Wheatley voice lines: Difference between revisions

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m (Grammar edits...)
(Don't break the fourth wall.)
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====Wake-up call====
====Wake-up call====
*[[Media:Wheatley intro_ride01.wav|"HA! I knew someone was alive in here."]] ''Line plays upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.''
*[[Media:Wheatley intro_ride01.wav|"HA! I knew someone was alive in here."]] ''Line spoken upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.''
*[[Media:Wheatley intro_ride02.wav|"AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually."]]
*[[Media:Wheatley intro_ride02.wav|"AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually."]]
*[[Media:Wheatley intro_ride03.wav|"Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow."]]
*[[Media:Wheatley intro_ride03.wav|"Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow."]]
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*[[Media:Wheatley bw_sp_a4_stop_the_box_intro02.wav|"What was that?"]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_intro02.wav|"What was that?"]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_intro03.wav|"Oh. Sorry. Could have... sworn you said something."]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_intro03.wav|"Oh. Sorry. Could have... sworn you said something."]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_missedme01.wav|"Ha! Missed me that time. Ohhh, you were solving-nevermind, carry on. My fault."]] - ''Played if you smashed monitors in previous test chambers and used the Hard Light Bridge to avoid smashing the monitor in this test chamber.''
*[[Media:Wheatley bw_sp_a4_stop_the_box_missedme01.wav|"Ha! Missed me that time. Ohhh, you were solving-nevermind, carry on. My fault."]] - ''Spoken on having smashed monitors in previous test chambers and used the Hard Light Bridge to avoid smashing the monitor in this test chamber.''
*[[Media:Wheatley bw_sp_a4_stop_the_box_solve01.wav|"Are you... are you sure you're solving these correctly?"]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_solve01.wav|"Are you... are you sure you're solving these correctly?"]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_solve02.wav|"Yes, you 'solved' it, but I'm wondering if there are a number of ways to solve them and you're picking all the worst ways."]]
*[[Media:Wheatley bw_sp_a4_stop_the_box_solve02.wav|"Yes, you 'solved' it, but I'm wondering if there are a number of ways to solve them and you're picking all the worst ways."]]
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====Funnel Trap====
====Funnel Trap====
*[[Media:Wheatley bw_a4_finale02_beamtrap_inbeama01.wav|"Ah, I see. Clever. Verrrrrrry clever."]]
*[[Media:Wheatley bw_a4_finale02_beamtrap_inbeama01.wav|"Ah, I see. Clever. Verrrrrrry clever."]]
*[[Media:Wheatley bw_a4_finale02_beamtrap_inbeama02.wav|"And FOOLISH! No way out. At my mercy. And I don't have any. You're at my nothing."]]''This line is cut off after "AND FOOLISH!" in-game, which is the point where the "spinny-blade wall" is activated. Using noclip, you can remain still in the funnel to hear the entire line.''
*[[Media:Wheatley bw_a4_finale02_beamtrap_inbeama02.wav|"And FOOLISH! No way out. At my mercy. And I don't have any. You're at my nothing."]]''This line is cut off after "AND FOOLISH!" in-game, which is the point where the "spinny-blade wall" is activated. By moving around or nocliping in the Funnel to remain still, Wheatley can speak the entire line.''
*[[Media:Wheatley bw_finale02_spinnyblade05.wav|"Spinny-blade-wall!"]]
*[[Media:Wheatley bw_finale02_spinnyblade05.wav|"Spinny-blade-wall!"]]
*[[Media:Wheatley bw_finale02_spinnyblade03.wav|"Machiavellian!"]]
*[[Media:Wheatley bw_finale02_spinnyblade03.wav|"Machiavellian!"]]
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====After attaching the third core====
====After attaching the third core====
*[[Media:Wheatley bw_finale04_portal_opens17.wav|"ahhhhEHHHHHH!"]]
*[[Media:Wheatley bw_finale04_portal_opens17.wav|"ahhhhEHHHHHH!"]]
*[[Media:Wheatley bw_finale04_thorn01.wav|"You have been a thorn in my side long enough!"]] ''An easter egg line, which the 2nd core responds to if you had him long enough for him to mention "thorn in my side".''
*[[Media:Wheatley bw_finale04_thorn01.wav|"You have been a thorn in my side long enough!"]] ''An easter egg line, which [[Rick]] responds to if he's allowed to mention "thorn in my side".''


