User:Tonkku107/sandbox/Portal 2 All Singleplayer Voice Lines: Difference between revisions

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(→‎Test Chambers 7 & 8: Upgrade to {{voice line}})
(→‎Disengagement from Rail: Upgrade to {{voice line}})
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===== Disengagement from Rail =====
===== Disengagement from Rail =====
{{spoiler|block=yes|
{{spoiler|block=yes|
*'''[[Wheatley]]''': [[Media:Wheatley raildropintro01.wav|"Okay, listen, let me lay something on you here. It's pretty heavy. They told me NEVER NEVER EVER to disengage myself from my Management Rail. Or I would DIE. But we're out of options here. So... get ready to catch me, alright, on the off chance that I'm not dead the moment I pop off this thing."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|raildropintro01}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherecatch02.wav|"On three. Ready? One... Two..."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch02}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherecatch05.wav|"THREE! That's high. It's TOO high, isn't it, really, that--"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch05}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherecatch07.wav|"Alright, going on three just gives you too much time to think about it. Let's, uh, go on one this time. Okay, ready?"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch07}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherefall04.wav|"ONE Catchmecatchmecatchmecatchmecatchme"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherefall04}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherethud03.wav|"OW."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud03}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherethud04.wav|"OW..."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud04}}
*'''[[Wheatley]]''': [[Media:Wheatley demospherethud06.wav|"I. Am. Not. Dead! I'm not dead! [laughter]"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud06}}
''If player has not picked up Wheatley by the time he finishes the previous line''
''If player has not picked up Wheatley by the time he finishes the previous line''
*'''[[Wheatley]]''': [[Media:Wheatley demospherethud08.wav|"I can't move, though. That's the problem now."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud08}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall02.wav|"Are you still there? Can you pick me up, do you think? If you are there?"]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall02}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall05.wav|"Hello? Can you--can you pick me up, please?"]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall05}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall03.wav|"Sorry, are you still there? Could you--could you pick me up?"]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall03}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall08.wav|"If you ARE there, would you mind... giving me a little bit of help? [nervous laugh] Just picking me up."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall08}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall09.wav|"Look down. Where am I? Where am I?"]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall09}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall16.wav|"On the floor. Needing your help. The whole time. All the time. Needing your help."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall16}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall17.wav|"Still here on the floor. Waiting to be picked up. Um."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall17}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall19.wav|"Look down. Who's that, down there, talking? It's me! Down on the floor. Needing you to pick me up."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall19}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall10.wav|"I spy with my little eye, something that starts with 'f'."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall10}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall12.wav|"Do you give up? It was the floor. Lying down on the floor. Is where I am. Needing you to pick me up."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall12}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall15.wav|"Don't want to hassle you. Sure you're busy. But--still here on the floor. Waiting to be picked up."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall15}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall13.wav|"Now I spy something that starts with an 'a'."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall13}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall14.wav|"Give up? Also the floor. Was the answer that time. Same as before. Still on the floor."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall14}}
**'''[[Wheatley]]''': [[Media:Wheatley raildroppostfall20.wav|"What are you doing, are you just having a little five minutes to yourself? Fair enough. You've had a rough time. You've been asleep for who knows how long. You've got the massive brain damage. And you're having a little rest. But NOW. Get yourself up. And pick me up."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall20}}
*'''[[Wheatley]]''': [[Media:Wheatley raildroppickup02.wav|"Oh! Brilliant, thank you, great."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|raildroppickup02}}
}}
}}



Revision as of 16:46, 14 April 2013

Here is all singleplayer voice lines of portal 2. Pictogram wait.png In Progress

Chapter 1: The Courtesy Call

Relaxation Chamber

  • Announcer: "Good morning. You have been in suspension for -FIFTY- days. In compliance with state and federal regulations, all testing candidates in the Aperture Science Extended Relaxation Center must be revived periodically for a mandatory physical and mental wellness exercise." | Download Download | Play icon.png Play
  • Announcer: "You will hear a buzzer. When you hear the buzzer, look up at the ceiling. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. You will hear a buzzer. When you hear the buzzer, look down at the floor. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. This completes the gymnastic portion of your mandatory physical and mental wellness exercise." | Download Download | Play icon.png Play
  • Announcer: "There is a framed painting on the wall. Please go stand in front of it." | Download Download | Play icon.png Play
  • Announcer: "This is art. You will hear a buzzer. When you hear the buzzer, stare at the art. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "You should now feel mentally reinvigorated. If you suspect staring at art has not provided the required intellectual sustenance, reflect briefly on this classical music. [MUSIC INTERRUPTED BY BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. Now please return to your bed." | Download Download | Play icon.png Play


  • Announcer: "Good morning. You have been in suspension for nine nine nine... nine nine ni- This courtesy call is to inform you that all test subjects should immediately vacate [FADES OUT]" | Download Download | Play icon.png Play
Before Opening The Door
Wake-Up Call
  • Wheatley: "HA! I knew someone was alive in here." | Download Download | Play icon.png Play Line plays upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.
  • Wheatley: "AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually." | Download Download | Play icon.png Play
  • Wheatley: "Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow." | Download Download | Play icon.png Play
  • Announcer: "Please prepare for emergency evacuation." | Download Download | Play icon.png Play
  • Wheatley: "Stay calm! 'Prepare' - that's all they're saying. 'Prepare.' It's all fine. Alright? Don't move. I'm gonna get us out of here." | Download Download | Play icon.png Play
  • Wheatley: "Oh. You MIGHT want to hang onto to something. Word of advice, up to you." | Download Download | Play icon.png Play


  • Wheatley: "You alright down there? Can you hear me? Hello?" | Download Download | Play icon.png Play
  • Wheatley: "Most test subjects do experience some cognitive deterioration after a few months in suspension. Now you've been under for... quite a lot longer, and it's not out of the question that you might have a very minor case of serious brain damage." | Download Download | Play icon.png Play
  • Wheatley: "But don't be alarmed, alright? Although, if you do feel alarm, try to hold onto that feeling because that is the proper reaction to being told you have brain damage." | Download Download | Play icon.png Play
  • Wheatley: "Do you understand what I'm saying? At all? Does any of this make any sense? Just tell me, 'Yes'." | Download Download | Play icon.png Play
  • Wheatley: "Okay. What you're doing there is jumping. You just... you just jumped. But nevermind. Say 'Apple'. 'Aaaapple.'" | Download Download | Play icon.png Play
  • Wheatley: "Okay, you know what? That's close enough. Just hold tight." | Download Download | Play icon.png Play
  • Announcer: "All reactor core safeguards are now non-functional. Please prepare for reactor core meltdown." | Download Download | Play icon.png Play
Container Ride
  • Wheatley: "Alright, I wasn't going to mention this to you, but I am in PRETTY HOT WATER here." | Download Download | Play icon.png Play
  • Wheatley: "How you doing down there? You still holding on?" | Download Download | Play icon.png Play
  • Wheatley: "The reserve power ran out, so of course the whole relaxation center stops waking up the bloody test subjects." | Download Download | Play icon.png Play
  • Wheatley: "Hold on! This is a bit tricky!" | Download Download | Play icon.png Play
  • Wheatley: "And of course nobody tells ME anything. Noooo. Why should they tell me anything?" | Download Download | Play icon.png Play
  • Wheatley: "Why should I be kept informed about the life functions of the ten thousand bloody test subjects I'm supposed to be in charge of?" | Download Download | Play icon.png Play
  • Wheatley: "Oi, it's close... can you see? Am I gonna make it through? Have I got enough space?" | Download Download | Play icon.png Play
  • Wheatley: "Agh, just... I just gotta get it through here..." | Download Download | Play icon.png Play
  • Wheatley: "Okay, I've just gotta concentrate!" | Download Download | Play icon.png Play
  • Wheatley: "And whose fault do you think it's going to be when the management comes down here and finds ten thousand flipping vegetables?" | Download Download | Play icon.png Play
  • Wheatley: "Aggh, see, now I hit that one, I hit that one..." | Download Download | Play icon.png Play
  • Wheatley: "Okay, listen, we should get our stories straight, alright? If anyone asks -- and no one's gonna ask, don't worry -- but if anyone asks, tell them as far as you know, the last time you checked, everyone looked pretty much alive. Alright? Not dead." | Download Download | Play icon.png Play
  • Wheatley: "Okay, almost there. On the other side of that wall is one of the old testing tracks. There's a piece of equipment in there we're gonna need to get out of here. I think this is a docking station. Get ready..." | Download Download | Play icon.png Play
  • Wheatley: "Good news: that is NOT a docking station. So there's one mystery solved. I'm going to attempt a manual override on this wall. Could get a bit technical! Hold on!" | Download Download | Play icon.png Play
  • Wheatley: "Almost there! Remember: you're looking for a gun that makes holes. Not bullet holes, but-- well, you'll figure it out. Really do hold on this time!" | Download Download | Play icon.png Play
  • Wheatley: "Whew. There we go! Now I'll be honest, you are probably in no fit state to run this particular type of cognitive gauntlet. But... um... at least you're a good jumper. So... you've got that. You've got the jumping on your side. Just do your best, and I'll meet you up ahead." | Download Download | Play icon.png Play


