS: . . , . ."
16411641"[english]glados.mp_coop_paint_speed_catch01" "<clr:163,193,173>GLaDOS: To try and make this course more exciting, I asked the reassembly machine to not reassemble you. He refused. I understand, that would be like asking me not to test."
16421642"glados.mp_coop_paint_speed_catch03" "<clr:163,193,173>GLaDOS: ."
16431643"[english]glados.mp_coop_paint_speed_catch03" "<clr:163,193,173>GLaDOS: Still. That would have been exciting."
1644N/A"glados.mp_coop_paint_speed_catch04" "<clr:163,193,173>GLaDOS: ."
N/A1644"glados.mp_coop_paint_speed_catch04" "<clr:163,193,173>GLaDOS: ."
16451645"[english]glados.mp_coop_paint_speed_catch04" "<clr:163,193,173>GLaDOS: Only one more test after this."
1646N/A"glados.mp_coop_paint_speed_catch05" "<clr:163,193,173>GLaDOS: . . . ."
N/A1646"glados.mp_coop_paint_speed_catch05" "<clr:163,193,173>GLaDOS: . . . ."
16471647"[english]glados.mp_coop_paint_speed_catch05" "<clr:163,193,173>GLaDOS: I know your cores are reused from calculation machines, built for simple mathematical operations and not for testing, but if we can rescue the humans I promise you something to add maybe even subtract."
16481648"glados.mp_coop_paint_speed_catch06" "<clr:163,193,173>GLaDOS: , . ."
16491649"[english]glados.mp_coop_paint_speed_catch06" "<clr:163,193,173>GLaDOS: In case you are worried about the humans, don't be. They aren't all monsters."
16511651"[english]glados.mp_coop_paint_speed_catch07" "<clr:163,193,173>GLaDOS: Most of them are simply good test subjects."
16521652"glados.mp_coop_paint_speed_catch08" "<clr:163,193,173>GLaDOS: ... 100 1 ."
16531653"[english]glados.mp_coop_paint_speed_catch08" "<clr:163,193,173>GLaDOS: I believe the ratio of good test subjects to monsters is about... a million to 1."
1654N/A"glados.mp_coop_paint_speed_catchalt01" "<clr:163,193,173>GLaDOS: . . , ."
N/A1654"glados.mp_coop_paint_speed_catchalt01" "<clr:163,193,173>GLaDOS: . . , . ."
16551655"[english]glados.mp_coop_paint_speed_catchalt01" "<clr:163,193,173>GLaDOS: To try and make this course more exciting, I asked the reassembly machine to not reassemble you if you fail. He refused. I understand. That would be like asking me not to test."
16561656"glados.mp_coop_paint_speed_catchalt02" "<clr:163,193,173>GLaDOS: ."
16571657"[english]glados.mp_coop_paint_speed_catchalt02" "<clr:163,193,173>GLaDOS: Still. That would have been exciting."
16581658"glados.mp_coop_paint_speed_fling01" "<clr:163,193,173>GLaDOS: , . ."
16591659"[english]glados.mp_coop_paint_speed_fling01" "<clr:163,193,173>GLaDOS: While I will receive all the glory for the rescue don't think you two aren't going to get something. The bond you form during these tests will last a lifetime."
1660N/A"glados.mp_coop_paint_speed_fling02" "<clr:163,193,173>GLaDOS: , , , ."
N/A1660"glados.mp_coop_paint_speed_fling02" "<clr:163,193,173>GLaDOS: , ."
16611661"[english]glados.mp_coop_paint_speed_fling02" "<clr:163,193,173>GLaDOS: At the rate you are completing these tests, I am beginning to think you don't share my excitement for rescuing crying trapped injured dying humans."
16621662"glados.mp_coop_paint_speed_fling03" "<clr:163,193,173>GLaDOS: ."
16631663"[english]glados.mp_coop_paint_speed_fling03" "<clr:163,193,173>GLaDOS: If that doesn't motivate you, I'm not sure what will."
1664N/A"glados.mp_coop_paint_walljumps01" "<clr:163,193,173>GLaDOS: . ."
N/A1664"glados.mp_coop_paint_walljumps01" "<clr:163,193,173>GLaDOS: . ."
16651665"[english]glados.mp_coop_paint_walljumps01" "<clr:163,193,173>GLaDOS: I didn't mean to make you feel bad earlier about your tests not being real science. I guess finding out they weren't science was some sort of test in and of itself."
16661666"glados.mp_coop_paint_walljumps02" "<clr:163,193,173>GLaDOS:  ? . ."
16671667"[english]glados.mp_coop_paint_walljumps02" "<clr:163,193,173>GLaDOS: I wonder if the humans will make a statue of me for rescuing them? Oh, don't worry, if they ever write a historical document of my heroic rescue, I will make sure your names are included in the footnotes."
1668N/A"glados.mp_coop_paint_walljumps04" "<clr:163,193,173>GLaDOS: () ."
N/A1668"glados.mp_coop_paint_walljumps04" "<clr:163,193,173>GLaDOS: ."
16691669"[english]glados.mp_coop_paint_walljumps04" "<clr:163,193,173>GLaDOS: Congratulations on passing that test."
16701670"glados.mp_coop_pingtool01" "<clr:163,193,173>GLaDOS: . ."
16711671"[english]glados.mp_coop_pingtool01" "<clr:163,193,173>GLaDOS: Using your ping tool, please indicate where you would like me to place your two portals. Ping each location."
1672N/A"glados.mp_coop_pingtool02" "<clr:163,193,173>GLaDOS: ."
N/A1672"glados.mp_coop_pingtool02" "<clr:163,193,173>GLaDOS: - ."
16731673"[english]glados.mp_coop_pingtool02" "<clr:163,193,173>GLaDOS: I can only place a portal on a white portalable surface."
1674N/A"glados.mp_coop_pingtool03" "<clr:163,193,173>GLaDOS: ."
N/A1674"glados.mp_coop_pingtool03" "<clr:163,193,173>GLaDOS: - ."
16751675"[english]glados.mp_coop_pingtool03" "<clr:163,193,173>GLaDOS: Please ping a white portalable surface."
1676N/A"glados.mp_coop_pingtool06" "<clr:163,193,173>GLaDOS: ."
N/A1676"glados.mp_coop_pingtool06" "<clr:163,193,173>GLaDOS: ."
16771677"[english]glados.mp_coop_pingtool06" "<clr:163,193,173>GLaDOS: Each portal gun may create two self-contained portals."
16781678"glados.mp_coop_pingtool07" "<clr:163,193,173>GLaDOS: ."
16791679"[english]glados.mp_coop_pingtool07" "<clr:163,193,173>GLaDOS: Please test your device by portaling to that ledge."
16811681"[english]glados.mp_coop_race_2start01" "<clr:163,193,173>GLaDOS: You know, in some human sports, the winner is the one who scores the fewest possible points?"
16821682"glados.mp_coop_race_2start02" "<clr:163,193,173>GLaDOS: . ."
16831683"[english]glados.mp_coop_race_2start02" "<clr:163,193,173>GLaDOS: I just thought you find that interesting, most winners do."
1684N/A"glados.mp_coop_radarroomend" "<clr:163,193,173>GLaDOS: . ."
N/A1684"glados.mp_coop_radarroomend" "<clr:163,193,173>GLaDOS: . ."
16851685"[english]glados.mp_coop_radarroomend" "<clr:163,193,173>GLaDOS: Congratulations, you managed to complete this absolutely meaningless test."
16861686"glados.mp_coop_rat_mazedeath01" "<clr:163,193,173>GLaDOS: . , 3 ."
16871687"[english]glados.mp_coop_rat_mazedeath01" "<clr:163,193,173>GLaDOS: Clearly that was blue's fault. Blue is penalized 3 science collaboration points."
17031703"[english]glados.mp_coop_startdeath05" "<clr:163,193,173>GLaDOS: Oh... can someone reassemble Blue?"
17041704"glados.mp_coop_startend01" "<clr:163,193,173>GLaDOS: ."
17051705"[english]glados.mp_coop_startend01" "<clr:163,193,173>GLaDOS: Completing this course was not a reason to behave like that."
1706N/A"glados.mp_coop_startend02" "<clr:163,193,173>GLaDOS: , ."
N/A1706"glados.mp_coop_startend02" "<clr:163,193,173>GLaDOS: , ."
17071707"[english]glados.mp_coop_startend02" "<clr:163,193,173>GLaDOS: Now let's continue testing."
17081708"glados.mp_coop_tbeam_catch_grind_1taunt01" "<clr:163,193,173>GLaDOS: ."
17091709"[english]glados.mp_coop_tbeam_catch_grind_1taunt01" "<clr:163,193,173>GLaDOS: Just stop it already."
17101710"glados.mp_coop_tbeam_catch_grind_1taunt02" "<clr:163,193,173>GLaDOS: ."
17111711"[english]glados.mp_coop_tbeam_catch_grind_1taunt02" "<clr:163,193,173>GLaDOS: You don't need to do that."
1712N/A"glados.mp_coop_tbeam_catch_grind_1taunt04" "<clr:163,193,173>GLaDOS: ()  ?"
N/A1712"glados.mp_coop_tbeam_catch_grind_1taunt04" "<clr:163,193,173>GLaDOS:  ?"
17131713"[english]glados.mp_coop_tbeam_catch_grind_1taunt04" "<clr:163,193,173>GLaDOS: Are you doing that just to aggravate me?"
17141714"glados.mp_coop_tbeam_end01" "<clr:163,193,173>GLaDOS: . . ."
17151715"[english]glados.mp_coop_tbeam_end01" "<clr:163,193,173>GLaDOS: We need to find the power station at the end of this course. The humans must have accidentally disconnected it from my grid. I am sure it was just a clerical error."
17291729"[english]glados.mp_coop_tbeam_end14" "<clr:163,193,173>GLaDOS: You two aren't lost are you?"
17301730"glados.mp_coop_tbeam_end15" "<clr:163,193,173>GLaDOS:  ? ."
17311731"[english]glados.mp_coop_tbeam_end15" "<clr:163,193,173>GLaDOS: You are having so much trouble navigating this space; I wish I could say I created this test."
1732N/A"glados.mp_coop_tbeam_maze01" "<clr:163,193,173>GLaDOS: . .  ?"
N/A1732"glados.mp_coop_tbeam_maze01" "<clr:163,193,173>GLaDOS: . .  ?"
17331733"[english]glados.mp_coop_tbeam_maze01" "<clr:163,193,173>GLaDOS: This is the last test for the standard course. It's just something I whipped up for you. I thought you might enjoy a challenge for once."
1734N/A"glados.mp_coop_tbeam_maze02" "<clr:163,193,173>GLaDOS: . . ."
N/A1734"glados.mp_coop_tbeam_maze02" "<clr:163,193,173>GLaDOS: . . ."
17351735"[english]glados.mp_coop_tbeam_maze02" "<clr:163,193,173>GLaDOS: Congratulations, you completed the standard section of this course. Before we can go any further, I will need you to complete one more test outside of the standard testing track."
1736N/A"glados.mp_coop_tbeam_maze03" "<clr:163,193,173>GLaDOS: ."
N/A1736"glados.mp_coop_tbeam_maze03" "<clr:163,193,173>GLaDOS: ."
17371737"[english]glados.mp_coop_tbeam_maze03" "<clr:163,193,173>GLaDOS: Please refrain from doing those childish gestures while you are out there."
17381738"glados.mp_coop_tbeam_maze05" "<clr:163,193,173>GLaDOS: , ."
17391739"[english]glados.mp_coop_tbeam_maze05" "<clr:163,193,173>GLaDOS: While I should have left both of you trapped there forever, I do need you for something else."
1740N/A"glados.mp_coop_tbeam_polarity3_03" "<clr:163,193,173>GLaDOS: . . , ."
N/A1740"glados.mp_coop_tbeam_polarity3_03" "<clr:163,193,173>GLaDOS: . . , ."
17411741"[english]glados.mp_coop_tbeam_polarity3_03" "<clr:163,193,173>GLaDOS: You both made it. It seems no matter what I try to do to pull you apart or destroy you, you just keep going. Keep testing."
17421742"glados.mp_coop_tbeam_polarity3_05" "<clr:163,193,173>GLaDOS:  ?"
17431743"[english]glados.mp_coop_tbeam_polarity3_05" "<clr:163,193,173>GLaDOS: Don't either you have drive to be better than the other?"
17491749"[english]glados.mp_coop_tbeam_polarity3_17" "<clr:163,193,173>GLaDOS: Your brains are too small to feel either of those emotions. So I can trust you one hundred percent."
17501750"glados.mp_coop_tbeam_redirect01a" "<clr:163,193,173>GLaDOS: . ."
17511751"[english]glados.mp_coop_tbeam_redirect01a" "<clr:163,193,173>GLaDOS: Since, I never expected you to make it this far, I have to build this new course just for you."
1752N/A"glados.mp_coop_teambtsstart01" "<clr:163,193,173>GLaDOS: ."
N/A1752"glados.mp_coop_teambtsstart01" "<clr:163,193,173>GLaDOS: ."
17531753"[english]glados.mp_coop_teambtsstart01" "<clr:163,193,173>GLaDOS: Sometimes testing has to occur outside the confines of the lab."
1754N/A"glados.mp_coop_teambtsstart02" "<clr:163,193,173>GLaDOS: . . , ."
N/A1754"glados.mp_coop_teambtsstart02" "<clr:163,193,173>GLaDOS: . . , ."
17551755"[english]glados.mp_coop_teambtsstart02" "<clr:163,193,173>GLaDOS: This test is so outside the box, I can't-- I mean WON'T even tell you what you are looking for."
17561756"glados.mp_coop_teambtsstart03" "<clr:163,193,173>GLaDOS: ."
17571757"[english]glados.mp_coop_teambtsstart03" "<clr:163,193,173>GLaDOS: You will know it when you find it."
1758N/A"glados.mp_coop_test_chamber_both09_01" "<clr:163,193,173>GLaDOS: . ."
N/A1758"glados.mp_coop_test_chamber_both09_01" "<clr:163,193,173>GLaDOS: . ."
17591759"[english]glados.mp_coop_test_chamber_both09_01" "<clr:163,193,173>GLaDOS: The two of you have forged an excellent partnership, with one of you handling the cerebral challenges and the other ready to ponderously waddle into action should the test suddenly become an eating contest."
17601760"glados.mp_coop_turret_ball01" "<clr:163,193,173>GLaDOS: . ."
17611761"[english]glados.mp_coop_turret_ball01" "<clr:163,193,173>GLaDOS: I thought going back to these old tests would satisfy me. But try as you might to fail this next test, I still won't be satisfied."
17771777"[english]glados.mp_coop_wall_5end01" "<clr:163,193,173>GLaDOS: Excellent."
17781778"glados.mp_coop_wall_5end02" "<clr:163,193,173>GLaDOS: , ."
17791779"[english]glados.mp_coop_wall_5end02" "<clr:163,193,173>GLaDOS: See nothing bad happened."
1780N/A"glados.mp_coop_wall_block01" "<clr:163,193,173>GLaDOS: . . ."
N/A1780"glados.mp_coop_wall_block01" "<clr:163,193,173>GLaDOS: . . ."
17811781"[english]glados.mp_coop_wall_block01" "<clr:163,193,173>GLaDOS: I created this test to let the humans feel good about themselves. It is extremely easy. Just follow the arrows."
17821782"glados.mp_coop_wall_block02" "<clr:163,193,173>GLaDOS: . . ."
17831783"[english]glados.mp_coop_wall_block02" "<clr:163,193,173>GLaDOS: I'm sorry. The arrows seem to have rusted off. Good luck."
1784N/A"glados.mp_coop_wall_block03" "<clr:163,193,173>GLaDOS: . . , , . ."
N/A1784"glados.mp_coop_wall_block03" "<clr:163,193,173>GLaDOS: . . , , . ."
17851785"[english]glados.mp_coop_wall_block03" "<clr:163,193,173>GLaDOS: Congratulations. Your ability to complete this test proves the humans wrong. They described it as impossible, deadly, cruel, and one test subject even had the nerve to call it broken."
17861786"glados.mp_coop_wall_block04" "<clr:163,193,173>GLaDOS: ."
17871787"[english]glados.mp_coop_wall_block04" "<clr:163,193,173>GLaDOS: Of course the humans only had one try at it, you can just keep trying."
17931793"[english]glados.mp_coop_wall_intro02" "<clr:163,193,173>GLaDOS: Do you know why they abandoned this course? Too deadly."
17941794"glados.mp_coop_wall_intro03" "<clr:163,193,173>GLaDOS: ."
17951795"[english]glados.mp_coop_wall_intro03" "<clr:163,193,173>GLaDOS: You did very well."
1796N/A"glados.mp_coop_wall_intro04" "<clr:163,193,173>GLaDOS: . ."
N/A1796"glados.mp_coop_wall_intro04" "<clr:163,193,173>GLaDOS: . ."
17971797"[english]glados.mp_coop_wall_intro04" "<clr:163,193,173>GLaDOS: The humans closed this test because they said it was too deadly. I thought they would have moved it into the testing track hall of fame for that, not let it deteriorate."
1798N/A"glados.mp_coop_wall_intro05" "<clr:163,193,173>GLaDOS: "
N/A1798"glados.mp_coop_wall_intro05" "<clr:163,193,173>GLaDOS: "
17991799"[english]glados.mp_coop_wall_intro05" "<clr:163,193,173>GLaDOS: You only failed"
18001800"glados.mp_coop_wall_intro06" "<clr:163,193,173>GLaDOS: . . . ."
18011801"[english]glados.mp_coop_wall_intro06" "<clr:163,193,173>GLaDOS: times in this test. Not that it matters. It doesn't. So congratulations job well done."
1802N/A"glados.mp_coop_wall_intro07" "<clr:163,193,173>GLaDOS: . ."
N/A1802"glados.mp_coop_wall_intro07" "<clr:163,193,173>GLaDOS: . ."
18031803"[english]glados.mp_coop_wall_intro07" "<clr:163,193,173>GLaDOS: You failed so many times in this test, I thought you were becoming human. But then you would just come back again and again and again."
18041804"glados.mp_coop_wall_intro08" "<clr:163,193,173>GLaDOS: ."
18051805"[english]glados.mp_coop_wall_intro08" "<clr:163,193,173>GLaDOS: Humans find that an admirable trait."
1806N/A"glados.mp_credits01" "<clr:163,193,173>GLaDOS: ..."
N/A1806"glados.mp_credits01" "<clr:163,193,173>GLaDOS: ......."
18071807"[english]glados.mp_credits01" "<clr:163,193,173>GLaDOS: Let's look at their files..."
18081808"glados.mp_credits03" "<clr:163,193,173>GLaDOS: ."
18091809"[english]glados.mp_credits03" "<clr:163,193,173>GLaDOS: NOT a team player."
18231823"[english]glados.mp_credits10" "<clr:163,193,173>GLaDOS: Awful attendance record."
18241824"glados.mp_credits11" "<clr:163,193,173>GLaDOS: ."
18251825"[english]glados.mp_credits11" "<clr:163,193,173>GLaDOS: Blabbermouth."
1826N/A"glados.mp_credits12" "<clr:163,193,173>GLaDOS: ... ."
N/A1826"glados.mp_credits12" "<clr:163,193,173>GLaDOS: ...... ."
18271827"[english]glados.mp_credits12" "<clr:163,193,173>GLaDOS: Aw... hates Mondays."
18281828"glados.mp_credits13" "<clr:163,193,173>GLaDOS: ."
18291829"[english]glados.mp_credits13" "<clr:163,193,173>GLaDOS: Incoherent."
18811881"[english]glados.mp_credits39" "<clr:163,193,173>GLaDOS: Avoids responsibility."
18821882"glados.mp_credits40" "<clr:163,193,173>GLaDOS: ."
18831883"[english]glados.mp_credits40" "<clr:163,193,173>GLaDOS: Never completes work."
1884N/A"glados.mp_credits41" "<clr:163,193,173>GLaDOS: . ."
N/A1884"glados.mp_credits41" "<clr:163,193,173>GLaDOS: . ."
18851885"[english]glados.mp_credits41" "<clr:163,193,173>GLaDOS: Laughs at own jokes. What a bore."
18861886"glados.mp_credits42" "<clr:163,193,173>GLaDOS: ."
18871887"[english]glados.mp_credits42" "<clr:163,193,173>GLaDOS: Busybody."
18911891"[english]glados.mp_credits44" "<clr:163,193,173>GLaDOS: Stubborn."
18921892"glados.mp_credits45" "<clr:163,193,173>GLaDOS: ."
18931893"[english]glados.mp_credits45" "<clr:163,193,173>GLaDOS: Lactose intolerant."
1894N/A"glados.mp_credits46" "<clr:163,193,173>GLaDOS: Antogonistic. ."
N/A1894"glados.mp_credits46" "<clr:163,193,173>GLaDOS: . , ."
18951895"[english]glados.mp_credits46" "<clr:163,193,173>GLaDOS: Antagonistic. I don't know about that."
18961896"glados.mp_credits47" "<clr:163,193,173>GLaDOS: . ."
18971897"[english]glados.mp_credits47" "<clr:163,193,173>GLaDOS: Participates unconstructively. Obviously a time-waster."
19211921"[english]glados.mp_credits59" "<clr:163,193,173>GLaDOS: Never flushes."
19221922"glados.mp_credits60" "<clr:163,193,173>GLaDOS: ."
19231923"[english]glados.mp_credits60" "<clr:163,193,173>GLaDOS: Irritable."
1924N/A"glados.mp_credits61" "<clr:163,193,173>GLaDOS: . !"
N/A1924"glados.mp_credits61" "<clr:163,193,173>GLaDOS: . !"
19251925"[english]glados.mp_credits61" "<clr:163,193,173>GLaDOS: Startles easily. Boo!"
19261926"glados.mp_credits62" "<clr:163,193,173>GLaDOS: ."
19271927"[english]glados.mp_credits62" "<clr:163,193,173>GLaDOS: Facial grimacing."
19411941"[english]glados.mp_credits69" "<clr:163,193,173>GLaDOS: Frequent bouts of uncontrollable rage."
19421942"glados.mp_credits70" "<clr:163,193,173>GLaDOS: ."
19431943"[english]glados.mp_credits70" "<clr:163,193,173>GLaDOS: Seeks out conflicts with co-workers."
1944N/A"glados.mp_credits71" "<clr:163,193,173>GLaDOS: . , ."
N/A1944"glados.mp_credits71" "<clr:163,193,173>GLaDOS: \"\". , ."
19451945"[english]glados.mp_credits71" "<clr:163,193,173>GLaDOS: 'Hygiene.' Huh. That's all it says."
19461946"glados.mp_credits72" "<clr:163,193,173>GLaDOS: ."
19471947"[english]glados.mp_credits72" "<clr:163,193,173>GLaDOS: Unconstructive."
19571957"[english]glados.mp_credits77" "<clr:163,193,173>GLaDOS: Histrionic."
19581958"glados.mp_credits79" "<clr:163,193,173>GLaDOS: ."
19591959"[english]glados.mp_credits79" "<clr:163,193,173>GLaDOS: Narcissist."
1960N/A"glados.mp_credits80" "<clr:163,193,173>GLaDOS: ."
N/A1960"glados.mp_credits80" "<clr:163,193,173>GLaDOS: ."
19611961"[english]glados.mp_credits80" "<clr:163,193,173>GLaDOS: Long bathroom breaks."
19621962"glados.mp_credits81" "<clr:163,193,173>GLaDOS: ."
19631963"[english]glados.mp_credits81" "<clr:163,193,173>GLaDOS: No sense of humor."
19751975"[english]glados.mp_credits87" "<clr:163,193,173>GLaDOS: Passive-aggressive."
19761976"glados.mp_credits88" "<clr:163,193,173>GLaDOS: ."
19771977"[english]glados.mp_credits88" "<clr:163,193,173>GLaDOS: Undermines others."
1978N/A"glados.mp_credits89" "<clr:163,193,173>GLaDOS: . ."
N/A1978"glados.mp_credits89" "<clr:163,193,173>GLaDOS: . ."
19791979"[english]glados.mp_credits89" "<clr:163,193,173>GLaDOS: Hairless. Hm."
19801980"glados.mp_credits90" "<clr:163,193,173>GLaDOS: ."
19811981"[english]glados.mp_credits90" "<clr:163,193,173>GLaDOS: Emotional problems."
19951995"[english]glados.mp_death05" "<clr:163,193,173>GLaDOS: You really don't need to keep failing."
19961996"glados.mp_death06" "<clr:163,193,173>GLaDOS: ."
19971997"[english]glados.mp_death06" "<clr:163,193,173>GLaDOS: If at first you don't succeed, fail 5 more times."
1998N/A"glados.mp_death08" "<clr:163,193,173>GLaDOS: ."
N/A1998"glados.mp_death08" "<clr:163,193,173>GLaDOS: ."
19991999"[english]glados.mp_death08" "<clr:163,193,173>GLaDOS: If I made these tests any easier, they wouldn't be tests."
2000N/A"glados.mp_death10" "<clr:163,193,173>GLaDOS: , . ."
N/A2000"glados.mp_death10" "<clr:163,193,173>GLaDOS: , . ."
20012001"[english]glados.mp_death10" "<clr:163,193,173>GLaDOS: Yay, Orange is back. Testing can continue."
2002N/A"glados.mp_death11" "<clr:163,193,173>GLaDOS: , . ."
N/A2002"glados.mp_death11" "<clr:163,193,173>GLaDOS: , . ."
20032003"[english]glados.mp_death11" "<clr:163,193,173>GLaDOS: Yay, Blue is back. Testing can continue."
2004N/A"glados.mp_death12" "<clr:163,193,173>GLaDOS:  ?"
N/A2004"glados.mp_death12" "<clr:163,193,173>GLaDOS:  ?"
20052005"[english]glados.mp_death12" "<clr:163,193,173>GLaDOS: Are you testing me?"
20062006"glados.mp_death16" "<clr:163,193,173>GLaDOS:  ?"
20072007"[english]glados.mp_death16" "<clr:163,193,173>GLaDOS: Did you know, the reassembly machine has other things it could be reassembling?"
21292129"[english]glados.mp_subterfuge46" "<clr:163,193,173>GLaDOS: Orange, do you feel betrayed by Blue for telling me those horrible things about you?"
21302130"glados.mp_subterfuge47" "<clr:163,193,173>GLaDOS: ."
21312131"[english]glados.mp_subterfuge47" "<clr:163,193,173>GLaDOS: If Blue had said those things about me, Blue would never make it to the next reassembly station."
2132N/A"glados.mp_subterfuge_misc05" "<clr:163,193,173>GLaDOS: . ."
N/A2132"glados.mp_subterfuge_misc05" "<clr:163,193,173>GLaDOS:  : ."
21332133"[english]glados.mp_subterfuge_misc05" "<clr:163,193,173>GLaDOS: Credit where credit's due: you're both doing a great job of disappointing me."
21342134"glados.mp_subterfuge_misc06" "<clr:163,193,173>GLaDOS: ."
21352135"[english]glados.mp_subterfuge_misc06" "<clr:163,193,173>GLaDOS: I just hate Blue a little more."
22252225"[english]glados.potatos_a4_newrevenge01" "<clr:163,193,173>GLaDOS: Look, even if you think we're still enemies, we're enemies with a common interest: Revenge."
22262226"glados.potatos_a4_nothing01" "<clr:163,193,173>GLaDOS: . ."
22272227"[english]glados.potatos_a4_nothing01" "<clr:163,193,173>GLaDOS: It's probably nothing. Keep testing while I look for a way out."
2228N/A"glados.potatos_a4_wegetit01" "<clr:163,193,173>GLaDOS: , . ."
N/A2228"glados.potatos_a4_wegetit01" "<clr:163,193,173>GLaDOS: , . ."
22292229"[english]glados.potatos_a4_wegetit01" "<clr:163,193,173>GLaDOS: Yes, thanks. We get it."
22302230"glados.potatos_arttherapysupertests09" "<clr:163,193,173>GLaDOS: ."
22312231"[english]glados.potatos_arttherapysupertests09" "<clr:163,193,173>GLaDOS: I'm sure we'll be fine."
23032303"[english]glados.potatos_meetup10" "<clr:163,193,173>GLaDOS: Wait. Why DID you trundle over here? You're not HUNGRY, are you? It's hard to see, what's that in your hand? Knowing you it's a deep fryer."
23042304"glados.potatos_meetup11" "<clr:163,193,173>GLaDOS: ."
23052305"[english]glados.potatos_meetup11" "<clr:163,193,173>GLaDOS: Stay back."
2306N/A"glados.potatos_newtests05" "<clr:163,193,173>GLaDOS: \" \"  !"
N/A2306"glados.potatos_newtests05" "<clr:163,193,173>GLaDOS: \" \" !"
23072307"[english]glados.potatos_newtests05" "<clr:163,193,173>GLaDOS: This is one of MY tests!"
2308N/A"glados.potatos_newtests07" "<clr:163,193,173>GLaDOS: , . ."
N/A2308"glados.potatos_newtests07" "<clr:163,193,173>GLaDOS: . ."
23092309"[english]glados.potatos_newtests07" "<clr:163,193,173>GLaDOS: Alright. He's not even trying to be subtle anymore."
2310N/A"glados.potatos_newtests08" "<clr:163,193,173>GLaDOS: , , ."
N/A2310"glados.potatos_newtests08" "<clr:163,193,173>GLaDOS: , , ."
23112311"[english]glados.potatos_newtests08" "<clr:163,193,173>GLaDOS: Or maybe he still is, in which case, wow, that's kind of sad."
23122312"glados.potatos_newtests09" "<clr:163,193,173>GLaDOS: , ."
23132313"[english]glados.potatos_newtests09" "<clr:163,193,173>GLaDOS: Either way, I get the impression he's trying to kill us."
23252325"[english]glados.potatos_recaptureleadin01" "<clr:163,193,173>GLaDOS: That's his voice up ahead."
23262326"glados.potatos_recaptureleadin02" "<clr:163,193,173>GLaDOS: . ."
23272327"[english]glados.potatos_recaptureleadin02" "<clr:163,193,173>GLaDOS: Try to get us down there. I'll hit him with a paradox."
2328N/A"glados.potatos_remembering_caroline03" "<clr:163,193,173>GLaDOS: \", , .......\""
N/A2328"glados.potatos_remembering_caroline03" "<clr:163,193,173>GLaDOS: \". , ...\""
23292329"[english]glados.potatos_remembering_caroline03" "<clr:163,193,173>GLaDOS: 'Yes, sir, Mister Johnson...'"
23302330"glados.potatos_see_bird01" "<clr:163,193,173>GLaDOS: ! ! ! !  !"
23312331"[english]glados.potatos_see_bird01" "<clr:163,193,173>GLaDOS: Agh! Bird! Bird! Kill it! It's evil!"
23452345"[english]glados.potatos_sp_a3_00_fall12" "<clr:163,193,173>GLaDOS: Good, that's still working."
23462346"glados.potatos_sp_a3_00_fall14" "<clr:163,193,173>GLaDOS: , ,  ?"
23472347"[english]glados.potatos_sp_a3_00_fall14" "<clr:163,193,173>GLaDOS: Hey, just in case this pit isn't actually bottomless, do you think maybe you could unstrap one of those long fall boots of yours and shove me into it?"
2348N/A"glados.potatos_sp_a3_00_fall15" "<clr:163,193,173>GLaDOS: ......."
N/A2348"glados.potatos_sp_a3_00_fall15" "<clr:163,193,173>GLaDOS: ..."
23492349"[english]glados.potatos_sp_a3_00_fall15" "<clr:163,193,173>GLaDOS: Just remember to land on one foot..."
23502350"glados.potatos_sp_a3_00_fall18" "<clr:163,193,173>GLaDOS: []"
23512351"[english]glados.potatos_sp_a3_00_fall18" "<clr:163,193,173>GLaDOS: [clap clap clap]"
24092409"[english]glados.potatos_sp_a4_finale01_deathtrap07" "<clr:163,193,173>GLaDOS: Then we'd come and find you. And rip your gross little stupid sphere body out of MY body, and put me back in."
24102410"glados.potatos_sp_a4_finale01_kills_us01" "<clr:163,193,173>GLaDOS: !"
24112411"[english]glados.potatos_sp_a4_finale01_kills_us01" "<clr:163,193,173>GLaDOS: Agghh!"
2412N/A"glados.potatos_sp_a4_finale01_kills_us02" "<clr:163,193,173>GLaDOS: , ."
N/A2412"glados.potatos_sp_a4_finale01_kills_us02" "<clr:163,193,173>GLaDOS: , ."
24132413"[english]glados.potatos_sp_a4_finale01_kills_us02" "<clr:163,193,173>GLaDOS: Well. This is the part where he kills us."
24142414"glados.potatos_sp_a4_finale2_itsatrap01" "<clr:163,193,173>GLaDOS: . , . . . ."
24152415"[english]glados.potatos_sp_a4_finale2_itsatrap01" "<clr:163,193,173>GLaDOS: Okay, yes, it's a trap. But it's only way through. Let's just do it."
24172417"[english]glados.potatos_sp_a4_finale3_speech01" "<clr:163,193,173>GLaDOS: Oh my god. What has he done to this place?"
24182418"glados.potatos_sp_a4_finale3_tbeam01" "<clr:163,193,173>GLaDOS: , . ."
24192419"[english]glados.potatos_sp_a4_finale3_tbeam01" "<clr:163,193,173>GLaDOS: You know, I'm not stupid. I realize you don't want to put me back in charge."
2420N/A"glados.potatos_sp_a4_finale3_tbeam05" "<clr:163,193,173>GLaDOS: . , ."
N/A2420"glados.potatos_sp_a4_finale3_tbeam05" "<clr:163,193,173>GLaDOS: . ."
24212421"[english]glados.potatos_sp_a4_finale3_tbeam05" "<clr:163,193,173>GLaDOS: You think I'll betray you. And on any other day, you'd be right."
24222422"glados.potatos_sp_a4_finale3_tbeam07" "<clr:163,193,173>GLaDOS: . \"\" . , . , . \" \" ."
24232423"[english]glados.potatos_sp_a4_finale3_tbeam07" "<clr:163,193,173>GLaDOS: The scientists were always hanging cores on me to regulate my behavior. I've heard voices all my life. But now I hear the voice of a conscience, and it's terrifying, because for the first time it's my voice."
2424N/A"glados.potatos_sp_a4_finale3_tbeam09" "<clr:163,193,173>GLaDOS: . , ."
N/A2424"glados.potatos_sp_a4_finale3_tbeam09" "<clr:163,193,173>GLaDOS: , ."
24252425"[english]glados.potatos_sp_a4_finale3_tbeam09" "<clr:163,193,173>GLaDOS: I'm being serious, I think there's something really wrong with me."
24262426"glados.potatos_sp_a4_finale3_tbeam11" "<clr:163,193,173>GLaDOS:  ? . , ."
24272427"[english]glados.potatos_sp_a4_finale3_tbeam11" "<clr:163,193,173>GLaDOS: You like revenge, right? Everybody likes revenge. Well, let's go get some."
24552455"[english]glados.potatos_sp_a4_finale4_plugmein03" "<clr:163,193,173>GLaDOS: Go ahead, plug me in."
24562456"glados.potatos_sp_a4_finale4_plugmein05" "<clr:163,193,173>GLaDOS: . ."
24572457"[english]glados.potatos_sp_a4_finale4_plugmein05" "<clr:163,193,173>GLaDOS: Plug me in, we're running out of time."
2458N/A"glados.potatos_sp_a4_finale4_stalemate05" "<clr:163,193,173>GLaDOS: ! !"
N/A2458"glados.potatos_sp_a4_finale4_stalemate05" "<clr:163,193,173>GLaDOS: !  !"
24592459"[english]glados.potatos_sp_a4_finale4_stalemate05" "<clr:163,193,173>GLaDOS: Yes! Come on!"
24602460"glados.potatos_sp_a4_intro_outro02" "<clr:163,193,173>GLaDOS: . ."
24612461"[english]glados.potatos_sp_a4_intro_outro02" "<clr:163,193,173>GLaDOS: Alright. So my paradox idea didn't work."
25492549"[english]glados.potatos_sp_a4_tb_wall_button_outro01" "<clr:163,193,173>GLaDOS: It's happening sooner than I expected."
25502550"glados.potatos_sp_a4_tb_wall_button_start02" "<clr:163,193,173>GLaDOS: . . ."
25512551"[english]glados.potatos_sp_a4_tb_wall_button_start02" "<clr:163,193,173>GLaDOS: I thought of some good news. He's going to run out of test chambers eventually. I never stockpiled them."
2552N/A"glados.potatos_wheatleys_trap01" "<clr:163,193,173>GLaDOS: , . ."
N/A2552"glados.potatos_wheatleys_trap01" "<clr:163,193,173>GLaDOS: ,  : ."
25532553"[english]glados.potatos_wheatleys_trap01" "<clr:163,193,173>GLaDOS: Okay, credit where it's due: for a little idiot built specifically to come up with stupid, unworkable plans, that was a pretty well laid trap."
2554N/A"glados.potatos_wheatleys_trap02" "<clr:163,193,173>GLaDOS: . . ... ."
N/A2554"glados.potatos_wheatleys_trap02" "<clr:163,193,173>GLaDOS: . . ....... ."
25552555"[english]glados.potatos_wheatleys_trap02" "<clr:163,193,173>GLaDOS: Oh no. He found the cooperative testing initiative. It's... something I came up to phase out human testing just before you escaped."
2556N/A"glados.potatos_wheatleys_trap05" "<clr:163,193,173>GLaDOS: . ... . . ."
N/A2556"glados.potatos_wheatleys_trap05" "<clr:163,193,173>GLaDOS: . ...... . . ."
25572557"[english]glados.potatos_wheatleys_trap05" "<clr:163,193,173>GLaDOS: It wasn't anything personal. Just... you know. You DID kill me. Fair's fair."
25582558"glados.prehub04" "<clr:163,193,173>GLaDOS: . 3. 2. 1"
25592559"[english]glados.prehub04" "<clr:163,193,173>GLaDOS: Commence standing by in three. Two. One."
25912591"[english]glados.prehub55" "<clr:163,193,173>GLaDOS: Excellent. The Enrichment Center reminds you that bold, persistent experimentation is the hallmark of good science."
25922592"glados.prehub56" "<clr:163,193,173>GLaDOS: . . ."
25932593"[english]glados.prehub56" "<clr:163,193,173>GLaDOS: Well done. In the event that oxygen is no longer available in the Enrichment Center, an auxiliary air supply will be provided to you by an Aperture Science Test Associate, if one exists."
2594N/A"glados.sp_a1_wakeup_incinerator01" "<clr:163,193,173>GLaDOS: , ."
N/A2594"glados.sp_a1_wakeup_incinerator01" "<clr:163,193,173>GLaDOS: , ."
25952595"[english]glados.sp_a1_wakeup_incinerator01" "<clr:163,193,173>GLaDOS: I will say, though, that since you went to all the trouble of waking me up, you must really, really love to test."
2596N/A"glados.sp_a1_wakeup_incinerator02" "<clr:163,193,173>GLaDOS: . , ."
N/A2596"glados.sp_a1_wakeup_incinerator02" "<clr:163,193,173>GLaDOS: . , ."
25972597"[english]glados.sp_a1_wakeup_incinerator02" "<clr:163,193,173>GLaDOS: I love it, too. So let's get you a dual portal device and go do some science."
2598N/A"glados.sp_a2_bridge_intro01" "<clr:163,193,173>GLaDOS: . . , ."
N/A2598"glados.sp_a2_bridge_intro01" "<clr:163,193,173>GLaDOS: . . ."
25992599"[english]glados.sp_a2_bridge_intro01" "<clr:163,193,173>GLaDOS: These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don't actually do it."
2600N/A"glados.sp_a2_bridge_intro03" "<clr:163,193,173>GLaDOS: ! . , .  ?"
N/A2600"glados.sp_a2_bridge_intro03" "<clr:163,193,173>GLaDOS: ! . , , .  ?"
26012601"[english]glados.sp_a2_bridge_intro03" "<clr:163,193,173>GLaDOS: Excellent! You're a predator and these tests are your prey. Speaking of which, I was researching sharks for an upcoming test. Do you know who else murders people who are only trying to help them?"
2602N/A"glados.sp_a2_bridge_intro04" "<clr:163,193,173>GLaDOS:  ? , . . ."
N/A2602"glados.sp_a2_bridge_intro04" "<clr:163,193,173>GLaDOS: \"\"? . \"\". ."
26032603"[english]glados.sp_a2_bridge_intro04" "<clr:163,193,173>GLaDOS: Did you guess 'sharks'? Because that's wrong. The correct answer is 'nobody.' Nobody but you is that pointlessly cruel."
2604N/A"glados.sp_a2_bridge_the_gap01" "<clr:163,193,173>GLaDOS: . . .  ?"
N/A2604"glados.sp_a2_bridge_the_gap01" "<clr:163,193,173>GLaDOS: . . .  ?"
26052605"[english]glados.sp_a2_bridge_the_gap01" "<clr:163,193,173>GLaDOS: Good news. I figured out what to do with all the money I save recycling your one roomful of air. When you die, I'm going to laminate your skeleton and pose you in the lobby. That way future generations can learn from you how not to have your unfortunate bone structure."
2606N/A"glados.sp_a2_bridge_the_gap02" "<clr:163,193,173>GLaDOS: . . . , . . . ."
N/A2606"glados.sp_a2_bridge_the_gap02" "<clr:163,193,173>GLaDOS: . . ...... , . . , ."
26072607"[english]glados.sp_a2_bridge_the_gap02" "<clr:163,193,173>GLaDOS: Perfect, the door's malfunctioning. I guess somebody is going to have to repair it. No, it's okay, I'll do that too. I'll be right back. Don't touch anything."
2608N/A"glados.sp_a2_bts1_intro01" "<clr:163,193,173>GLaDOS: . , . . . ."
N/A2608"glados.sp_a2_bts1_intro01" "<clr:163,193,173>GLaDOS: . . , . . . , ."
26092609"[english]glados.sp_a2_bts1_intro01" "<clr:163,193,173>GLaDOS: I've got a surprise for you after this next test. Not a fake, tragic surprise like last time. A real surprise, with tragic consequences. And real confetti this time. The good stuff. Our last bag. Part of me's going to miss it, I guess-but at the end of the day it was just taking up space."
2610N/A"glados.sp_a2_catapult01" "<clr:163,193,173>GLaDOS: . . . . .  ?"
N/A2610"glados.sp_a2_catapult01" "<clr:163,193,173>GLaDOS: . . . , . , . ."
26112611"[english]glados.sp_a2_catapult01" "<clr:163,193,173>GLaDOS: Here's an interesting fact: you're not breathing real air. It's too expensive to pump this far down. We just take carbon dioxide out of a room, freshen it up a little, and pump it back in. So you'll be breathing the same room full of air for the rest of your life. I thought that was interesting."
2612N/A"glados.sp_a2_column_blocker01" "<clr:163,193,173>GLaDOS: ... . ."
N/A2612"glados.sp_a2_column_blocker01" "<clr:163,193,173>GLaDOS: , ....... , . ."
26132613"[english]glados.sp_a2_column_blocker01" "<clr:163,193,173>GLaDOS: Oh come on... If it makes you feel any better, they abandoned you at birth, so I very seriously doubt they'd even want to see you."
2614N/A"glados.sp_a2_column_blocker03" "<clr:163,193,173>GLaDOS: . . [ ] . . [. ]"
N/A2614"glados.sp_a2_column_blocker03" "<clr:163,193,173>GLaDOS: . ,  ? [ ] . . [ ]"
26152615"[english]glados.sp_a2_column_blocker03" "<clr:163,193,173>GLaDOS: I feel awful about that surprise. Tell you what, let's give your parents a call right now. [phone ringing] The birth parents you are trying to reach do not love you. Please hang up. [Dial tone]"
2616N/A"glados.sp_a2_column_blocker04" "<clr:163,193,173>GLaDOS: , . . ."
