Cubes: Difference between revisions

Jump to navigation Jump to search
7,980 bytes added ,  23 February
skull cubes are not used in any official version of still alive. also the "entropy zero 2 cubes" are just regular storage cubes with a slightly changed design
(skull cubes are not used in any official version of still alive. also the "entropy zero 2 cubes" are just regular storage cubes with a slightly changed design)
(132 intermediate revisions by 60 users not shown)
Line 1: Line 1:
{{stub}}
{{Quotation|'''GLaDOS'''|If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.|sound=GLaDOS_sp_a2_future_starter01.wav}}
'''Cubes''' are common gameplay implements in both ''[[Portal]]'' and ''[[Portal 2]]''.
[[File:Portal1 StorageCube.png|right|250px]]
'''Cubes''' are common testing elements throughout the ''Portal'' series. They are commonly used to press [[Heavy Duty Super-Colliding Super Button|Buttons]], disable [[Turrets]], or redirect [[Laser]]s.


== Cubes ==
== Cubes ==
=== Weighted Storage Cube ===
=== Weighted Storage Cube ===
The Weighted Storage Cube was introduced in ''Portal'' and remains prevalent in ''Portal 2''. In ''Portal 2'', the blue ring turns yellow when placed upon a [[Heavy Duty Super-Colliding Super Button]].
[[File:Portal2 StorageCube.png|right|100px]]
 
The '''Weighted Storage Cube''' was first introduced in ''Portal'', and remains prevalent in ''Portal 2''. In ''Portal 2'' however, the cube is given a blue ring in the center instead of a blue cross, and can turn yellow when placed upon a [[Heavy Duty Super-Colliding Super Button|Super Button]].
{{Clr}}


=== Weighted Companion Cube ===
=== Weighted Companion Cube ===
[[File:Companion Cube.png|right|100px]]
{{Main|Weighted Companion Cube}}
{{Main|Weighted Companion Cube}}
The Weighted Storage Cube was introduced in ''Portal'' and remains prevalent in ''Portal 2''. Something here about how Valve wanted players to feel attached to the cube, and realise that they had to keep the same cube throughout that entire chapter in ''Portal''.
 
The '''Weighted Companion Cube''' was first introduced in ''Portal'', and remains prevalent in ''Portal 2''. Similar to the Weighted Storage Cube, the Companion Cube possesses a different design in ''Portal 2''. The Cube functions in the same way as a Weighted Storage Cube, being differentiated to encourage test subjects to feel attached to the Cube. {{spoiler|A feature to the new Companion Cube in ''Portal 2'' is that it is able to sing.}}
{{Clr}}


=== Edgeless Safety Cube ===
=== Edgeless Safety Cube ===
The Edgeless Safety Cube was introduced in ''Portal 2'' and appears only in [[co-op]] gameplay. The cube is really a sphere, however, it still retains the colouring scheme and patterns present in the designs of the other cubes.
[[File:ESC.png|right|100px]]
 
The '''Edgeless Safety Cube''' was officially introduced in ''Portal 2'', where it is used only in the [[Cooperative Testing Initiative|co-op]] campaign. However, it also appears once in the single-player campaign as garbage. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes.
 
The Edgeless Safety Cube did have an appearance in a ''Portal'' Challenge Map and a ''Portal: Still Alive'' Map, however it did not have a notable name and also did not have an accompanying receptacle, thus is not widely considered to have its first appearance until ''Portal 2''.
 
This Item appears in Chapter 2 chamber 6, while GLaDOS is cleaning out the cube dispenser, where 2 of them fall out amongst other garbage.
{{Clr}}


=== Discouragement Redirection Cube ===
=== Discouragement Redirection Cube ===
The Discouragement Redirection Cube was introduced in ''Portal 2''. Its main purpose is to redirect the [[Thermal Discouragement Beam]] (a beam of electricity) into other directions and portals.
[[File:Portal2 ReflectionCube.png|right|100px]]
{{Main|Discouragement Redirection Cube}}
 
The '''Discouragement Redirection Cube''' was introduced in ''Portal 2''. Its main purpose is to redirect the [[Thermal Discouragement Beam]] to other places or through [[portals]] if necessary. However, the cube has a second use as a Weighted Storage Cube, as it can be used to activate the Heavy-Duty Super Button.{{Clr}}
 
