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{{Chamber infobox | {{Chamber infobox | ||
| title = Chapter 9 | | title = Portal 2 Chapter 9 Mash-up | ||
| valve-title= Finale 1 | | valve-title= Finale 1 | ||
| map = sp_a4_finale1.bsp | | map = sp_a4_finale1.bsp | ||
| number = 17 | | number = 17 | ||
| total = 19 | | total = 19 | ||
| screenshot = Chapter | | screenshot = Portal 2 Chapter 8 Test Chamber 17.png | ||
| icon1 = cube dispenser on | | icon1 = cube dispenser on | ||
| icon2 = cube button on | | icon2 = cube button on | ||
Line 22: | Line 22: | ||
}} | }} | ||
This is the fifty- | This is the fifty-seventh level of the game and the first part of Chapter 9. The level takes place within an [[Aperture Science]] decoy Test Chamber and the maintenance areas of the facility, and features the [[Aerial Faith Plate]], [[Excursion Funnel]] and [[Conversion Gel]]. [[Crushers]] are present as the primary hazard in this level. | ||
== Hazards == | == Contents == | ||
* | |||
=== Mechanics === | |||
* [[Aerial Faith Plate]] | |||
* [[Conversion Gel]] | |||
* [[Excursion Funnel]] | |||
=== Hazards === | |||
* Deadly Pits | |||
* [[Crushers]] | * [[Crushers]] | ||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
* [[Wheatley]] | |||
=== Locations === | |||
* ''Test Chamber 17 (Wheatley)'' | |||
* ''Wheatley's Trap'' | |||
* ''Aperture Science Facility'' | |||
=== Objective === | |||
* Get to Wheatley and plug GLaDOS in. | |||
== Walkthrough == | == Walkthrough == | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
*Go across the corridor to the decoy chamber. | |||
*Use the [[Aerial Faith Plate]] and wait until you get on solid ground. | *Use the [[Aerial Faith Plate]] and wait until you get on solid ground. | ||
*Fire a portal on the [[Conversion Gel]] and the other one on the wall next to the monitors. | *Fire a portal on the [[Conversion Gel]] and the other one on the wall next to the monitors. | ||
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== Fake escape == | == Fake escape == | ||
Near the start of the excursion funnel, there's a girder that looks like a possible escape from Wheatley's clutches. However, not only doesn't it lead to any portalable surface, it doesn't actually exist in the first place: Any object, player included, passes right through it. | Near the start of the excursion funnel, there's a girder that looks like a possible escape from Wheatley's clutches. However, not only doesn't it lead to any portalable surface, it doesn't actually exist in the first place: Any object, player included, passes right through it. | ||
==Trivia== | |||
* When portalling the tile in the middle of the conversion gel, the game will always place the opposite colored portal onto the escape route at the same time. | |||
==See also== | |||
*[[Wheatley Test Chamber 18]] | |||
*[[Wheatley Test Chamber 19]] | |||
==Gallery== | |||
{{Gallery | |||
|width=192 | |||
|height=108 | |||
|lines=2 | |||
|File:Chapter 9 Chamber 17.jpg|alt1=Wheatley's trap|Wheatley's trap. | |||
}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal 2 chambers]] | [[Category:Portal 2 chambers]] |
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