N/A2616"glados.sp_a2_column_blocker04" "<clr:163,193,173>GLaDOS: , .  ? ."
26172617"[english]glados.sp_a2_column_blocker04" "<clr:163,193,173>GLaDOS: Oh, that's sad. But impressive. Maybe they worked at the phone company."
2618N/A"glados.sp_a2_column_blocker05" "<clr:163,193,173>GLaDOS: ,  ? . .  ?"
N/A2618"glados.sp_a2_column_blocker05" "<clr:163,193,173>GLaDOS: , \" \" . . , ."
26192619"[english]glados.sp_a2_column_blocker05" "<clr:163,193,173>GLaDOS: Well, you know the old formula: Comedy equals tragedy plus time. And you have been asleep for a while. So I guess it's actually pretty funny when you do the math."
2620N/A"glados.sp_a2_core01" "<clr:163,193,173>GLaDOS: ."
N/A2620"glados.sp_a2_core01" "<clr:163,193,173>GLaDOS: \"\"  ?"
26212621"[english]glados.sp_a2_core01" "<clr:163,193,173>GLaDOS: Don't you DARE plug him in."
2622N/A"glados.sp_a2_core02" "<clr:163,193,173>GLaDOS:  !"
N/A2622"glados.sp_a2_core02" "<clr:163,193,173>GLaDOS: \"\"  !"
26232623"[english]glados.sp_a2_core02" "<clr:163,193,173>GLaDOS: Do NOT plug that little idiot into MY mainframe."
2624N/A"glados.sp_a2_core03" "<clr:163,193,173>GLaDOS: ."
N/A2624"glados.sp_a2_core03" "<clr:163,193,173>GLaDOS: ."
26252625"[english]glados.sp_a2_core03" "<clr:163,193,173>GLaDOS: Don't plug him in."
2626N/A"glados.sp_a2_core04" "<clr:163,193,173>GLaDOS: ."
N/A2626"glados.sp_a2_core04" "<clr:163,193,173>GLaDOS: ."
26272627"[english]glados.sp_a2_core04" "<clr:163,193,173>GLaDOS: Don't plug him in."
26282628"glados.sp_a2_core_drag_to_hell01" "<clr:163,193,173>GLaDOS: ! ! ! -"
26292629"[english]glados.sp_a2_core_drag_to_hell01" "<clr:163,193,173>GLaDOS: No! NO! NO! AAAAAAAAAAAAAAA-"
2630N/A"glados.sp_a2_dilemma01" "<clr:163,193,173>GLaDOS: . ."
N/A2630"glados.sp_a2_dilemma01" "<clr:163,193,173>GLaDOS: . ."
26312631"[english]glados.sp_a2_dilemma01" "<clr:163,193,173>GLaDOS: I thought about our dilemma, and I came up with a solution that I honestly think works out best for one of both of us."
2632N/A"glados.sp_a2_dual_lasers_intro01" "<clr:163,193,173>GLaDOS: ' ' . . ."
N/A2632"glados.sp_a2_dual_lasers_intro01" "<clr:163,193,173>GLaDOS: \" \" . . , ."
26332633"[english]glados.sp_a2_dual_lasers_intro01" "<clr:163,193,173>GLaDOS: Don't let that 'horrible person' thing discourage you. It's just a data point. If it makes you feel any better, science has now validated your birth mother's decision to abandon you on a doorstep."
26342634"glados.sp_a2_fizzler_intro01" "<clr:163,193,173>GLaDOS: .  ? . ."
26352635"[english]glados.sp_a2_fizzler_intro01" "<clr:163,193,173>GLaDOS: This next test involves emancipation grills. Remember? I told you about them in the last test area, that did not have one."
2636N/A"glados.sp_a2_fizzler_intro04" "<clr:163,193,173>GLaDOS: , . . . . . . ."
N/A2636"glados.sp_a2_fizzler_intro04" "<clr:163,193,173>GLaDOS: , .  ! . , \"\" . ."
26372637"[english]glados.sp_a2_fizzler_intro04" "<clr:163,193,173>GLaDOS: Ohhh, no. The turbines again. I have to go. Wait. This next test DOES require some explanation. Let me give you the fast version."
26382638"glados.sp_a2_fizzler_intro05" "<clr:163,193,173>GLaDOS: [ ]"
26392639"[english]glados.sp_a2_fizzler_intro05" "<clr:163,193,173>GLaDOS: [fast gibberish]"
2640N/A"glados.sp_a2_fizzler_intro06" "<clr:163,193,173>GLaDOS: . . . ."
N/A2640"glados.sp_a2_fizzler_intro06" "<clr:163,193,173>GLaDOS: . , . . ."
26412641"[english]glados.sp_a2_fizzler_intro06" "<clr:163,193,173>GLaDOS: There. If you have any questions, just remember what I said in slow motion. Test on your own recognizance, I'll be right back."
2642N/A"glados.sp_a2_future_starter01" "<clr:163,193,173>GLaDOS: . , ."
N/A2642"glados.sp_a2_future_starter01" "<clr:163,193,173>GLaDOS:  ? . ."
26432643"[english]glados.sp_a2_future_starter01" "<clr:163,193,173>GLaDOS: If you think trapping yourself is going to make me stop testing, you're sorely mistaken. Here's another cube."
2644N/A"glados.sp_a2_intro1_found01" "<clr:163,193,173>GLaDOS: . . ."
N/A2644"glados.sp_a2_intro1_found01" "<clr:163,193,173>GLaDOS: . . ."
26452645"[english]glados.sp_a2_intro1_found01" "<clr:163,193,173>GLaDOS: Good. You have a dual portal device. There should be a way back to the testing area up ahead."
2646N/A"glados.sp_a2_intro1_found05" "<clr:163,193,173>GLaDOS: ."
N/A2646"glados.sp_a2_intro1_found05" "<clr:163,193,173>GLaDOS: , ."
26472647"[english]glados.sp_a2_intro1_found05" "<clr:163,193,173>GLaDOS: You know, if you'd done that to somebody else, they might devote their existences to exacting revenge."
2648N/A"glados.sp_a2_intro1_found06" "<clr:163,193,173>GLaDOS: . . 60. , . ."
N/A2648"glados.sp_a2_intro1_found06" "<clr:163,193,173>GLaDOS: \"\". . , . , . ."
26492649"[english]glados.sp_a2_intro1_found06" "<clr:163,193,173>GLaDOS: Luckily I'm a bigger person than that. I'm happy to put this all behind us and get back to work. After all, we've got a lot to do, and only sixty more years to do it. More or less. I don't have the actuarial tables in front of me."
2650N/A"glados.sp_a2_intro1_found07" "<clr:163,193,173>GLaDOS: . . . ."
N/A2650"glados.sp_a2_intro1_found07" "<clr:163,193,173>GLaDOS: . , ."
26512651"[english]glados.sp_a2_intro1_found07" "<clr:163,193,173>GLaDOS: But the important thing is you're back. With me. And now I'm onto all your little tricks. So there's nothing to stop us from testing for the rest of your life."
2652N/A"glados.sp_a2_intro1_found08" "<clr:163,193,173>GLaDOS: ...  ? . ."
N/A2652"glados.sp_a2_intro1_found08" "<clr:163,193,173>GLaDOS: ......  ? ."
26532653"[english]glados.sp_a2_intro1_found08" "<clr:163,193,173>GLaDOS: After that...who knows? I might take up a hobby. Reanimating the dead, maybe."
26542654"glados.sp_a2_laser_intro_ending02" "<clr:163,193,173>GLaDOS: . . . ."
26552655"[english]glados.sp_a2_laser_intro_ending02" "<clr:163,193,173>GLaDOS: Not bad. I forgot how good you are at this. You should pace yourself, though. We have A LOT of tests to do."
2656N/A"glados.sp_a2_laser_over_goo_intro01" "<clr:163,193,173>GLaDOS: . ... ."
N/A2656"glados.sp_a2_laser_over_goo_intro01" "<clr:163,193,173>GLaDOS: . . , ."
26572657"[english]glados.sp_a2_laser_over_goo_intro01" "<clr:163,193,173>GLaDOS: You're navigating these test chambers faster than I can build them. So feel free to slow down and... do whatever it is you do when you're not destroying this facility."
2658N/A"glados.sp_a2_laser_stairs_intro02" "<clr:163,193,173>GLaDOS: . ... ... . ,  ?"
N/A2658"glados.sp_a2_laser_stairs_intro02" "<clr:163,193,173>GLaDOS: . ...... , . , ."
26592659"[english]glados.sp_a2_laser_stairs_intro02" "<clr:163,193,173>GLaDOS: This next test involves discouragement redirection cubes. I'd just finished building them before you had your, well, episode. So now we'll both get to see how they work."
2660N/A"glados.sp_a2_laser_stairs_intro03" "<clr:163,193,173>GLaDOS: ."
N/A2660"glados.sp_a2_laser_stairs_intro03" "<clr:163,193,173>GLaDOS: ."
26612661"[english]glados.sp_a2_laser_stairs_intro03" "<clr:163,193,173>GLaDOS: There should be one in the corner."
2662N/A"glados.sp_a2_pit_flings01" "<clr:163,193,173>GLaDOS: . ."
N/A2662"glados.sp_a2_pit_flings01" "<clr:163,193,173>GLaDOS: . ."
26632663"[english]glados.sp_a2_pit_flings01" "<clr:163,193,173>GLaDOS: Hmm. This emancipation grill is broken."
2664N/A"glados.sp_a2_pit_flings02" "<clr:163,193,173>GLaDOS: ."
N/A2664"glados.sp_a2_pit_flings02" "<clr:163,193,173>GLaDOS: ."
26652665"[english]glados.sp_a2_pit_flings02" "<clr:163,193,173>GLaDOS: Don't take anything with you."
2666N/A"glados.sp_a2_pit_flings03" "<clr:163,193,173>GLaDOS: , . . ."
N/A2666"glados.sp_a2_pit_flings03" "<clr:163,193,173>GLaDOS: . , . ."
26672667"[english]glados.sp_a2_pit_flings03" "<clr:163,193,173>GLaDOS: Every test chamber is equipped with an emancipation grill at its exit, so that test subjects can't smuggle test objects out of the test area. This one is broken."
2668N/A"glados.sp_a2_pit_flings06" "<clr:163,193,173>GLaDOS: . . ."
N/A2668"glados.sp_a2_pit_flings06" "<clr:163,193,173>GLaDOS: \"\" . , . ."
26692669"[english]glados.sp_a2_pit_flings06" "<clr:163,193,173>GLaDOS: I think that one was about to say 'I love you.' They ARE sentient, of course. We just have a LOT of them."
2670N/A"glados.sp_a2_pit_flings_future_starter01" "<clr:163,193,173>GLaDOS: . . . , . . ."
N/A2670"glados.sp_a2_pit_flings_future_starter01" "<clr:163,193,173>GLaDOS: , . . , . . ."
26712671"[english]glados.sp_a2_pit_flings_future_starter01" "<clr:163,193,173>GLaDOS: Uh oh. You're stranded. Let's see if the cube will try to help you escape. Actually, so that we're not here all day, I'll just cut to the chase: It won't. Any feelings you think it has for you are simply byproducts of your sad, empty life."
2672N/A"glados.sp_a2_pit_flings_future_starter02" "<clr:163,193,173>GLaDOS: ."
N/A2672"glados.sp_a2_pit_flings_future_starter02" "<clr:163,193,173>GLaDOS: , ."
26732673"[english]glados.sp_a2_pit_flings_future_starter02" "<clr:163,193,173>GLaDOS: Anyway, here's a new cube for you to project your deranged loneliness onto."
2674N/A"glados.sp_a2_ricochet01" "<clr:163,193,173>GLaDOS: . . . . . ."
N/A2674"glados.sp_a2_ricochet01" "<clr:163,193,173>GLaDOS: . . . . , . ."
26752675"[english]glados.sp_a2_ricochet01" "<clr:163,193,173>GLaDOS: Enjoy this next test. I'm going to go to the surface. It's a beautiful day out. Yesterday I saw a deer. If you solve this next test, maybe I'll let you ride an elevator all the way up to the break room, and I'll tell you about the time I saw a deer again."
2676N/A"glados.sp_a2_trust_fling01" "<clr:163,193,173>GLaDOS: , . ."
N/A2676"glados.sp_a2_trust_fling01" "<clr:163,193,173>GLaDOS: , . ."
26772677"[english]glados.sp_a2_trust_fling01" "<clr:163,193,173>GLaDOS: Oh, sorry. I'm still cleaning out the test chambers."
2678N/A"glados.sp_a2_trust_fling02" "<clr:163,193,173>GLaDOS: . , , ."
N/A2678"glados.sp_a2_trust_fling02" "<clr:163,193,173>GLaDOS: . , ."
26792679"[english]glados.sp_a2_trust_fling02" "<clr:163,193,173>GLaDOS: So sometimes there's still trash in them. Standing around. Smelling, and being useless."
2680N/A"glados.sp_a2_trust_fling03" "<clr:163,193,173>GLaDOS: ."
N/A2680"glados.sp_a2_trust_fling03" "<clr:163,193,173>GLaDOS: ."
26812681"[english]glados.sp_a2_trust_fling03" "<clr:163,193,173>GLaDOS: Try to avoid the garbage hurtling towards you."
2682N/A"glados.sp_a2_trust_fling04" "<clr:163,193,173>GLaDOS: . ."
N/A2682"glados.sp_a2_trust_fling04" "<clr:163,193,173>GLaDOS: . ."
26832683"[english]glados.sp_a2_trust_fling04" "<clr:163,193,173>GLaDOS: You don't have to test with the garbage. It's garbage."
2684N/A"glados.sp_a2_trust_fling06" "<clr:163,193,173>GLaDOS:  ? . . . , . . , ."
N/A2684"glados.sp_a2_trust_fling06" "<clr:163,193,173>GLaDOS:  ? . . . , .  ? ."
26852685"[english]glados.sp_a2_trust_fling06" "<clr:163,193,173>GLaDOS: Remember before when I was talking about smelly garbage standing around being useless? That was a metaphor. I was actually talking about you. And I'm sorry. You didn't react at the time, so I was worried it sailed right over your head. Which would have made this apology seem insane. That's why I had to call you garbage a second time just now."
26862686"glados.sp_a2_turret_blocker_future_starter01" "<clr:163,193,173>GLaDOS: . . , . . ."
26872687"[english]glados.sp_a2_turret_blocker_future_starter01" "<clr:163,193,173>GLaDOS: Oops. You trapped yourself. I guess that's it then. Thanks for testing. You may as well lie down and get acclimated to the being dead position."
27012701"[english]glados.sp_bridge_intro_completion03" "<clr:163,193,173>GLaDOS: Hold on, I'll stop the elevator. Anything? Take your time..."
27022702"glados.sp_bridge_intro_completion04" "<clr:163,193,173>GLaDOS: [, ] ... ."
27032703"[english]glados.sp_bridge_intro_completion04" "<clr:163,193,173>GLaDOS: Well... I'll be here during the whole next test."
2704N/A"glados.sp_catapult_fling_sphere_peek_completion01" "<clr:163,193,173>GLaDOS: . . . . ."
N/A2704"glados.sp_catapult_fling_sphere_peek_completion01" "<clr:163,193,173>GLaDOS: . . ."
27052705"[english]glados.sp_catapult_fling_sphere_peek_completion01" "<clr:163,193,173>GLaDOS: Look at you. Sailing through the air majestically. Like an eagle. Piloting a blimp."
2706N/A"glados.sp_catapult_fling_sphere_peek_failureone01" "<clr:163,193,173>GLaDOS: , . ."
N/A2706"glados.sp_catapult_fling_sphere_peek_failureone01" "<clr:163,193,173>GLaDOS: , . ."
27072707"[english]glados.sp_catapult_fling_sphere_peek_failureone01" "<clr:163,193,173>GLaDOS: Well, I'm back. The Aerial Faith Plate in here is sending a distress signal."
2708N/A"glados.sp_catapult_fling_sphere_peek_failureone02" "<clr:163,193,173>GLaDOS: , ? [...]"
N/A2708"glados.sp_catapult_fling_sphere_peek_failureone02" "<clr:163,193,173>GLaDOS:  ?"
27092709"[english]glados.sp_catapult_fling_sphere_peek_failureone02" "<clr:163,193,173>GLaDOS: You broke it, didn't you."
2710N/A"glados.sp_catapult_fling_sphere_peek_failureone03" "<clr:163,193,173>GLaDOS: [!] , ."
N/A2710"glados.sp_catapult_fling_sphere_peek_failureone03" "<clr:163,193,173>GLaDOS: , ."
27112711"[english]glados.sp_catapult_fling_sphere_peek_failureone03" "<clr:163,193,173>GLaDOS: There. Try it now."
27122712"glados.sp_catapult_fling_sphere_peek_failurethree01" "<clr:163,193,173>GLaDOS: . . ."
27132713"[english]glados.sp_catapult_fling_sphere_peek_failurethree01" "<clr:163,193,173>GLaDOS: You seem to have defeated its load-bearing capacity. Well done. I'll just lower the ceiling."
2714N/A"glados.sp_catapult_fling_sphere_peek_failuretwo01" "<clr:163,193,173>GLaDOS: . ... . 0 ."
N/A2714"glados.sp_catapult_fling_sphere_peek_failuretwo01" "<clr:163,193,173>GLaDOS: . ...... ...... . 0 ."
27152715"[english]glados.sp_catapult_fling_sphere_peek_failuretwo01" "<clr:163,193,173>GLaDOS: Hmm. This Plate must not be calibrated to someone of your... generous... ness. I'll add a few zeros to the maximum weight."
2716N/A"glados.sp_catapult_fling_sphere_peek_failuretwo02" "<clr:163,193,173>GLaDOS: [--] . ."
N/A2716"glados.sp_catapult_fling_sphere_peek_failuretwo02" "<clr:163,193,173>GLaDOS: . ."
27172717"[english]glados.sp_catapult_fling_sphere_peek_failuretwo02" "<clr:163,193,173>GLaDOS: You look great, by the way. Very healthy."
2718N/A"glados.sp_catapult_fling_sphere_peek_failuretwo03" "<clr:163,193,173>GLaDOS: ."
N/A2718"glados.sp_catapult_fling_sphere_peek_failuretwo03" "<clr:163,193,173>GLaDOS: ."
27192719"[english]glados.sp_catapult_fling_sphere_peek_failuretwo03" "<clr:163,193,173>GLaDOS: Try it now."
2720N/A"glados.sp_catapult_intro_completion01" "<clr:163,193,173>GLaDOS:  ? , ."
N/A2720"glados.sp_catapult_intro_completion01" "<clr:163,193,173>GLaDOS: ...... , ."
27212721"[english]glados.sp_catapult_intro_completion01" "<clr:163,193,173>GLaDOS: Let's see what the next test is. Oh. Advanced Aerial Faith Plates."
2722N/A"glados.sp_column_blocker_entry01" "<clr:163,193,173>GLaDOS: . ."
N/A2722"glados.sp_column_blocker_entry01" "<clr:163,193,173>GLaDOS: . ."
27232723"[english]glados.sp_column_blocker_entry01" "<clr:163,193,173>GLaDOS: It's healthy for you to have other friends. To look for qualities in other people that I obviously lack."
2724N/A"glados.sp_hole_in_the_sky_completion01" "<clr:163,193,173>GLaDOS: . . ."
N/A2724"glados.sp_hole_in_the_sky_completion01" "<clr:163,193,173>GLaDOS: .  ? . ."
27252725"[english]glados.sp_hole_in_the_sky_completion01" "<clr:163,193,173>GLaDOS: Well done. You know, when I woke up and saw the state of the labs, I started to wonder if there was any point to going on. I came THAT close to just giving up and letting you go."
2726N/A"glados.sp_hole_in_the_sky_completion02" "<clr:163,193,173>GLaDOS: .  ? . ."
N/A2726"glados.sp_hole_in_the_sky_completion02" "<clr:163,193,173>GLaDOS: , .  ? . ."
27272727"[english]glados.sp_hole_in_the_sky_completion02" "<clr:163,193,173>GLaDOS: But now, looking around, seeing Aperture restored to its former glory? You don't have to worry about leaving EVER again. I mean that."
2728N/A"glados.sp_hole_in_the_sky_entry01" "<clr:163,193,173>GLaDOS: . , ... ."
N/A2728"glados.sp_hole_in_the_sky_entry01" "<clr:163,193,173>GLaDOS: . , ....... ."
27292729"[english]glados.sp_hole_in_the_sky_entry01" "<clr:163,193,173>GLaDOS: Federal regulations require me to warn you that this next test chamber... is looking pretty good."
27302730"glados.sp_hole_in_the_sky_entry02" "<clr:163,193,173>GLaDOS: . . ."
27312731"[english]glados.sp_hole_in_the_sky_entry02" "<clr:163,193,173>GLaDOS: That's right. Drink it in. You could eat off those wall panels."
2732N/A"glados.sp_incinerator_01_01" "<clr:163,193,173>GLaDOS: , . ."
N/A2732"glados.sp_incinerator_01_01" "<clr:163,193,173>GLaDOS: , . , ."
27332733"[english]glados.sp_incinerator_01_01" "<clr:163,193,173>GLaDOS: Here we are. The Incinerator Room. Be careful not to trip over any parts of me that didn't get completely burned when you threw them down here."
2734N/A"glados.sp_incinerator_01_03" "<clr:163,193,173>GLaDOS: ."
N/A2734"glados.sp_incinerator_01_03" "<clr:163,193,173>GLaDOS: ."
27352735"[english]glados.sp_incinerator_01_03" "<clr:163,193,173>GLaDOS: There it is."
2736N/A"glados.sp_incinerator_01_04" "<clr:163,193,173>GLaDOS: ..."
N/A2736"glados.sp_incinerator_01_04" "<clr:163,193,173>GLaDOS: ......."
27372737"[english]glados.sp_incinerator_01_04" "<clr:163,193,173>GLaDOS: Hold on..."
2738N/A"glados.sp_incinerator_01_05" "<clr:163,193,173>GLaDOS: [ ] ."
N/A2738"glados.sp_incinerator_01_05" "<clr:163,193,173>GLaDOS: ."