=== Frankenturret ===
{{Spoiler|[[File:Portal2_MonsterTurret_b.png|right|100px]]}}
{{Main|Frankenturret|l1=Frankenturret}}
 
'''Frankenturrets''' are [[Turrets#Sentry Turret|Sentry Turret]] and [[#Weighted Storage Cube|Weighted Storage Cube]] hybrids {{spoiler|created by [[Wheatley]] in order to complete test chambers when he had no test subjects. They are present in the single-player chapters, ''The Itch'' and ''The Part Where He Kills You''.}}
 
Frankenturrets do not speak, and instead emits incomprehensible chirping sounds. {{spoiler|They act as Wheatley's replacement for Storage Cubes, but their behavior is different.}} Frankenturrets will hop around aimlessly while not placed on a button. When picked up by [[Chell]] or put on a button, they retract their legs inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up.
 
{{spoiler|In the Pre-1 chamber of chapter 8, Potato-GLaDOS will attempt to stun Wheatley with a paradox that he fails to understand. It can be noted that when Potato-GLaDOS speaks the paradox, all of the Frankenturrets in the room will fold up their legs, twitch violently, emit electrical sparks and have their pupils rapidly change size,}} which indicates they are, at least, partially capable of understanding words.
{{Clr}}
 
=== Scalable Cube ===
[[File:Scalable_Cube.png|right|100px]]
 
The '''Scalable Cube''' is exclusively featured in the [[Portal 2 Sixense MotionPack DLC|Portal 2 Sixense DLC]] Test Chambers. The only way to scale the Cube is with the [http://www.razerzone.com/minisite/hydra Razer Hydra] Controllers, a feature supported by the [[Handheld Portal Device|Portal Gun]] in the DLC. The size of the Cube changes simultaneously with its mass. The Scalable Cube can be used to build bridges between gaps or to crush [[Turrets]].
{{Clr}}
 
=== Contraption Cube ===
[[File:Portal_2_-_Contraption_Cube.png|right|100px]]
 
The '''Contraption Cube''' is exclusively featured in the [[Portal 2 - Educational Version]] [[Puzzle Creator]]. It has adjustable mass, friction and elasticity. The minimum mass is 1kg, maximum mass is  85kg. There are 5 levels for friction: frictionless, slippery, normal, sticky and very sticky.  There are also 5 levels for elasticity: no rebound, slight rebound, normal, bouncy, very bouncy. The default settings for the Contraption Cube are 40kg, frictionless, and no rebound. Different settings cause the cube to take on slightly different appearances. It has its own button, the Contraption Cube Receptacle.
{{Clr}}
 
=== Skull Cube ===
[[File:StillAlive skull cube.png|right|100px]]
 
The '''skull cube''' is an alternate design for the regular Weighted Storage Cube in which the Aperture logo is replaced by a crudely drawn skull. It is present in the game files of ''[[Portal: Still Alive]]'', but does not appear in-game. Due to a similar design existing for [[Pedestal Button|pedestal buttons]] that are connected to cube droppers, is is widely believed that said cube droppers would have originally dispensed skull cubes, but that this was cut due to players being confused into thinking the cubes had a unique function.
 
The unofficial PC port of ''Still Alive'' reimplements the skull cubes, but they are ''not'' used in any official version of the game.
 
{{Clr}}
 
 
==Cubes Outside of the Portal Series==
 
===Dota 2 Cube===
[[File:Dota_2_Cube.png|right|200px]]
The '''Dota 2 Cube''' is a Portal inspired cube appearing in the art for the Dota 2 "Portal" hud skin.
{{Clr}}
 
== [[Puzzle Creator]] item properties ==
 
* '''Entity Cost:''' 4 (no dropper), 17 (with dropper) <!-- Dropperless entity cost taken from Valve Developer Community. Entity cost with dropper taken from BEE2 as VDC did not have it. This may not be accurate as BEE2 modifies cube droppers, which may change the ent count. -->
* '''Connections:''' This item supports inputs, which drop the cube when activated and fizzle the previous cube (therefore this is only present when the dropper is enabled). ''Connect to...'' is used to connect this item to another, via inputs or outputs. ''Connection visibility'' controls the visibility of this connection, and ''Remove connections'' is used to remove existing connections.
* '''Cube Type:''' Allows switching between Weighted, Companion, Reflection, Sphere and Franken cubes. In the [[Portal 2 - Education Version|education edition]], it also allows switching to the Contraption Cube.
 
