Template:PatchDiff/October 4, 2011 Patch/portal2 dlc1/scripts/game sounds manifest.txt

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N/A1//
N/A2//
N/A3//
N/A4//
N/A5// README FIRST!!!
N/A6//
N/A7// Due to a limitation in the sound emitter system that we shipped on PS3,
N/A8// the original sound scripts must NOT be changed after ship on PC/Mac
N/A9// until we can patch PS3 and fix the issue for real.
N/A10//
N/A11// You will get a fatal error on startup if you do so.
N/A12//
N/A13// If you need to add more sounds, you MUST add them to a NEW sound script file
N/A14// and reference that file at the BOTTOM of this list after the designated
N/A15// marker ("new_sound_scripts_must_go_below_here").
N/A16//
N/A17//
N/A18//
N/A19//
N/A20game_sounds_manifest
N/A21{
N/A22 "precache_file" "scripts/game_sounds.txt"
N/A23 "precache_file" "scripts/game_sounds_ui.txt"
N/A24 "precache_file" "scripts/game_sounds_player.txt"
N/A25 
N/A26 // HL2 World, Ambient Generic, Items, Physics, Vehicles
N/A27 "precache_file" "scripts/game_sounds_physics.txt"
N/A28 
N/A29 // Game level sounds
N/A30 "precache_file" "scripts/level_sounds_aperture.txt"
N/A31 "precache_file" "scripts/game_sounds_portal.txt"
N/A32 "precache_file" "scripts/game_sounds_weapons_portal.txt"
N/A33 "precache_file" "scripts/npc_sounds_energy_ball.txt"
N/A34 
N/A35 // Aperture
N/A36 "precache_file" "scripts/game_sounds_props_aperture.txt"
N/A37 "precache_file" "scripts/game_sounds_vo.txt"
N/A38 "precache_file" "scripts/game_sounds_animation.txt"
N/A39 "precache_file" "scripts/game_sounds_auto_generated.txt"
N/A40 "precache_file" "scripts/game_sounds_turret_auto_generated.txt"
N/A41 "precache_file" "scripts/game_sounds_cave_auto_generated.txt"
N/A42 "precache_file" "scripts/game_sounds_sphere03_auto_generated.txt"
N/A43 "precache_file" "scripts/game_sounds_world.txt"
N/A44 "precache_file" "scripts/game_sounds_announcer_auto_generated.txt"
N/A45 "precache_file" "scripts/game_sounds_cores_auto_generated.txt"
N/A46 
N/A47 
N/A48 //Portal content Sounds
N/A49 "precache_file" "scripts/level_sounds_music_portal.txt"
N/A50 "precache_file" "scripts/level_sounds_escape.txt"
N/A51 "precache_file" "scripts/npc_sounds_aperture_ai.txt"
N/A52 "precache_file" "scripts/npc_sounds_energy_ball.txt"
N/A53 "precache_file" "scripts/npc_sounds_turret_portal.txt"
N/A54 "precache_file" "scripts/npc_sounds_rocket_turret.txt"
N/A55 "precache_file" "scripts/npc_sounds_glados_cores.txt"
N/A56 
N/A57 //Co-op bots
N/A58 "precache_file" "scripts/game_sounds_ballbot.txt"
N/A59 "precache_file" "scripts/game_sounds_eggbot.txt"
N/A60 
N/A61 // NPC Sounds
N/A62 "precache_file" "scripts/npc_sounds_combine_ball.txt"
N/A63 "precache_file" "scripts/npc_sounds_combine_ball_episodic.txt"
N/A64 "precache_file" "scripts/npc_sounds_hover_turret.txt"
N/A65 "precache_file" "scripts/npc_sounds_turret.txt"
N/A66 "precache_file" "scripts/game_sounds_npc.txt"
N/A67 
N/A68 // Player
N/A69 "precache_file" "scripts/game_sounds_player_portal2.txt"
N/A70 
N/A71 // Items
N/A72 "precache_file" "scripts/game_sounds_nugget.txt"
N/A73 
N/A74 // FIXME / REMOVEME / whatever: tempcontent
N/A75 "precache_file" "scripts/level_sounds_tempcontent.txt"
N/A76 
N/A77 // Paint
N/A78 "precache_file" "scripts/game_sounds_weapons_paintgun.txt"
N/A79 "precache_file" "scripts/game_sounds_paint_player.txt"
N/A80 "precache_file" "scripts/game_sounds_paint.txt"
N/A81 
N/A82 // Scripted Sequences / Cinematics / Set Pieces
N/A83 "precache_file" "scripts/game_sounds_scripted_sequence.txt"
N/A84 
N/A85 // VFX / Particles / Beams
N/A86 "precache_file" "scripts/game_sounds_vfx.txt"
N/A87 
N/A88 // Music
N/A89 "precache_file" "scripts/game_sounds_music.txt"
N/A90 "precache_file" "scripts/game_sounds_music_A1.txt"
N/A91 "precache_file" "scripts/game_sounds_music_A2.txt"
N/A92 "precache_file" "scripts/game_sounds_music_A3.txt"
N/A93 "precache_file" "scripts/game_sounds_music_A4.txt"
N/A94 "precache_file" "scripts/game_sounds_music_mp.txt"
N/A95 
N/A96 "new_sound_scripts_must_go_below_here" ""
N/A97 
N/A98 // ----
N/A99 // PRECACHE NEW SOUND SCRIPTS HERE!
N/A100 // ----
N/A101 
N/A102 //BR
N/A103 "precache_file" "scripts/game_sounds_BR_world.txt" [!$GAMECONSOLE]
N/A104 
N/A105 // taunts for the store
N/A106 "precache_file" "scripts/game_sounds_taunts_egg.txt"
N/A107 "precache_file" "scripts/game_sounds_taunts_ball.txt"
N/A108 
N/A109 //DLC1
N/A110 "precache_file" "scripts/game_sounds_dlc1_glados.txt"
N/A111 "precache_file" "scripts/game_sounds_dlc1_world.txt"
N/A112 
N/A113}