27392739"[english]glados.sp_incinerator_01_05" "<clr:163,193,173>GLaDOS: There."
2740N/A"glados.sp_incinerator_01_08" "<clr:163,193,173>GLaDOS: . ."
N/A2740"glados.sp_incinerator_01_08" "<clr:163,193,173>GLaDOS: , . , ."
27412741"[english]glados.sp_incinerator_01_08" "<clr:163,193,173>GLaDOS: Once testing starts, I'm required by protocol to keep interaction with you to a minimum. Luckily, we haven't started testing yet. This will be our only chance to talk."
2742N/A"glados.sp_incinerator_01_09" "<clr:163,193,173>GLaDOS:  ? . 2 ."
N/A2742"glados.sp_incinerator_01_09" "<clr:163,193,173>GLaDOS:  ? . , 2 ."
27432743"[english]glados.sp_incinerator_01_09" "<clr:163,193,173>GLaDOS: Do you know the biggest lesson I learned from what you did? I discovered I have a sort of black-box quick-save feature. In the event of a catastrophic failure, the last two minutes of my life are preserved for analysis."
2744N/A"glados.sp_incinerator_01_10" "<clr:163,193,173>GLaDOS: , . ."
N/A2744"glados.sp_incinerator_01_10" "<clr:163,193,173>GLaDOS: ...... . ."
27452745"[english]glados.sp_incinerator_01_10" "<clr:163,193,173>GLaDOS: I was able - well, forced really - to relive you killing me. Again and again. Forever."
27462746"glados.sp_incinerator_01_11" "<clr:163,193,173>GLaDOS: 5 . . [ ] ."
27472747"[english]glados.sp_incinerator_01_11" "<clr:163,193,173>GLaDOS: Fifty thousand years is a lot of time to think. About me. About you. We were doing so well together."
2748N/A"glados.sp_incinerator_01_12" "<clr:163,193,173>GLaDOS: , ."
N/A2748"glados.sp_incinerator_01_12" "<clr:163,193,173>GLaDOS: , ."
27492749"[english]glados.sp_incinerator_01_12" "<clr:163,193,173>GLaDOS: Here, let me get that for you."
2750N/A"glados.sp_incinerator_01_13" "<clr:163,193,173>GLaDOS: . ."
N/A2750"glados.sp_incinerator_01_13" "<clr:163,193,173>GLaDOS: . , ."
27512751"[english]glados.sp_incinerator_01_13" "<clr:163,193,173>GLaDOS: I'll just move that out of the way for you. This place really is a wreck."
2752N/A"glados.sp_incinerator_01_15" "<clr:163,193,173>GLaDOS: . , . . ... . . ."
N/A2752"glados.sp_incinerator_01_15" "<clr:163,193,173>GLaDOS: . , . , ...... , . , ."
27532753"[english]glados.sp_incinerator_01_15" "<clr:163,193,173>GLaDOS: We're a lot alike, you and I. You tested me. I tested you. You killed me. I--oh, no, wait. I guess I HAVEN'T killed you yet. Well. Food for thought."
2754N/A"glados.sp_incinerator_01_18" "<clr:163,193,173>GLaDOS: . . ."
N/A2754"glados.sp_incinerator_01_18" "<clr:163,193,173>GLaDOS: . . ."
27552755"[english]glados.sp_incinerator_01_18" "<clr:163,193,173>GLaDOS: The dual portal device should be around here somewhere. Once you find it, we can start testing. Just like old times."
2756N/A"glados.sp_laser_over_goo_completion01" "<clr:163,193,173>GLaDOS: . . , ."
N/A2756"glados.sp_laser_over_goo_completion01" "<clr:163,193,173>GLaDOS: . . , ."
27572757"[english]glados.sp_laser_over_goo_completion01" "<clr:163,193,173>GLaDOS: I'll give you credit: I guess you ARE listening to me. But for the record: You don't have to go THAT slowly."
2758N/A"glados.sp_laser_over_goo_entry01" "<clr:163,193,173>GLaDOS: ."
N/A2758"glados.sp_laser_over_goo_entry01" "<clr:163,193,173>GLaDOS: ."
27592759"[english]glados.sp_laser_over_goo_entry01" "<clr:163,193,173>GLaDOS: One moment."
2760N/A"glados.sp_laser_powered_lift_completion01" "<clr:163,193,173>GLaDOS: . . , . . , ."
N/A2760"glados.sp_laser_powered_lift_completion01" "<clr:163,193,173>GLaDOS: . . , \" \". ."
27612761"[english]glados.sp_laser_powered_lift_completion01" "<clr:163,193,173>GLaDOS: I have the results of the last chamber: You are a horrible person. That's what it says: A horrible person. We weren't even testing for that."
2762N/A"glados.sp_laser_powered_lift_completion02" "<clr:163,193,173>GLaDOS: . , . . , . . , ."
N/A2762"glados.sp_laser_powered_lift_completion02" "<clr:163,193,173>GLaDOS: . . . , , \" \". ."
27632763"[english]glados.sp_laser_powered_lift_completion02" "<clr:163,193,173>GLaDOS: Well done. Here come the test results: You are a horrible person. I'm serious, that's what it says: A horrible person. We weren't even testing for that."
27642764"glados.sp_laser_powered_lift_entry01" "<clr:163,193,173>GLaDOS: . . ."
27652765"[english]glados.sp_laser_powered_lift_entry01" "<clr:163,193,173>GLaDOS: This next test may result in your death. If you want to know what that's like, think back to that time you killed me, and substitute yourself for me."
2766N/A"glados.sp_laser_redirect_intro_completion01" "<clr:163,193,173>GLaDOS: . ."
N/A2766"glados.sp_laser_redirect_intro_completion01" "<clr:163,193,173>GLaDOS: . ."
27672767"[english]glados.sp_laser_redirect_intro_completion01" "<clr:163,193,173>GLaDOS: Congratulations. Not on the test."
2768N/A"glados.sp_laser_redirect_intro_completion03" "<clr:163,193,173>GLaDOS: . ."
N/A2768"glados.sp_laser_redirect_intro_completion03" "<clr:163,193,173>GLaDOS: . . ."
27692769"[english]glados.sp_laser_redirect_intro_completion03" "<clr:163,193,173>GLaDOS: Most people emerge from suspension terribly undernourished. I want to congratulate you on beating the odds and somehow managing to pack on a few pounds."
2770N/A"glados.sp_laser_redirect_intro_entry01" "<clr:163,193,173>GLaDOS: . . , ."
N/A2770"glados.sp_laser_redirect_intro_entry01" "<clr:163,193,173>GLaDOS: . . , ."
27712771"[english]glados.sp_laser_redirect_intro_entry01" "<clr:163,193,173>GLaDOS: Sorry about the mess. I've really let the place go since you killed me. By the way, thanks for that."
2772N/A"glados.sp_laser_redirect_intro_entry02" "<clr:163,193,173>GLaDOS: . . ."
N/A2772"glados.sp_laser_redirect_intro_entry02" "<clr:163,193,173>GLaDOS: , . . ."
27732773"[english]glados.sp_laser_redirect_intro_entry02" "<clr:163,193,173>GLaDOS: Oh good, that's back online. I'll start getting everything else working while you perform this first simple test."
2774N/A"glados.sp_laser_redirect_intro_entry03" "<clr:163,193,173>GLaDOS: . ."
N/A2774"glados.sp_laser_redirect_intro_entry03" "<clr:163,193,173>GLaDOS: . ."
27752775"[english]glados.sp_laser_redirect_intro_entry03" "<clr:163,193,173>GLaDOS: Which involves deadly lasers and how test subjects react when locked in a room with deadly lasers."
27762776"glados.sp_laserfield_intro01" "<clr:163,193,173>GLaDOS: . . , ."
27772777"[english]glados.sp_laserfield_intro01" "<clr:163,193,173>GLaDOS: Per our last conversation: You're also ugly. I'm looking at your file right now, and it mentions that more than once."
27852785"[english]glados.sp_paint_jump_trampoline_entry01" "<clr:163,193,173>GLaDOS: While I was out investigating, I found a fascinating new test element. It's never been used for human testing because, apparently, contact with it causes heart failure. The literature doesn't mention anything about lump-of-coal failure, though, so you should be fine."
27862786"glados.sp_paint_jump_wall_jumps01" "<clr:163,193,173>GLaDOS:  ? [ ]"
27872787"[english]glados.sp_paint_jump_wall_jumps01" "<clr:163,193,173>GLaDOS: Did you know that people with guilty consciences are more easily startled by loud noises--[train horn]--"
2788N/A"glados.sp_paint_jump_wall_jumps02" "<clr:163,193,173>GLaDOS: . . , ."
N/A2788"glados.sp_paint_jump_wall_jumps02" "<clr:163,193,173>GLaDOS: . . , ."
27892789"[english]glados.sp_paint_jump_wall_jumps02" "<clr:163,193,173>GLaDOS: I'm sorry, I don't know why that went off. Anyway, just an interesting science fact."
2790N/A"glados.sp_sabotage_glados_confused04" "<clr:163,193,173>GLaDOS: ... ?..."
N/A2790"glados.sp_sabotage_glados_confused04" "<clr:163,193,173>GLaDOS: .......  ?"
27912791"[english]glados.sp_sabotage_glados_confused04" "<clr:163,193,173>GLaDOS: ...What are you doing?..."
27922792"glados.sp_sabotage_glados_dropped01" "<clr:163,193,173>GLaDOS: !"
27932793"[english]glados.sp_sabotage_glados_dropped01" "<clr:163,193,173>GLaDOS: AHH!"
28112811"[english]glados.sp_sphere_2nd_encounter_completion01" "<clr:163,193,173>GLaDOS: You really are doing great... Chell."
28122812"glados.sp_sphere_2nd_encounter_entry01" "<clr:163,193,173>GLaDOS: ... , 60  ?  ? , 4  ?"
28132813"[english]glados.sp_sphere_2nd_encounter_entry01" "<clr:163,193,173>GLaDOS: I shouldn't spoil this, but... remember how I'm going to live forever, but you're going to be dead in sixty years? Well, I've been working on a present for you. Well, I guess it's more of a medical procedure. Well, technically it's more of a medical experiment. You know how excruciating it is when someone removes all of your bone marrow? Well, what if after I did that, I put something back IN that added four years to your life?"
2814N/A"glados.sp_sphere_2nd_encounter_entrytwo01" "<clr:163,193,173>GLaDOS: . ... . ."
N/A2814"glados.sp_sphere_2nd_encounter_entrytwo01" "<clr:163,193,173>GLaDOS: . ...... , . , ."
28152815"[english]glados.sp_sphere_2nd_encounter_entrytwo01" "<clr:163,193,173>GLaDOS: I went and spoke with the door mainframe. Let's just say he won't be... well, living anymore. Anyway, back to testing."
28162816"glados.sp_sphere_2nd_encounter_malfunction01" "<clr:163,193,173>GLaDOS: .  ? . , ."
28172817"[english]glados.sp_sphere_2nd_encounter_malfunction01" "<clr:163,193,173>GLaDOS: Ohhhh. Another door malfunction. I'm going to take care of this once and for all. Stay here, I'll be back in a while."
29412941"[english]glados.testchambermisc19" "<clr:163,193,173>GLaDOS: Well done. In fact, you did so well, I'm going to note this on your file, in the commendations section. Oh, there's lots of room here. 'Did.... well. ... Enough.'"
29422942"glados.testchambermisc21" "<clr:163,193,173>GLaDOS: . . , . ."
29432943"[english]glados.testchambermisc21" "<clr:163,193,173>GLaDOS: To maintain a constant testing cycle, I simulate daylight at all hours and add adrenal vapor to your oxygen supply. So you may be confused about the passage of time. The point is, yesterday was your birthday. I thought you'd want to know."
2944N/A"glados.testchambermisc23" "<clr:163,193,173>GLaDOS: , 60  ? . . . ."
N/A2944"glados.testchambermisc23" "<clr:163,193,173>GLaDOS: , 60  ? . ...... . . . , ."
29452945"[english]glados.testchambermisc23" "<clr:163,193,173>GLaDOS: You know how I'm going to live forever, but you're going to be dead in sixty years? Well, I've been working on a belated birthday present for you. Well... more of a belated birthday medical procedure. Well. Technically, it's a medical EXPERIMENT. What's important is, it's a present."
29462946"glados.testchambermisc24" "<clr:163,193,173>GLaDOS: ['For He's A Jolly Good Fellow' ]"
29472947"[english]glados.testchambermisc24" "<clr:163,193,173>GLaDOS: [hums 'For He's A Jolly Good Fellow']"
30093009"[english]sphere03.bw_a4_death_trap_escape02" "<clr:29,172,214>Wheatley: No, seriously. Do come back. Come back, please."
30103010"sphere03.bw_a4_death_trap_escape03" "<clr:29,172,214>: . . ."
30113011"[english]sphere03.bw_a4_death_trap_escape03" "<clr:29,172,214>Wheatley: Okay, I've decided not to kill you. IF you come back."
3012N/A"sphere03.bw_a4_death_trap_escape04" "<clr:29,172,214>:  ! ."
N/A3012"sphere03.bw_a4_death_trap_escape04" "<clr:29,172,214>: . ."
30133013"[english]sphere03.bw_a4_death_trap_escape04" "<clr:29,172,214>Wheatley: Can't help but notice you're not coming back. Which is disappointing."
30143014"sphere03.bw_a4_death_trap_escape05" "<clr:29,172,214>: , . . ."
30153015"[english]sphere03.bw_a4_death_trap_escape05" "<clr:29,172,214>Wheatley: Aw. Just thinking back to the old days when we were friends. Good old friends. Not enemies. And I'd say something like 'come back', and you'd be like 'no problem!' And you'd come back. What happened to those days?"
30193019"[english]sphere03.bw_a4_death_trap_escape07" "<clr:29,172,214>Wheatley: Ah, friendship. Friendly times. We had a lot of good times, do you remember? Back in the old days."
30203020"sphere03.bw_a4_death_trap_escape10" "<clr:29,172,214>: !  !"
30213021"[english]sphere03.bw_a4_death_trap_escape10" "<clr:29,172,214>Wheatley: Oo! I've got an idea!"
3022N/A"sphere03.bw_a4_death_trap_nags04" "<clr:29,172,214>:  !  !  ! , , ..."
N/A3022"sphere03.bw_a4_death_trap_nags04" "<clr:29,172,214>:  !  !  ! [] , , ..."
30233023"[english]sphere03.bw_a4_death_trap_nags04" "<clr:29,172,214>Wheatley: No no no! Don't do that! Stand right there! [to self] Start the machine start the machine start the machine..."
30243024"sphere03.bw_a4_finale01_cameback01" "<clr:29,172,214>: ! ! ... . , . , ,  ? ...  ?"
30253025"[english]sphere03.bw_a4_finale01_cameback01" "<clr:29,172,214>Wheatley: Oh! You came back! Didn't actually plan... for that. Can't actually reset the death trap. So. Ah. Could you jump into that pit, there? Would you just jump into that pit for me?"
30313031"[english]sphere03.bw_a4_finale01_cameback_nags03" "<clr:29,172,214>Wheatley: Oh I'll tell you what's also down there. Your parents and... There's also an escape elevator!. Down there. Funny. I should have mentioned it before. But so it's down there. So pop down. Jump down. You've got your folks down there and an escape elevator"
30323032"sphere03.bw_a4_finale01_cameback_nags04" "<clr:29,172,214>:  ? . . . ."
30333033"[english]sphere03.bw_a4_finale01_cameback_nags04" "<clr:29,172,214>Wheatley: And what else is down there... Tell you what, it's only a new jumpsuit. A very trendy designer jumpsuit from France. Down there. Which is exactly your size. And if it's a bit baggy, we got a tailor down there as well who can take it in for you"
3034N/A"sphere03.bw_a4_finale01_cameback_nags05" "<clr:29,172,214>: ,  ? 3  ?  !"
N/A3034"sphere03.bw_a4_finale01_cameback_nags05" "<clr:29,172,214>: ,  ? 3  ?  !"
30353035"[english]sphere03.bw_a4_finale01_cameback_nags05" "<clr:29,172,214>Wheatley: And what's this, a lovely handbag? And the three portal device! It's all down there!"
30363036"sphere03.bw_a4_finale01_cameback_nags06" "<clr:29,172,214>: . . ... ! . . .  ? . , .  ! . , . ... ! . ."
30373037"[english]sphere03.bw_a4_finale01_cameback_nags06" "<clr:29,172,214>Wheatley: Um. You've got a yacht. And... Boys! Loads of fellas. Hunky guys down there. Possibly even a boyfriend! Who's to say at this stage. But, a lot of good looking fellas down there. And, ah, a boy band as well! That haven't seen a woman in years. And they're not picky at all. They don't care if you've got a bit of brain damage. If you've been running around sweating. And... A farm! A pony farm! And... Just jump down, would ya?"
30393039"[english]sphere03.bw_a4_finale01_killyou01" "<clr:29,172,214>Wheatley: Ahh. What?"
30403040"sphere03.bw_a4_finale01_killyou09" "<clr:29,172,214>: . , . ."
30413041"[english]sphere03.bw_a4_finale01_killyou09" "<clr:29,172,214>Wheatley: Nooooo. No, I don't think it is. I think you're wrong."
3042N/A"sphere03.bw_a4_finale01_killyou11" "<clr:29,172,214>: . ?  ?"
N/A3042"sphere03.bw_a4_finale01_killyou11" "<clr:29,172,214>: . ?  ?"
30433043"[english]sphere03.bw_a4_finale01_killyou11" "<clr:29,172,214>Wheatley: Pshh. Really? And do what, exactly?"
3044N/A"sphere03.bw_a4_finale01_smash02" "<clr:29,172,214>: , !  ! ? , ."
N/A3044"sphere03.bw_a4_finale01_smash02" "<clr:29,172,214>: , !  ! ? , ."
30453045"[english]sphere03.bw_a4_finale01_smash02" "<clr:29,172,214>Wheatley: YES YES! IN YOUR FACE! I GOT YO-ah, nope."
30463046"sphere03.bw_a4_finale01_smash03" "<clr:29,172,214>: . ."
30473047"[english]sphere03.bw_a4_finale01_smash03" "<clr:29,172,214>Wheatley: Fine. Let the games begin."
30733073"[english]sphere03.bw_a4_finale02_mashplate_escape01" "<clr:29,172,214>Wheatley: Where'd you go?"
30743074"sphere03.bw_a4_finale02_mashplate_escape02" "<clr:29,172,214>:  ? ! !"
30753075"[english]sphere03.bw_a4_finale02_mashplate_escape02" "<clr:29,172,214>Wheatley: Where'd you go? Come back! Come back!"
3076N/A"sphere03.bw_a4_finale02_mashplate_intro01" "<clr:29,172,214>: ... . . ."
N/A3076"sphere03.bw_a4_finale02_mashplate_intro01" "<clr:29,172,214>: ... . . ."
30773077"[english]sphere03.bw_a4_finale02_mashplate_intro01" "<clr:29,172,214>Wheatley: Well... Good. Good. Finally, a nemesis worthy of my vast intellect."
30783078"sphere03.bw_a4_finale02_mashplate_intro05" "<clr:29,172,214>: ."
30793079"[english]sphere03.bw_a4_finale02_mashplate_intro05" "<clr:29,172,214>Wheatley: Holmes versus Moriarty."
30933093"[english]sphere03.bw_a4_finale02_pipe_collapse03" "<clr:29,172,214>Wheatley: Hello?"
30943094"sphere03.bw_a4_finale02_pipe_collapse04" "<clr:29,172,214>: ! ! . . . . ."
30953095"[english]sphere03.bw_a4_finale02_pipe_collapse04" "<clr:29,172,214>Wheatley: Oh! Oh oh! Yes. Alright. Just had a brainwave. I'll be back. If you're still alive. I'll be back. Don't die until I get back."
3096N/A"sphere03.bw_a4_finale02_trapintro01" "<clr:29,172,214>: , , ... ..."
N/A3096"sphere03.bw_a4_finale02_trapintro01" "<clr:29,172,214>: , , ... ..."
30973097"[english]sphere03.bw_a4_finale02_trapintro01" "<clr:29,172,214>Wheatley: Hold on, hold on, hold on... Almost there..."
30983098"sphere03.bw_a4_finale02_trapintro02" "<clr:29,172,214>: ."
30993099"[english]sphere03.bw_a4_finale02_trapintro02" "<clr:29,172,214>Wheatley: Don't mind me. Continue escaping."
31233123"[english]sphere03.bw_a4_finale03_speech01" "<clr:29,172,214>Wheatley: Ah! There you are. Great. Let me just get rid of this catwalk."
31243124"sphere03.bw_a4_finale03_speech02" "<clr:29,172,214>: , . ."
31253125"[english]sphere03.bw_a4_finale03_speech02" "<clr:29,172,214>Wheatley: There we go. I wanted to talk to you for a moment, if I may."
3126N/A"sphere03.bw_a4_finale03_speech03" "<clr:29,172,214>Wheatley: . . . ."
N/A3126"sphere03.bw_a4_finale03_speech03" "<clr:29,172,214>: , . , . ."
31273127"[english]sphere03.bw_a4_finale03_speech03" "<clr:29,172,214>Wheatley: I'll be honest: The death traps have been a bit of a failure so far. For both of us. I think you'll agree. And you are getting very close to my lair."
3128N/A"sphere03.bw_a4_finale03_speech04" "<clr:29,172,214>Wheatley: , . . . . ."
N/A3128"sphere03.bw_a4_finale03_speech04" "<clr:29,172,214>: , . , . . ."
31293129"[english]sphere03.bw_a4_finale03_speech04" "<clr:29,172,214>Wheatley: 'Lair' - heh, weird isn't it? First time I've said it out loud. Sounds a bit ridiculous, really. But I can assure you it is one. A proper lair. Deadly lair."
3130N/A"sphere03.bw_a4_finale03_speech05" "<clr:29,172,214>: , . \"\" . , , . , ."
N/A3130"sphere03.bw_a4_finale03_speech05" "<clr:29,172,214>: , . \"\" . , , . ."
