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:''Not to be confused with [[Still Alive (song)]], a song from the original game.''
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[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive Cover art]]
[[File:Portal.jpg|thumb|right|200px|'Portal: Still Alive' cover art]]
'''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]] and was added 14 new [[test chambers]] taken from [http://portal.wecreatestuff.com/ Portal: The Flash Version] created by ''[http://wecreatestuff.com/ We Create Stuff]'' and 9 new achievements (on 12 total), apart from that, there was no additional story-related levels. Some slight changes were made in the campaign.
'''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360.
It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by ''[http://wecreatestuff.com/ We Create Stuff]'', and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels. The bonus chambers are available to play on the Nintendo Switch port of the Portal games, [[Portal: Companion Collection]].


== Development ==
[[File:PSAMaps.jpg|thumb|right|300px|Picture of all bonus maps available in Portal: Still Alive.]]
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers. It also has some other maps such as:
* GLaDOS Voice Map
  The creator of the [[Portal: The Flash Version MapPack]], Hen Mazolski, included a map where he used AI to recreate [[GLaDOS]]' voice.


== Achievements ==
* Cut Ending Mockup
{{See also|Achievements}}
  A mockup of an unused ending of [[Portal: The Flash Version MapPack]].
This version of the game contains 12 achievements including 9 brand new ones.
 
* Full port of [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]]
 
* Challenge maps
 
 
==Mechanics==
*[[Electricity Field|Electricity Fields]]
*[[Light Bridge|Hard Light Bridges]]
*[[Laser Field|Laser Fields]]
*[[Skull cube|Skull Cubes]]
*[[Crusher|Crushers]]
 
==Development history==
As some anonymous Valve developers say, every [[Portal: Still Alive]] bonus level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked.


== Update history ==
== Update history ==
{{See also|Patches}}
{{See also|Patches}}
== Gallery ==
{{Gallery
|lines=4
|height=150
|width=150
|File:Portal Still Alive menu background.png|Menu Background
|File:Portal Still Alive marketplace banner.png|Marketplace Banner
}}


== See also ==
== See also ==
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* ''[[Portal 2]]'' {{n}} the sequel to ''Portal'', released in April 2011.
* ''[[Portal 2]]'' {{n}} the sequel to ''Portal'', released in April 2011.


== External link ==
== External links ==
*[http://www.xbox.com/en-US/games/p/portalxboxlivearcade/ Official page] on Xbox.com
*[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com
*[http://www.moddb.com/mods/portal-still-alive-pc Portal: Still Alive] PC port on Moddb.com
[[Category:Portal: Still Alive| ]]
{{TestChambersNav}}
 


[[Category:Portal: Still Alive| ]]
{{Portal Series}}
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