Test Chamber 07

From the Portal Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.


Test Chamber 07
level_02.bsp Disintegration

Chamber number 0.pngChamber number 7.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 7.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 07.png
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard on.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard.pngChamber icon dirty water on.pngChamber icon empty.png
Chamber icon empty on.pngChamber icon empty on.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

This Test Chamber is the eighth level of the game, and introduces the player to the Electricity Fields.

Hazards

Walkthrough

  • Go to the Switch. Place a portal the highest as possible on the wall above the Switch and facing the exit door, and the other portal on the wall next to you.
  • Prepare yourself beofre starting the timed puzzle, then press the Switch.
  • Before going through the portal, aim the floor. Pass through the portal when you think this is the good time to go.
  • Just after passing through the portal, fire a portal just under you.
  • With the momentum gained, you should go quite far. After landing, move forward as fast as possible to avoid the Electricity Field.
  • Go to the Chamberlock. If the exit door is already closed, shoot a portal on the white wall on your right, and the other portal just next to the Switch, then activate this last without going through the portal to open the door again.

Video walkthough

See also