User:ChickenNuggetMan2056: Difference between revisions

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Line 11: Line 11:
   | icon6    = excursion funnel on
   | icon6    = excursion funnel on
   | icon7    = fling exit on  
   | icon7    = fling exit on  
   | icon8    = repulsion gel on
   | icon8    = repulsion gel  
   | icon9    = laser field on
   | icon9    = laser field on
   | icon10    = cake
   | icon10    = cake

Revision as of 07:55, 9 November 2022

Chapter 11 - Chamber 15

Chamber number 1.pngChamber number 5.png


Test Chamber Infobox previous disabled.png
Test Chamber Infobox next disabled.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 5.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Chapter 11 Chamber 15.jpg
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon player button.pngChamber icon water hazard on.png
Chamber icon excursion funnel on.pngChamber icon fling exit on.pngChamber icon repulsion gel.pngChamber icon laser field on.pngChamber icon cake.png

Hi! I'm ChickenNuggetMan2056! I'm on Test Chamber 17 at the--- What was it that he says again? [MUMBLES TO HIMSELF] Sorry about that. But, for now, let's continue testing.

Friends

Enemies

Tark


What I do

  • Add locations in Portal 1 and 2
  • Add content in Portal 1 and 2
  • Edit Chamber infobox on my page

Portal Mods from ModDB

Info Icons

  • gelindic1/gelindic2 – The state of the gel indicators, left and right respectively. If gelindic1 is not set, the indicators will be hidden. gelindic1 must be set to off if it's disabled but the other is enabled. gelindic2 defaults to off. Available states:

List of chambers