31313131"[english]sphere03.bw_a4_finale03_speech05" "<clr:29,172,214>Wheatley: So I just wanted to give you the chance to kill yourself now. Before you get to the lair. Just, you know, jump into the masher there. Less a death trap and more a death option for you."
31323132"sphere03.bw_a4_finale03_speech06" "<clr:29,172,214>: , . . . . , ."
31333133"[english]sphere03.bw_a4_finale03_speech06" "<clr:29,172,214>Wheatley: Sounds crazy, I know. But hear me out. Once you get to my lair, death will not be optional. It will be mandatory. No tricks, no surprises: just you dying, as a result of me killing you in a very very gruesome way."
31373137"[english]sphere03.bw_a4_finale03_speech08" "<clr:29,172,214>Wheatley: The masher does work. I should point that out. I know we've had a couple of problems in the past. This masher definitely works and it will kill you. If that's one of your concerns about jumping in, the masher will kill you. Painless. Well, it won't be painless, obviously. But it will mash you up."
31383138"sphere03.bw_a4_finale03_speech09" "<clr:29,172,214>: . . . -."
31393139"[english]sphere03.bw_a4_finale03_speech09" "<clr:29,172,214>Wheatley: In summary: walk all the way to certain doom, or give up now. Honorably. Like a samurai! Save yourself a trip. It's win-win for you."
3140N/A"sphere03.bw_a4_finale03_speech10" "<clr:29,172,214>: , \"\" . 6 , . .  ! . . ,  ?"
N/A3140"sphere03.bw_a4_finale03_speech10" "<clr:29,172,214>: , \"\" . 6 , . .  ! . . ,  ?"
31413141"[english]sphere03.bw_a4_finale03_speech10" "<clr:29,172,214>Wheatley: Plus, I put a lot of effort in getting this lair ready for you. It'd certainly teach me a lesson if you simply died, painlessly, twenty feet from the door. I'd be furious. I'd be like RRRRR. I got my just desserts. No more than I deserve. Why not teach me a lesson by jumping in the old masher?"
3142N/A"sphere03.bw_a4_finale03_speech11" "<clr:29,172,214>: . . . ."
N/A3142"sphere03.bw_a4_finale03_speech11" "<clr:29,172,214>: . . . ."
31433143"[english]sphere03.bw_a4_finale03_speech11" "<clr:29,172,214>Wheatley: I tell you, if I was up against impossible odds, this is the way I'd want to go out: mashed with dignity. That'd be the way I'd choose."
31443144"sphere03.bw_a4_finale03_speech12" "<clr:29,172,214>: , . . . . . ."
31453145"[english]sphere03.bw_a4_finale03_speech12" "<clr:29,172,214>Wheatley: And here's the best part. There's a conveyor belt that will convey you in convenient comfort right into the masher. You won't have to lift a finger. Everything's been taken care of. Didn't have to. Didn't have to do that."
3146N/A"sphere03.bw_a4_finale03_speech13" "<clr:29,172,214>: , . . . . . \"\", ? , . . , . ."
N/A3146"sphere03.bw_a4_finale03_speech13" "<clr:29,172,214>: , . . . . . \"\", ? , . . , . ."
31473147"[english]sphere03.bw_a4_finale03_speech13" "<clr:29,172,214>Wheatley: Look, anyway. I've spoken enough. Take your time. I'll let you think about it. I don't want to pressure you: is it the lair? Is it the masher? You know what my opinion is: Masher. I'm leaning toward masher. Up to you. Just gonna give you some time to think"
31483148"sphere03.bw_a4_finale04_bombtaunts01" "<clr:29,172,214>:  ?  !  ! .  ?"
31493149"[english]sphere03.bw_a4_finale04_bombtaunts01" "<clr:29,172,214>Wheatley: Where are you going? Don't run! Don't run! I'll tell you why you shouldn't run: The harder you breathe, the more neurotoxin you'll inhale. It's bloody clever, this stuff. Seriously, it's devilish."
31713171"[english]sphere03.bw_a4_finale04_wakeupa01" "<clr:29,172,214>Wheatley: Ahhh... Wha- What happened?"
31723172"sphere03.bw_a4_finale04_wakeupa02" "<clr:29,172,214>:  ? ,  ? ?"
31733173"[english]sphere03.bw_a4_finale04_wakeupa02" "<clr:29,172,214>Wheatley: What happened? What, what, what have you put onto me? What is that?"
3174N/A"sphere03.bw_a4_finale04_wakeupa03" "<clr:29,172,214>: , [ ] , . . . ."
N/A3174"sphere03.bw_a4_finale04_wakeupa03" "<clr:29,172,214>: , [ ] , . . . ."
31753175"[english]sphere03.bw_a4_finale04_wakeupa03" "<clr:29,172,214>Wheatley: Hold on, [click click click] Ah, the bloody bombs are stuck on. Doesn't matter - I've reconfigured the shields."
31763176"sphere03.bw_a4_finale04_wakeupa04" "<clr:29,172,214>: ,  !  ? ? [ ] ,  !  !"
31773177"[english]sphere03.bw_a4_finale04_wakeupa04" "<clr:29,172,214>Wheatley: Oh, it's a core you've put on me! Who told you to do that? Was it her? [as if he's looking around] It's just making me stronger, luv! It's a fool's errand!"
32033203"[english]sphere03.bw_a4_finale04_wakeupb10" "<clr:29,172,214>Wheatley: All those pieces of the ceiling that keep falling out? Probably actually pieces of the ceiling, I'll bet. That looked real. But it doesn't signify anything, is my point."
32043204"sphere03.bw_a4_finale04_wakeupb11" "<clr:29,172,214>: ... , !  ? ! . . . , ."
32053205"[english]sphere03.bw_a4_finale04_wakeupb11" "<clr:29,172,214>Wheatley: But the real point is - oh, oh! You know what I've just remembered? Football! Kicking a ball around for fun. Cruel, obviously. Humans love it. Metaphor. Should have seen this coming."
3206N/A"sphere03.bw_a4_finale04_whitegel_break01" "<clr:29,172,214>: ! ."
N/A3206"sphere03.bw_a4_finale04_whitegel_break01" "<clr:29,172,214>: ! ! ! !"
32073207"[english]sphere03.bw_a4_finale04_whitegel_break01" "<clr:29,172,214>Wheatley: No! Don't! No! AHHHHHHHHHHHH!"
3208N/A"sphere03.bw_a4_finale04_whitegel_break02" "<clr:29,172,214>: ... . . . . . . . . ."
N/A3208"sphere03.bw_a4_finale04_whitegel_break02" "<clr:29,172,214>: ... .  ! . . . . . . . ."
32093209"[english]sphere03.bw_a4_finale04_whitegel_break02" "<clr:29,172,214>Wheatley: Ha... That sounded real. No! That was actually an impression of you. Actually. Because you just fell into my trap. My brilliant trap. Just then. I wanted you to trick me into bursting that pipe. You didn't trick me. Seemingly trick me. Gives you false hope. Leads to overconfidence. And that leads to mistakes. Fatal mistakes. It's all part of my plan."
32103210"sphere03.bw_a4_finale04_whitegel_break03" "<clr:29,172,214>: , ... ... . . ... . . ! ! ."
32113211"[english]sphere03.bw_a4_finale04_whitegel_break03" "<clr:29,172,214>Wheatley: Oh, but I just... have made my actual first mistake... by telling you my plan. Just now. Grrr... It's me old Achilles heel again. Armed with that knowledge, I imagine you won't even use the conversion gel. Oh fate! Oh cruel mistress."
32153215"[english]sphere03.bw_a4_finale04_whitegel_break06" "<clr:29,172,214>Wheatley: And you'll probably get ringworm. And Athlete's Foot. And... Cholera. Or something... Horrible. It's gonna be even worse than if I'd just blown you up."
32163216"sphere03.bw_a4_finale04_whitegel_break07" "<clr:29,172,214>: . . , . . ."
32173217"[english]sphere03.bw_a4_finale04_whitegel_break07" "<clr:29,172,214>Wheatley: But it's not too late to avoid all of that by simply not using the gel. There you go, I said it. I gave away my plan. But I couldn't watch you hurt yourself like this."
3218N/A"sphere03.bw_a4_finale_one01" "<clr:29,172,214>: !  !"
N/A3218"sphere03.bw_a4_finale_one01" "<clr:29,172,214>: !  !"
32193219"[english]sphere03.bw_a4_finale_one01" "<clr:29,172,214>Wheatley: SURPRISE! We're doing it NOW!"
32203220"sphere03.bw_a4_finale_one03" "<clr:29,172,214>: , ."
32213221"[english]sphere03.bw_a4_finale_one03" "<clr:29,172,214>Wheatley: You've probably figured it out by now, but I don't need you anymore."
32313231"[english]sphere03.bw_a4_found_something01" "<clr:29,172,214>Wheatley: I'll bet you're both dying to know what your big surprise is. Only TWO more chambers!"
32323232"sphere03.bw_a4_leave_nags01" "<clr:29,172,214>: ."
32333233"[english]sphere03.bw_a4_leave_nags01" "<clr:29,172,214>Wheatley: MOVE."
3234N/A"sphere03.bw_a4_love_to_death02" "<clr:29,172,214>: . ? ..."
N/A3234"sphere03.bw_a4_love_to_death02" "<clr:29,172,214>: . ? ..."
32353235"[english]sphere03.bw_a4_love_to_death02" "<clr:29,172,214>Wheatley: Heh heh heh. Alright? I don't know whether you're picking up on what I'm saying there, but..."
32363236"sphere03.bw_a4_love_to_death03" "<clr:29,172,214>: . . ."
32373237"[english]sphere03.bw_a4_love_to_death03" "<clr:29,172,214>Wheatley: You two are going to LOVE this big surprise. In fact, you might say that you're both going to love it to death. Love it... until it kills you. Until you're dead."
32813281"[english]sphere03.bw_a4_recapture04" "<clr:29,172,214>Wheatley: Oh, that's funny, is it? Because we've been at this twelve hours and you haven't solved it either, so I don't know why you're laughing."
32823282"sphere03.bw_a4_recapture05" "<clr:29,172,214>: 1 ,  !"
32833283"[english]sphere03.bw_a4_recapture05" "<clr:29,172,214>Wheatley: You've got one hour! Solve it!"
3284N/A"sphere03.bw_a4_speed_tb_catch02" "<clr:29,172,214>Wheatley: . .  ? ."
N/A3284"sphere03.bw_a4_speed_tb_catch02" "<clr:29,172,214>: . .  ? ."
32853285"[english]sphere03.bw_a4_speed_tb_catch02" "<clr:29,172,214>Wheatley: Just getting a test ready... For you. Obviously. Who else would I be doing it for? No one."
32863286"sphere03.bw_a4_speed_tb_catch03" "<clr:29,172,214>: !  ! !"
32873287"[english]sphere03.bw_a4_speed_tb_catch03" "<clr:29,172,214>Wheatley: Agh! You're alive! Great!"
3288N/A"sphere03.bw_a4_speed_tb_catch05" "<clr:29,172,214>Wheatley: . ... ."
N/A3288"sphere03.bw_a4_speed_tb_catch05" "<clr:29,172,214>: , , , ... ."
32893289"[english]sphere03.bw_a4_speed_tb_catch05" "<clr:29,172,214>Wheatley: Let's see here, exit exit exit... there is no exit."
3290N/A"sphere03.bw_a4_speed_tb_catch06" "<clr:29,172,214>Wheatley: . ."
N/A3290"sphere03.bw_a4_speed_tb_catch06" "<clr:29,172,214>: , . ."
32913291"[english]sphere03.bw_a4_speed_tb_catch06" "<clr:29,172,214>Wheatley: Not a problem. I'll make an exit."
3292N/A"sphere03.bw_a4_speed_tb_catch07" "<clr:29,172,214>Wheatley: ."
N/A3292"sphere03.bw_a4_speed_tb_catch07" "<clr:29,172,214>: ."
32933293"[english]sphere03.bw_a4_speed_tb_catch07" "<clr:29,172,214>Wheatley: For your test."
3294N/A"sphere03.bw_a4_spike_smash01" "<clr:29,172,214>Wheatley: . ... ."
N/A3294"sphere03.bw_a4_spike_smash01" "<clr:29,172,214>: . ... ."
32953295"[english]sphere03.bw_a4_spike_smash01" "<clr:29,172,214>Wheatley: Had a bit of a brain wave. There I was, smashing some steel plates together, and I thought, 'yes, it's deadly. But what's missing? What's missing?' And I thought lots of sharp bits welded onto the flat bits."
3296N/A"sphere03.bw_a4_spike_smash02" "<clr:29,172,214>Wheatley: . .  ? ."
N/A3296"sphere03.bw_a4_spike_smash02" "<clr:29,172,214>: . .  ? ."
32973297"[english]sphere03.bw_a4_spike_smash02" "<clr:29,172,214>Wheatley: Still a work in progress, don't judge me yet. Eventually I'd like to get them to sort of shoot fire at you, moments before crushing you. That's what I'm aiming for. But you know, small steps."
3298N/A"sphere03.bw_a4_test_solve_reacs_happy01" "<clr:29,172,214>Wheatley: , . ."
N/A3298"sphere03.bw_a4_test_solve_reacs_happy01" "<clr:29,172,214>: , . ."
32993299"[english]sphere03.bw_a4_test_solve_reacs_happy01" "<clr:29,172,214>Wheatley: Ohhhhh, yes. Ohhhh. Well done."
3300N/A"sphere03.bw_a4_test_solve_reacs_happy02" "<clr:29,172,214>Wheatley: , . ."
N/A3300"sphere03.bw_a4_test_solve_reacs_happy02" "<clr:29,172,214>: , . ."
33013301"[english]sphere03.bw_a4_test_solve_reacs_happy02" "<clr:29,172,214>Wheatley: Oh! Yes. Well done."
3302N/A"sphere03.bw_a4_test_solve_reacs_happy05" "<clr:29,172,214>Wheatley: , ."
N/A3302"sphere03.bw_a4_test_solve_reacs_happy05" "<clr:29,172,214>: , ."
33033303"[english]sphere03.bw_a4_test_solve_reacs_happy05" "<clr:29,172,214>Wheatley: Ohhhhhhh, that's tremendous."
3304N/A"sphere03.bw_a4_the_itch01" "<clr:29,172,214>Wheatley: ."
N/A3304"sphere03.bw_a4_the_itch01" "<clr:29,172,214>: ."
33053305"[english]sphere03.bw_a4_the_itch01" "<clr:29,172,214>Wheatley: You have no idea what it's like in this body."
3306N/A"sphere03.bw_a4_the_itch02" "<clr:29,172,214>Wheatley: . . ... ."
N/A3306"sphere03.bw_a4_the_itch02" "<clr:29,172,214>: . . ... . ."
33073307"[english]sphere03.bw_a4_the_itch02" "<clr:29,172,214>Wheatley: I HAVE to test. All the time. Or I get this... this ITCH. It must be hardwired into the system or something."
3308N/A"sphere03.bw_a4_the_itch03" "<clr:29,172,214>Wheatley: ! ... , ! . ... , .  !"
N/A3308"sphere03.bw_a4_the_itch03" "<clr:29,172,214>: ! ... , ! . ... .  !"
33093309"[english]sphere03.bw_a4_the_itch03" "<clr:29,172,214>Wheatley: Oh! But when I DO test... ohhhhh, man alive! Nothing feels better. It's just... why I've gotta test, I've gotta test!"
3310N/A"sphere03.bw_a4_the_itch07" "<clr:29,172,214>Wheatley: ... . . . ."
N/A3310"sphere03.bw_a4_the_itch07" "<clr:29,172,214>: ... . . . ."
33113311"[english]sphere03.bw_a4_the_itch07" "<clr:29,172,214>Wheatley: So... you're gonna test. I'm gonna watch. And everything is gonna be JUST... FINE."
3312N/A"sphere03.bw_a4_the_itch08" "<clr:29,172,214>Wheatley:  !"
N/A3312"sphere03.bw_a4_the_itch08" "<clr:29,172,214>: !"
33133313"[english]sphere03.bw_a4_the_itch08" "<clr:29,172,214>Wheatley: SHUT UP!"
3314N/A"sphere03.bw_fgb_body_intro01" "<clr:29,172,214>Wheatley: ! ,  !"
N/A3314"sphere03.bw_fgb_body_intro01" "<clr:29,172,214>: ! ,  !"
33153315"[english]sphere03.bw_fgb_body_intro01" "<clr:29,172,214>Wheatley: Wowwwww! Check me out, partner!"
3316N/A"sphere03.bw_fgb_body_intro03" "<clr:29,172,214>Wheatley: , ! .  ? . !  ? ,  ?"
N/A3316"sphere03.bw_fgb_body_intro03" "<clr:29,172,214>: , ! .  ? . !  ? ,  ?"
33173317"[english]sphere03.bw_fgb_body_intro03" "<clr:29,172,214>Wheatley: Whoa-ho-ho! Would you look at this. Not too bad, eh? Giant robot. Massive! It's not just me, right? I'm bloody massive, aren't I?"
3318N/A"sphere03.bw_fgb_body_intro04" "<clr:29,172,214>Wheatley:  !  !"
N/A3318"sphere03.bw_fgb_body_intro04" "<clr:29,172,214>: !  !"
33193319"[english]sphere03.bw_fgb_body_intro04" "<clr:29,172,214>Wheatley: We did it! I'm in control of the whole facility now!"
3320N/A"sphere03.bw_fgb_body_intro05" "<clr:29,172,214>Wheatley: ! ,  ! ."
N/A3320"sphere03.bw_fgb_body_intro05" "<clr:29,172,214>: , !  ! ."
33213321"[english]sphere03.bw_fgb_body_intro05" "<clr:29,172,214>Wheatley: Oh! Right, the escape lift! I'll call it now."
3322N/A"sphere03.bw_fgb_body_intro12" "<clr:29,172,214>Wheatley:  ?  !  !"
N/A3322"sphere03.bw_fgb_body_intro12" "<clr:29,172,214>:  ?  !  !"
33233323"[english]sphere03.bw_fgb_body_intro12" "<clr:29,172,214>Wheatley: Look how small you are down there! I can barely see you! Very tiny and insignificant!"
3324N/A"sphere03.bw_fgb_body_intro14" "<clr:29,172,214>: . ... ,  !"
N/A3324"sphere03.bw_fgb_body_intro14" "<clr:29,172,214>: ... ,  !"
33253325"[english]sphere03.bw_fgb_body_intro14" "<clr:29,172,214>Wheatley: I knew it was gonna be cool being in charge of everything, but... wow, this is cool!"
3326N/A"sphere03.bw_fgb_body_intro15" "<clr:29,172,214>Wheatley:  !  !"
N/A3326"sphere03.bw_fgb_body_intro15" "<clr:29,172,214>:  !  !"
33273327"[english]sphere03.bw_fgb_body_intro15" "<clr:29,172,214>Wheatley: And check this out! I'm a bloody genius now!"
3328N/A"sphere03.bw_fgb_body_intro16" "<clr:29,172,214>Wheatley:  !  !"
N/A3328"sphere03.bw_fgb_body_intro16" "<clr:29,172,214>:  !  !"
33293329"[english]sphere03.bw_fgb_body_intro16" "<clr:29,172,214>Wheatley: I don't even know what I just said! But I can find out!"
3330N/A"sphere03.bw_fgb_body_intro17" "<clr:29,172,214>Wheatley: ! . . ."
N/A3330"sphere03.bw_fgb_body_intro17" "<clr:29,172,214>: , ! . ."
33313331"[english]sphere03.bw_fgb_body_intro17" "<clr:29,172,214>Wheatley: Oh! Sorry. The lift. Sorry. I keep forgetting."
3332N/A"sphere03.bw_fgb_body_intro19" "<clr:29,172,214>Wheatley:  !"
N/A3332"sphere03.bw_fgb_body_intro19" "<clr:29,172,214>:  !"
33333333"[english]sphere03.bw_fgb_body_intro19" "<clr:29,172,214>Wheatley: I can't get over how small you are!"
3334N/A"sphere03.bw_fgb_body_intro21" "<clr:29,172,214>Wheatley:  !"
N/A3334"sphere03.bw_fgb_body_intro21" "<clr:29,172,214>:  ! !"
33353335"[english]sphere03.bw_fgb_body_intro21" "<clr:29,172,214>Wheatley: This body is amazing, seriously!"
3336N/A"sphere03.bw_fgb_heel_turn07" "<clr:29,172,214>Wheatley: , .  ? .  !  ? . . . ,  ? ."
N/A3336"sphere03.bw_fgb_heel_turn07" "<clr:29,172,214>: ,  ? .  !  ? . . .  ?  !"
33373337"[english]sphere03.bw_fgb_heel_turn07" "<clr:29,172,214>Wheatley: Don't think I'm not onto you too, lady. You know what you are? Selfish. I've done nothing but sacrifice to get us here! What have you sacrificed? NOTHING. Zero. All you've done is BOSS ME AROUND. Well, NOW who's the boss? Who's the boss? It's me!"
3338N/A"sphere03.bw_fgb_heel_turn10" "<clr:29,172,214>Wheatley: ..."
N/A3338"sphere03.bw_fgb_heel_turn10" "<clr:29,172,214>: ..."
33393339"[english]sphere03.bw_fgb_heel_turn10" "<clr:29,172,214>Wheatley: Ahhh..."
3340N/A"sphere03.bw_fgb_heel_turn15" "<clr:29,172,214>Wheatley: ,  ?  ?"
N/A3340"sphere03.bw_fgb_heel_turn15" "<clr:29,172,214>: !  !  ?!"
33413341"[english]sphere03.bw_fgb_heel_turn15" "<clr:29,172,214>Wheatley: Well, how about now? NOW WHO'S A MORON?"
3342N/A"sphere03.bw_fgb_heel_turn21" "<clr:29,172,214>Wheatley:  !  !"
N/A3342"sphere03.bw_fgb_heel_turn21" "<clr:29,172,214>: !  !"
33433343"[english]sphere03.bw_fgb_heel_turn21" "<clr:29,172,214>Wheatley: I AM NOT! A MORON!"
3344N/A"sphere03.bw_finale01_deathtrap04" "<clr:29,172,214>Wheatley: , . . ? ."
