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{{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}} | {{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}} | ||
'''Wheatley''', {{spoiler|later revealed by [[GLaDOS]] as her '''Intelligence Dampening Sphere'''}}, is a raw [[Cores#Personality Cores| | '''Wheatley''', {{spoiler|later revealed by [[GLaDOS]] as her '''Intelligence Dampening Sphere'''}}, is a raw [[Cores#Personality Cores|personality core]] of male programming and English West Country accent who appears in the single-player campaign of ''[[Portal 2]]''. | ||
He is the {{W|deuteragonist}} in the first half of the game, guiding [[Chell]] through her efforts in escaping the [[Aperture Science]] Enrichment Center. {{spoiler|In the later half, he becomes the main antagonist as soon as he is attached to the [[Cores#Central Core|central core]] and ultimately replacing GLaDOS' control over the facility.}} | He is the {{W|deuteragonist}} in the first half of the game, guiding [[Chell]] through her efforts in escaping the [[Aperture Science]] Enrichment Center. {{spoiler|In the later half, he becomes the main antagonist as soon as he is attached to the [[Cores#Central Core|central core]] and ultimately replacing GLaDOS' control over the facility.}} |
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