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{{Quotation|'''Cave Johnson'''|Oh, in case you got covered in that Repulsion Gel, here's some advice the lab boys gave me: DO NOT get covered in the Repulsion Gel.|sound=Cave Johnson fifties_second_test_complete03.wav}} | {{Quotation|'''Cave Johnson'''|Oh, in case you got covered in that Repulsion Gel, here's some advice the lab boys gave me: DO NOT get covered in the Repulsion Gel.|sound=Cave Johnson fifties_second_test_complete03.wav}} | ||
'''Repulsion Gel''' is a light blue substance that repels objects, and any player or object that hits a surface coated with Replusion Gel will bounce off. Jumping off such a surface launches the player higher than a normal jump, and the height of the jump is proportional to the distance a player falls before rebounding from the Gel. This allows the player to reach higher ledges and platforms by falling from a greater height. When used in combination of [[Propulsion Gel]], the player can travel a considerable distance, which is vital in situations in which [[Portals]] cannot be used. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel, which causes them to bounce around erratically. | '''Repulsion Gel''' is a light blue substance that repels objects, and any player or object that hits a surface coated with Replusion Gel will bounce off. Jumping off such a surface launches the player higher than a normal jump, and the height of the jump is proportional to the distance a player falls before rebounding from the Gel. This allows the player to reach higher ledges and platforms by falling from a greater height. When used in combination of [[Propulsion Gel]], the player can travel a considerable distance, which is vital in situations in which [[Portals]] cannot be used. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel, which causes them to bounce around erratically. | ||
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== Trivia == | == Trivia == | ||
*Despite repeated warnings, | *Despite repeated warnings, being covered in Repulsion Gel will not cause any harm to the player, apart from briefly obstructing their vision. | ||
{{mechanicsNav}} | {{mechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |