September 30, 2019 Patch: Difference between revisions
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(Created page with "{{Patch layout | source = http://www.thinkwithportals.com/blog.php?id=54751 | source-title = Portal 2 - Update | before = October 31, 2018 Patch | current = Septemb...") |
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| before = [[October 31, 2018 Patch]] | | before = [[October 31, 2018 Patch]] | ||
| current = [[September 30, 2019 Patch]] | | current = [[September 30, 2019 Patch]] | ||
| after = | | after = [[October 1, 2019 Patch]] | ||
| notes = === Portal 2 === | | notes = === Portal 2 === | ||
* Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers. | * Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers. |
Latest revision as of 20:21, 1 October 2019
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Source: Portal 2 - Update
Patch notes
Portal 2
- Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers.
- Added digital navigation to the community test chamber browser and workshop map voting screens for Steam Input API and XInput controllers.
- Fixed several state transitions where the user could get stuck and require mouse or keyboard to clear it.
- Fixed a case that could leave XInput controllers without control of the camera.
- Fixed a material rendering issue on Linux and OSX.
- Fixed several potential exploits reported via HackerOne.