Test Chamber 00

  • Announcer: "Hello, and again, welcome to the Aperture Science Enrichment Center." | Download Download | Play icon.png Play
  • Announcer: "We are currently experiencing technical difficulties due to circumstances of potentially apocalyptic significance beyond our control." | Download Download | Play icon.png Play
  • Announcer: "However, thanks to Emergency Testing Protocols, testing can continue. These pre-recorded messages will provide instructional and motivational support, so that science can still be done, even in the event of environmental, social, economic, or structural collapse." | Download Download | Play icon.png Play
  • Announcer: "The portal will open and emergency testing will begin in three. Two. One." | Download Download | Play icon.png Play


  • Announcer: "Cube- and button-based testing remains an important tool for science, even in a dire emergency." | Download Download | Play icon.png Play
  • Announcer: "If cube- and button-based testing caused this emergency, don't worry. The odds of this happening twice are very slim." | Download Download | Play icon.png Play


  • Announcer: "Please note the incandescent particle field across the exit. This Aperture Science Material Emancipation Grill will vaporize any unauthorized equipment that passes through it." | Download Download | Play icon.png Play

If the player has already passed through the Emancipation Grill after the "cube and button-based testing" information:

  • Announcer: "You have just passed through an Aperture Science Material Emancipation Grill, which vaporizes most Aperture Science equipment that touches it." | Download Download | Play icon.png Play

Test Chamber 01

  • Announcer: "If you feel liquid running down your neck, relax, lie on your back, and apply immediate pressure to your temples." | Download Download | Play icon.png Play
  • Announcer: "You are simply experiencing a rare reaction in which the Material Emancipation Grill may have emancipated the ear tubes inside your head." | Download Download | Play icon.png Play
  • Announcer: "Good!" | Download Download | Play icon.png Play
  • Announcer: "Because of the technical difficulties we are currently experiencing, your test environment is unsupervised." | Download Download | Play icon.png Play
  • Announcer: "Before re-entering a relaxation vault at the conclusion of testing, please take a moment to write down the results of your test. An Aperture Science Reintegration Associate will revive you for an interview when society has been rebuilt." | Download Download | Play icon.png Play

Test Chamber 02

  • Announcer: "If the Earth is currently governed by a manner of animal-king, sentient cloud, or other governing body that either refuses to or is incapable of listening to reason, th- [RECORDING SHORTS OUT]" | Download Download | Play icon.png Play
  • Wheatley: "Hey hey! You made it!" | Download Download | Play icon.png Play
  • Wheatley: "There should be a portal device on that podium over there." | Download Download | Play icon.png Play
  • Wheatley: "I can't see it though... Maybe it fell off. Do you want to go and have a quick look?" | Download Download | Play icon.png Play
  • Wheatley: "Whoa!" | Download Download | Play icon.png Play
  • Wheatley: "Hello?" | Download Download | Play icon.png Play
  • Wheatley: "Can you see the portal gun?" | Download Download | Play icon.png Play
  • Wheatley: "Also, are you alive? That's important, should have asked that first." | Download Download | Play icon.png Play
  • Wheatley: "I'm--do you know what I'm going to do? I'm going to work on the assumption that you're still alive and I'm just going to wait for you up ahead." | Download Download | Play icon.png Play
  • Wheatley: "I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead." | Download Download | Play icon.png Play


  • Announcer: "Some emergency testing may require prolonged interaction with lethal military androids. Rest assured that all lethal military androids have been taught to read and provided with one copy of the Laws of Robotics. To share." | Download Download | Play icon.png Play
  • Announcer: "Good. If you feel that a lethal military android has not respected your rights as detailed in the Laws of Robotics, please note it on your self-reporting form. A future Aperture Science Entitlement Associate will initiate the appropriate grievance-filing paperwork." | Download Download | Play icon.png Play

Test Chambers 03 & 04

  • Announcer: "This next test is very dangerous. To help you remain tranquil in the face of almost certain death, smooth jazz will be deployed in three. Two. One. [SMOOTH JAZZ]" | Download Download | Play icon.png Play
  • Announcer: "Great work! Because this message is prerecorded, any observations related to your performance are speculation on our part. Please disregard any undeserved compliments." | Download Download | Play icon.png Play

If the player manages to go through the exit without both cubes on the buttons:

Test Chamber 05

  • Announcer: "If the Enrichment Center is currently being bombarded with fireballs, meteorites, or other objects from space, please avoid unsheltered testing areas wherever a lack of shelter from space-debris DOES NOT appear to be a deliberate part of the test." | Download Download | Play icon.png Play
  • Announcer: "Well done! The Enrichment Center reminds you that although circumstances may appear bleak, you are not alone. All Aperture Science personality constructs will remain functional in apocalyptic, low power environments of as few as 1.1 volts." | Download Download | Play icon.png Play

