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:''Not to be confused with [[Still Alive (song)]], a song from the original game.'' | :''Not to be confused with [[Still Alive (song)]], a song from the original game.'' | ||
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[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive | [[File:Portal.jpg|thumb|right|200px|'Portal: Still Alive' cover art]] | ||
'''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by ''[http://wecreatestuff.com/ We Create Stuff]'', and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels. | '''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. | ||
It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by ''[http://wecreatestuff.com/ We Create Stuff]'', and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels. The bonus chambers are available to play on the Nintendo Switch port of the Portal games, [[Portal: Companion Collection]]. | |||
[[File:PSAMaps.jpg|thumb|right|300px|Picture of all bonus maps available in | [[File:PSAMaps.jpg|thumb|right|300px|Picture of all bonus maps available in Portal: Still Alive.]] | ||
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers. It also has some other maps such as: | Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers. It also has some other maps such as: | ||
* GLaDOS Voice Map | * GLaDOS Voice Map | ||
The creator of the [[Portal: The Flash Version MapPack]], Hen Mazolski, included a map where he used AI to recreate [[GLaDOS]]' voice. | |||
* Cut Ending Mockup | * Cut Ending Mockup | ||
* Full port of [[Portal: The Flash Version|Portal: The Flash Version mappack]] | A mockup of an unused ending of [[Portal: The Flash Version MapPack]]. | ||
* Full port of [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | |||
* Challenge maps | * Challenge maps | ||
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*[[Skull cube|Skull Cubes]] | *[[Skull cube|Skull Cubes]] | ||
*[[Crusher|Crushers]] | *[[Crusher|Crushers]] | ||
==Development history== | |||
As some anonymous Valve developers say, every [[Portal: Still Alive]] bonus level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by | |||
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked. | |||
== Update history == | == Update history == |
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