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(Created page with "right|200px|Is anyone there? Much like any video game, the Portal series contains a large amount of content that was cut from development due to a series of r...") |
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| '''[[Gels#Trivia|Sticky Gel]]''' | | '''[[Gels#Trivia|Sticky Gel]]''' | ||
| This mechanic was mentioned to allow players to stick to to wherever the gel was placed. It was cut from the game when play-testers complained of motion sickness. | | This mechanic was mentioned to allow players to stick to to wherever the gel was placed. It was cut from the game when play-testers complained of motion sickness. | ||
[[Category:Beta and unused content]] | |||
[[Category:Lists]] | |||
[[Category:Mechanics]] |
Revision as of 05:11, 3 May 2011
Much like any video game, the Portal series contains a large amount of content that was cut from development due to a series of reasons. Below is a list of items and other unique mechanics that were unfortunate enough to be put on the chopping block.
Objects
Mechanics
Name | Notes |
---|---|
Pneumatic Diversity Vent | This type of mechanic was first introduced in a demo of the same name, displaying its abilities to pull objects at a high force. This mechanic was cut from the game during the later stages for unknown reasons. |
Sticky Gel | This mechanic was mentioned to allow players to stick to to wherever the gel was placed. It was cut from the game when play-testers complained of motion sickness. |