Test Chamber 06

  • Announcer: "This next test applies the principles of momentum to movement through portals. If the laws of physics no longer apply in the future, God help you." | Download Download | Play icon.png Play
  • Announcer: "If you are a non-employee who has discovered this facility amid the ruins of civilization, welcome! And remember: Testing is the future, and the future starts with you." | Download Download | Play icon.png Play
  • Announcer: "Good work getting this far, future-starter! That said, if you are simple-minded, old, or irradiated in such a way that the future should not start with you, please return to your primitive tribe and send back someone better-qualified for testing." | Download Download | Play icon.png Play

Test Chambers 7 & 8

  • Announcer: "To ensure that sufficient power remains for core testing protocols, all safety devices have been disabled. The Enrichment Center respects your right to have questions or concerns about this policy." | Download Download | Play icon.png Play
  • Wheatley: "Hey! Oi oi! I'm up here!" | Download Download | Play icon.png Play
  • Wheatley: "Oh, brilliant. You DID find a portal gun! You know what? It just goes to show: people with brain damage are the real heroes in the end aren't they? At the end of the day. Brave." | Download Download | Play icon.png Play

If player has not placed a portal on Wheatley's side of the room before he finishes the previous line:

If player has not crossed the placed portal to the other side before he finishes the "found portal gun" line:

Disengagement from Rail
  • Wheatley: "Okay, listen, let me lay something on you here. It's pretty heavy. They told me NEVER NEVER EVER to disengage myself from my Management Rail. Or I would DIE. But we're out of options here. So... get ready to catch me, alright, on the off chance that I'm not dead the moment I pop off this thing." | Download Download | Play icon.png Play
  • Wheatley: "On three. Ready? One... Two..." | Download Download | Play icon.png Play
  • Wheatley: "THREE! That's high. It's TOO high, isn't it, really, that--" | Download Download | Play icon.png Play
  • Wheatley: "Alright, going on three just gives you too much time to think about it. Let's, uh, go on one this time. Okay, ready?" | Download Download | Play icon.png Play
  • Wheatley: "ONE Catchmecatchmecatchmecatchmecatchme" | Download Download | Play icon.png Play
  • Wheatley: "OW." | Download Download | Play icon.png Play
  • Wheatley: "OW..." | Download Download | Play icon.png Play
  • Wheatley: "I. Am. Not. Dead! I'm not dead! [laughter]" | Download Download | Play icon.png Play

If player has not picked up Wheatley by the time he finishes the previous line

  • Wheatley: "I can't move, though. That's the problem now." | Download Download | Play icon.png Play
    • Wheatley: "Are you still there? Can you pick me up, do you think? If you are there?" | Download Download | Play icon.png Play
    • Wheatley: "Hello? Can you--can you pick me up, please?" | Download Download | Play icon.png Play
    • Wheatley: "Sorry, are you still there? Could you--could you pick me up?" | Download Download | Play icon.png Play
    • Wheatley: "If you ARE there, would you mind... giving me a little bit of help? [nervous laugh] Just picking me up." | Download Download | Play icon.png Play
    • Wheatley: "Look down. Where am I? Where am I?" | Download Download | Play icon.png Play
    • Wheatley: "On the floor. Needing your help. The whole time. All the time. Needing your help." | Download Download | Play icon.png Play
    • Wheatley: "Still here on the floor. Waiting to be picked up. Um." | Download Download | Play icon.png Play
    • Wheatley: "Look down. Who's that, down there, talking? It's me! Down on the floor. Needing you to pick me up." | Download Download | Play icon.png Play
    • Wheatley: "I spy with my little eye, something that starts with 'f'." | Download Download | Play icon.png Play
    • Wheatley: "Do you give up? It was the floor. Lying down on the floor. Is where I am. Needing you to pick me up." | Download Download | Play icon.png Play
    • Wheatley: "Don't want to hassle you. Sure you're busy. But--still here on the floor. Waiting to be picked up." | Download Download | Play icon.png Play
    • Wheatley: "Now I spy something that starts with an 'a'." | Download Download | Play icon.png Play
    • Wheatley: "Give up? Also the floor. Was the answer that time. Same as before. Still on the floor." | Download Download | Play icon.png Play
    • Wheatley: "What are you doing, are you just having a little five minutes to yourself? Fair enough. You've had a rough time. You've been asleep for who knows how long. You've got the massive brain damage. And you're having a little rest. But NOW. Get yourself up. And pick me up." | Download Download | Play icon.png Play
  • Wheatley: "Oh! Brilliant, thank you, great." | Download Download | Play icon.png Play
Plug-in scene
Secret Panel
First Oracle Turret Appearance

Her Chamber

Entrance to GLaDOS's Ruined Chamber
Passing through GLaDOS's Ruined Chamber
Jump down the stairs
Breaker Room
GLaDOS Reawakening

Incinerator