Template talk:Chamber infobox: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (texture location) |
||
Line 1: | Line 1: | ||
If it's possible, perhaps allow for a 'dirty' version of the chamber signs for Portal 2? Or is this unnecessary as it's part of a relatively small part of the game? [[User:I-ghost|I-ghost]] 18:29, 28 May 2011 (UTC) | If it's possible, perhaps allow for a 'dirty' version of the chamber signs for Portal 2? Or is this unnecessary as it's part of a relatively small part of the game? [[User:I-ghost|I-ghost]] 18:29, 28 May 2011 (UTC) | ||
:Actually it's the case for almost all of the signs in Portal 2, so yes that would be very cool. I wouldn't know where to look for those textures though :( — [[User:WindPower|Wind]] 18:45, 28 May 2011 (UTC) | :Actually it's the case for almost all of the signs in Portal 2, so yes that would be very cool. I wouldn't know where to look for those textures though :( — [[User:WindPower|Wind]] 18:45, 28 May 2011 (UTC) | ||
::The textures for this are located in pak01_dir.vpk/materials/models/props_animsigns [[User:I-ghost|I-ghost]] 19:05, 28 May 2011 (UTC) |
Revision as of 19:05, 28 May 2011
If it's possible, perhaps allow for a 'dirty' version of the chamber signs for Portal 2? Or is this unnecessary as it's part of a relatively small part of the game? I-ghost 18:29, 28 May 2011 (UTC)
- Actually it's the case for almost all of the signs in Portal 2, so yes that would be very cool. I wouldn't know where to look for those textures though :( — Wind 18:45, 28 May 2011 (UTC)
- The textures for this are located in pak01_dir.vpk/materials/models/props_animsigns I-ghost 19:05, 28 May 2011 (UTC)