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(→Final Transmission: The radio doesn't necessarily end up behind you) |
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| Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7. | | Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7. | ||
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{{Show achievement|Portal 2| | {{Show achievement|Portal 2|White Out|Easy | ||
| | |Complete the first [[Conversion Gel]] test. | ||
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{{Show achievement|Portal 2|Final Transmission|Medium | {{Show achievement|Portal 2|Final Transmission|Medium | ||
|When at the switch near the exit of [[Portal 2 Chapter 1 Test Chamber 06|Test Chamber 06]], hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portable-surface mentioned earlier and the other portal on the portable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens—taking the radio in here will get you this achievement. | |When at the switch near the exit of [[Portal 2 Chapter 1 Test Chamber 06|Test Chamber 06]], hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portable-surface mentioned earlier and the other portal on the portable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens—taking the radio in here will get you this achievement. | ||
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{{Show achievement|Portal 2|Schrodinger's Catch|Hard | |||
|On [[Portal 2 Chapter 6 Test Chamber 5|Chapter 6, Test Chamber 5]] save the game before dropping[[Repulsion Gel]] on the cube. Release the gel and try and catch the cube; if it hits the ground, load the earlier save. | |||
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== TODO == | == TODO == | ||
{{Show achievement|Portal 2|Door Prize| | {{Show achievement|Portal 2|Door Prize| | ||
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