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:''Not to be confused with [[Still Alive (song)]], a song from the original game.'' | |||
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[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive | [[File:Portal.jpg|thumb|right|200px|'Portal: Still Alive' cover art]] | ||
'''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]] | '''''Portal: Still Alive''''' is the port of the original ''[[Portal]]'' game on Xbox 360. | ||
It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by ''[http://wecreatestuff.com/ We Create Stuff]'', and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels. The bonus chambers are available to play on the Nintendo Switch port of the Portal games, [[Portal: Companion Collection]]. | |||
== Development == | [[File:PSAMaps.jpg|thumb|right|300px|Picture of all bonus maps available in Portal: Still Alive.]] | ||
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers. It also has some other maps such as: | |||
* GLaDOS Voice Map | |||
The creator of the [[Portal: The Flash Version MapPack]], Hen Mazolski, included a map where he used AI to recreate [[GLaDOS]]' voice. | |||
* Cut Ending Mockup | |||
A mockup of an unused ending of [[Portal: The Flash Version MapPack]]. | |||
* Full port of [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]] | |||
* Challenge maps | |||
==Mechanics== | |||
*[[Electricity Field|Electricity Fields]] | |||
*[[Light Bridge|Hard Light Bridges]] | |||
*[[Laser Field|Laser Fields]] | |||
*[[Skull cube|Skull Cubes]] | |||
*[[Crusher|Crushers]] | |||
==Development history== | |||
As some anonymous Valve developers say, every [[Portal: Still Alive]] bonus level is inspired by the [[Portal: The Flash Version MapPack|Portal: The Flash Version map pack]] levels which were made by | |||
[https://wecreatestuff.com/ WeCreateStuff]. Some game mechanics which were seen in the official [[Portal]] game trailer were implemented in the [[Portal: Still Alive|Still Alive expansion pack]], such as the [[Crusher]] (a whole chamber's part took direct inspiration from the [[Crusher]] level in the trailer). The levels are not canon to the story of the first game . Some rumours surfaced that a second expansion pack was in the works but the rumours were quickly debunked. | |||
== Update history == | == Update history == | ||
{{See also|Patches}} | {{See also|Patches}} | ||
== | == Gallery == | ||
{{Gallery | {{Gallery | ||
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* ''[[Portal 2]]'' {{n}} the sequel to ''Portal'', released in April 2011. | * ''[[Portal 2]]'' {{n}} the sequel to ''Portal'', released in April 2011. | ||
== External | == External links == | ||
*[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com | *[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com | ||
*[http://www.moddb.com/mods/portal-still-alive-pc Portal: Still Alive] PC port on Moddb.com | |||
[[Category:Portal: Still Alive| ]] | [[Category:Portal: Still Alive| ]] | ||
{{TestChambersNav}} | {{TestChambersNav}} |
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