====The Stalemate Resolution====
====The Stalemate Resolution====

Revision as of 14:43, 15 April 2018

This is a complete list of Wheatley's voice lines from Portal 2. Additionally, a large number of extra voice lines were created for Team Fortress 2 for the Ap-Sap weapon.

Chapter 1: The Courtesy Call

Introduction

Before opening the door

Wake-up call

If the player waits too long or decides to press the "Say Apple" (jump) key

Container Ride

Test Chamber 02

Test Chambers 07-08

If player has not placed a portal on Wheatley's side of the room before he finishes the previous line:

If player has not crossed the placed portal to the other side before he finishes the "found portal gun" line:

Disengagement from Rail

If player has not picked up Wheatley by the time he finishes the previous line

Plug-in scene

Secret Panel

First Oracle Turret Appearance

GLaDOS' Chamber

Entrance to GLaDOS' Ruined Chamber

Passing through GLaDOS' Ruined Chamber

Jump down the stairs

Breaker Room

The Re-activation of GLaDOS



Chapter 3: The Return

Test Chamber 09

Test Chamber 12

Chapter 4: The Surprise

Test Chamber 18

Test Chamber 21 (Escape)

If the player has not walked over to Wheatley yet

Chapter 5: The Escape

Turret Manufacturing

Flashlight tour

If the player has not passed the non-working conveyor belt full of turret debris after Wheatley finishes his story

After passing the conveyor belt of turret debris after Wheatley finishes his story


If the player drops down to the area with Diversity Vents after Wheatley's second story


If the player jumps down before Wheatley leaves

Associated lines, unchecked:

Turret control center

If the player has not walked close to the window yet


If the player has not turned around

After Wheatley bashes the window using his face""

Wheatley Thinking

This speech can be interrupted by leaving the room, and resumed by returning without a turret

If player leaves before he gives the hint

As the player goes further back to the incinerator vent

Bringing back the Turret

If player left before Wheatley's hint:

If player did not leave before Wheatley's hint:

Played after both instances:

Post-Turret sabotage

Once you come through:

Bring your Daughter to Work Day

To the Neurotoxin Generator

Neurotoxin Generator

Intro

Upon passing functional turrets falling into disposal grinder:

Outside the Control room

After the player presses the button to open the door

The Hacking monologue

Sabotaging the Neurotoxin

Upon first hose cut

Upon fourth hose cut

Upon any other hose cut before the last one

Upon last hose cut


Tube Ride

GlaDOS' Lair

The Stalemate Resolution

Before plugging in
After plugging in
Press the Button!
Stalemate resolved

Wheatley in GLaDOS' body after Core Transfer

In the lift
Placing GLaDOS in a potato/The Fall

Chapter 8: The Itch

Frankenturrets

Wheatley's first test

Part 1
Part 2

Test Chamber 01

Test Chamber 02

Test Chamber 03

Test Chamber 04

Test Chamber 05

Test Chamber 06

Test Chamber 11

Test Chamber 12

Test Chamber 15

Test Chamber 16

Upon Smashing Monitors

The lines are used in this order:

Chapter 9: The Part Where...

The Mash-Up

(Test Chamber 17)

That Part

If player comes back

If player keeps moving

Holmes Vs. Moriarty

Test Chamber 75 [Defective Turret Trap]

Pre-Funnel Trap

Funnel Trap

Extra Funnel Trap Lines

Played if you exit the funnel and go back to the catwalks: First exit:

First re-entry:

Second exit:

Second re-entry

Third exit

Masher attempt

Turret room

Morton's Fork

The Catwalk

Finale

Before the Pipe breaks

Dialogue sequence 1

Dialogue sequence 2

Occurs after dialogue sequence 1 or if Wheatley is interrupted during sequence 1.

After the Pipe Breaks

After getting hit by a bomb

After attaching the first core

Dialogue sequence 3

Only occurs if Wheatley is interrupted during dialogue sequence 2 above, or finishes it, before the first core is attached.

After attaching the second core

After attaching the third core

The Stalemate Resolution

The Final Trap/Space

Unused lines/alternate delivery

Chapter 1: The Courtesy Call

Introduction

Test Chambers 07-08

Her Chamber

Breaker Room
The Re-activation of GLaDOS


Chapter 3: The Return

Test Chamber 09

Chapter 4: The Surprise

Test Chamber 18

Test Chamber 21 (Escape)

Chapter 5: The Escape

Turret Manufacturing

Chapter 8: The Itch

Frankenturrets

Chapter 9: The Part Where...

Ap-Sap voice lines

Main article: Ap-Sap voice lines

Unsorted