== Related achievements ==
=== ''Portal'' ===
{{Achievement table
| 1 = {{Show achievement|Portal|Fratricide}}
}}
 
=== ''Portal 2'' ===
{{Achievement table
| 1 = {{Show achievement|Portal 2|Drop Box}}
      {{Show achievement|Portal 2|Preservation of Mass}}
      {{Show achievement|Portal 2|Schrodinger's Catch}}
| 2 = {{Show achievement|Portal 2|Iron Grip}}
      {{Show achievement|Portal 2|Party of Three}}
      {{Show achievement|Portal 2|Talent Show}}
}}


== Gallery ==
== Gallery ==
<gallery perrow="4">
=== ''Portal'' ===
File:Portal1 StorageCube.png|Storage Cube from ''Portal''.
{{See also|Portal}}
File:Storage Cube.png|Storage Cube from ''Portal 2''.
{{Gallery
File:Portal Companion Cube.png|Companion Cube from ''Portal''.
|lines = 3
File:Companion Cube.png|Companion Cube from ''Portal 2''.
|height = 140
File:Portal2 40sStorageCube.png|Old Storage Cube from ''Portal 2''.
|width = 140
File:Portal2 ReflectionCube.png|A Discouragement Redirection Cube from ''Portal 2''.
|File:Portal1 StorageCube.png|Weighted Storage Cube.
File:ESC.png|An Edgeless Safety Cube from ''Portal 2''.
|File:Portal Companion Cube.png|Weighted Companion Cube.
</gallery>
|File:Portal Sphere.png|A spherical replacement seen in [[Portal Test Chamber 17 (Advanced)|advanced Chamber 17]].
|File:StillAlive skull cube.png|Unused [[Portal: Still Alive]] "skull cube"
}}
 
=== ''Portal 2''===
{{See also|Portal 2}}
{{Gallery
|lines = 4
|height = 140
|width = 140
|File:Portal2 StorageCube.png|New Weighted Storage Cube.
|File:Companion Cube.png|New Weighted Companion Cube.
|File:P2_companion_cube_button.png|Weighted Companion Cube, activated.
|File:Portal2 ReflectionCube.png|Discouragement Redirection Cube.
|File:Portal2 40sStorageCube.png|Old Weighted Storage Cube.
|File:ESC.png|Edgeless Safety Cube.
|File:138px-Edgeless_Safety_Cube_yellow.jpg|Edgeless Safety Cube, activated.
|File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel.
|File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel.
|File:Scalable_Cube.png|The Scalable Cube.
}}
 
=== Summary ===
{{Gallery
|lines = 1
|height = 140
|width = 500
|File:All cubes.png|All of the cubes
}}
 
=== Seen in ===
*[[Portal 2 Chapter 1 Introduction|Chapter 1 - Introduction]]
*[[Portal 2 Chapter 1 Test Chamber 1|Chapter 1 - Test Chamber 01]]
*[[Portal 2 Chapter 1 Test Chambers 3 & 4|Chapter 1 - Test Chambers 03 & 04]]
*[[Portal 2 Chapter 1 Test Chamber 5|Chapter 1 - Test Chamber 05]]
*[[Portal 2 Chapter 1 Test Chamber 6|Chapter 1 - Test Chamber 06]]
*[[Portal 2 Chapter 2 Test Chamber 2|Chapter 2 - Test Chamber 02]]
*[[Portal 2 Chapter 2 Test Chamber 3|Chapter 2 - Test Chamber 03]]
*[[Portal 2 Chapter 2 Test Chamber 4|Chapter 2 - Test Chamber 04]]
*[[Portal 2 Chapter 2 Test Chamber 5|Chapter 2 - Test Chamber 05]]
*[[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 - Test Chamber 06]]
*[[Portal 2 Chapter 2 Test Chamber 7|Chapter 2 - Test Chamber 07]]
*[[Portal 2 Chapter 2 Test Chamber 8|Chapter 2 - Test Chamber 08]]


== See also ==
{{MechanicsNav}}
* [[Mechanics]]


[[Category:Mechanics]]
[[Category:Mechanics]]
113

edits

Navigation menu