June 3, 2010 Patch (Portal)
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Patches
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May 27, 2010 Patch (Portal)
June 3, 2010 Patch (Portal)
June 15, 2010 Patch (Portal)
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Source:
Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two Updates Released
Patch notes
Portal
Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
Performance improvements when using anti-aliasing on ATI GPU's
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Patches (Portal)
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