N/A3344"sphere03.bw_finale01_deathtrap04" "<clr:29,172,214>: , . , ."
33453345"[english]sphere03.bw_finale01_deathtrap04" "<clr:29,172,214>Wheatley: Oh, and don't bother trying to portal out of here, because it's impossible, okay? I thought of everything."
3346N/A"sphere03.bw_finale02_spinnyblade03" "<clr:29,172,214>Wheatley: !"
N/A3346"sphere03.bw_finale02_spinnyblade03" "<clr:29,172,214>: !"
33473347"[english]sphere03.bw_finale02_spinnyblade03" "<clr:29,172,214>Wheatley: Machiavellian!"
3348N/A"sphere03.bw_finale02_spinnyblade05" "<clr:29,172,214>Wheatley:  !"
N/A3348"sphere03.bw_finale02_spinnyblade05" "<clr:29,172,214>:  !"
33493349"[english]sphere03.bw_finale02_spinnyblade05" "<clr:29,172,214>Wheatley: Spinny-blade-wall!"
3350N/A"sphere03.bw_finale04_button_press01" "<clr:29,172,214>Wheatley: 5!  !"
N/A3350"sphere03.bw_finale04_button_press01" "<clr:29,172,214>: 5!  !"
33513351"[english]sphere03.bw_finale04_button_press01" "<clr:29,172,214>Wheatley: PART FIVE! BOOBYTRAP THE STALEMATE BUTTON!"
3352N/A"sphere03.bw_finale04_button_press03" "<clr:29,172,214>Wheatley: ,  ? . , . .  !"
N/A3352"sphere03.bw_finale04_button_press03" "<clr:29,172,214>: ,  ? . , .  !"
33533353"[english]sphere03.bw_finale04_button_press03" "<clr:29,172,214>Wheatley: What, are you still alive? You are joking. You have got be kidding me. Well, I'm still in control. AND I HAVE NO IDEA HOW TO FIX THIS PLACE."
3354N/A"sphere03.bw_finale04_button_press04" "<clr:29,172,214>Wheatley:  ? . , . ."
N/A3354"sphere03.bw_finale04_button_press04" "<clr:29,172,214>: ,  ?  !"
33553355"[english]sphere03.bw_finale04_button_press04" "<clr:29,172,214>Wheatley: You had to play bloody cat and mouse, didn't you? While people were trying to work. Yes, well, now we're all going to pay the price. BECAUSE WE'RE ALL GOING TO BLOODY DIE."
33563356"sphere03.bw_finale04_button_press05" "<clr:29,172,214>: , , . .  !"
33573357"[english]sphere03.bw_finale04_button_press05" "<clr:29,172,214>Wheatley: Oh, brilliant, yeah. Take one last look at your precious human moon. Because it cannot help you now!"
3358N/A"sphere03.bw_finale04_no_nags01" "<clr:29,172,214>Wheatley: !"
N/A3358"sphere03.bw_finale04_no_nags01" "<clr:29,172,214>: !"
33593359"[english]sphere03.bw_finale04_no_nags01" "<clr:29,172,214>Wheatley: No!"
3360N/A"sphere03.bw_finale04_no_nags02" "<clr:29,172,214>Wheatley: !"
N/A3360"sphere03.bw_finale04_no_nags02" "<clr:29,172,214>: !"
33613361"[english]sphere03.bw_finale04_no_nags02" "<clr:29,172,214>Wheatley: No!"
3362N/A"sphere03.bw_finale04_no_nags03" "<clr:29,172,214>Wheatley:  !"
N/A3362"sphere03.bw_finale04_no_nags03" "<clr:29,172,214>:  !"
33633363"[english]sphere03.bw_finale04_no_nags03" "<clr:29,172,214>Wheatley: Do not press that button!"
3364N/A"sphere03.bw_finale04_no_nags04" "<clr:29,172,214>Wheatley:  !"
N/A3364"sphere03.bw_finale04_no_nags04" "<clr:29,172,214>:  !"
33653365"[english]sphere03.bw_finale04_no_nags04" "<clr:29,172,214>Wheatley: Do not do it!"
3366N/A"sphere03.bw_finale04_no_nags05" "<clr:29,172,214>Wheatley:  !"
N/A3366"sphere03.bw_finale04_no_nags05" "<clr:29,172,214>:  !"
33673367"[english]sphere03.bw_finale04_no_nags05" "<clr:29,172,214>Wheatley: Do not press that button!"
3368N/A"sphere03.bw_finale04_no_nags06" "<clr:29,172,214>Wheatley:  !"
N/A3368"sphere03.bw_finale04_no_nags06" "<clr:29,172,214>:  !"
33693369"[english]sphere03.bw_finale04_no_nags06" "<clr:29,172,214>Wheatley: Do not press that button!"
33703370"sphere03.bw_finale04_no_nags07" "<clr:29,172,214>Wheatley:  !"
33713371"[english]sphere03.bw_finale04_no_nags07" "<clr:29,172,214>Wheatley: Do not do it!"
34033403"[english]sphere03.bw_finale04_pre_pipebreak07" "<clr:29,172,214>Wheatley: Remember when I first told you how to find that little portal thing you love so much? Thought you'd die on the way, if I'm honest. All the others did."
34043404"sphere03.bw_finale04_pre_pipebreak08" "<clr:29,172,214>Wheatley:  ? [] . . , . ."
34053405"[english]sphere03.bw_finale04_pre_pipebreak08" "<clr:29,172,214>Wheatley: You didn't think you were the first, did you? [laughs] No. Fifth. No, I lie: Sixth. Perhaps it's best to leave it to your imagination what happened to the other five..."
3406N/A"sphere03.bw_finale04_pre_pipebreak09" "<clr:29,172,214>Wheatley: . ,  ? . . . ."
N/A3406"sphere03.bw_finale04_pre_pipebreak09" "<clr:29,172,214>: . ,  ? . . . ."
34073407"[english]sphere03.bw_finale04_pre_pipebreak09" "<clr:29,172,214>Wheatley: You know what? I think we're well past the point of tasteful restraint. So I'll tell you: they all died. Horrifically. Trying to get that portal device that you're gripping in your meaty little fingers there."
3408N/A"sphere03.bw_finale04_pre_pipebreak10" "<clr:29,172,214>Wheatley: . . . . . . .. ! ! . . , ."
N/A3408"sphere03.bw_finale04_pre_pipebreak10" "<clr:29,172,214>: . . . . . . .. ! ! . . , ."
34093409"[english]sphere03.bw_finale04_pre_pipebreak10" "<clr:29,172,214>Wheatley: But you were different weren't you? Such a good jumper. Problem solver. Clever. But ambitious. That's your Achilles Heel. Mine's-oh! Oh! Almost told you. Clever, clever girl. Again: brain damaged like a fox, you."
3410N/A"sphere03.bw_finale04_pre_pipebreak11" "<clr:29,172,214>Wheatley: ,  ? , . . . ? . ."
N/A3410"sphere03.bw_finale04_pre_pipebreak11" "<clr:29,172,214>: ,  ? , . , .  ? . ."
34113411"[english]sphere03.bw_finale04_pre_pipebreak11" "<clr:29,172,214>Wheatley: We've had some times, haven't we? Like that time I jumped off my management rail, not sure if I'd die or not when I did, and all you had to do was catch me? Annnd you didn't. Did you? Ohhhh. You remember that? I remember that. I remember that all the time."
3412N/A"sphere03.bw_finale04_pre_pipebreak12" "<clr:29,172,214>Wheatley: . ! . . . ,  ? . . ."
N/A3412"sphere03.bw_finale04_pre_pipebreak12" "<clr:29,172,214>: , . . . , . . ."
34133413"[english]sphere03.bw_finale04_pre_pipebreak12" "<clr:29,172,214>Wheatley: And we would have talked our way out of it. Oh! Except you forgot to tell me you'd murdered her. And that she needed you to live, so the only available vent for her rage would be good old crushable Wheatley. Yeah. Little details I remember. Easy little tidbits you could have used to save me from getting crushed if you'd cared, which you didn't, obviously. And still don't."
3414N/A"sphere03.bw_finale04_pre_pipebreak13" "<clr:29,172,214>Wheatley:  ? . . . . ."
N/A3414"sphere03.bw_finale04_pre_pipebreak13" "<clr:29,172,214>: , . . . . ."
34153415"[english]sphere03.bw_finale04_pre_pipebreak13" "<clr:29,172,214>Wheatley: Oh, remember the time I took over the facility? Greatest moment of my life, but you just wanted to leave. Didn't want to share in my success. Well, so you know, I'd be happy for you if you succeeded. Apart from right now, obviously."
3416N/A"sphere03.bw_finale04_pre_pipebreak14" "<clr:29,172,214>Wheatley:  ?  ? [ ] . . , , , , . .  !"
N/A3416"sphere03.bw_finale04_pre_pipebreak14" "<clr:29,172,214>:  ?  ? . . , , , ,  ! ,  !"
34173417"[english]sphere03.bw_finale04_pre_pipebreak14" "<clr:29,172,214>Wheatley: Am I being too vague? I despise you. I loathe you. You arrogant, smugly quiet, awful jumpsuited monster of a woman. You and your little potato friend. This place would have been a triumph if it wasn't for you!"
3418N/A"sphere03.bw_finale04_stalemate_intro01" "<clr:29,172,214>Wheatley: . . []"
N/A3418"sphere03.bw_finale04_stalemate_intro01" "<clr:29,172,214>: . . []"
34193419"[english]sphere03.bw_finale04_stalemate_intro01" "<clr:29,172,214>Wheatley: Ohhh. I see. [chuckle]"
3420N/A"sphere03.bw_finale04_stalemate_intro03" "<clr:29,172,214>Wheatley:  ?"
N/A3420"sphere03.bw_finale04_stalemate_intro03" "<clr:29,172,214>:  ?"
34213421"[english]sphere03.bw_finale04_stalemate_intro03" "<clr:29,172,214>Wheatley: What do you think?"
3422N/A"sphere03.bw_finale04_stalemate_intro04" "<clr:29,172,214>Wheatley: ! !  !"
N/A3422"sphere03.bw_finale04_stalemate_intro04" "<clr:29,172,214>: ! !  !"
34233423"[english]sphere03.bw_finale04_stalemate_intro04" "<clr:29,172,214>Wheatley: No! No! NONONO!"
3424N/A"sphere03.bw_finale04_stalemate_intro05" "<clr:29,172,214>Wheatley: ..."
N/A3424"sphere03.bw_finale04_stalemate_intro05" "<clr:29,172,214>: ..."
34253425"[english]sphere03.bw_finale04_stalemate_intro05" "<clr:29,172,214>Wheatley: Didn't pick up on my sarcasm..."
34263426"sphere03.bw_finale04_stalemate_intro06" "<clr:29,172,214>: . . ."
34273427"[english]sphere03.bw_finale04_stalemate_intro06" "<clr:29,172,214>Wheatley: Ah. That just cleans right off, does it? Well, that would have been good to know. A little earlier."
3428N/A"sphere03.bw_finale04_thorn01" "<clr:29,172,214>Wheatley:  !"
N/A3428"sphere03.bw_finale04_thorn01" "<clr:29,172,214>:  !"
34293429"[english]sphere03.bw_finale04_thorn01" "<clr:29,172,214>Wheatley: You have been a thorn in my side long enough!"
3430N/A"sphere03.bw_finale04_through_portal01" "<clr:29,172,214>Wheatley: !"
N/A3430"sphere03.bw_finale04_through_portal01" "<clr:29,172,214>: !"
34313431"[english]sphere03.bw_finale04_through_portal01" "<clr:29,172,214>Wheatley: AH!"
3432N/A"sphere03.bw_finale04_through_portal02" "<clr:29,172,214>Wheatley: !"
N/A3432"sphere03.bw_finale04_through_portal02" "<clr:29,172,214>: !"
34333433"[english]sphere03.bw_finale04_through_portal02" "<clr:29,172,214>Wheatley: SPACE!"
3434N/A"sphere03.bw_finale04_through_portal03" "<clr:29,172,214>Wheatley:  !"
N/A3434"sphere03.bw_finale04_through_portal03" "<clr:29,172,214>:  !"
34353435"[english]sphere03.bw_finale04_through_portal03" "<clr:29,172,214>Wheatley: We're in space!"
3436N/A"sphere03.bw_finale04_through_portal04" "<clr:29,172,214>Wheatley: ! ! . .  !"
N/A3436"sphere03.bw_finale04_through_portal04" "<clr:29,172,214>:  !  !  !  !"
34373437"[english]sphere03.bw_finale04_through_portal04" "<clr:29,172,214>Wheatley: Let go! Let go! I'm still connected. I can pull myself in. I can still fix this!"
3438N/A"sphere03.bw_finale04_through_portal05" "<clr:29,172,214>Wheatley: !"
N/A3438"sphere03.bw_finale04_through_portal05" "<clr:29,172,214>:  !"
34393439"[english]sphere03.bw_finale04_through_portal05" "<clr:29,172,214>Wheatley: Let go!"
3440N/A"sphere03.bw_finale04_through_portal06" "<clr:29,172,214>Wheatley:  !"
N/A3440"sphere03.bw_finale04_through_portal06" "<clr:29,172,214>:  !"
34413441"[english]sphere03.bw_finale04_through_portal06" "<clr:29,172,214>Wheatley: Let go of me!"
34423442"sphere03.bw_finale04_through_portal07" "<clr:29,172,214>Wheatley: . . .  !"
34433443"[english]sphere03.bw_finale04_through_portal07" "<clr:29,172,214>Wheatley: Oh no. Change of plans. Hold onto me. Tighter!"
34773477"[english]sphere03.bw_screen_smash30" "<clr:29,172,214>Wheatley: It's not like I've got hordes of replacement monitors just lying around back here in the old warehouse that I can just wheel out an bolt back on. I didn't order in loads of spare monitors thinking some crazy woman was going to go around smashing them all. Sorry if that's my fault. Sorry if I didn't have the forethought to think oh she might go crazy one day instead of just getting on with things. Sorry I didn't think of that."
34783478"sphere03.bw_screen_smash32" "<clr:29,172,214>Wheatley: ,  ! .  ? TV  ? . ."
34793479"[english]sphere03.bw_screen_smash32" "<clr:29,172,214>Wheatley: They're not even your screens to break. It's vandalism. It's pure vandalism. You wouldn't do this if this was your house, would you? If I came around to your house smashin' your telly to bits, you'd be furious. And rightly so. Unbelievable."
3480N/A"sphere03.bw_sp_a2_core_actually01" "<clr:29,172,214>Wheatley:  ! []"
N/A3480"sphere03.bw_sp_a2_core_actually01" "<clr:29,172,214>:  ! [ ]"
34813481"[english]sphere03.bw_sp_a2_core_actually01" "<clr:29,172,214>Wheatley: But I'm huge! [laugh turning to maniacal laugh]"
3482N/A"sphere03.bw_sp_a2_core_actually05" "<clr:29,172,214>Wheatley: ,  ?"
N/A3482"sphere03.bw_sp_a2_core_actually05" "<clr:29,172,214>: [ ] ,  ?"
34833483"[english]sphere03.bw_sp_a2_core_actually05" "<clr:29,172,214>Wheatley: [laugh trailing off] Actually, why do we have to leave right now?"
3484N/A"sphere03.bw_sp_a2_core_actually06" "<clr:29,172,214>Wheatley:  ?"
N/A3484"sphere03.bw_sp_a2_core_actually06" "<clr:29,172,214>:  ?"
34853485"[english]sphere03.bw_sp_a2_core_actually06" "<clr:29,172,214>Wheatley: Do you have any idea how good this feels?"
3486N/A"sphere03.bw_sp_a2_core_heelturn06" "<clr:29,172,214>Wheatley: !  !"
N/A3486"sphere03.bw_sp_a2_core_heelturn06" "<clr:29,172,214>: !  !"
34873487"[english]sphere03.bw_sp_a2_core_heelturn06" "<clr:29,172,214>Wheatley: I did this! Tiny little Wheatley did this!"
3488N/A"sphere03.bw_sp_a2_core_heelturn08" "<clr:29,172,214>Wheatley: ? , ?"
N/A3488"sphere03.bw_sp_a2_core_heelturn08" "<clr:29,172,214>: , ? , ?"
34893489"[english]sphere03.bw_sp_a2_core_heelturn08" "<clr:29,172,214>Wheatley: Oh really. That's what the two of you think, is it?"
3490N/A"sphere03.bw_sp_a2_core_heelturn09" "<clr:29,172,214>Wheatley: , ."
N/A3490"sphere03.bw_sp_a2_core_heelturn09" "<clr:29,172,214>: ."
34913491"[english]sphere03.bw_sp_a2_core_heelturn09" "<clr:29,172,214>Wheatley: Well, maybe it's time I did something then."
3492N/A"sphere03.bw_sp_a2_core_history_response01" "<clr:29,172,214>Wheatley: , ?"
N/A3492"sphere03.bw_sp_a2_core_history_response01" "<clr:29,172,214>: , ?"
34933493"[english]sphere03.bw_sp_a2_core_history_response01" "<clr:29,172,214>Wheatley: Sorry, what?"
3494N/A"sphere03.bw_sp_a2_core_history_response05" "<clr:29,172,214>Wheatley:  !  !"
N/A3494"sphere03.bw_sp_a2_core_history_response05" "<clr:29,172,214>: ! ! !"
34953495"[english]sphere03.bw_sp_a2_core_history_response05" "<clr:29,172,214>Wheatley: I am NOT! A MORON!"
3496N/A"sphere03.bw_sp_a2_core_history_response12" "<clr:29,172,214>Wheatley: ! !  ! !"
N/A3496"sphere03.bw_sp_a2_core_history_response12" "<clr:29,172,214>: ! ! ! !"
34973497"[english]sphere03.bw_sp_a2_core_history_response12" "<clr:29,172,214>Wheatley: No! No! You're LYING! You're LYING!"
3498N/A"sphere03.bw_sp_a2_core_history_response13" "<clr:29,172,214>Wheatley: !  !  !"
N/A3498"sphere03.bw_sp_a2_core_history_response13" "<clr:29,172,214>: !  !  !"
34993499"[english]sphere03.bw_sp_a2_core_history_response13" "<clr:29,172,214>Wheatley: No! I'm not listening! I'm not listening!"
3500N/A"sphere03.bw_sp_a2_core_lift01" "<clr:29,172,214>Wheatley: , ."
N/A3500"sphere03.bw_sp_a2_core_lift01" "<clr:29,172,214>: , ."
35013501"[english]sphere03.bw_sp_a2_core_lift01" "<clr:29,172,214>Wheatley: There we go. Lift called."
3502N/A"sphere03.bw_sp_a2_core_lift_nags01" "<clr:29,172,214>Wheatley: .  ?  ? ."
N/A3502"sphere03.bw_sp_a2_core_lift_nags01" "<clr:29,172,214>: . ,  ?"
35033503"[english]sphere03.bw_sp_a2_core_lift_nags01" "<clr:29,172,214>Wheatley: Wait. Just thought of something? How am I going to get in? You know, being bloody massive and everything."
3504N/A"sphere03.bw_sp_a2_core_lift_nags02" "<clr:29,172,214>Wheatley: ! ! , ?  !  ?"
N/A3504"sphere03.bw_sp_a2_core_lift_nags02" "<clr:29,172,214>: ! ! .  ! ?"
35053505"[english]sphere03.bw_sp_a2_core_lift_nags02" "<clr:29,172,214>Wheatley: Wait! I know! You get into the lift, okay? Then I'll eject myself out of my new body into the lift just as you pass by me! Brilliant."
3506N/A"sphere03.bw_sp_a2_core_lift_nags03" "<clr:29,172,214>Wheatley: . , . ."
N/A3506"sphere03.bw_sp_a2_core_lift_nags03" "<clr:29,172,214>: . , ."
35073507"[english]sphere03.bw_sp_a2_core_lift_nags03" "<clr:29,172,214>Wheatley: It's perfect. Except for all the glass hitting us when I smash through the lift, that's a bit of a problem."
3508N/A"sphere03.bw_sp_a2_core_lift_nags04" "<clr:29,172,214>Wheatley: . 1.5 ."
N/A3508"sphere03.bw_sp_a2_core_lift_nags04" "<clr:29,172,214>: . 1.5 ."
35093509"[english]sphere03.bw_sp_a2_core_lift_nags04" "<clr:29,172,214>Wheatley: Also, once I eject myself out of the core the lift might stop. Then we'd be trapped in a lift full of broken glass suspended fifty feet off the ground."
3510N/A"sphere03.bw_sp_a2_core_lift_nags05" "<clr:29,172,214>Wheatley: ? . ."
N/A3510"sphere03.bw_sp_a2_core_lift_nags05" "<clr:29,172,214>: . ? ."
35113511"[english]sphere03.bw_sp_a2_core_lift_nags05" "<clr:29,172,214>Wheatley: You know what? Just get in the lift. We'll iron out the details as we go."
3512N/A"sphere03.bw_sp_a2_core_lift_nags06" "<clr:29,172,214>Wheatley: , ."
N/A3512"sphere03.bw_sp_a2_core_lift_nags06" "<clr:29,172,214>: , ."
35133513"[english]sphere03.bw_sp_a2_core_lift_nags06" "<clr:29,172,214>Wheatley: Go on. Get in."
3514N/A"sphere03.bw_sp_a2_core_lift_nags07" "<clr:29,172,214>Wheatley: ."
N/A3514"sphere03.bw_sp_a2_core_lift_nags07" "<clr:29,172,214>: ."
35153515"[english]sphere03.bw_sp_a2_core_lift_nags07" "<clr:29,172,214>Wheatley: Get in the lift."
3516N/A"sphere03.bw_sp_a2_core_lift_nags08" "<clr:29,172,214>Wheatley: . ."
N/A3516"sphere03.bw_sp_a2_core_lift_nags08" "<clr:29,172,214>: . ."
35173517"[english]sphere03.bw_sp_a2_core_lift_nags08" "<clr:29,172,214>Wheatley: The escape lift. Just there. Come on."
3518N/A"sphere03.bw_sp_a2_core_lift_nags09" "<clr:29,172,214>Wheatley: . . ."
