Talk:High Energy Pellet: Difference between revisions

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Anyone have info why Valve not used then in Portal 2? --[[User:Comrade Suhov|Comrade Suhov]] 11:26, 2 May 2011 (UTC)
Anyone have info why Valve not used then in Portal 2? --[[User:Comrade Suhov|Comrade Suhov]] 11:26, 2 May 2011 (UTC)
: It seems the Source engine version deviated greatly from that in the ''Half-Life 2'' and ''Portal'' games, but I don't really know. --superslinger2007 22:45, 8 September 2011 (UTC)
: It seems the Source engine version deviated greatly from that in the ''Half-Life 2'' and ''Portal'' games, but I don't really know. --superslinger2007 22:45, 8 September 2011 (UTC)
:: I heard it was because they wanted to have something with instant feedback. [[User:56KPK|56KPK]] ([[User talk:56KPK|talk]]) 23:24, 5 October 2020 (UTC)


== Two chambers with broken emitters in Portal 2 ==
== Two chambers with broken emitters in Portal 2 ==


Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)
Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)

Revision as of 23:24, 5 October 2020

Anyone have info why Valve not used then in Portal 2? --Comrade Suhov 11:26, 2 May 2011 (UTC)

It seems the Source engine version deviated greatly from that in the Half-Life 2 and Portal games, but I don't really know. --superslinger2007 22:45, 8 September 2011 (UTC)
I heard it was because they wanted to have something with instant feedback. 56KPK (talk) 23:24, 5 October 2020 (UTC)

Two chambers with broken emitters in Portal 2

Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)