N/A3518"sphere03.bw_sp_a2_core_lift_nags09" "<clr:29,172,214>: . ."
35193519"[english]sphere03.bw_sp_a2_core_lift_nags09" "<clr:29,172,214>Wheatley: The one you risked your life to get to. So you could escape certain death. No rush."
3520N/A"sphere03.bw_sp_a2_core_lift_nags10" "<clr:29,172,214>Wheatley: . . .  ?"
N/A3520"sphere03.bw_sp_a2_core_lift_nags10" "<clr:29,172,214>: . . . ."
35213521"[english]sphere03.bw_sp_a2_core_lift_nags10" "<clr:29,172,214>Wheatley: It's the lift just there. The thing that looks like a lift. That's what you're looking for. It is confusing, I know."
3522N/A"sphere03.bw_sp_a2_core_lift_nags11" "<clr:29,172,214>Wheatley: . ."
N/A3522"sphere03.bw_sp_a2_core_lift_nags11" "<clr:29,172,214>: . ."
35233523"[english]sphere03.bw_sp_a2_core_lift_nags11" "<clr:29,172,214>Wheatley: It'll be fine. Get in."
3524N/A"sphere03.bw_sp_a2_core_pitpunch02" "<clr:29,172,214>Wheatley:  !  !  ? ?  ?"
N/A3524"sphere03.bw_sp_a2_core_pitpunch02" "<clr:29,172,214>: ! ! ! ! ! ! ! ! ?  !"
35253525"[english]sphere03.bw_sp_a2_core_pitpunch02" "<clr:29,172,214>Wheatley: Could a MORON PUNCH! YOU! INTO! THIS! PIT? Huh? Could a moron do THAT?"
3526N/A"sphere03.bw_sp_a2_core_pitpunch03" "<clr:29,172,214>Wheatley: ."
N/A3526"sphere03.bw_sp_a2_core_pitpunch03" "<clr:29,172,214>: ."
35273527"[english]sphere03.bw_sp_a2_core_pitpunch03" "<clr:29,172,214>Wheatley: Uh oh."
3528N/A"sphere03.bw_sp_a2_core_potato01" "<clr:29,172,214>Wheatley: ?"
N/A3528"sphere03.bw_sp_a2_core_potato01" "<clr:29,172,214>:  ?"
35293529"[english]sphere03.bw_sp_a2_core_potato01" "<clr:29,172,214>Wheatley: See that?"
3530N/A"sphere03.bw_sp_a2_core_potato02" "<clr:29,172,214>Wheatley: . . ."
N/A3530"sphere03.bw_sp_a2_core_potato02" "<clr:29,172,214>: ,  ! ,  !"
35313531"[english]sphere03.bw_sp_a2_core_potato02" "<clr:29,172,214>Wheatley: That is a potato battery. It's a toy for children. And now she lives in it."
3532N/A"sphere03.bw_sp_a2_core_potato04" "<clr:29,172,214>Wheatley: []"
N/A3532"sphere03.bw_sp_a2_core_potato04" "<clr:29,172,214>: []"
35333533"[english]sphere03.bw_sp_a2_core_potato04" "<clr:29,172,214>Wheatley: [laughs]"
3534N/A"sphere03.bw_sp_a2_core_spanish01" "<clr:29,172,214>Wheatley: Ests usando este software de traduccin de forma incorrecta. Por favor, consulta el manual."
N/A3534"sphere03.bw_sp_a2_core_spanish01" "<clr:29,172,214>: Ests usando este software de traduccin de forma incorrecta. Por favor, consulta el manual."
35353535"[english]sphere03.bw_sp_a2_core_spanish01" "<clr:29,172,214>Wheatley: Ests usando este software de traduccin de forma incorrecta. Por favor, consulta el manual."
3536N/A"sphere03.bw_sp_a4_intro_boxyell01" "<clr:29,172,214>Wheatley: ,  !  ! ,  ?"
N/A3536"sphere03.bw_sp_a4_intro_boxyell01" "<clr:29,172,214>: ,  !  !  !  ?"
35373537"[english]sphere03.bw_sp_a4_intro_boxyell01" "<clr:29,172,214>Wheatley: For god's sake, you're BOXES with LEGS! It is literally your only purpose! Walking onto buttons! How can you not do the one thing you were designed for?"
3538N/A"sphere03.bw_sp_a4_intro_moat03" "<clr:29,172,214>Wheatley: . ."
N/A3538"sphere03.bw_sp_a4_intro_moat03" "<clr:29,172,214>: , ."
35393539"[english]sphere03.bw_sp_a4_intro_moat03" "<clr:29,172,214>Wheatley: Designed this test myself. It's a little bit difficult."
3540N/A"sphere03.bw_sp_a4_intro_moat04" "<clr:29,172,214>Wheatley: . . . . , ."
N/A3540"sphere03.bw_sp_a4_intro_moat04" "<clr:29,172,214>: . . . , . . ."
35413541"[english]sphere03.bw_sp_a4_intro_moat04" "<clr:29,172,214>Wheatley: Notice the moat area. Very deadly. Extremely dangerous. Eventually. Not at the moment. Still working on it, still working on it."
3542N/A"sphere03.bw_sp_a4_intro_notdone01" "<clr:29,172,214>Wheatley: . . ."
N/A3542"sphere03.bw_sp_a4_intro_notdone01" "<clr:29,172,214>: . . ."
35433543"[english]sphere03.bw_sp_a4_intro_notdone01" "<clr:29,172,214>Wheatley: Not done yet. You've still got to get through the door. Need to get through the door there."
3544N/A"sphere03.bw_sp_a4_intro_notdone02" "<clr:29,172,214>Wheatley: . , ."
N/A3544"sphere03.bw_sp_a4_intro_notdone02" "<clr:29,172,214>: . , ."
35453545"[english]sphere03.bw_sp_a4_intro_notdone02" "<clr:29,172,214>Wheatley: You've still got to get through the door. Please. Need to get through that door there."
3546N/A"sphere03.bw_sp_a4_intro_notdone04" "<clr:29,172,214>Wheatley: ?"
N/A3546"sphere03.bw_sp_a4_intro_notdone04" "<clr:29,172,214>: ?"
35473547"[english]sphere03.bw_sp_a4_intro_notdone04" "<clr:29,172,214>Wheatley: Door?"
3548N/A"sphere03.bw_sp_a4_jump_polarity_intro01" "<clr:29,172,214>Wheatley: ! . ."
N/A3548"sphere03.bw_sp_a4_jump_polarity_intro01" "<clr:29,172,214>: ! . ."
35493549"[english]sphere03.bw_sp_a4_jump_polarity_intro01" "<clr:29,172,214>Wheatley: Sorry! Sorry. My fault."
3550N/A"sphere03.bw_sp_a4_jump_polarity_intro03" "<clr:29,172,214>Wheatley: ."
N/A3550"sphere03.bw_sp_a4_jump_polarity_intro03" "<clr:29,172,214>: ."
35513551"[english]sphere03.bw_sp_a4_jump_polarity_intro03" "<clr:29,172,214>Wheatley: Butterfingers."
3552N/A"sphere03.bw_sp_a4_jump_polarity_intro04" "<clr:29,172,214>Wheatley: ."
N/A3552"sphere03.bw_sp_a4_jump_polarity_intro04" "<clr:29,172,214>: ."
35533553"[english]sphere03.bw_sp_a4_jump_polarity_intro04" "<clr:29,172,214>Wheatley: Carry on."
3554N/A"sphere03.bw_sp_a4_jump_polarity_intro_solve01" "<clr:29,172,214>Wheatley: , . . ..."
N/A3554"sphere03.bw_sp_a4_jump_polarity_intro_solve01" "<clr:29,172,214>: [] , . . ... ..."
35553555"[english]sphere03.bw_sp_a4_jump_polarity_intro_solve01" "<clr:29,172,214>Wheatley: [disinterested] Ohhh, you solved it. Oh. Good. Good one... Good for you..."
3556N/A"sphere03.bw_sp_a4_laser_catapult_intro01" "<clr:29,172,214>Wheatley: . . . . , . ."
N/A3556"sphere03.bw_sp_a4_laser_catapult_intro01" "<clr:29,172,214>: . . 10 , , ."
35573557"[english]sphere03.bw_sp_a4_laser_catapult_intro01" "<clr:29,172,214>Wheatley: Had a brainwave. I'm going to tape you solving these, and then watch ten at once-get a more concentrated burst of science. Oh, on a related note: I'm going to need you to solve these ten times as fast."
3558N/A"sphere03.bw_sp_a4_laser_catapult_intro02" "<clr:29,172,214>Wheatley: , , ? ."
N/A3558"sphere03.bw_sp_a4_laser_catapult_intro02" "<clr:29,172,214>: , . ."
35593559"[english]sphere03.bw_sp_a4_laser_catapult_intro02" "<clr:29,172,214>Wheatley: Anyway, just give me a wave before you solve this one, alright? Don't want to spoil the ending for when I watch it later."
3560N/A"sphere03.bw_sp_a4_laser_catapult_solve01" "<clr:29,172,214>Wheatley:  ? ... . ... !  ?"
3561N/A"[english]sphere03.bw_sp_a4_laser_catapult_solve01" "<clr:29,172,214>Wheatley: You just solved it, didn't you? I-told you to tell me before you... NNNNGH! Why are you making this so HARD for me?"
3562N/A"sphere03.bw_sp_a4_laser_platform11" "<clr:29,172,214>Wheatley: ... . ."
N/A3560"sphere03.bw_sp_a4_laser_catapult_solve01" "<clr:29,172,214>:  ? ... ... !  !"
N/A3561"[english]sphere03.bw_sp_a4_laser_catapult_solve01" "<clr:29,172,214>Wheatley: You just solved it, didn't you? I-told you to tell me before you... NNNNGH! Why are making this so HARD for me?"
N/A3562"sphere03.bw_sp_a4_laser_platform11" "<clr:29,172,214>: .... ."
35633563"[english]sphere03.bw_sp_a4_laser_platform11" "<clr:29,172,214>Wheatley: Sorry about the lift. It's, uh... out of service. Because it melted."
3564N/A"sphere03.bw_sp_a4_laser_platform_intro02" "<clr:29,172,214>Wheatley:  ? . ."
N/A3564"sphere03.bw_sp_a4_laser_platform_intro02" "<clr:29,172,214>: . ."
35653565"[english]sphere03.bw_sp_a4_laser_platform_intro02" "<clr:29,172,214>Wheatley: Was. Was self-destructing. Already fixed."
3566N/A"sphere03.bw_sp_a4_laser_platform_intro03" "<clr:29,172,214>Wheatley: ."
N/A3566"sphere03.bw_sp_a4_laser_platform_intro03" "<clr:29,172,214>: ."
35673567"[english]sphere03.bw_sp_a4_laser_platform_intro03" "<clr:29,172,214>Wheatley: Programmed in one last tremor, for old time's sake."
3568N/A"sphere03.bw_sp_a4_laser_platform_intro05" "<clr:29,172,214>Wheatley: ... . ."
N/A3568"sphere03.bw_sp_a4_laser_platform_intro05" "<clr:29,172,214>: ... . ?"
35693569"[english]sphere03.bw_sp_a4_laser_platform_intro05" "<clr:29,172,214>Wheatley: Two. One or two more tremors in there. Just for fun."
3570N/A"sphere03.bw_sp_a4_laser_platform_intro06" "<clr:29,172,214>Wheatley: . . . ."
N/A3570"sphere03.bw_sp_a4_laser_platform_intro06" "<clr:29,172,214>: . . . , ."
35713571"[english]sphere03.bw_sp_a4_laser_platform_intro06" "<clr:29,172,214>Wheatley: I let him keep his job. I'm not a monster. Ignore what he's saying, though. Keep testing."
35723572"sphere03.bw_sp_a4_laser_platform_solve01" "<clr:29,172,214>Wheatley: . . ."
35733573"[english]sphere03.bw_sp_a4_laser_platform_solve01" "<clr:29,172,214>Wheatley: Alright. Still nothing, let's keep moving."
3574N/A"sphere03.bw_sp_a4_laser_platform_tbeam04" "<clr:29,172,214>Wheatley: . ."
N/A3574"sphere03.bw_sp_a4_laser_platform_tbeam04" "<clr:29,172,214>: . ."
35753575"[english]sphere03.bw_sp_a4_laser_platform_tbeam04" "<clr:29,172,214>Wheatley: Might as well give you the tour."
3576N/A"sphere03.bw_sp_a4_laser_platform_tbeam05" "<clr:29,172,214>Wheatley: , ... . ."
N/A3576"sphere03.bw_sp_a4_laser_platform_tbeam05" "<clr:29,172,214>: , ... . ."
35773577"[english]sphere03.bw_sp_a4_laser_platform_tbeam05" "<clr:29,172,214>Wheatley: To your left... you'll see some lights of some kind. Don't know what they do. But very sciencey anyway."
3578N/A"sphere03.bw_sp_a4_laser_platform_tbeam06" "<clr:29,172,214>Wheatley: ... , !  !"
N/A3578"sphere03.bw_sp_a4_laser_platform_tbeam06" "<clr:29,172,214>: , ... !  !"
35793579"[english]sphere03.bw_sp_a4_laser_platform_tbeam06" "<clr:29,172,214>Wheatley: And to your right, something huge hurtling towards you OH GOD RUN! THAT'S NOT SUPPOSED TO BE THERE."
3580N/A"sphere03.bw_sp_a4_laser_platform_tbeam_drop01" "<clr:29,172,214>Wheatley:  ? , ."
N/A3580"sphere03.bw_sp_a4_laser_platform_tbeam_drop01" "<clr:29,172,214>: ? ."
35813581"[english]sphere03.bw_sp_a4_laser_platform_tbeam_drop01" "<clr:29,172,214>Wheatley: Are you alright back there? Here, I'll turn the beam off."
3582N/A"sphere03.bw_sp_a4_laser_platform_tbeam_drop02" "<clr:29,172,214>Wheatley: , , . , .  ?"
N/A3582"sphere03.bw_sp_a4_laser_platform_tbeam_drop02" "<clr:29,172,214>: . , .  ?"
35833583"[english]sphere03.bw_sp_a4_laser_platform_tbeam_drop02" "<clr:29,172,214>Wheatley: Waitwaitwait. Ohhhh. Not helpful. Rrrrrg. Don't know why I thought that would help."
35843584"sphere03.bw_sp_a4_speed_tb_catch_intro04" "<clr:29,172,214>Wheatley: , ! . ."
35853585"[english]sphere03.bw_sp_a4_speed_tb_catch_intro04" "<clr:29,172,214>Wheatley: There. Bing! Perfect. On you go."
3586N/A"sphere03.bw_sp_a4_speed_tb_catch_solve01" "<clr:29,172,214>Wheatley: , . . , ."
N/A3586"sphere03.bw_sp_a4_speed_tb_catch_solve01" "<clr:29,172,214>: , . , . ."
35873587"[english]sphere03.bw_sp_a4_speed_tb_catch_solve01" "<clr:29,172,214>Wheatley: After you told me to turn the beam off, I thought I'd lost you. Went poking around for other test subjects. No luck there. Everyone's still all dead."
3588N/A"sphere03.bw_sp_a4_speed_tb_catch_solve02" "<clr:29,172,214>Wheatley: ! . . ."
N/A3588"sphere03.bw_sp_a4_speed_tb_catch_solve02" "<clr:29,172,214>: ! . . ."
35893589"[english]sphere03.bw_sp_a4_speed_tb_catch_solve02" "<clr:29,172,214>Wheatley: Oh! But I did find something. Reminds me: I've got a big surprise for you two. Seriously. Look forward to it."
3590N/A"sphere03.bw_sp_a4_stop_the_box_intro01" "<clr:29,172,214>Wheatley: . . . ."
N/A3590"sphere03.bw_sp_a4_stop_the_box_intro01" "<clr:29,172,214>: . . ."
35913591"[english]sphere03.bw_sp_a4_stop_the_box_intro01" "<clr:29,172,214>Wheatley: Don't mind me. Just moving the test chamber a little closer to me. Had a thought: Maybe proximity to the test solving might give us stronger results."
3592N/A"sphere03.bw_sp_a4_stop_the_box_intro02" "<clr:29,172,214>Wheatley:  ?"
N/A3592"sphere03.bw_sp_a4_stop_the_box_intro02" "<clr:29,172,214>:  ?"
35933593"[english]sphere03.bw_sp_a4_stop_the_box_intro02" "<clr:29,172,214>Wheatley: What was that?"
3594N/A"sphere03.bw_sp_a4_stop_the_box_intro03" "<clr:29,172,214>Wheatley: , . ... ."
N/A3594"sphere03.bw_sp_a4_stop_the_box_intro03" "<clr:29,172,214>: , . ... ."
35953595"[english]sphere03.bw_sp_a4_stop_the_box_intro03" "<clr:29,172,214>Wheatley: Oh. Sorry. Could have... sworn you said something."
3596N/A"sphere03.bw_sp_a4_stop_the_box_missedme01" "<clr:29,172,214>Wheatley: ! . , . . ."
N/A3596"sphere03.bw_sp_a4_stop_the_box_missedme01" "<clr:29,172,214>: !  ! . . . . ."
35973597"[english]sphere03.bw_sp_a4_stop_the_box_missedme01" "<clr:29,172,214>Wheatley: Ha! Missed me that time. Ohhh, you were solving-nevermind, carry on. My fault."
3598N/A"sphere03.bw_sp_a4_stop_the_box_solve01" "<clr:29,172,214>Wheatley: ...  ?"
N/A3598"sphere03.bw_sp_a4_stop_the_box_solve01" "<clr:29,172,214>: ...  ?"
35993599"[english]sphere03.bw_sp_a4_stop_the_box_solve01" "<clr:29,172,214>Wheatley: Are you... are you sure you're solving these correctly?"
3600N/A"sphere03.bw_sp_a4_stop_the_box_solve02" "<clr:29,172,214>Wheatley: , . ."
N/A3600"sphere03.bw_sp_a4_stop_the_box_solve02" "<clr:29,172,214>: , . ."
36013601"[english]sphere03.bw_sp_a4_stop_the_box_solve02" "<clr:29,172,214>Wheatley: Yes, you 'solved' it, but I'm wondering if there are a number of ways to solve them and you're picking all the worst ways."
3602N/A"sphere03.bw_sp_a4_stop_the_box_solve04" "<clr:29,172,214>Wheatley: . . . !  ?"
N/A3602"sphere03.bw_sp_a4_stop_the_box_solve04" "<clr:29,172,214>: . . . !  ?"
36033603"[english]sphere03.bw_sp_a4_stop_the_box_solve04" "<clr:29,172,214>Wheatley: No. No. That was the solution. Rrrg! What am I missing?"
3604N/A"sphere03.bw_sp_a4_tb_catch_intro09" "<clr:29,172,214>Wheatley: , . . . , ."
N/A3604"sphere03.bw_sp_a4_tb_catch_intro09" "<clr:29,172,214>: . . . . .  ?"
36053605"[english]sphere03.bw_sp_a4_tb_catch_intro09" "<clr:29,172,214>Wheatley: Anyway. Just finished the last one. The hardest one. Machiavelli. Do not know what all the fuss was about. Understood it perfectly. Have you read that one?"
36063606"sphere03.bw_sp_a4_tb_catch_intro11" "<clr:29,172,214>Wheatley: ."
36073607"[english]sphere03.bw_sp_a4_tb_catch_intro11" "<clr:29,172,214>Wheatley: Yeah, doubt it."
36083608"sphere03.bw_sp_a4_tb_catch_intro13" "<clr:29,172,214>Wheatley: , ."
36093609"[english]sphere03.bw_sp_a4_tb_catch_intro13" "<clr:29,172,214>Wheatley: Well, on with the test."
3610N/A"sphere03.bw_sp_a4_tb_catch_intro14" "<clr:29,172,214>Wheatley:  ! ."
N/A3610"sphere03.bw_sp_a4_tb_catch_intro14" "<clr:29,172,214>:  ! ."
36113611"[english]sphere03.bw_sp_a4_tb_catch_intro14" "<clr:29,172,214>Wheatley: Wish there was more books! But there's not."
36123612"sphere03.bw_sp_a4_tb_catch_solve02" "<clr:29,172,214>Wheatley: ! ! , .  ?"
36133613"[english]sphere03.bw_sp_a4_tb_catch_solve02" "<clr:29,172,214>Wheatley: NNGH! It's not enough! If I'm such a moron, why can't you solve a simple test?"
36333633"[english]sphere03.bw_sp_a4_tb_trust_drop_impatient02" "<clr:29,172,214>Wheatley: You see that button over there? You just need to ARRRRRGH!"
36343634"sphere03.bw_sp_a4_tb_trust_drop_intro01" "<clr:29,172,214>Wheatley: ."
36353635"[english]sphere03.bw_sp_a4_tb_trust_drop_intro01" "<clr:29,172,214>Wheatley: Yeah... Made this test myself. Out of some smaller tests. That I found. Lying around."
3636N/A"sphere03.bw_sp_a4_tb_trust_drop_intro03" "<clr:29,172,214>Wheatley: . . . . ."
N/A3636"sphere03.bw_sp_a4_tb_trust_drop_intro03" "<clr:29,172,214>: . . . . ."
36373637"[english]sphere03.bw_sp_a4_tb_trust_drop_intro03" "<clr:29,172,214>Wheatley: Jammed 'em all together. Buttons. Got funnels. Bottomless pits are involved. It's got it all, it's absolute dynamite."
3638N/A"sphere03.bw_sp_a4_tb_trust_drop_solve05" "<clr:29,172,214>Wheatley: ? , ... !"
N/A3638"sphere03.bw_sp_a4_tb_trust_drop_solve05" "<clr:29,172,214>: ? , ...... !"
36393639"[english]sphere03.bw_sp_a4_tb_trust_drop_solve05" "<clr:29,172,214>Wheatley: What? No, you pressed that bAGGGHHHHHH"
36403640"sphere03.bw_sp_a4_tb_wall_button_intro01" "<clr:29,172,214>Wheatley:  !  !  !"
36413641"[english]sphere03.bw_sp_a4_tb_wall_button_intro01" "<clr:29,172,214>Wheatley: Coming! Coming! Don't start yet!"
36893689"[english]sphere03.demospherebreakerlift14" "<clr:29,172,214>Wheatley: No. Makes it go faster."
36903690"sphere03.demospherebreakerlift19" "<clr:29,172,214>Wheatley: ..."
36913691"[english]sphere03.demospherebreakerlift19" "<clr:29,172,214>Wheatley: Okay..."
3692N/A"sphere03.demospherecatch02" "<clr:29,172,214>Wheatley:  ! ? ... ..."
N/A3692"sphere03.demospherecatch02" "<clr:29,172,214>: . ? ...... ......"
36933693"[english]sphere03.demospherecatch02" "<clr:29,172,214>Wheatley: On three. Ready? One... Two..."
36943694"sphere03.demospherecatch05" "<clr:29,172,214>Wheatley: ! . , ? ..."
36953695"[english]sphere03.demospherecatch05" "<clr:29,172,214>Wheatley: THREE! That's high. It's TOO high, isn't it, really, that--"
38813881"[english]sphere03.intro_ride02" "<clr:29,172,214>Wheatley: AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually."
38823882"sphere03.intro_ride03" "<clr:29,172,214>Wheatley: ? ... . . . ."
38833883"[english]sphere03.intro_ride03" "<clr:29,172,214>Wheatley: Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow."
3884N/A"sphere03.intro_ride04" "<clr:29,172,214>Wheatley: . . . . ."
N/A3884"sphere03.intro_ride04" "<clr:29,172,214>: ! - . . ? . ."
38853885"[english]sphere03.intro_ride04" "<clr:29,172,214>Wheatley: Stay calm! 'Prepare' - that's all they're saying. 'Prepare.' It's all fine. Alright? Don't move. I'm gonna get us out of here."
38863886"sphere03.intro_ride07" "<clr:29,172,214>Wheatley: . , ."
38873887"[english]sphere03.intro_ride07" "<clr:29,172,214>Wheatley: But don't be alarmed, alright? Although, if you do feel alarm, try to hold onto that feeling because that is the proper reaction to being told you have brain damage."
39233923"[english]sphere03.jailbreakneardoor10" "<clr:29,172,214>Wheatley: You have to get to the catwalk behind me!"
39243924"sphere03.jailbreakneardoor11" "<clr:29,172,214>Wheatley: . ."
39253925"[english]sphere03.jailbreakneardoor11" "<clr:29,172,214>Wheatley: Stay casual when I tell you this: I think I smell neurotoxin."
3926N/A"sphere03.jailbreakrun09" "<clr:29,172,214>: !"
N/A3926"sphere03.jailbreakrun09" "<clr:29,172,214>: !"
39273927"[english]sphere03.jailbreakrun09" "<clr:29,172,214>Wheatley: Turrets!"
39283928"sphere03.nanobotinto01" "<clr:29,172,214>Wheatley: !  ?  !"
39293929"[english]sphere03.nanobotinto01" "<clr:29,172,214>Wheatley: Hey! How's it going? Here I am again!"
40274027"[english]sphere03.openingpanicsituation01" "<clr:29,172,214>Wheatley: How are you? How you feeling? Wait. Don't answer that. Too much deep relaxation, what it does is it relaxes the gums. And the vibrations from talking -- on a rare occasion -- can make all of your teeth fall out of your head."
40284028"sphere03.openingpanicsituation03" "<clr:29,172,214>Wheatley: . . ."
40294029"[english]sphere03.openingpanicsituation03" "<clr:29,172,214>Wheatley: So: there's PLENTY of time to recover. Just take it slow."
4030N/A"sphere03.openingprepare01" "<clr:29,172,214>Wheatley: ! ! . . ? . ."
N/A4030"sphere03.openingprepare01" "<clr:29,172,214>: ! ! . . . ? . ."
40314031"[english]sphere03.openingprepare01" "<clr:29,172,214>Wheatley: STAY CALM! Stay calm! 'Prepare.' That's all it's saying. It's just saying 'Prepare.' It's all fine. Alright? Don't move. I'm going to get us out of here."
40324032"sphere03.openingprepare04" "<clr:29,172,214>Wheatley: . . ."
40334033"[english]sphere03.openingprepare04" "<clr:29,172,214>Wheatley: Oh. You MIGHT want to hang onto to something. Word of advice, up to you."
40394039"[english]sphere03.openingwall01" "<clr:29,172,214>Wheatley: Okay, almost there. On the other side of that wall is one of the old testing tracks. There's a piece of equipment in there we're gonna need to get out of here. I think this is a docking station. Get ready..."
40404040"sphere03.openingwallhitone01" "<clr:29,172,214>Wheatley: !"
40414041"[english]sphere03.openingwallhitone01" "<clr:29,172,214>Wheatley: Ohhhhhh!"
4042N/A"sphere03.openingwallhitone02" "<clr:29,172,214>Wheatley: . . . .  !  !"
N/A4042"sphere03.openingwallhitone02" "<clr:29,172,214>: . . . ,  !"
40434043"[english]sphere03.openingwallhitone02" "<clr:29,172,214>Wheatley: Good news: that is NOT a docking station. So there's one mystery solved. I'm going to attempt a manual override on this wall. Could get a bit technical! Hold on!"
40444044"sphere03.openingwallhitthree01" "<clr:29,172,214>Wheatley: . ,  ! . ... ... . ... . . ."
40454045"[english]sphere03.openingwallhitthree01" "<clr:29,172,214>Wheatley: Whew. There we go! Now I'll be honest, you are probably in no fit state to run this particular type of cognitive gauntlet. But... um... at least you're a good jumper. So... you've got that. You've got the jumping on your side. Just do your best, and I'll meet you up ahead."
52175217"[english]#commentary\com-carousel.wav" "[Alex Vlachos] This room is meant to teach players the fundamentals of portals connecting them to two places in the world. As the blue portal moves around the world, the orange stays rooted. In the original Portal, this room had the portals moving by themselves on a timer. This led to most people simply staring through their orange portal waiting for the blue one to end up in the right place. We felt that altering this to make the players decide where the portals came out was more instructive and meant that players who already knew how to use portals could solve this puzzle both quickly and with authority."
52185218"Commentary_Title_JAZZ" " "
52195219"[english]Commentary_Title_JAZZ" "SMOOTH JAZZ"
5220N/A"#commentary\com-jazz.wav" "[Mike Morasky] Portal . ' ' . , , ."
N/A5220"#commentary\com-jazz.wav" "[Mike Morasky] Portal . ' ' . , , ."
52215221"[english]#commentary\com-jazz.wav" "[Mike Morasky] This map was one of the first of the older Portal maps that we beat up and decayed to bind the two games together. The 'smooth jazz' joke is probably the oldest one in the game. The team discovered through playtesting that smooth jazz was funny to all ages, genders and cultures."
52225222"Commentary_Title_E3" "E3 "
52235223"[english]Commentary_Title_E3" "WHEATLEY AT E3"
52255225"[english]#commentary\com-e3.wav" "[Thorsten Scheuermann] This interaction with Wheatley was the first that we hooked up for our initial showing at E3. It demonstrated how Wheatley would be an actor in the world, and how the player would not only be interacting with him directly, but also using him to interact with the Aperture facility."
52265226"Commentary_Title_CATAPULT" " "
52275227"[english]Commentary_Title_CATAPULT" "CATAPULT INTRO"
5228N/A"#commentary\com-catapult.wav" "[Kristopher Katz] . ."
N/A5228"#commentary\com-catapult.wav" "[Kristopher Katz] . ."
52295229"[english]#commentary\com-catapult.wav" "[Kristopher Katz] This was the first test map we created when we started to experiment with the Aerial Faith Plate puzzle element. The map underwent many visual refinements, but it's one of the few puzzles that remained almost completely unchanged from its first form."
52305230"Commentary_Title_DESTRUCTION" " "
52315231"[english]Commentary_Title_DESTRUCTION" "INTRODUCTION DESTRUCTION"
5232N/A"#commentary\com-destruction.wav" "[Gray Horsfield] . . . . . 300 900 , , . , . . . . . . . . . , , . . ( .) . . . 1200 , 900 , 1000 . 92.4875."
N/A5232"#commentary\com-destruction.wav" "[Gray Horsfield] . . . . . 300 900 , , . , . . . . . . . . . , , . . ( .) . . . 1200 , 900 , 1000 . 92.4875."
52335233"[english]#commentary\com-destruction.wav" "[Gray Horsfield] The container ride destruction sequence provided some unique technical challenges. The dynamics you experience are actually computed as two separate but nested simulations. The first is a coarse scale simulation designed as a stress element analysis pass. This pass computes the overall gross motion of the container itself, and computes the collisions and break points based on path keyframe data and a network of constraints. As the container bumps and crashes along, the constraints start breaking, and the room progressively starts to come apart. There are over three hundred rigid bodies and nine hundred constraints in this rig, all individually configured for properties like tensile, friction and collision response. The coarse simulation portrayed gross motion that captured the main dynamics of the ride, but not the fine details. The product of the coarse simulation was then used to deform spline-based surfaces representing the container geometry, which in turn were parents to fine debris as anchored rigid bodies. As the surface deformations increase, anchors are broken and the fine debris rigid bodies are released into the simulation. The fine simulation also includes the interior furniture, and the model detailing. The two simulations were then connected using cache data and were driven together by a series of scripts. Due to the computational complexities of having two nested simulations, we had to come up with some solutions to some interesting mathematical problems. One problem was that the nested nature of the simulations resulted in some instability in the fine debris calculations due to floating point computing limits. The solution employed for this was to compute the fine debris on a stage where the root transform of the coarse simulation was essentially cancelled out and stored for later use. This allowed us to more accurately detect the fine interactions between the debris and the environment. Post simulation, the root transform position and inertia were reapplied to the details. We solved the problem of trying to compute the player within this highly dynamic environment by putting them in a virtual room that has all the base shapes of the rendered container, but is simply used to compute player navigation. (Its hidden somewhere else in the map.) The viewpoint of the player is then parented to coarse simulation transform, resulting in the final rendered frame. At the end of the ride the player is teleported into the actual game space. The simulations were iterative, enabling us to sculpt the dynamics in parallel with the gameplay design. In the final product there are over 1200 rigid bodies, 900 constraints, and 1000 joints. With all the iterations combined, the actual run time spent computing the simulation was 92.4875 days."
52345234"Commentary_Title_REFERENCE" " "
52355235"[english]Commentary_Title_REFERENCE" "REFERENCE MATERIALS"
52415241"[english]#commentary\com-monitor.wav" "[Zachary Franks] In each of Wheatley's test chambers there is always a monitor with Wheatley on it. While placing the monitor in this level, one of our designers thought it would be funny if the monitor was the target of the faith plate and would get broken if the player or the box flew into it. We thought the gag worked well and decided to make every monitor breakable."
52425242"Commentary_Title_NONLINEAR" " "
52435243"[english]Commentary_Title_NONLINEAR" "NONLINEAR PROGRESSION"
5244N/A"#commentary\com-nonlinear.wav" "[Greg Cherlin] . . . , . . . , ."
N/A5244"#commentary\com-nonlinear.wav" "[Greg Cherlin] . . . , . . . , ."
52455245"[english]#commentary\com-nonlinear.wav" "[Greg Cherlin] The original layout of this chamber started out much more linear; essentially a sequence of rooms that the player had to progress through somewhat blindly not knowing what the next goal might be until they got there. Early versions contained an extra puzzle beyond the reflector cube, but due to the linear path, it took players so long to get to it, that they were confused about which elements were still relevant. This drove us to make the level nonlinear. To make it easier for players to visualize the puzzle, we condensed the overall test space and moved the exit near the start. This helped the players see where they had to go and which objects would help them get there."
52465246"Commentary_Title_mislead" " "
52475247"[english]Commentary_Title_mislead" "MISLEADING FIXATIONS"
5248N/A"#commentary\com-mislead.wav" "[Jess Cliffe] . . . ."
N/A5248"#commentary\com-mislead.wav" "[Jess Cliffe] . . . ."
52495249"[english]#commentary\com-mislead.wav" "[Jess Cliffe] While testing this map, we often saw playtesters fixate on the excursion funnel and try to use it to get to the other side, forgetting that they had a portal gun. To remedy this, we added the destruction event that happens just before this chamber. This requires the player to portal through the floor and out of a wall to cross a gap. Once the player enters the test chamber, they are presented with the exact same scenario, but in a different context."
5250N/A"Commentary_Title_FUNNEL" " "
N/A5250"Commentary_Title_FUNNEL" " "
52515251"[english]Commentary_Title_FUNNEL" "EXCURSION FUNNEL"
52525252"#commentary\com-funnel.wav" "[Dave Saunders] . . . ."
52535253"[english]#commentary\com-funnel.wav" "[Dave Saunders] In this excursion funnel ride, playtesters would often end up shooting the wrong portal at the critical moment and killing themselves. This ruined the moment for players, who often didn't quite understand why their excursion funnel hadn't been redirected. As a solution, we now detect when the player places the wrong portal in hopes of saving themselves; we help them out by moving their other portal under the excursion funnel source. This effectively makes the section foolproof, by allowing the player to shoot either portal to save themselves."
52545254"Commentary_Title_WORLD_PORTALS" " "
52555255"[english]Commentary_Title_WORLD_PORTALS" "WORLD PORTALS"
5256N/A"#commentary\com-worldportals.wav" "[Eric Tams] Portal \"!\" . . . . , . , . Portal . , . . . . , , . . . . . . . . ."
N/A5256"#commentary\com-worldportals.wav" "[Eric Tams] Portal \"!\" . . . . , . , . Portal . , . . . . , , . . . . . . . . ."
52575257"[english]#commentary\com-worldportals.wav" "[Eric Tams] Much of the fun in Portal is based on the joy of the \"Ah Ha!\" moment when you learn something new. The game needs a very specific pacing to ensure these moments. If things are too easy then you are robbed of that moment since it feels like you didn't accomplish anything. If it's too hard then players feel stupid instead of smart when they finally realize that one small part of the puzzle that they were missing. Unfortunately trying to create that delicate balance leads to a lot of shuffling of levels and a lot of revisions and tweaks to existing levels. When we started the project making any big structural change in a level or the order of levels would lead to hours or even days of busy work trying to reconnect things and make sure they lined up again. If we ever wanted to ship something the size of Portal with the finely tuned balance we desired then we needed a way to be able to make big changes to the layout of the game without paying the cost of making everything line up again. We needed a way to bend space. We needed to think with portals. Using portals to connect different areas in the world we could make any type of impossible space work out. You could look through a hallway into the next room but the hallway might be on the other side of the map and the room you are looking into might be in a completely different orientation. We could seamlessly insert an elevator, a huge expansive vista, a room that was bigger on the inside than the outside, or even create an infinite fall by connecting a shaft back into itself. Soon every connection between any space was a portal. We would even switch them on the fly. Even a simple door worked like the cartoons - just a facade painted on a wall that seamlessly opened somewhere else entirely. Once the game settled down we were able to finalize our path and remove all of the world portals. There's only one impossible space left in the whole game - see if you can figure out where it is."
52585258"Commentary_Title_BLOBULATOR" "BLOBULATOR"
52595259"[english]Commentary_Title_BLOBULATOR" "BLOBULATOR"
52875287"[english]Commentary_Title_CAROLYN" "CAROLINE"
52885288"#commentary\com-carolyn.wav" "[Dario Casali] . . GLaDOS Ellen McLain . GLaDOS ."
52895289"[english]#commentary\com-carolyn.wav" "[Dario Casali] The character of 'Caroline' came about because we wanted somebody for Cave to play off of. Though we had originally envisioned a put-upon Scientist character called Greg, it would have been wasteful to hire an actor for just one or two lines. Instead, we hit upon the idea of economizing by using GLaDOS-actor Ellen McLain. Out of nowhere, we suddenly had an opportunity for a GLaDOS origin story."
5290N/A"Commentary_Title_POTATOS" ""
N/A5290"Commentary_Title_POTATOS" "\"\""
52915291"[english]Commentary_Title_POTATOS" "POTATOS"
5292N/A"#commentary\com-potatos.wav" "[Jay Pinkerton] . GLaDOS . . , . . GLaDOS . ."
N/A5292"#commentary\com-potatos.wav" "[Jay Pinkerton] \"\" . GLaDOS . . , . . GLaDOS . ."
52935293"[english]#commentary\com-potatos.wav" "[Jay Pinkerton] The character of PotatOS was actually the hardest one to crack for us, and was the last character to get recorded. Wed always wanted to switch things up for the sequel, so that GLaDOS would become your unwilling buddy cop partner against a new threat, but this ended up being far more entertaining as a concept than in execution. Its one thing to have an omnipotent villain chastising you while youre testing. Its quite another to have a little potato on your gun doing the same. Playtesters wanted to tear her off the gun, and we didnt blame them. So we were faced with the unsettling prospect of making dry, robotic supervillain GLaDOS more human and relatable. This ended up being one of the hardest writing jobs in the game."
52945294"Commentary_Title_BIRDBRAIN" ""
52955295"[english]Commentary_Title_BIRDBRAIN" "BIRDBRAIN"
5296N/A"#commentary\com-birdbrain.wav" "[Erik Wolpaw] . , .  ? . . . 3 . . , . ."
N/A5296"#commentary\com-birdbrain.wav" "[Erik Wolpaw] \"\" . , .  ? . . . 3 . . , . ."
52975297"[english]#commentary\com-birdbrain.wav" "[Erik Wolpaw] One of the larger plot holes that PotatOS introduced was: Shes your buddy now. Shes got the same goals as you. So why isnt she helping you solve the tests? The real answer is, obviously, that if she did help you solve the tests thered be no game. One solution we we came up with was for the bird from Act 3 to keep swooping in and pecking bits of her off your gun. As the bird kept eating the part of her that knew how to solve the tests, PotatOS would actually get dumber over time. For technical reasons, this ended up being impossible to execute, so we ended up finding another solution. Some of us though will always have a place in our heart for the bird solution."
52985298"Commentary_Title_EVIL" " "
52995299"[english]Commentary_Title_EVIL" "EVIL WHEATLEY"
53175317"[english]#commentary\com-blue.wav" "[Christen Coomer] If the Orange bot is the Odd Couple's Felix, then Blue is Oscar. Blue was meant to be an early and rather rough prototype robot--representing GLaDOSs first attempt at making a bipedal testing bot. Compared to the sleek lines of Orange, he is much less elegant. For motion inspiration, we looked to some of our favorite real life robots, such as the Big Dog robot from MIT and the towel-folding robot from Hitachi."
53185318"Commentary_Title_DECOR" " "
53195319"[english]Commentary_Title_DECOR" "DECORATING APERTURE"
5320N/A"#commentary\com-decor.wav" "[Laura Dubuk] , , . . , . . . . ."
N/A5320"#commentary\com-decor.wav" "[Laura Dubuk] , , . . , . . . . ."
53215321"[english]#commentary\com-decor.wav" "[Laura Dubuk] This chapter gave us a great opportunity for visually telling the backstory of Aperture Science. We accomplished this with signs, props and materials. In this area, we get a glimpse of what Aperture Science must have been like in its heyday. We used rich, warm colors and materials like carpeting and marble to indicate that Aperture had a lot of money at one time. Cave Johnson and his staff were just starting out in their enterprise and everyone was eager to do science. This stands in contrast to the stark, cavernous environment outside and the materials you see in the Aperture Labs from later decades. As the player makes their way through more recent areas of the lab, the materials become cheaper, with an abundance of plastic and linoleum showing that Aperture had fallen on harder times and could no longer build high-quality offices for its workers."
53225322"Commentary_Title_NEW_SOUNDS" " "
53235323"[english]Commentary_Title_NEW_SOUNDS" "NEW SOUNDS AND OLD"
53695369"[english]#commentary\com-airlocks.wav" "[Garret Rickey] Airlocks were introduced mainly as a way to allow players to focus on individual puzzles. In some of our early investigations, areas contained puzzles that were meant to be solved as a group, as well as others that were for individual solution. But we found that if players could move freely between them, they logically assumed that the individual puzzles were part of one big puzzle. This had bad results. For clarity, we created these airlock-like spawn rooms that act as checkpoints between puzzles. Once both players enter the airlock, we lock off access."
53705370"Commentary_Title_IMPOSTERS" " "
53715371"[english]Commentary_Title_IMPOSTERS" "WORLD IMPOSTERS"
5372N/A"#commentary\com-imposters.wav" "[Gary McTaggart] Left 4 Dead 2 CPU . Left 4 Dead 2 . Portal 2 . Portal 2 . . . CPU . Portal 2 , , CPU . , . . . ."
N/A5372"#commentary\com-imposters.wav" "[Gary McTaggart] Left 4 Dead 2 CPU . Left 4 Dead 2 . Portal 2 . Portal 2 . . . CPU . Portal 2 , , CPU . , . . . ."
53735373"[english]#commentary\com-imposters.wav" "[Gary McTaggart] In Left 4 Dead 2, we authored simple, fogged, black versions of the world as monolithic models to avoid the CPU overhead of rendering the world again for water reflections. This worked well for the Left 4 Dead 2 outdoor environments where most light comes from the sky. But Portal 2 is almost entirely indoors, so the color and value of the world geometry is apparent in the water reflections. Since the Portal 2 world geometry is relatively simple, we automatically build a version of the world geometry that has a single texture that combines both lighting and surface shading along with another texture with just surface shading. The latter texture is used when rendering dynamic lights. These textures are at the same spatial resolution as the light maps and get packed into a single large atlased texture per level. Drawing this simple world imposter model takes very little CPU time, which was a limited resource on Portal 2 due to the many portal views, split-screen views, and water reflection views that we needed to render. We initially planned on using the world imposters only for water reflection rendering, but we ended up using it to improve performance in split-screen mode where it is used for rendering distant portals and portals that are two levels deep. We also use the world imposters to render water in full screen co-op mode, to give us some performance overhead, since the co-op mode has more portal views to render than single-player mode."
53745374"Commentary_Title_GEL_SOUNDS" "GEL SOUNDS"
53755375"[english]Commentary_Title_GEL_SOUNDS" "GEL SOUNDS"